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99 Commits

Author SHA1 Message Date
Brady 9a33c5cd9f Merge branch 'master' into bot-system 2020-01-01 19:23:01 -06:00
Brady 9f5f275a17 Merge branch 'master' into bot-system 2019-10-07 09:42:35 -05:00
Brady ac4895823e Remove comms 2019-10-04 15:52:08 -05:00
Brady 62cea04080 Fix compiler errors 2019-10-04 15:51:44 -05:00
Brady d772a97a0b Fix 2019-10-04 10:22:06 -05:00
Brady 7af0ed6ea1 Merge conflicts 2019-10-04 10:19:35 -05:00
Brady fe3f3a66ce Format bot code 2019-01-22 13:30:11 -06:00
Brady 9c5f82c814 Merge branch 'master' into bot-system 2019-01-18 13:52:22 -06:00
Brady 7c66762f48 Bot system API exposure 2019-01-17 14:43:44 -06:00
Leijurv 830c8190de Merge branch 'comms' into bot-system 2019-01-17 12:18:27 -08:00
Leijurv 47b258d7a4 Merge branch 'master' into comms 2019-01-17 12:16:45 -08:00
Brady df80858c49 Remove duplicate MovementInput implementation, Fixes #312 2019-01-16 13:55:24 -06:00
Brady 5dec544802 Minor fix LOL 2019-01-15 14:59:56 -06:00
Brady 494c056613 Resolve merge conflicts 2019-01-15 14:53:05 -06:00
Brady c0e947f016 Clean up canBreak 2018-12-24 12:23:57 -06:00
Brady c6ce5ea160 Nobody cares about creative mode 2018-12-24 12:19:09 -06:00
Brady 7b2930d5e5 Bot Breaking that is moderately cursed
DMCA gang
2018-12-24 12:11:28 -06:00
Brady 44ca284717 Merge branch 'master' into bot-system 2018-12-18 19:36:10 -06:00
Leijurv 380a645a6c only report items that are actually in the echest 2018-12-17 19:51:24 -08:00
Leijurv 0249bd5dd7 a few more packets, and consistent indexing 2018-12-17 15:15:20 -08:00
Leijurv 8cd8a95763 little fix 2018-12-16 20:14:07 -08:00
Brady 029a2b7f3e Fix NullPointerException 2018-12-15 12:27:19 -06:00
Leijurv 767d0c8ec1 better reporting 2018-12-14 21:57:20 -08:00
Brady 8febed2e42 Remove dependency for PlayerControllerMP implementation 2018-12-14 17:24:07 -06:00
Leijurv 37b1604e5d Merge branch 'master' into comms 2018-12-14 09:38:40 -08:00
Leijurv 82d15570f3 fix rare exception 2018-12-02 16:05:21 -08:00
Leijurv 2c2c420b3a Merge branch 'comms' into bot-system 2018-12-02 13:35:40 -08:00
Leijurv 1422b0a149 Merge branch 'master' into bot-system 2018-12-02 13:35:23 -08:00
Leijurv 6b6dd916b4 Merge branch 'calc-request' into comms 2018-11-23 19:09:01 -08:00
Leijurv 11e44acf65 helper to handle pending msgs 2018-11-23 16:35:03 -08:00
Leijurv 16fec4a1a0 buffered connection creation helper 2018-11-23 16:09:59 -08:00
Leijurv bbded21afb Merge branch 'master' into bot-system 2018-11-23 14:12:02 -08:00
Leijurv 5ae4f23886 Merge branch 'comms' into calc-request 2018-11-23 13:34:48 -08:00
Leijurv f222980a1a move comms to cabaletta.comms 2018-11-23 13:32:18 -08:00
Leijurv c57f65f832 complete new segmented calculation system 2018-11-23 13:17:03 -08:00
Leijurv 85a6ec022e Merge branch 'comms' into calc-request 2018-11-23 13:13:35 -08:00
Leijurv c1032da828 Merge branch 'master' into comms 2018-11-23 13:12:38 -08:00
Leijurv e0d894d296 computation request and response 2018-11-23 12:09:35 -08:00
Leijurv 27c818f873 Merge branch 'comms' into calc-request 2018-11-23 11:49:49 -08:00
Leijurv fdd758bc90 too much log spam 2018-11-23 11:48:01 -08:00
Leijurv 3a2620192b too much log spam 2018-11-23 11:46:47 -08:00
Leijurv c423d5f575 report path start position 2018-11-23 11:35:13 -08:00
Leijurv 81a9b71429 Merge branch 'segment-calculation' into comms 2018-11-23 10:36:56 -08:00
Leijurv 81ecc209d3 synchronize partial reads and writes to a socket 2018-11-23 10:09:13 -08:00
Leijurv 0dc67593bb lots more status 2018-11-18 21:56:46 -08:00
Leijurv 2e180e81ed Merge branch 'comms' of github.com:cabaletta/baritone into comms 2018-11-18 21:42:04 -08:00
Leijurv 0b11057449 Merge branch 'master' into comms 2018-11-18 21:41:50 -08:00
Brady 186652a8d8 Protocol lol 2018-11-18 19:52:11 -06:00
Leijurv 168c151901 Merge branch 'comms' into bot-system 2018-11-18 17:39:35 -08:00
Leijurv 18d8cfb6de Merge branch 'master' into comms 2018-11-18 17:39:26 -08:00
Leijurv f99befd307 oh thats important 2018-11-18 12:04:37 -08:00
Leijurv 9ad35dbf28 remove the useless stuff 2018-11-18 11:35:54 -08:00
Leijurv dfb49179c5 not a handler lol 2018-11-18 11:27:53 -08:00
Brady 3c913a7b85 Fix jar export 2018-11-18 13:27:25 -06:00
Leijurv f01cf669e8 wtf 2018-11-18 11:06:40 -08:00
Leijurv 2d87033f49 f 2018-11-18 11:06:11 -08:00
Leijurv f014e42aa4 initial comms 2018-11-18 11:01:46 -08:00
Brady 46de72e28c Comms Sourceset 2018-11-17 18:07:16 -06:00
Brady 3d5cf9772e Less cancer 2018-11-14 20:55:37 -06:00
Leijurv 7cb38352ac bots 2018-11-14 17:17:52 -08:00
Leijurv 42c78337c7 Merge branch 'master' into bot-system 2018-11-14 16:41:52 -08:00
Brady 0f81212f17 Compile fix 2018-11-13 21:41:52 -06:00
Brady ad0041c2c5 Merge branch 'master' into bot-system 2018-11-13 17:14:29 -06:00
Brady 19e7585cd2 Merge branch 'master' into bot-system 2018-11-11 16:23:47 -06:00
Brady 3aeb29ab22 Merge branch 'master' into bot-system 2018-11-11 13:36:22 -06:00
Brady 8dfe5dfd32 Fix jce.jar not being included as library jar in proguard config 2018-11-09 22:43:00 -06:00
Brady 90236962c4 nice 2018-11-09 22:17:00 -06:00
Brady 2e9e8c1ea1 Actually entirely epic, we're okay 2018-11-09 22:00:11 -06:00
Brady 4bf659e14e Fix ConcurrentModificationException 2018-11-09 21:10:49 -06:00
Brady ceca258867 MORE handlers
also removed scoreboard handlers because lol
2018-11-09 20:50:43 -06:00
Leijurv abda4b3a31 begone 2018-11-09 13:28:49 -08:00
Brady 98664540e2 Merge branch 'master' into bot-system 2018-11-09 14:42:23 -06:00
Brady 484dac66b7 JUMP 2018-11-09 13:58:55 -06:00
Brady 40282cd140 Automatic Disconnect 2018-11-07 16:53:32 -06:00
Brady 41c74cb08c More handlers 2018-11-07 12:23:28 -06:00
Brady 7c92817801 Offline bot testing 2018-11-07 12:01:26 -06:00
Brady 1d56585c67 Fix success connection result 2018-11-06 16:22:24 -06:00
Brady a4ac9c6f8d Bot Connecting 2018-11-06 15:25:25 -06:00
Brady 42d15a7b93 Merge branch 'master' into bot-system 2018-11-06 14:10:11 -06:00
Brady 335c97bae6 Merge branch 'master' into bot-system 2018-11-05 16:06:53 -06:00
Brady 8a8afddce3 Fix bad stack overflow error 2018-10-30 13:57:50 -05:00
Brady c3f6ee87b3 Feed codacy 2018-10-29 23:27:54 -05:00
Brady f45fb3cd8c Add reminder lol 2018-10-29 23:20:11 -05:00
Brady 71c7ed54e5 Reverse increment/decrement 2018-10-29 23:10:46 -05:00
Brady 4f978be2a2 Begin MovementInput implementation 2018-10-29 23:04:26 -05:00
Brady 133d956b3a Create login handler 2018-10-29 22:43:36 -05:00
Brady 095e452632 Merge branch 'master' into bot-system 2018-10-29 22:08:29 -05:00
Brady 047d7f06b8 More handlers 2018-10-26 11:38:52 -05:00
Brady 09a119c4ca More handlers 2018-10-24 20:51:01 -05:00
Brady 746e1f6652 handleTimeUpdate 2018-10-24 19:04:49 -05:00
Brady 1d22cf63f0 Lol 2018-10-23 23:08:43 -05:00
Brady d4b3e71694 handleCombatEvent 2018-10-23 23:07:58 -05:00
Brady a08b406af9 handleCooldown 2018-10-23 23:04:13 -05:00
Brady 1afd367e53 handleResourcePack 2018-10-23 23:00:58 -05:00
Brady 59e920b7b1 Meme 3 2018-10-23 09:58:36 -05:00
Brady 79d230d924 another thought 2018-10-23 00:49:38 -05:00
Brady 29cf79fe17 We don't need the connection handler from the user 2018-10-23 00:46:31 -05:00
Brady 8e75817e29 Meme 2 2018-10-23 00:29:30 -05:00
Brady c6bd3f4f00 Meme 2018-10-23 00:05:48 -05:00
113 changed files with 3476 additions and 1107 deletions
-2
View File
@@ -11,8 +11,6 @@ build/
classes/
*.class
/out
# IntelliJ Files
.idea/
*.iml
+1 -1
View File
@@ -10,7 +10,7 @@ install:
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt
+36
View File
@@ -0,0 +1,36 @@
# Baritone Comms Protocol
## Data Types
| Name | Descriptor | Java |
|------------|-----------------------------------------------------------|-----------------------------|
| coordinate | Big endian 8-byte floating point number | [readDouble], [writeDouble] |
| string | unsigned short (length) followed by UTF-8 character bytes | [readUTF], [writeUTF] |
## Inbound
Allows the server to execute a chat command on behalf of the client's player
### Chat
| Name | Type |
|---------|--------|
| Message | string |
## Outbound
Update the player position with the server
### Status
| Name | Type |
|------|------------|
| X | coordinate |
| Y | coordinate |
| Z | coordinate |
<!-- External links -->
[readUTF]: https://docs.oracle.com/javase/7/docs/api/java/io/DataInputStream.html#readUTF()
[writeUTF]: https://docs.oracle.com/javase/7/docs/api/java/io/DataOutputStream.html#writeUTF(java.lang.String)
[readDouble]: https://docs.oracle.com/javase/7/docs/api/java/io/DataInputStream.html#readDouble()
[writeDouble]: https://docs.oracle.com/javase/7/docs/api/java/io/DataOutputStream.html#writeDouble(double)
+13 -68
View File
@@ -16,7 +16,7 @@
*/
group 'baritone'
version '1.3.6'
version '1.2.10'
buildscript {
repositories {
@@ -25,24 +25,24 @@ buildscript {
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
}
jcenter()
}
dependencies {
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
@@ -52,19 +52,8 @@ compileJava {
}
sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
schematica_api {
@@ -76,51 +65,14 @@ sourceSets {
}
}
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
}
minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1'
reobfMappings 'notch'
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
runs {
client {
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
}
repositories {
@@ -138,12 +90,6 @@ repositories {
}
dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
@@ -153,7 +99,6 @@ dependencies {
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}
@@ -40,13 +40,17 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
@@ -56,6 +60,8 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
@@ -45,6 +45,8 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -56,9 +58,11 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, standalone, unoptimized)
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());
@@ -18,18 +18,27 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.plugins.JavaPluginConvention;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import java.nio.file.Paths;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -41,12 +50,18 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/
public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input
private String url;
@Input
private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -56,6 +71,7 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
acquireDependencies();
proguardApi();
proguardStandalone();
cleanup();
@@ -66,7 +82,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
}
private void downloadProguard() throws Exception {
@@ -98,19 +114,7 @@ public class ProguardTask extends BaritoneGradleTask {
Process p = new ProcessBuilder("java", "-verbose").start();
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
template.add(3, "-libraryjars '" + Paths.get(out).resolveSibling("jce.jar") + "'");
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -119,20 +123,165 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
}
private Stream<File> acquireDependencies() {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
}
private void cleanup() {
@@ -22,10 +22,7 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -39,7 +36,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath) throws IOException {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -66,10 +63,30 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}
@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
}
@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}
+49 -2
View File
@@ -14,8 +14,6 @@
# lwjgl is weird
-dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api
@@ -38,6 +36,55 @@
#proguard doesnt like it when it cant find our fake schematica classes
-dontwarn baritone.utils.schematic.schematica.**
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
# Keep - Applications. Keep all application classes, along with their 'main'
# methods.
@@ -17,6 +17,7 @@
package baritone.api;
import baritone.api.bot.IUserManager;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommand;
import baritone.api.command.ICommandSystem;
@@ -69,13 +70,18 @@ public interface IBaritoneProvider {
}
/**
* Returns the {@link IWorldScanner} instance. This is not a type returned by
* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.
* Returns the {@link IWorldScanner} instance. This is not a type returned by a
* {@link IBaritone} implementation because it is not linked with {@link IBaritone}.
*
* @return The {@link IWorldScanner} instance.
*/
IWorldScanner getWorldScanner();
/**
* @return The {@link IUserManager} instance.
*/
IUserManager getUserManager();
/**
* Returns the {@link ICommandSystem} instance. This is not bound to a specific {@link IBaritone}
* instance because {@link ICommandSystem} itself controls global behavior for {@link ICommand}s.
+7 -11
View File
@@ -158,10 +158,10 @@ public final class Settings {
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Blocks.DIRT.asItem(),
Blocks.COBBLESTONE.asItem(),
Blocks.NETHERRACK.asItem(),
Blocks.STONE.asItem()
Item.getItemFromBlock(Blocks.DIRT),
Item.getItemFromBlock(Blocks.COBBLESTONE),
Item.getItemFromBlock(Blocks.NETHERRACK),
Item.getItemFromBlock(Blocks.STONE)
)));
/**
@@ -177,9 +177,10 @@ public final class Settings {
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
Blocks.CRAFTING_TABLE,
Blocks.FURNACE,
Blocks.LIT_FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.SIGN,
Blocks.STANDING_SIGN,
Blocks.WALL_SIGN
)));
@@ -261,11 +262,6 @@ public final class Settings {
*/
public final Setting<Integer> rightClickSpeed = new Setting<>(4);
/**
* How many degrees to randomize the yaw every tick. Set to 0 to disable
*/
public final Setting<Double> randomLooking113 = new Setting<>(2d);
/**
* Block reach distance
*/
@@ -958,7 +954,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
/**
* The size of the box that is rendered when the current goal is a GoalYLevel
@@ -0,0 +1,80 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot;
import baritone.api.IBaritone;
import baritone.api.utils.IPlayerController;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.network.INetHandler;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.INetHandlerPlayClient;
import net.minecraft.util.Session;
/**
* @author Brady
* @since 10/23/2018
*/
public interface IBaritoneUser {
/**
* @return The network manager that is responsible for the current connection.
*/
NetworkManager getNetworkManager();
/**
* Returns the current play network handler. Can also be acquired via
* {@link NetworkManager#getNetHandler()} from {@link #getNetworkManager()},
* and checking if the {@link INetHandler} is an instance of {@link INetHandlerPlayClient}.
*
* @return The current play network handler
*/
INetHandlerPlayClient getConnection();
/**
* @return The locally managed entity for this user.
*/
EntityPlayerSP getEntity();
/**
* @return The bot player controller
*/
IPlayerController getPlayerController();
/**
* Returns the user login session. Should never be {@code null}, as this should be set when the
* user is constructed.
*
* @return This users's login session
*/
Session getSession();
/**
* Returns the game profile for the account represented by this user.
*
* @return This users's profile.
*/
GameProfile getProfile();
/**
* @return The manager that spawned this {@link IBaritoneUser}.
*/
IUserManager getManager();
IBaritone getBaritone();
}
@@ -0,0 +1,73 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot;
import baritone.api.bot.connect.IConnectionResult;
import com.mojang.authlib.GameProfile;
import net.minecraft.util.Session;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
/**
* @author Brady
* @since 1/17/2019
*/
public interface IUserManager {
/**
* Connects a new user with the specified {@link Session} to the current server.
*
* @param session The user session
* @return The result of the attempted connection
*/
IConnectionResult connect(Session session);
/**
* Disconnects the specified {@link IBaritoneUser} from its current server.
*
* @param user The user to disconnect
*/
void disconnect(IBaritoneUser user);
/**
* Finds the {@link IBaritoneUser} associated with the specified {@link GameProfile}
*
* @param profile The game profile of the user
* @return The user, {@link Optional#empty()} if no match or {@code profile} is {@code null}
*/
default Optional<IBaritoneUser> getUserByProfile(GameProfile profile) {
return profile == null ? Optional.empty() : users().stream().filter(user -> user.getProfile().equals(profile)).findFirst();
}
/**
* Finds the {@link IBaritoneUser} associated with the specified {@link UUID}
*
* @param uuid The uuid of the user
* @return The user, {@link Optional#empty()} if no match or {@code uuid} is {@code null}
*/
default Optional<IBaritoneUser> getUserByUUID(UUID uuid) {
return uuid == null ? Optional.empty() : users().stream().filter(user -> user.getProfile().getId().equals(uuid)).findFirst();
}
/**
* @return All of the users held by this manager
*/
List<IBaritoneUser> users();
}
@@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot.connect;
/**
* @author Brady
* @since 11/6/2018
*/
public enum ConnectionStatus {
/**
* The local player is not connected to a server, therefore, there is no target server to connect to.
*/
NO_CURRENT_CONNECTION,
/**
* The IP of the targetted address to connect to could not be resolved.
*/
CANT_RESOLVE_HOST,
/**
* The connection initialization failed.
*/
CONNECTION_FAILED,
/**
* The connection was a success
*/
SUCCESS
}
@@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot.connect;
import baritone.api.bot.IBaritoneUser;
import java.util.Optional;
/**
* @author Brady
* @since 1/17/2019
*/
public interface IConnectionResult {
/**
* @return The actual status of the connection attempt.
* @see ConnectionStatus
*/
ConnectionStatus getStatus();
/**
* Returns the user that was created in this connection this result reflects, if
* {@link #getStatus()} is {@link ConnectionStatus#SUCCESS}, otherwise it will
* return {@link Optional#empty()}.
*
* @return The user created in the connection
*/
Optional<IBaritoneUser> getUser();
}
@@ -22,7 +22,6 @@ import baritone.api.command.exception.CommandException;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.stream.Stream;
@@ -33,7 +32,7 @@ public enum BlockById implements IDatatypeFor<Block> {
public Block get(IDatatypeContext ctx) throws CommandException {
ResourceLocation id = new ResourceLocation(ctx.getConsumer().getString());
Block block;
if ((block = IRegistry.BLOCK.get(id)) == Blocks.AIR) {
if ((block = Block.REGISTRY.getObject(id)) == Blocks.AIR) {
throw new IllegalArgumentException("no block found by that id");
}
return block;
@@ -43,7 +42,7 @@ public enum BlockById implements IDatatypeFor<Block> {
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
return new TabCompleteHelper()
.append(
IRegistry.BLOCK.keySet()
Block.REGISTRY.getKeys()
.stream()
.map(Object::toString)
)
@@ -17,22 +17,22 @@
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import net.minecraft.entity.EntityType;
import baritone.api.command.exception.CommandException;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.stream.Stream;
public enum EntityClassById implements IDatatypeFor<EntityType> {
public enum EntityClassById implements IDatatypeFor<Class<? extends Entity>> {
INSTANCE;
@Override
public EntityType get(IDatatypeContext ctx) throws CommandException {
public Class<? extends Entity> get(IDatatypeContext ctx) throws CommandException {
ResourceLocation id = new ResourceLocation(ctx.getConsumer().getString());
EntityType entity;
if ((entity = IRegistry.ENTITY_TYPE.get(id)) == null) {
Class<? extends Entity> entity;
if ((entity = EntityList.REGISTRY.getObject(id)) == null) {
throw new IllegalArgumentException("no entity found by that id");
}
return entity;
@@ -41,7 +41,7 @@ public enum EntityClassById implements IDatatypeFor<EntityType> {
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
return new TabCompleteHelper()
.append(IRegistry.ENTITY_TYPE.stream().map(Object::toString))
.append(EntityList.getEntityNameList().stream().map(Object::toString))
.filterPrefixNamespaced(ctx.getConsumer().getString())
.sortAlphabetically()
.stream();
@@ -18,10 +18,9 @@
package baritone.api.command.datatypes;
import baritone.api.IBaritone;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.command.exception.CommandException;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.text.ITextComponent;
import java.util.List;
import java.util.stream.Stream;
@@ -37,14 +36,14 @@ public enum NearbyPlayer implements IDatatypeFor<EntityPlayer> {
public EntityPlayer get(IDatatypeContext ctx) throws CommandException {
final String username = ctx.getConsumer().getString();
return getPlayers(ctx).stream()
.filter(s -> s.getName().getString().equalsIgnoreCase(username))
.filter(s -> s.getName().equalsIgnoreCase(username))
.findFirst().orElse(null);
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
return new TabCompleteHelper()
.append(getPlayers(ctx).stream().map(EntityPlayer::getName).map(ITextComponent::getString))
.append(getPlayers(ctx).stream().map(EntityPlayer::getName))
.filterPrefix(ctx.getConsumer().getString())
.sortAlphabetically()
.stream();
@@ -23,7 +23,7 @@ import baritone.api.event.events.type.Overrideable;
/**
* @author LoganDark
*/
public final class TabCompleteEvent extends Cancellable {
public class TabCompleteEvent extends Cancellable {
public final String prefix;
public String[] completions;
@@ -18,11 +18,12 @@
package baritone.api.event.listener;
import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.network.Packet;
@@ -44,7 +45,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#tick()
* @see EntityPlayerSP#onUpdate()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
@@ -67,11 +68,14 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
/**
* Runs once per world render pass.
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
*
* @param event The event
*/
@@ -81,7 +85,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
* @see Minecraft#loadWorld(WorldClient, String)
*/
void onWorldEvent(WorldEvent event);
@@ -90,6 +94,7 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onSendPacket(PacketEvent event);
@@ -98,6 +103,7 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onReceivePacket(PacketEvent event);
@@ -111,10 +117,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
*
* @param event The event
* @see EntityPlayerSP#livingTick()
* @see EntityPlayerSP#onLivingUpdate()
*/
void onPlayerSprintState(SprintStateEvent event);
@@ -105,7 +105,7 @@ public interface IPath {
* Returns the estimated number of ticks to complete the path from the given node index.
*
* @param pathPosition The index of the node we're calculating from
* @return The estimated number of ticks remaining frm the given position
* @return The estimated number of ticks remaining from the given position
*/
default double ticksRemainingFrom(int pathPosition) {
double sum = 0;
@@ -117,6 +117,15 @@ public interface IPath {
return sum;
}
/**
* Returns the estimated amount of time needed to complete this path from start to finish
*
* @return The estimated amount of time, in ticks
*/
default double totalTicks() {
return ticksRemainingFrom(0);
}
/**
* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
* implementation just returns this path, without the intended functionality.
@@ -52,7 +52,7 @@ public interface IBuilderProcess extends IBaritoneProcess {
boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}
@@ -33,7 +33,7 @@ public class FillSchematic extends AbstractSchematic {
}
public FillSchematic(int x, int y, int z, IBlockState state) {
this(x, y, z, new BlockOptionalMeta(state.getBlock()));
this(x, y, z, new BlockOptionalMeta(state.getBlock(), state.getBlock().getMetaFromState(state)));
}
public BlockOptionalMeta getBom() {
@@ -20,36 +20,45 @@ package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.state.IProperty;
import net.minecraft.state.properties.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
import java.util.function.Consumer;
import java.util.regex.MatchResult;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
public final class BlockOptionalMeta {
private final Block block;
private final int meta;
private final boolean noMeta;
private final Set<IBlockState> blockstates;
private final ImmutableSet<Integer> stateHashes;
private final ImmutableSet<Integer> stackHashes;
private static final Pattern pattern = Pattern.compile("^(.+?)(?::(\\d+))?$");
private static final Map<Object, Object> normalizations;
public BlockOptionalMeta(@Nonnull Block block) {
public BlockOptionalMeta(@Nonnull Block block, @Nullable Integer meta) {
this.block = block;
this.blockstates = getStates(block);
this.noMeta = meta == null;
this.meta = noMeta ? 0 : meta;
this.blockstates = getStates(block, meta);
this.stateHashes = getStateHashes(blockstates);
this.stackHashes = getStackHashes(blockstates);
}
public BlockOptionalMeta(@Nonnull Block block) {
this(block, null);
}
public BlockOptionalMeta(@Nonnull String selector) {
Matcher matcher = pattern.matcher(selector);
@@ -58,21 +67,187 @@ public final class BlockOptionalMeta {
}
MatchResult matchResult = matcher.toMatchResult();
noMeta = matchResult.group(2) == null;
ResourceLocation id = new ResourceLocation(matchResult.group(1));
if (!IRegistry.BLOCK.containsKey(id)) {
if (!Block.REGISTRY.containsKey(id)) {
throw new IllegalArgumentException("Invalid block ID");
}
block = IRegistry.BLOCK.get(id);
blockstates = getStates(block);
block = Block.REGISTRY.getObject(id);
meta = noMeta ? 0 : Integer.parseInt(matchResult.group(2));
blockstates = getStates(block, getMeta());
stateHashes = getStateHashes(blockstates);
stackHashes = getStackHashes(blockstates);
}
private static Set<IBlockState> getStates(@Nonnull Block block) {
return new HashSet<>(block.getStateContainer().getValidStates());
static {
Map<Object, Object> _normalizations = new HashMap<>();
Consumer<Enum> put = instance -> _normalizations.put(instance.getClass(), instance);
put.accept(EnumFacing.NORTH);
put.accept(EnumFacing.Axis.Y);
put.accept(BlockLog.EnumAxis.Y);
put.accept(BlockStairs.EnumHalf.BOTTOM);
put.accept(BlockStairs.EnumShape.STRAIGHT);
put.accept(BlockLever.EnumOrientation.DOWN_X);
put.accept(BlockDoublePlant.EnumBlockHalf.LOWER);
put.accept(BlockSlab.EnumBlockHalf.BOTTOM);
put.accept(BlockDoor.EnumDoorHalf.LOWER);
put.accept(BlockDoor.EnumHingePosition.LEFT);
put.accept(BlockBed.EnumPartType.HEAD);
put.accept(BlockRailBase.EnumRailDirection.NORTH_SOUTH);
put.accept(BlockTrapDoor.DoorHalf.BOTTOM);
_normalizations.put(BlockBanner.ROTATION, 0);
_normalizations.put(BlockBed.OCCUPIED, false);
_normalizations.put(BlockBrewingStand.HAS_BOTTLE[0], false);
_normalizations.put(BlockBrewingStand.HAS_BOTTLE[1], false);
_normalizations.put(BlockBrewingStand.HAS_BOTTLE[2], false);
_normalizations.put(BlockButton.POWERED, false);
// _normalizations.put(BlockCactus.AGE, 0);
// _normalizations.put(BlockCauldron.LEVEL, 0);
// _normalizations.put(BlockChorusFlower.AGE, 0);
_normalizations.put(BlockChorusPlant.NORTH, false);
_normalizations.put(BlockChorusPlant.EAST, false);
_normalizations.put(BlockChorusPlant.SOUTH, false);
_normalizations.put(BlockChorusPlant.WEST, false);
_normalizations.put(BlockChorusPlant.UP, false);
_normalizations.put(BlockChorusPlant.DOWN, false);
// _normalizations.put(BlockCocoa.AGE, 0);
// _normalizations.put(BlockCrops.AGE, 0);
_normalizations.put(BlockDirt.SNOWY, false);
_normalizations.put(BlockDoor.OPEN, false);
_normalizations.put(BlockDoor.POWERED, false);
// _normalizations.put(BlockFarmland.MOISTURE, 0);
_normalizations.put(BlockFence.NORTH, false);
_normalizations.put(BlockFence.EAST, false);
_normalizations.put(BlockFence.WEST, false);
_normalizations.put(BlockFence.SOUTH, false);
// _normalizations.put(BlockFenceGate.POWERED, false);
// _normalizations.put(BlockFenceGate.IN_WALL, false);
_normalizations.put(BlockFire.AGE, 0);
_normalizations.put(BlockFire.NORTH, false);
_normalizations.put(BlockFire.EAST, false);
_normalizations.put(BlockFire.SOUTH, false);
_normalizations.put(BlockFire.WEST, false);
_normalizations.put(BlockFire.UPPER, false);
// _normalizations.put(BlockFrostedIce.AGE, 0);
_normalizations.put(BlockGrass.SNOWY, false);
// _normalizations.put(BlockHopper.ENABLED, true);
// _normalizations.put(BlockLever.POWERED, false);
// _normalizations.put(BlockLiquid.LEVEL, 0);
// _normalizations.put(BlockMycelium.SNOWY, false);
// _normalizations.put(BlockNetherWart.AGE, false);
_normalizations.put(BlockLeaves.CHECK_DECAY, false);
// _normalizations.put(BlockLeaves.DECAYABLE, false);
// _normalizations.put(BlockObserver.POWERED, false);
_normalizations.put(BlockPane.NORTH, false);
_normalizations.put(BlockPane.EAST, false);
_normalizations.put(BlockPane.WEST, false);
_normalizations.put(BlockPane.SOUTH, false);
// _normalizations.put(BlockPistonBase.EXTENDED, false);
// _normalizations.put(BlockPressurePlate.POWERED, false);
// _normalizations.put(BlockPressurePlateWeighted.POWER, false);
_normalizations.put(BlockQuartz.EnumType.LINES_X, BlockQuartz.EnumType.LINES_Y);
_normalizations.put(BlockQuartz.EnumType.LINES_Z, BlockQuartz.EnumType.LINES_Y);
// _normalizations.put(BlockRailDetector.POWERED, false);
// _normalizations.put(BlockRailPowered.POWERED, false);
_normalizations.put(BlockRedstoneWire.NORTH, false);
_normalizations.put(BlockRedstoneWire.EAST, false);
_normalizations.put(BlockRedstoneWire.SOUTH, false);
_normalizations.put(BlockRedstoneWire.WEST, false);
// _normalizations.put(BlockReed.AGE, false);
_normalizations.put(BlockSapling.STAGE, 0);
_normalizations.put(BlockSkull.NODROP, false);
_normalizations.put(BlockStandingSign.ROTATION, 0);
_normalizations.put(BlockStem.AGE, 0);
_normalizations.put(BlockTripWire.NORTH, false);
_normalizations.put(BlockTripWire.EAST, false);
_normalizations.put(BlockTripWire.WEST, false);
_normalizations.put(BlockTripWire.SOUTH, false);
_normalizations.put(BlockVine.NORTH, false);
_normalizations.put(BlockVine.EAST, false);
_normalizations.put(BlockVine.SOUTH, false);
_normalizations.put(BlockVine.WEST, false);
_normalizations.put(BlockVine.UP, false);
_normalizations.put(BlockWall.UP, false);
_normalizations.put(BlockWall.NORTH, false);
_normalizations.put(BlockWall.EAST, false);
_normalizations.put(BlockWall.WEST, false);
_normalizations.put(BlockWall.SOUTH, false);
normalizations = Collections.unmodifiableMap(_normalizations);
}
public static <C extends Comparable<C>, P extends IProperty<C>> P castToIProperty(Object value) {
//noinspection unchecked
return (P) value;
}
public static <C extends Comparable<C>, P extends IProperty<C>> C castToIPropertyValue(P iproperty, Object value) {
//noinspection unchecked
return (C) value;
}
/**
* Normalizes the specified blockstate by setting meta-affecting properties which
* are not being targeted by the meta parameter to their default values.
* <p>
* For example, block variant/color is the primary target for the meta value, so properties
* such as rotation/facing direction will be set to default values in order to nullify
* the effect that they have on the state's meta value.
*
* @param state The state to normalize
* @return The normalized block state
*/
public static IBlockState normalize(IBlockState state) {
IBlockState newState = state;
for (IProperty<?> property : state.getProperties().keySet()) {
Class<?> valueClass = property.getValueClass();
if (normalizations.containsKey(property)) {
try {
newState = newState.withProperty(
castToIProperty(property),
castToIPropertyValue(property, normalizations.get(property))
);
} catch (IllegalArgumentException ignored) {}
} else if (normalizations.containsKey(state.getValue(property))) {
try {
newState = newState.withProperty(
castToIProperty(property),
castToIPropertyValue(property, normalizations.get(state.getValue(property)))
);
} catch (IllegalArgumentException ignored) {}
} else if (normalizations.containsKey(valueClass)) {
try {
newState = newState.withProperty(
castToIProperty(property),
castToIPropertyValue(property, normalizations.get(valueClass))
);
} catch (IllegalArgumentException ignored) {}
}
}
return newState;
}
/**
* Evaluate the target meta value for the specified state. The target meta value is
* most often that which is influenced by the variant/color property of the block state.
*
* @see #normalize(IBlockState)
*
* @param state The state to check
* @return The target meta of the state
*/
public static int stateMeta(IBlockState state) {
return state.getBlock().getMetaFromState(normalize(state));
}
private static Set<IBlockState> getStates(@Nonnull Block block, @Nullable Integer meta) {
return block.getBlockState().getValidStates().stream()
.filter(blockstate -> meta == null || stateMeta(blockstate) == meta)
.collect(Collectors.toSet());
}
private static ImmutableSet<Integer> getStateHashes(Set<IBlockState> blockstates) {
@@ -88,8 +263,8 @@ public final class BlockOptionalMeta {
return ImmutableSet.copyOf(
blockstates.stream()
.map(state -> new ItemStack(
state.getBlock().getItemDropped(state, null, null, 0).asItem(),
1
state.getBlock().getItemDropped(state, new Random(), 0),
state.getBlock().damageDropped(state)
))
.map(stack -> ((IItemStack) (Object) stack).getBaritoneHash())
.toArray(Integer[]::new)
@@ -100,6 +275,10 @@ public final class BlockOptionalMeta {
return block;
}
public Integer getMeta() {
return noMeta ? null : meta;
}
public boolean matches(@Nonnull Block block) {
return block == this.block;
}
@@ -113,14 +292,21 @@ public final class BlockOptionalMeta {
//noinspection ConstantConditions
int hash = ((IItemStack) (Object) stack).getBaritoneHash();
hash -= stack.getDamage();
if (noMeta) {
hash -= stack.getItemDamage();
}
return stackHashes.contains(hash);
}
@Override
public String toString() {
return String.format("BlockOptionalMeta{block=%s}", block);
return String.format("BlockOptionalMeta{block=%s,meta=%s}", block, getMeta());
}
public static IBlockState blockStateFromStack(ItemStack stack) {
//noinspection deprecation
return Block.getBlockFromItem(stack.getItem()).getStateFromMeta(stack.getMetadata());
}
public IBlockState getAnyBlockState() {
@@ -19,7 +19,6 @@ package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.HashMap;
import java.util.Map;
@@ -29,7 +28,7 @@ public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
@@ -57,7 +56,7 @@ public class BlockUtils {
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = IRegistry.BLOCK.get(ResourceLocation.tryCreate(name.contains(":") ? name : "minecraft:" + name));
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;
+2 -2
View File
@@ -43,7 +43,7 @@ public interface Helper {
/**
* Instance of the game
*/
Minecraft mc = Minecraft.getInstance();
Minecraft mc = Minecraft.getMinecraft();
static ITextComponent getPrefix() {
// Inner text component
@@ -84,7 +84,7 @@ public interface Helper {
component.appendSibling(getPrefix());
component.appendSibling(new TextComponentString(" "));
Arrays.asList(components).forEach(component::appendSibling);
mc.addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
/**
@@ -84,7 +84,7 @@ public interface IPlayerContext {
*/
default Optional<BlockPos> getSelectedBlock() {
RayTraceResult result = objectMouseOver();
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
}
return Optional.empty();
@@ -101,8 +101,8 @@ public interface IPlayerContext {
*/
default Optional<Entity> getSelectedEntity() {
RayTraceResult result = objectMouseOver();
if (result != null && result.type == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entity);
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
}
return Optional.empty();
}
@@ -46,6 +46,8 @@ public interface IPlayerController {
ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player);
void setGameType(GameType type);
GameType getGameType();
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);
@@ -18,7 +18,6 @@
package baritone.api.utils;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -41,13 +40,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getEyePosition(1.0F);
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
return entity.world.rayTraceBlocks(start, end, false, false, true);
}
}
@@ -36,9 +36,6 @@ public class Rotation {
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
throw new IllegalStateException(yaw + " " + pitch);
}
}
/**
@@ -23,13 +23,7 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.util.math.*;
import java.util.Optional;
@@ -180,14 +174,11 @@ public final class RotationUtils {
}
IBlockState state = entity.world.getBlockState(pos);
VoxelShape shape = state.getShape(entity.world, pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
@@ -208,10 +199,10 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}
@@ -20,12 +20,9 @@ package baritone.api.utils;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3i;
import net.minecraft.util.registry.IRegistry;
import java.awt.*;
import java.io.BufferedReader;
@@ -46,13 +43,13 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
}
@@ -236,14 +233,15 @@ public class SettingsUtil {
),
ITEM(
Item.class,
str -> IRegistry.ITEM.get(new ResourceLocation(str.trim())),
item -> IRegistry.ITEM.getKey(item).toString()
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
return Stream.of(raw.split(","))
.map(s -> parser.parse(context, s))
.collect(Collectors.toList());
+5 -12
View File
@@ -20,10 +20,9 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
/**
@@ -44,16 +43,10 @@ public final class VecUtils {
*/
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
VoxelShape shape = b.getCollisionShape(world, pos);
if (shape.isEmpty()) {
return getBlockPosCenter(pos);
}
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
throw new IllegalStateException(b + " " + pos + " " + shape);
}
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0;
}
@@ -1,105 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}
@@ -33,11 +33,11 @@ public abstract class MixinBlockStateContainer implements IBlockStateContainer {
protected BitArray storage;
@Shadow
protected IBlockStatePalette<IBlockState> palette;
protected IBlockStatePalette palette;
@Override
public IBlockState getAtPalette(int index) {
return palette.get(index);
return palette.getBlockState(index);
}
@Override
@@ -17,31 +17,23 @@
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.client.gui.GuiChat;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Mixin(GuiChat.ChatTabCompleter.class)
public abstract class MixinChatTabCompleter extends MixinTabCompleter {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
@Inject(
method = "complete",
at = @At("HEAD"),
cancellable = true
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
private void onComplete(CallbackInfo ci) {
if (dontComplete) {
ci.cancel();
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}
@@ -28,10 +28,7 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.GL_ONE;
import static org.lwjgl.opengl.GL11.GL_ZERO;
import static org.lwjgl.opengl.GL14.GL_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL14.GL_ONE_MINUS_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL11.*;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@@ -44,11 +41,11 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer() && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest();
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}
@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -23,7 +23,6 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -45,8 +44,9 @@ public abstract class MixinEntityLivingBase extends Entity {
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
}
@Inject(
@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "tick",
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
shift = At.Shift.BY,
by = -3
)
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "tick",
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "livingTick",
method = "onLivingUpdate",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "livingTick",
method = "onLivingUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"
@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.EntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer {
@Inject(
method = "updateCameraAndRender(FJ)V",
method = "renderWorldPass",
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"}
)
)
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}
@@ -1,99 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.event.events.TabCompleteEvent;
import com.mojang.brigadier.context.StringRange;
import com.mojang.brigadier.suggestion.Suggestion;
import com.mojang.brigadier.suggestion.Suggestions;
import net.minecraft.client.gui.GuiChat;
import net.minecraft.client.gui.GuiTextField;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
import java.util.concurrent.CompletableFuture;
import java.util.stream.Collectors;
import java.util.stream.Stream;
/**
* @author Brady
* @since 10/9/2019
*/
@Mixin(GuiChat.class)
public class MixinGuiChat {
@Shadow
protected GuiTextField inputField;
@Shadow
@Final
protected List<String> commandUsage;
@Shadow
private CompletableFuture<Suggestions> pendingSuggestions;
@Inject(
method = "updateSuggestion",
at = @At("HEAD"),
cancellable = true
)
private void preUpdateSuggestion(CallbackInfo ci) {
// Anything that is present in the input text before the cursor position
String prefix = this.inputField.getText().substring(0, Math.min(this.inputField.getText().length(), this.inputField.getCursorPosition()));
TabCompleteEvent event = new TabCompleteEvent(prefix);
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onPreTabComplete(event);
if (event.isCancelled()) {
ci.cancel();
return;
}
if (event.completions != null) {
ci.cancel();
// TODO: Support populating the command usage
this.commandUsage.clear();
if (event.completions.length == 0) {
this.pendingSuggestions = Suggestions.empty();
} else {
int offset = this.inputField.getText().endsWith(" ")
? this.inputField.getCursorPosition()
: this.inputField.getText().lastIndexOf(" ") + 1; // If there is no space this is still 0 haha yes
List<Suggestion> suggestionList = Stream.of(event.completions)
.map(s -> new Suggestion(StringRange.between(offset, offset + s.length()), s))
.collect(Collectors.toList());
Suggestions suggestions = new Suggestions(
StringRange.between(offset, offset + suggestionList.stream().mapToInt(s -> s.getText().length()).max().orElse(0)),
suggestionList);
this.pendingSuggestions = new CompletableFuture<>();
this.pendingSuggestions.complete(suggestions);
}
}
}
}
@@ -35,14 +35,14 @@ public abstract class MixinItemStack implements IItemStack {
@Final
private Item item;
@Shadow
private int itemDamage;
@Unique
private int baritoneHash;
@Shadow
protected abstract int getDamage();
private void recalculateHash() {
baritoneHash = item == null ? -1 : item.hashCode() + getDamage();
baritoneHash = item == null ? -1 : item.hashCode() + itemDamage;
}
@Inject(
@@ -54,7 +54,7 @@ public abstract class MixinItemStack implements IItemStack {
}
@Inject(
method = "setDamage",
method = "setItemDamage",
at = @At("TAIL")
)
private void onItemDamageSet(CallbackInfo ci) {
@@ -100,10 +100,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("HEAD")
)
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) {
return;
@@ -120,10 +120,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("RETURN")
)
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone
@@ -24,7 +24,6 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -41,7 +40,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -78,34 +77,6 @@ public class MixinNetHandlerPlayClient {
}
}
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "handleCombatEvent",
at = @At(
@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,11 +40,43 @@ public class MixinRenderChunk {
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
)
)
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@@ -38,9 +38,9 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}
@@ -0,0 +1,60 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import com.google.common.collect.ImmutableMap;
import net.minecraft.block.properties.IProperty;
import org.spongepowered.asm.mixin.*;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(targets = "net.minecraft.block.state.BlockStateContainer$StateImplementation")
public abstract class MixinStateImplementation {
@Shadow
@Final
private ImmutableMap<IProperty<?>, Comparable<?>> properties;
/**
* Block states are fucking immutable
*/
@Unique
private int hashCode;
@Inject(
method = "<init>*",
at = @At("RETURN")
)
private void onInit(CallbackInfo ci) {
hashCode = properties.hashCode();
}
/**
* Cache this instead of using the fucking map every time
*
* @author LoganDark
* @reason Regular IBlockState generates a new hash every fucking time. This is not needed when scanning millions
* per second
*/
@Override
@Overwrite
public int hashCode() {
return hashCode;
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.TabCompleteEvent;
import net.minecraft.client.gui.GuiChat;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.util.TabCompleter;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(TabCompleter.class)
public abstract class MixinTabCompleter {
@Shadow
@Final
protected GuiTextField textField;
@Shadow
protected boolean requestedCompletions;
@Shadow
public abstract void setCompletions(String... newCompl);
@Unique
protected boolean dontComplete = false;
@Inject(
method = "requestCompletions",
at = @At("HEAD"),
cancellable = true
)
private void onRequestCompletions(String prefix, CallbackInfo ci) {
if (!((Object) this instanceof GuiChat.ChatTabCompleter)) {
return;
}
IBaritone baritone = BaritoneAPI.getProvider().getPrimaryBaritone();
TabCompleteEvent event = new TabCompleteEvent(prefix);
baritone.getGameEventHandler().onPreTabComplete(event);
if (event.isCancelled()) {
ci.cancel();
return;
}
if (event.completions != null) {
ci.cancel();
this.dontComplete = true;
try {
this.requestedCompletions = true;
setCompletions(event.completions);
} finally {
this.dontComplete = false;
}
}
}
}
@@ -38,9 +38,9 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}
@@ -0,0 +1,75 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}
+6 -4
View File
@@ -11,14 +11,14 @@
"MixinAnvilChunkLoader",
"MixinBitArray",
"MixinBlockStateContainer",
"MixinChatTabCompleter",
"MixinChunkProviderClient",
"MixinChunkProviderServer",
"MixinChunkRenderContainer",
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinGameRenderer",
"MixinGuiChat",
"MixinEntityRenderer",
"MixinGuiScreen",
"MixinItemStack",
"MixinMinecraft",
@@ -26,8 +26,10 @@
"MixinNetworkManager",
"MixinPlayerControllerMP",
"MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList",
"MixinVboRenderList"
"MixinStateImplementation",
"MixinTabCompleter",
"MixinVboRenderList",
"MixinWorldClient"
]
}
+5 -6
View File
@@ -25,12 +25,11 @@ import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.command.manager.CommandManager;
import baritone.event.GameEventHandler;
import baritone.process.*;
import baritone.selection.SelectionManager;
import baritone.utils.*;
import baritone.command.manager.CommandManager;
import baritone.utils.player.PrimaryPlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
@@ -53,7 +52,7 @@ public class Baritone implements IBaritone {
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getInstance().gameDir, "baritone");
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
@@ -87,11 +86,11 @@ public class Baritone implements IBaritone {
public BlockStateInterface bsi;
Baritone() {
public Baritone(IPlayerContext playerContext) {
this.gameEventHandler = new GameEventHandler(this);
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
this.playerContext = playerContext;
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
@@ -234,4 +233,4 @@ public class Baritone implements IBaritone {
public static Executor getExecutor() {
return threadPool;
}
}
}
+17 -5
View File
@@ -19,15 +19,19 @@ package baritone;
import baritone.api.IBaritone;
import baritone.api.IBaritoneProvider;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.IUserManager;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommandSystem;
import baritone.bot.UserManager;
import baritone.api.schematic.ISchematicSystem;
import baritone.command.BaritoneChatControl;
import baritone.cache.WorldScanner;
import baritone.command.CommandSystem;
import baritone.utils.player.PrimaryPlayerContext;
import baritone.utils.schematic.SchematicSystem;
import java.util.Collections;
import java.util.ArrayList;
import java.util.List;
/**
@@ -37,11 +41,9 @@ import java.util.List;
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary;
private final List<IBaritone> all;
{
this.primary = new Baritone();
this.all = Collections.singletonList(this.primary);
this.primary = new Baritone(PrimaryPlayerContext.INSTANCE);
// Setup chat control, just for the primary instance
new BaritoneChatControl(this.primary);
@@ -54,7 +56,12 @@ public final class BaritoneProvider implements IBaritoneProvider {
@Override
public List<IBaritone> getAllBaritones() {
return all;
List<IBaritone> baritones = new ArrayList<>();
baritones.add(getPrimaryBaritone());
for (IBaritoneUser ibu : UserManager.INSTANCE.users()) {
baritones.add(ibu.getBaritone());
}
return baritones;
}
@Override
@@ -62,6 +69,11 @@ public final class BaritoneProvider implements IBaritoneProvider {
return WorldScanner.INSTANCE;
}
@Override
public IUserManager getUserManager() {
return UserManager.INSTANCE;
}
@Override
public ICommandSystem getCommandSystem() {
return CommandSystem.INSTANCE;
@@ -134,7 +134,7 @@ public final class InventoryBehavior extends Behavior {
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z, baritone.bsi.get0(x, y, z));
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && maybe.equals(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ)))))) {
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && maybe.equals(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player())))) {
return true; // gotem
}
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
@@ -28,6 +28,9 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/
private Rotation target;
@@ -50,13 +53,6 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
if (!force) {
double rand = Math.random() - 0.5;
if (Math.abs(rand) < 0.1) {
rand *= 4;
}
this.target = new Rotation(this.target.getYaw() + (float) (rand * Baritone.settings().randomLooking113.value), this.target.getPitch());
}
this.force = force || !Baritone.settings().freeLook.value;
}
@@ -32,6 +32,7 @@ import net.minecraft.block.BlockBed;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.CPacketClickWindow;
import net.minecraft.network.play.client.CPacketCloseWindow;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.network.play.server.SPacketCloseWindow;
@@ -117,6 +118,11 @@ public final class MemoryBehavior extends Behavior {
if (p instanceof CPacketCloseWindow) {
getCurrent().save();
}
if (p instanceof CPacketClickWindow) {
CPacketClickWindow c = event.cast();
System.out.println("CLICK " + c.getWindowId() + " " + c.getSlotId() + " " + c.getUsedButton() + " " + c.getClickType());
}
}
}
@@ -154,9 +160,21 @@ public final class MemoryBehavior extends Behavior {
if (p instanceof SPacketCloseWindow) {
getCurrent().save();
}
// apparently doesn't happen
/*if (p instanceof SPacketWindowItems) {
SPacketWindowItems meme = (SPacketWindowItems) p;
if (meme.getWindowId() == ctx.player().openContainer.windowId && enderChestWindowId != null && meme.getWindowId() == enderChestWindowId) {
System.out.println("RECEIVED GUARANTEED ECHEST CONTENTS" + meme.getItemStacks());
}
}*/
}
}
public boolean eChestOpen() {
return enderChestWindowId != null && ctx.player().openContainer.windowId == enderChestWindowId;
}
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (event.getType() == BlockInteractEvent.Type.USE && BlockStateInterface.getBlock(ctx, event.getPos()) instanceof BlockBed) {
@@ -0,0 +1,110 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.IUserManager;
import baritone.api.utils.IPlayerController;
import baritone.bot.spec.BotWorld;
import baritone.bot.spec.EntityBot;
import com.mojang.authlib.GameProfile;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.INetHandlerPlayClient;
import net.minecraft.util.Session;
/**
* Implementation of {@link IBaritoneUser}
*
* @author Brady
* @since 11/6/2018
*/
public class BaritoneUser implements IBaritoneUser {
private final UserManager manager;
private final NetworkManager networkManager;
private final Session session;
private GameProfile profile;
private INetHandlerPlayClient netHandlerPlayClient;
private BotWorld world;
private EntityBot player;
private IPlayerController playerController;
private final Baritone baritone;
BaritoneUser(UserManager manager, NetworkManager networkManager, Session session) {
this.manager = manager;
this.networkManager = networkManager;
this.session = session;
this.baritone = new Baritone(new BotPlayerContext(this));
}
public void onLoginSuccess(GameProfile profile, INetHandlerPlayClient netHandlerPlayClient) {
this.profile = profile;
this.netHandlerPlayClient = netHandlerPlayClient;
}
public void onWorldLoad(BotWorld world, EntityBot player, IPlayerController playerController) {
this.world = world;
this.player = player;
this.playerController = playerController;
}
@Override
public NetworkManager getNetworkManager() {
return this.networkManager;
}
@Override
public INetHandlerPlayClient getConnection() {
return this.netHandlerPlayClient;
}
@Override
public EntityBot getEntity() {
return this.player;
}
@Override
public IPlayerController getPlayerController() {
return this.playerController;
}
@Override
public Session getSession() {
return this.session;
}
@Override
public GameProfile getProfile() {
return this.profile;
}
@Override
public UserManager getManager() {
return this.manager;
}
@Override
public IBaritone getBaritone() {
return baritone;
}
}
@@ -0,0 +1,80 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.api.bot.IBaritoneUser;
import baritone.api.cache.IWorldData;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.IPlayerController;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class BotPlayerContext implements IPlayerContext {
/**
* The backing {@link IBaritoneUser}
*/
private final IBaritoneUser bot;
public BotPlayerContext(IBaritoneUser bot) {
this.bot = bot;
}
@Override
public EntityPlayerSP player() {
if (bot.getEntity() == null) {
return null;
}
return bot.getEntity();
}
@Override
public IPlayerController playerController() {
if (bot.getEntity() == null) {
return null;
}
return bot.getPlayerController();
}
@Override
public World world() {
if (bot.getEntity() == null) {
return null;
}
return bot.getEntity().world;
}
@Override
public IWorldData worldData() {
return bot.getBaritone().getWorldProvider().getCurrentWorld();
}
@Override
public RayTraceResult objectMouseOver() {
Entity entity = this.bot.getEntity();
if (entity != null) {
double blockReachDistance = this.bot.getPlayerController().getBlockReachDistance();
return entity.rayTrace(blockReachDistance, 1.0F);
}
return null;
}
}
@@ -0,0 +1,66 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.bot.spec.BotWorld;
import it.unimi.dsi.fastutil.ints.Int2ObjectArrayMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
/**
* @author Brady
* @since 11/7/2018
*/
public class BotWorldProvider {
/**
* Generic world settings for a typical survival world.
*/
private static final WorldSettings GENERIC_WORLD_SETTINGS = new WorldSettings(0L, GameType.SURVIVAL, true, false, WorldType.DEFAULT);
/**
* All of the dimensions mapped to their respective worlds.
*/
private final Int2ObjectMap<BotWorld> worlds = new Int2ObjectArrayMap<>();
/**
* Gets or creates the {@link BotWorld} for the specified dimension
*
* @param dimension The dimension id
* @return The world
*/
public BotWorld getWorld(int dimension) {
return worlds.computeIfAbsent(dimension, this::createWorldForDim);
}
/**
* Creates a new {@link BotWorld} for the given dimension id.
*
* @param dimension The dimension id
* @return The new world
*/
private BotWorld createWorldForDim(int dimension) {
return new BotWorld(GENERIC_WORLD_SETTINGS, dimension);
}
public void tick() {
this.worlds.forEach((dim, world) -> world.updateEntities());
}
}
+164
View File
@@ -0,0 +1,164 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.api.BaritoneAPI;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.IUserManager;
import baritone.api.bot.connect.IConnectionResult;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.Helper;
import baritone.bot.connect.ConnectionResult;
import baritone.bot.handler.BotNetHandlerLoginClient;
import net.minecraft.client.multiplayer.ServerAddress;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.handshake.client.C00Handshake;
import net.minecraft.network.login.client.CPacketLoginStart;
import net.minecraft.util.Session;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import static baritone.api.bot.connect.ConnectionStatus.*;
/**
* @author Brady
* @since 11/6/2018
*/
public final class UserManager implements IUserManager, Helper {
public static final UserManager INSTANCE = new UserManager();
private final List<IBaritoneUser> users = new CopyOnWriteArrayList<>();
private final BotWorldProvider worldProvider;
private UserManager() {
// Setup an event listener that automatically disconnects bots when we're not in-game
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().registerEventListener(new AbstractGameEventListener() {
@Override
public final void onTick(TickEvent event) {
if (event.getState() == EventState.PRE) {
if (event.getType() == TickEvent.Type.OUT)
UserManager.this.users.forEach(UserManager.this::disconnect);
UserManager.this.worldProvider.tick();
}
}
});
this.worldProvider = new BotWorldProvider();
}
/**
* Connects a new user with the specified {@link Session} to the current server.
*
* @param session The user session
* @return The result of the attempted connection
*/
@Override
public final IConnectionResult connect(Session session) {
ServerData data = mc.getCurrentServerData();
if (data == null) {
return ConnectionResult.failed(NO_CURRENT_CONNECTION);
}
// Connect to the server from the parsed server data
return connect0(session, ServerAddress.fromString(data.serverIP));
}
/**
* Connects a new user with the specified {@link Session} to the specified server.
* <p>
* Hi Mickey :)
*
* @param session The user session
* @param address The address of the server to connect to
* @return The result of the attempted connection
*/
private IConnectionResult connect0(Session session, ServerAddress address) {
InetAddress inetAddress;
try {
inetAddress = InetAddress.getByName(address.getIP());
} catch (UnknownHostException e) {
return ConnectionResult.failed(CANT_RESOLVE_HOST);
}
try {
// Initialize Connection
NetworkManager networkManager = NetworkManager.createNetworkManagerAndConnect(
inetAddress,
address.getPort(),
mc.gameSettings.isUsingNativeTransport()
);
// Create User
BaritoneUser user = new BaritoneUser(this, networkManager, session);
this.users.add(user);
// Setup login handler and send connection packets
networkManager.setNetHandler(new BotNetHandlerLoginClient(networkManager, user));
networkManager.sendPacket(new C00Handshake(address.getIP(), address.getPort(), EnumConnectionState.LOGIN));
networkManager.sendPacket(new CPacketLoginStart(session.getProfile()));
return ConnectionResult.success(user);
} catch (Exception e) {
return ConnectionResult.failed(CONNECTION_FAILED);
}
}
/**
* Notifies the manager of an {@link IBaritoneUser} disconnect, and
* removes the {@link IBaritoneUser} from the list of users.
*
* @param user The user that disconnected
* @param state The connection state at the time of disconnect
*/
public final void notifyDisconnect(IBaritoneUser user, EnumConnectionState state) {
this.users.remove(user);
}
/**
* @return The bot world provider
*/
public final BotWorldProvider getWorldProvider() {
return this.worldProvider;
}
@Override
public final void disconnect(IBaritoneUser user) {
// It's probably fine to pass null to this, because the handlers aren't doing anything with it
// noinspection ConstantConditions
user.getNetworkManager().closeChannel(null);
this.users.remove(user);
}
@Override
public final List<IBaritoneUser> users() {
return Collections.unmodifiableList(this.users);
}
}
@@ -0,0 +1,87 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.connect;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.connect.ConnectionStatus;
import baritone.api.bot.connect.IConnectionResult;
import java.util.Objects;
import java.util.Optional;
import static baritone.api.bot.connect.ConnectionStatus.SUCCESS;
/**
* @author Brady
* @since 11/6/2018
*/
public final class ConnectionResult implements IConnectionResult {
/**
* The result status
*/
private final ConnectionStatus status;
/**
* The user created, if the status is {@link ConnectionStatus#SUCCESS}
*/
private final IBaritoneUser user;
private ConnectionResult(ConnectionStatus status, IBaritoneUser user) {
this.status = status;
this.user = user;
}
@Override
public ConnectionStatus getStatus() {
return this.status;
}
@Override
public Optional<IBaritoneUser> getUser() {
return Optional.ofNullable(user);
}
/**
* Creates a new failed {@link ConnectionResult}.
*
* @param status The failed connection status
* @return The connection result
* @throws IllegalArgumentException if {@code status} is {@link ConnectionStatus#SUCCESS}
*/
public static ConnectionResult failed(ConnectionStatus status) {
if (status == SUCCESS) {
throw new IllegalArgumentException("Status must be a failure type");
}
return new ConnectionResult(status, null);
}
/**
* Creates a new success {@link ConnectionResult}.
*
* @param user The user created
* @return The connection result
* @throws IllegalArgumentException if {@code user} is {@code null}
*/
public static ConnectionResult success(IBaritoneUser user) {
Objects.requireNonNull(user);
return new ConnectionResult(SUCCESS, user);
}
}
@@ -0,0 +1,118 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.handler;
import baritone.bot.BaritoneUser;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
import com.mojang.authlib.exceptions.InvalidCredentialsException;
import net.minecraft.client.Minecraft;
import net.minecraft.client.network.NetHandlerLoginClient;
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.login.client.CPacketEncryptionResponse;
import net.minecraft.network.login.server.SPacketEncryptionRequest;
import net.minecraft.network.login.server.SPacketLoginSuccess;
import net.minecraft.util.CryptManager;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import javax.annotation.Nonnull;
import javax.crypto.SecretKey;
import java.math.BigInteger;
import java.security.PublicKey;
/**
* Handles the login stage when connecting to a server.
*
* @author Brady
* @since 10/29/2018
*/
public class BotNetHandlerLoginClient extends NetHandlerLoginClient {
/**
* The {@link NetworkManager} that is managing the connection with the server.
*/
private final NetworkManager networkManager;
/**
* The {@link Minecraft} game instance
*/
private final Minecraft mc;
/**
* The bot of this connection
*/
private final BaritoneUser user;
public BotNetHandlerLoginClient(NetworkManager networkManager, BaritoneUser user) {
super(networkManager, Minecraft.getMinecraft(), null);
this.networkManager = networkManager;
this.mc = Minecraft.getMinecraft();
this.user = user;
}
@Override
public void handleEncryptionRequest(SPacketEncryptionRequest packetIn) {
SecretKey secretkey = CryptManager.createNewSharedKey();
PublicKey publicKey = packetIn.getPublicKey();
// Setup joinServer payload info
GameProfile profile = this.user.getSession().getProfile();
String authenticationToken = this.user.getSession().getToken();
String serverId = new BigInteger(CryptManager.getServerIdHash(packetIn.getServerId(), publicKey, secretkey)).toString(16);
if (this.mc.getCurrentServerData() != null && this.mc.getCurrentServerData().isOnLAN()) {
try {
this.mc.getSessionService().joinServer(profile, authenticationToken, serverId);
} catch (AuthenticationException e) {
// Couldn't connect to auth servers but will continue to join LAN
}
} else {
try {
this.mc.getSessionService().joinServer(profile, authenticationToken, serverId);
} catch (AuthenticationUnavailableException e) {
this.networkManager.closeChannel(new TextComponentTranslation("disconnect.loginFailedInfo", new TextComponentTranslation("disconnect.loginFailedInfo.serversUnavailable")));
return;
} catch (InvalidCredentialsException e) {
this.networkManager.closeChannel(new TextComponentTranslation("disconnect.loginFailedInfo", new TextComponentTranslation("disconnect.loginFailedInfo.invalidSession")));
return;
} catch (AuthenticationException e) {
this.networkManager.closeChannel(new TextComponentTranslation("disconnect.loginFailedInfo", e.getMessage()));
return;
}
}
// noinspection unchecked
this.networkManager.sendPacket(new CPacketEncryptionResponse(secretkey, publicKey, packetIn.getVerifyToken()),
future -> BotNetHandlerLoginClient.this.networkManager.enableEncryption(secretkey));
}
@Override
public void handleLoginSuccess(SPacketLoginSuccess packetIn) {
this.networkManager.setConnectionState(EnumConnectionState.PLAY);
this.networkManager.setNetHandler(new BotNetHandlerPlayClient(this.networkManager, this.user, Minecraft.getMinecraft(), packetIn.getProfile()));
}
@Override
public void onDisconnect(@Nonnull ITextComponent reason) {
// It's important that we don't call the superclass method because that would mess up GUIs and make us upset
this.user.getManager().notifyDisconnect(this.user, EnumConnectionState.LOGIN);
}
}
@@ -0,0 +1,706 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.handler;
import baritone.api.utils.Helper;
import baritone.bot.BaritoneUser;
import baritone.bot.spec.BotPlayerController;
import baritone.bot.spec.BotWorld;
import baritone.bot.spec.EntityBot;
import com.mojang.authlib.GameProfile;
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.ClientAdvancementManager;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.util.RecipeBookClient;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.entity.player.PlayerCapabilities;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.PacketThreadUtil;
import net.minecraft.network.play.INetHandlerPlayClient;
import net.minecraft.network.play.client.*;
import net.minecraft.network.play.server.*;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.stats.StatisticsManager;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.Explosion;
import net.minecraft.world.chunk.Chunk;
import javax.annotation.Nonnull;
// Notes
// - Make some sort of system that prevents repetition of entity info updating
// - For some packets, such as ones that modify position, we can check if the existing server state matches the packet proposed state
// - For other things, we'll actually need the system
/**
* This class would effectively operate the same if we directly implemented {@link INetHandlerPlayClient},
* however, the {@link EntityPlayerSP} constructor requires an actual implementation of
* {@link NetHandlerPlayClient} in order to access the {@link GameProfile}.
*
* @author Brady
* @since 10/22/2018
*/
public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
/**
* The {@link NetworkManager} that is managing the connection with the server.
*/
private final NetworkManager networkManager;
/**
* This is the {@link Minecraft} game instance, however, to prevent unwanted references
* to the game instance fields, we refer to it as a {@link IThreadListener}.
*/
private final IThreadListener client;
/**
* The bot of this connection
*/
private final BaritoneUser user;
/**
* The bot entity
*/
private EntityBot player;
/**
* The current world.
*/
private BotWorld world;
/**
* The current player controller
*/
private BotPlayerController playerController;
public BotNetHandlerPlayClient(NetworkManager networkManager, BaritoneUser user, Minecraft client, GameProfile profile) {
// noinspection ConstantConditions
super(client, null, networkManager, profile);
this.networkManager = networkManager;
this.client = client;
this.user = user;
// Notify the user that we're ingame
this.user.onLoginSuccess(profile, this);
}
@Override
public void handleSpawnObject(@Nonnull SPacketSpawnObject packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleSpawnExperienceOrb(@Nonnull SPacketSpawnExperienceOrb packetIn) { /* We will want to know this if we want Tenor to collect XP */ }
@Override
public void handleSpawnGlobalEntity(@Nonnull SPacketSpawnGlobalEntity packetIn) { /* Only lightning bolts, this may change in the future */ }
@Override
public void handleSpawnMob(@Nonnull SPacketSpawnMob packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleScoreboardObjective(@Nonnull SPacketScoreboardObjective packetIn) {}
@Override
public void handleSpawnPainting(@Nonnull SPacketSpawnPainting packetIn) {}
@Override
public void handleSpawnPlayer(@Nonnull SPacketSpawnPlayer packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleAnimation(@Nonnull SPacketAnimation packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = this.world.getEntityByID(packetIn.getEntityID());
if (entity != null) {
switch (packetIn.getAnimationType()) {
case 0: {
((EntityLivingBase) entity).swingArm(EnumHand.MAIN_HAND);
break;
}
case 1: {
entity.performHurtAnimation();
break;
}
case 2: {
((EntityPlayer) entity).wakeUpPlayer(false, false, false);
break;
}
case 3: {
((EntityLivingBase) entity).swingArm(EnumHand.OFF_HAND);
break;
}
}
}
}
@Override
public void handleStatistics(@Nonnull SPacketStatistics packetIn) { /* Lol global bot stats when?? */ }
@Override
public void handleRecipeBook(@Nonnull SPacketRecipeBook packetIn) {}
@Override
public void handleBlockBreakAnim(@Nonnull SPacketBlockBreakAnim packetIn) {}
@Override
public void handleSignEditorOpen(@Nonnull SPacketSignEditorOpen packetIn) {}
@Override
public void handleUpdateTileEntity(@Nonnull SPacketUpdateTileEntity packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleBlockAction(@Nonnull SPacketBlockAction packetIn) {}
@Override
public void handleBlockChange(@Nonnull SPacketBlockChange packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.world.setBlockState(packetIn.getBlockPosition(), packetIn.getBlockState());
}
@Override
public void handleChat(@Nonnull SPacketChat packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleTabComplete(@Nonnull SPacketTabComplete packetIn) {}
@Override
public void handleMultiBlockChange(@Nonnull SPacketMultiBlockChange packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
for (SPacketMultiBlockChange.BlockUpdateData data : packetIn.getChangedBlocks()) {
this.world.setBlockState(data.getPos(), data.getBlockState());
}
}
@Override
public void handleMaps(@Nonnull SPacketMaps packetIn) {}
@Override
public void handleConfirmTransaction(@Nonnull SPacketConfirmTransaction packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleCloseWindow(@Nonnull SPacketCloseWindow packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.player.closeScreenAndDropStack();
}
@Override
public void handleWindowItems(@Nonnull SPacketWindowItems packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
(packetIn.getWindowId() == 0 ? this.player.inventoryContainer : this.player.openContainer).setAll(packetIn.getItemStacks());
}
@Override
public void handleOpenWindow(@Nonnull SPacketOpenWindow packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleWindowProperty(@Nonnull SPacketWindowProperty packetIn) {}
@Override
public void handleSetSlot(@Nonnull SPacketSetSlot packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
ItemStack stack = packetIn.getStack();
int slot = packetIn.getSlot();
switch (packetIn.getWindowId()) {
case -1: {
this.player.inventory.setItemStack(stack);
break;
}
case -2: {
this.player.inventory.setInventorySlotContents(slot, stack);
break;
}
default: {
if (packetIn.getWindowId() == 0 && packetIn.getSlot() >= 36 && slot < 45) {
this.player.inventoryContainer.putStackInSlot(slot, stack);
} else if (packetIn.getWindowId() == this.player.openContainer.windowId && packetIn.getWindowId() != 0) {
this.player.openContainer.putStackInSlot(slot, stack);
}
}
}
}
@Override
public void handleCustomPayload(@Nonnull SPacketCustomPayload packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleDisconnect(@Nonnull SPacketDisconnect packetIn) {
this.networkManager.closeChannel(packetIn.getReason());
}
@Override
public void handleUseBed(@Nonnull SPacketUseBed packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityStatus(@Nonnull SPacketEntityStatus packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityAttach(@Nonnull SPacketEntityAttach packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleSetPassengers(@Nonnull SPacketSetPassengers packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleExplosion(@Nonnull SPacketExplosion packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// noinspection ConstantConditions
new Explosion(this.world, null, packetIn.getX(), packetIn.getY(), packetIn.getZ(), packetIn.getStrength(), packetIn.getAffectedBlockPositions()).doExplosionB(true);
this.player.motionX += (double) packetIn.getMotionX();
this.player.motionY += (double) packetIn.getMotionY();
this.player.motionZ += (double) packetIn.getMotionZ();
}
@Override
public void handleChangeGameState(@Nonnull SPacketChangeGameState packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleKeepAlive(@Nonnull SPacketKeepAlive packetIn) {
this.networkManager.sendPacket(new CPacketKeepAlive(packetIn.getId()));
}
@Override
public void handleChunkData(@Nonnull SPacketChunkData packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.isFullChunk()) {
this.world.doPreChunk(packetIn.getChunkX(), packetIn.getChunkZ(), true);
}
Chunk chunk = this.world.getChunk(packetIn.getChunkX(), packetIn.getChunkZ());
chunk.read(packetIn.getReadBuffer(), packetIn.getExtractedSize(), packetIn.isFullChunk());
for (NBTTagCompound tag : packetIn.getTileEntityTags()) {
BlockPos pos = new BlockPos(tag.getInteger("x"), tag.getInteger("y"), tag.getInteger("z"));
TileEntity tileEntity = this.world.getTileEntity(pos);
if (tileEntity != null) {
tileEntity.readFromNBT(tag);
}
}
}
@Override
public void processChunkUnload(@Nonnull SPacketUnloadChunk packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// TODO Unload chunks
}
@Override
public void handleEffect(@Nonnull SPacketEffect packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleJoinGame(@Nonnull SPacketJoinGame packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.playerController = new BotPlayerController(this.user);
this.world = this.user.getManager().getWorldProvider().getWorld(packetIn.getDimension());
this.player = new EntityBot(this.user, (Minecraft) this.client, this.world, this, new StatisticsManager(), new RecipeBookClient());
this.user.onWorldLoad(this.world, this.player, this.playerController);
this.player.preparePlayerToSpawn();
this.world.spawnEntity(this.player);
this.player.setEntityId(packetIn.getPlayerId());
this.player.dimension = packetIn.getDimension();
this.playerController.setGameType(packetIn.getGameType());
packetIn.getGameType().configurePlayerCapabilities(this.player.capabilities);
this.networkManager.sendPacket(new CPacketClientSettings("en_us", 8, EntityPlayer.EnumChatVisibility.FULL, true, 0, EnumHandSide.RIGHT));
this.networkManager.sendPacket(new CPacketCustomPayload("MC|Brand", new PacketBuffer(Unpooled.buffer()).writeString("vanilla")));
this.world.registerBot(packetIn.getPlayerId(), this.player);
Helper.HELPER.logDirect("Initialized Player and World");
}
@Override
public void handleEntityMovement(@Nonnull SPacketEntity packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handlePlayerPosLook(@Nonnull SPacketPlayerPosLook packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
EntityPlayer player = this.player;
double d0 = packetIn.getX();
double d1 = packetIn.getY();
double d2 = packetIn.getZ();
float f = packetIn.getYaw();
float f1 = packetIn.getPitch();
if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X)) {
d0 += player.posX;
} else {
player.motionX = 0.0D;
}
if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y)) {
d1 += player.posY;
} else {
player.motionY = 0.0D;
}
if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Z)) {
d2 += player.posZ;
} else {
player.motionZ = 0.0D;
}
if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X_ROT)) {
f1 += player.rotationPitch;
}
if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y_ROT)) {
f += player.rotationYaw;
}
player.setPositionAndRotation(d0, d1, d2, f, f1);
this.networkManager.sendPacket(new CPacketConfirmTeleport(packetIn.getTeleportId()));
this.networkManager.sendPacket(new CPacketPlayer.PositionRotation(player.posX, player.getEntityBoundingBox().minY, player.posZ, player.rotationYaw, player.rotationPitch, false));
this.player.prevPosX = this.player.posX;
this.player.prevPosY = this.player.posY;
this.player.prevPosZ = this.player.posZ;
}
@Override
public void handleParticles(@Nonnull SPacketParticles packetIn) {}
@Override
public void handlePlayerAbilities(@Nonnull SPacketPlayerAbilities packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
PlayerCapabilities c = this.player.capabilities;
c.disableDamage = packetIn.isInvulnerable();
c.isFlying = packetIn.isFlying();
c.allowFlying = packetIn.isAllowFlying();
c.isCreativeMode = packetIn.isCreativeMode();
c.setFlySpeed(packetIn.getFlySpeed());
c.setPlayerWalkSpeed(packetIn.getWalkSpeed());
}
@Override
public void handlePlayerListItem(@Nonnull SPacketPlayerListItem packetIn) {
// okay now this is awesome
super.handlePlayerListItem(packetIn);
}
@Override
public void handleDestroyEntities(@Nonnull SPacketDestroyEntities packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
for (int i = 0; i < packetIn.getEntityIDs().length; ++i) {
this.world.removeEntityFromWorld(packetIn.getEntityIDs()[i]);
}
}
@Override
public void handleRemoveEntityEffect(@Nonnull SPacketRemoveEntityEffect packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = packetIn.getEntity(this.world);
if (entity instanceof EntityLivingBase) {
((EntityLivingBase) entity).removeActivePotionEffect(packetIn.getPotion());
}
}
@Override
public void handleRespawn(@Nonnull SPacketRespawn packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.getDimensionID() != this.player.dimension) {
this.world.removeEntity(this.player);
this.world = this.user.getManager().getWorldProvider().getWorld(packetIn.getDimensionID());
}
EntityBot prev = this.player;
this.player = new EntityBot(this.user, (Minecraft) this.client, this.world, this, prev.getStatFileWriter(), prev.getRecipeBook());
this.user.onWorldLoad(this.world, this.player, this.playerController);
// noinspection ConstantConditions
this.player.getDataManager().setEntryValues(prev.getDataManager().getAll());
this.player.preparePlayerToSpawn();
this.world.spawnEntity(this.player);
this.player.setEntityId(prev.getEntityId());
this.player.dimension = packetIn.getDimensionID();
this.player.setServerBrand(prev.getServerBrand());
this.playerController.setGameType(packetIn.getGameType());
}
@Override
public void handleEntityHeadLook(@Nonnull SPacketEntityHeadLook packetIn) {}
@Override
public void handleHeldItemChange(@Nonnull SPacketHeldItemChange packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (InventoryPlayer.isHotbar(packetIn.getHeldItemHotbarIndex())) {
this.player.inventory.currentItem = packetIn.getHeldItemHotbarIndex();
}
}
@Override
public void handleDisplayObjective(@Nonnull SPacketDisplayObjective packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityMetadata(@Nonnull SPacketEntityMetadata packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = this.world.getEntityByID(packetIn.getEntityId());
if (entity != null && packetIn.getDataManagerEntries() != null) {
entity.getDataManager().setEntryValues(packetIn.getDataManagerEntries());
}
}
@Override
public void handleEntityVelocity(@Nonnull SPacketEntityVelocity packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = this.world.getEntityByID(packetIn.getEntityID());
if (entity != null) {
entity.setVelocity(
(double) packetIn.getMotionX() / 8000.0D,
(double) packetIn.getMotionY() / 8000.0D,
(double) packetIn.getMotionZ() / 8000.0D
);
}
}
@Override
public void handleEntityEquipment(@Nonnull SPacketEntityEquipment packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = this.world.getEntityByID(packetIn.getEntityID());
if (entity != null) {
entity.setItemStackToSlot(packetIn.getEquipmentSlot(), packetIn.getItemStack());
}
}
@Override
public void handleSetExperience(@Nonnull SPacketSetExperience packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.player.setXPStats(packetIn.getExperienceBar(), packetIn.getTotalExperience(), packetIn.getLevel());
}
@Override
public void handleUpdateHealth(@Nonnull SPacketUpdateHealth packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.player.setPlayerSPHealth(packetIn.getHealth());
this.player.getFoodStats().setFoodLevel(packetIn.getFoodLevel());
this.player.getFoodStats().setFoodSaturationLevel(packetIn.getSaturationLevel());
}
@Override
public void handleTeams(@Nonnull SPacketTeams packetIn) {}
@Override
public void handleUpdateScore(@Nonnull SPacketUpdateScore packetIn) {}
@Override
public void handleSpawnPosition(@Nonnull SPacketSpawnPosition packetIn) { /* We probably don't need to know this, the server handles everything related to spawn psoition? */ }
@Override
public void handleTimeUpdate(@Nonnull SPacketTimeUpdate packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.world.setTotalWorldTime(packetIn.getTotalWorldTime());
this.world.setWorldTime(packetIn.getWorldTime());
// TODO: Calculate World TPS
}
@Override
public void handleSoundEffect(@Nonnull SPacketSoundEffect packetIn) {}
@Override
public void handleCustomSound(@Nonnull SPacketCustomSound packetIn) {}
@Override
public void handleCollectItem(@Nonnull SPacketCollectItem packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityTeleport(@Nonnull SPacketEntityTeleport packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityProperties(@Nonnull SPacketEntityProperties packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
}
@Override
public void handleEntityEffect(@Nonnull SPacketEntityEffect packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity entity = this.world.getEntityByID(packetIn.getEntityId());
if (entity instanceof EntityLivingBase) {
Potion potion = Potion.getPotionById(packetIn.getEffectId());
if (potion != null) {
PotionEffect effect = new PotionEffect(potion, packetIn.getDuration(), packetIn.getAmplifier(), packetIn.getIsAmbient(), packetIn.doesShowParticles());
effect.setPotionDurationMax(packetIn.isMaxDuration());
((EntityLivingBase) entity).addPotionEffect(effect);
}
}
}
@Override
public void handleCombatEvent(@Nonnull SPacketCombatEvent packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// We only care if we died
if (packetIn.eventType == SPacketCombatEvent.Event.ENTITY_DIED) {
if (packetIn.playerId == this.player.getEntityId()) {
// Perform an instantaneous respawn
this.networkManager.sendPacket(new CPacketClientStatus(CPacketClientStatus.State.PERFORM_RESPAWN));
}
}
}
@Override
public void handleServerDifficulty(@Nonnull SPacketServerDifficulty packetIn) {}
@Override
public void handleCamera(SPacketCamera packetIn) {}
@Override
public void handleWorldBorder(@Nonnull SPacketWorldBorder packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
packetIn.apply(this.world.getWorldBorder());
}
@Override
public void handleTitle(@Nonnull SPacketTitle packetIn) {}
@Override
public void handlePlayerListHeaderFooter(@Nonnull SPacketPlayerListHeaderFooter packetIn) {}
@Override
public void handleResourcePack(@Nonnull SPacketResourcePackSend packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// Lie to the server and tell them we accepted it in response
this.networkManager.sendPacket(new CPacketResourcePackStatus(CPacketResourcePackStatus.Action.ACCEPTED));
this.networkManager.sendPacket(new CPacketResourcePackStatus(CPacketResourcePackStatus.Action.SUCCESSFULLY_LOADED));
}
@Override
public void handleUpdateBossInfo(@Nonnull SPacketUpdateBossInfo packetIn) {}
@Override
public void handleCooldown(@Nonnull SPacketCooldown packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.getTicks() == 0) { // There is no cooldown
this.player.getCooldownTracker().removeCooldown(packetIn.getItem());
} else {
this.player.getCooldownTracker().setCooldown(packetIn.getItem(), packetIn.getTicks());
}
}
@Override
public void handleMoveVehicle(@Nonnull SPacketMoveVehicle packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
/* Atm Baritone doesn't even work on vehicles that well at all, so this is a major TODO */
}
@Override
public void handleAdvancementInfo(@Nonnull SPacketAdvancementInfo packetIn) {}
@Override
public void handleSelectAdvancementsTab(@Nonnull SPacketSelectAdvancementsTab packetIn) { /* Lol global bot achievements when? */ }
@Override
public void func_194307_a(@Nonnull SPacketPlaceGhostRecipe p_194307_1_) {}
@Override
public void onDisconnect(@Nonnull ITextComponent reason) {
// TODO Maybe more world unloadinde
this.world.removeEntity(this.player);
this.user.getManager().notifyDisconnect(this.user, EnumConnectionState.PLAY);
}
@Nonnull
@Override
public ClientAdvancementManager getAdvancementManager() {
throw new UnsupportedOperationException("This method shouldn't have been called; That is unepic!");
}
public EntityBot player() {
return player;
}
public BotWorld world() {
return world;
}
}
@@ -0,0 +1,260 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.spec;
import baritone.api.bot.IBaritoneUser;
import baritone.api.utils.IPlayerController;
import net.minecraft.block.Block;
import net.minecraft.block.BlockCommandBlock;
import net.minecraft.block.BlockStructure;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CPacketClickWindow;
import net.minecraft.network.play.client.CPacketHeldItemChange;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameType;
import net.minecraft.world.World;
/**
* @author Brady
* @since 11/14/2018
*/
public class BotPlayerController implements IPlayerController {
private final IBaritoneUser user;
private GameType gameType;
private BlockPos currentBlock;
private ItemStack currentHittingItem;
private boolean hittingBlock;
private float blockDamage;
private int blockHitDelay;
private int heldItemServer;
public BotPlayerController(IBaritoneUser user) {
this.user = user;
this.currentHittingItem = ItemStack.EMPTY;
}
@Override
public boolean onPlayerDamageBlock(BlockPos pos, EnumFacing side) {
this.syncHeldItem();
EntityPlayerSP player = this.user.getEntity();
World world = player.world;
if (this.blockHitDelay > 0) {
this.blockHitDelay--;
return true;
}
if (!this.isHittingPosition(pos)) {
return this.clickBlock(pos, side);
}
IBlockState state = world.getBlockState(pos);
if (state.getMaterial() == Material.AIR) {
this.hittingBlock = false;
return false;
}
this.blockDamage += state.getPlayerRelativeBlockHardness(player, world, pos);
if (this.blockDamage >= 1.0F) {
this.hittingBlock = false;
this.blockDamage = 0.0F;
this.blockHitDelay = 5;
player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, side));
this.handleBreak(pos);
}
world.sendBlockBreakProgress(player.getEntityId(), this.currentBlock, (int) (this.blockDamage * 10.0F) - 1);
return true;
}
@Override
public void resetBlockRemoving() {
if (this.hittingBlock) {
this.hittingBlock = false;
this.blockDamage = 0.0F;
this.user.getEntity().resetCooldown();
this.user.getEntity().connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, EnumFacing.DOWN));
}
}
@Override
public ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player) {
short transactionID = player.openContainer.getNextTransactionID(player.inventory);
ItemStack stack = player.openContainer.slotClick(slotId, mouseButton, type, player);
this.user.getEntity().connection.sendPacket(new CPacketClickWindow(windowId, slotId, mouseButton, type, stack, transactionID));
return stack;
}
@Override
public void setGameType(GameType type) {
this.gameType = type;
this.gameType.configurePlayerCapabilities(this.user.getEntity().capabilities);
}
@Override
public GameType getGameType() {
return this.gameType;
}
@Override
public boolean clickBlock(BlockPos pos, EnumFacing side) {
EntityPlayerSP player = this.user.getEntity();
World world = player.world;
if (!canBreak(player, pos)) {
return false;
}
if (!this.hittingBlock || !this.isHittingPosition(pos)) {
if (this.hittingBlock) {
player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, side));
}
IBlockState state = world.getBlockState(pos);
player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, pos, side));
if (state.getMaterial() != Material.AIR) {
if (this.blockDamage == 0.0F) {
state.getBlock().onBlockClicked(world, pos, player);
}
if (state.getPlayerRelativeBlockHardness(player, player.world, pos) >= 1.0F) {
this.handleBreak(pos);
}
} else {
this.hittingBlock = true;
this.currentBlock = pos;
this.blockDamage = 0.0F;
this.currentHittingItem = player.getHeldItemMainhand();
world.sendBlockBreakProgress(player.getEntityId(), this.currentBlock, (int) (this.blockDamage * 10.0F) - 1);
}
}
return true;
}
private void handleBreak(BlockPos pos) {
EntityPlayerSP player = this.user.getEntity();
World world = player.world;
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
if ((block instanceof BlockCommandBlock || block instanceof BlockStructure) && !player.canUseCommandBlock()) {
return;
}
if (state.getMaterial() == Material.AIR) {
return;
}
block.onBlockHarvested(world, pos, state, player);
if (world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11)) {
block.onPlayerDestroy(world, pos, state);
}
this.currentBlock = new BlockPos(this.currentBlock.getX(), -1, this.currentBlock.getZ());
ItemStack stack = player.getHeldItemMainhand();
if (!stack.isEmpty()) {
stack.onBlockDestroyed(world, state, pos, player);
if (stack.isEmpty()) {
player.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
}
}
}
private boolean canBreak(EntityPlayer player, BlockPos pos) {
if (this.gameType.isCreative() || this.gameType == GameType.SPECTATOR) {
return false;
}
if (!player.world.getWorldBorder().contains(pos)) {
return false;
}
if (this.gameType.hasLimitedInteractions() && !player.isAllowEdit()) {
ItemStack stack = player.getHeldItemMainhand();
return !stack.isEmpty() && stack.canDestroy(player.world.getBlockState(pos).getBlock());
}
return true;
}
private boolean isHittingPosition(BlockPos pos) {
ItemStack stack = this.user.getEntity().getHeldItemMainhand();
boolean itemUnchanged = this.currentHittingItem.isEmpty() && stack.isEmpty();
if (!this.currentHittingItem.isEmpty() && !stack.isEmpty()) {
itemUnchanged = stack.getItem() == this.currentHittingItem.getItem()
&& ItemStack.areItemStackTagsEqual(stack, this.currentHittingItem)
&& (stack.isItemStackDamageable() || stack.getMetadata() == this.currentHittingItem.getMetadata());
}
return pos.equals(this.currentBlock) && itemUnchanged;
}
@Override
public void syncHeldItem() {
int heldItemClient = this.user.getEntity().inventory.currentItem;
if (heldItemClient != this.heldItemServer) {
this.heldItemServer = heldItemClient;
this.user.getEntity().connection.sendPacket(new CPacketHeldItemChange(this.heldItemServer));
}
}
@Override
public boolean hasBrokenBlock() {
return this.currentBlock.getY() == -1;
}
@Override
public EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand) {
throw new AbstractMethodError("Lol");
}
@Override
public EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand) {
throw new AbstractMethodError("Lol");
}
@Override
public void setHittingBlock(boolean hittingBlock) {
this.hittingBlock = hittingBlock;
}
}
@@ -0,0 +1,84 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.spec;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.entity.Entity;
import net.minecraft.profiler.Profiler;
import net.minecraft.world.DimensionType;
import net.minecraft.world.World;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.storage.SaveHandlerMP;
import net.minecraft.world.storage.WorldInfo;
import javax.annotation.Nonnull;
/**
* @author Brady
* @since 11/7/2018
*/
public class BotWorld extends World {
private static Profiler BOT_WORLD_PROFILER = new Profiler();
private static int worldNum = 0;
private ChunkProviderClient chunkProviderClient;
public BotWorld(WorldSettings settings, int dimension) {
super(
new SaveHandlerMP(),
new WorldInfo(settings, "BotWorld" + ++worldNum),
DimensionType.getById(dimension).createDimension(),
BOT_WORLD_PROFILER,
true
);
this.provider.setWorld(this);
this.chunkProvider = this.createChunkProvider();
}
@Override
@Nonnull
protected IChunkProvider createChunkProvider() {
return (this.chunkProviderClient = new ChunkProviderClient(this));
}
@Override
protected boolean isChunkLoaded(int x, int z, boolean allowEmpty) {
return allowEmpty || !this.chunkProviderClient.provideChunk(x, z).isEmpty();
}
public void registerBot(int entityID, EntityBot entity) {
this.entitiesById.addKey(entityID, entity);
}
public void removeEntityFromWorld(int entityID) {
Entity entity = this.entitiesById.removeObject(entityID);
if (entity != null) {
this.removeEntity(entity);
}
}
public void doPreChunk(int chunkX, int chunkZ, boolean loadChunk) {
if (loadChunk) {
this.chunkProviderClient.loadChunk(chunkX, chunkZ);
} else {
this.chunkProviderClient.unloadChunk(chunkX, chunkZ);
}
}
}
@@ -0,0 +1,170 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.spec;
import baritone.api.bot.IBaritoneUser;
import baritone.utils.PlayerMovementInput;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.network.NetworkPlayerInfo;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IMerchant;
import net.minecraft.entity.passive.AbstractHorse;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.RecipeBook;
import net.minecraft.stats.StatisticsManager;
import net.minecraft.tileentity.CommandBlockBaseLogic;
import net.minecraft.tileentity.TileEntityCommandBlock;
import net.minecraft.tileentity.TileEntitySign;
import net.minecraft.tileentity.TileEntityStructure;
import net.minecraft.util.EnumHand;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.GameType;
import net.minecraft.world.IInteractionObject;
import net.minecraft.world.World;
import javax.annotation.Nullable;
// Some Notes:
// startRiding references the sound manager
// onUpdateWalkingPlayer references the gameSettings autoJump flag
// notifyDataManagerChange references the sound manager
// onLivingUpdate makes a lot of references to mc fields
// - playerController
// - currentScreen
// - gameSettings
// - tutorial
// What needs to be considered
// - The server tells us what our entity id should be, the bot entity should respect this.
/**
* @author Brady
* @since 10/23/2018
*/
@SuppressWarnings("EntityConstructor")
public class EntityBot extends EntityPlayerSP {
private final IBaritoneUser user;
private NetworkPlayerInfo playerInfo;
public EntityBot(IBaritoneUser user, Minecraft mc, World world, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBook recipeBook) {
super(mc, world, netHandlerPlayClient, statisticsManager, recipeBook);
this.user = user;
this.movementInput = new PlayerMovementInput(this.user.getBaritone().getInputOverrideHandler());
}
@Override
public void closeScreenAndDropStack() {
this.inventory.setItemStack(ItemStack.EMPTY);
// EntityPlayer#closeScreen
this.openContainer = this.inventoryContainer;
}
@Override
public void sendStatusMessage(ITextComponent chatComponent, boolean actionBar) {
// TODO: Custom message handling
}
@Override
public void sendMessage(ITextComponent component) {
// TODO: Custom message handling
}
@Override
public void openEditSign(TileEntitySign signTile) {
// TODO: Custom GUI handling
}
@Override
public void displayGuiEditCommandCart(CommandBlockBaseLogic commandBlock) {
// TODO: Custom GUI handling
}
@Override
public void displayGuiCommandBlock(TileEntityCommandBlock commandBlock) {
// TODO: Custom GUI handling
}
@Override
public void openEditStructure(TileEntityStructure structure) {
// TODO: Custom GUI handling
}
@Override
public void openBook(ItemStack stack, EnumHand hand) {
// TODO: Custom GUI handling
}
@Override
public void displayGUIChest(IInventory chestInventory) {
// TODO: Custom GUI handling
}
@Override
public void openGuiHorseInventory(AbstractHorse horse, IInventory inventoryIn) {
// TODO: Custom GUI handling
}
@Override
public void displayGui(IInteractionObject guiOwner) {
// TODO: Custom GUI handling
}
@Override
public void displayVillagerTradeGui(IMerchant villager) {
// TODO: Custom GUI handling
}
@Override
public void onCriticalHit(Entity entityHit) {
// Don't render
}
@Override
public void onEnchantmentCritical(Entity entityHit) {
// Don't render
}
@Override
protected boolean isCurrentViewEntity() {
return true;
}
@Override
public boolean isSpectator() {
NetworkPlayerInfo networkplayerinfo = this.connection.getPlayerInfo(this.getGameProfile().getId());
// noinspection ConstantConditions
return networkplayerinfo != null && networkplayerinfo.getGameType() == GameType.SPECTATOR;
}
@Override
public boolean isCreative() {
NetworkPlayerInfo networkplayerinfo = this.connection.getPlayerInfo(this.getGameProfile().getId());
// noinspection ConstantConditions
return networkplayerinfo != null && networkplayerinfo.getGameType() == GameType.CREATIVE;
}
@Nullable
@Override
protected NetworkPlayerInfo getPlayerInfo() {
return this.playerInfo == null ? (this.playerInfo = this.connection.getPlayerInfo(this.getUniqueID())) : null;
}
}
+20 -37
View File
@@ -38,13 +38,23 @@ import java.util.Map;
public final class CachedChunk {
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
Blocks.DIAMOND_BLOCK,
//Blocks.COAL_ORE,
Blocks.COAL_BLOCK,
//Blocks.IRON_ORE,
Blocks.IRON_BLOCK,
//Blocks.GOLD_ORE,
Blocks.GOLD_BLOCK,
Blocks.EMERALD_ORE,
Blocks.EMERALD_BLOCK,
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.SPAWNER,
Blocks.MOB_SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
@@ -55,7 +65,7 @@ public final class CachedChunk {
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.LIGHT_GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
@@ -63,52 +73,25 @@ public final class CachedChunk {
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.NETHER_PORTAL,
Blocks.PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
Blocks.CREEPER_HEAD,
Blocks.CREEPER_WALL_HEAD,
Blocks.DRAGON_HEAD,
Blocks.DRAGON_WALL_HEAD,
Blocks.PLAYER_HEAD,
Blocks.PLAYER_WALL_HEAD,
Blocks.ZOMBIE_HEAD,
Blocks.ZOMBIE_WALL_HEAD,
Blocks.SKELETON_SKULL,
Blocks.SKELETON_WALL_SKULL,
Blocks.WITHER_SKELETON_SKULL,
Blocks.WITHER_SKELETON_WALL_SKULL,
Blocks.SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.WHITE_BED,
Blocks.ORANGE_BED,
Blocks.MAGENTA_BED,
Blocks.LIGHT_BLUE_BED,
Blocks.YELLOW_BED,
Blocks.LIME_BED,
Blocks.PINK_BED,
Blocks.GRAY_BED,
Blocks.LIGHT_GRAY_BED,
Blocks.CYAN_BED,
Blocks.PURPLE_BED,
Blocks.BLUE_BED,
Blocks.BROWN_BED,
Blocks.GREEN_BED,
Blocks.RED_BED,
Blocks.BLACK_BED,
Blocks.LIT_FURNACE,
Blocks.BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.COBWEB,
Blocks.WEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
);
/**
* The size of the chunk data in bits. Equal to 16 KiB.
* <p>
@@ -187,8 +170,8 @@ public final class CachedChunk {
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return overview[internalPos];
}
+9 -10
View File
@@ -24,10 +24,9 @@ import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.*;
@@ -45,9 +44,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) {
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256
@@ -59,7 +58,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros
continue;
}
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
BlockStateContainer bsc = extendedblockstorage.getData();
int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
@@ -106,9 +105,10 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (MovementHelper.isWater(state)) {
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) {
@@ -123,8 +123,7 @@ public final class ChunkPacker {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
if (flow.x != 0.0 || flow.z != 0.0) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
@@ -132,14 +131,14 @@ public final class ChunkPacker {
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}
+3 -4
View File
@@ -24,7 +24,6 @@ import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
@@ -56,7 +55,7 @@ public class WorldProvider implements IWorldProvider, Helper {
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(DimensionType dimension) {
public final void initWorld(int dimension) {
File directory;
File readme;
@@ -93,7 +92,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
Path dir = new File(directory, "DIM" + dimension).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
@@ -102,7 +101,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
}
}
+6 -6
View File
@@ -28,8 +28,8 @@ import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.*;
import java.util.stream.IntStream;
@@ -72,7 +72,7 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true;
int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
if (chunk == null) {
continue;
}
@@ -99,7 +99,7 @@ public enum WorldScanner implements IWorldScanner {
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
@@ -134,7 +134,7 @@ public enum WorldScanner implements IWorldScanner {
int queued = 0;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
Chunk chunk = chunkProvider.getChunk(x, z, false, false);
Chunk chunk = chunkProvider.getLoadedChunk(x, z);
if (chunk != null && !chunk.isEmpty()) {
queued++;
@@ -147,11 +147,11 @@ public enum WorldScanner implements IWorldScanner {
}
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, BlockOptionalMetaLookup filter, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
@@ -68,7 +68,7 @@ public class BaritoneChatControl implements Helper, AbstractGameEventListener {
event.cancel();
String commandStr = msg.substring(forceRun ? FORCE_COMMAND_PREFIX.length() : prefix.length());
if (!runCommand(commandStr) && !commandStr.trim().isEmpty()) {
new CommandNotFoundException(CommandManager.expand(commandStr).getA()).handle(null, null);
new CommandNotFoundException(CommandManager.expand(commandStr).getFirst()).handle(null, null);
}
} else if ((settings.chatControl.value || settings.chatControlAnyway.value) && runCommand(msg)) {
event.cancel();
@@ -108,9 +108,9 @@ public class BaritoneChatControl implements Helper, AbstractGameEventListener {
return this.runCommand("help");
}
Tuple<String, List<ICommandArgument>> pair = CommandManager.expand(msg);
String command = pair.getA();
String rest = msg.substring(pair.getA().length());
ArgConsumer argc = new ArgConsumer(this.manager, pair.getB());
String command = pair.getFirst();
String rest = msg.substring(pair.getFirst().length());
ArgConsumer argc = new ArgConsumer(this.manager, pair.getSecond());
if (!argc.hasAny()) {
Settings.Setting setting = settings.byLowerName.get(command.toLowerCase(Locale.US));
if (setting != null) {
@@ -127,7 +127,7 @@ public class BaritoneChatControl implements Helper, AbstractGameEventListener {
if (setting.getName().equals("logger")) {
continue;
}
if (setting.getName().equalsIgnoreCase(pair.getA())) {
if (setting.getName().equalsIgnoreCase(pair.getFirst())) {
logRanCommand(command, rest);
try {
this.manager.execute(String.format("set %s %s", setting.getName(), argc.getString()));
@@ -138,7 +138,7 @@ public class BaritoneChatControl implements Helper, AbstractGameEventListener {
}
// If the command exists, then handle echoing the input
if (this.manager.getCommand(pair.getA()) != null) {
if (this.manager.getCommand(pair.getFirst()) != null) {
logRanCommand(command, rest);
}
@@ -36,7 +36,7 @@ import java.util.stream.Stream;
public class BuildCommand extends Command {
private static final File schematicsDir = new File(mc.gameDir, "schematics");
private static final File schematicsDir = new File(Minecraft.getMinecraft().gameDir, "schematics");
public BuildCommand(IBaritone baritone) {
super(baritone, "build");
@@ -24,7 +24,6 @@ import baritone.api.command.datatypes.BlockById;
import baritone.api.command.exception.CommandException;
import baritone.api.command.argument.IArgConsumer;
import net.minecraft.block.Block;
import net.minecraft.util.registry.IRegistry;
import java.util.ArrayList;
import java.util.Arrays;
@@ -47,7 +46,7 @@ public class FindCommand extends Command {
toFind.stream()
.flatMap(block ->
ctx.worldData().getCachedWorld().getLocationsOf(
IRegistry.BLOCK.getKey(block).getPath(),
Block.REGISTRY.getNameForObject(block).getPath(),
Integer.MAX_VALUE,
origin.x,
origin.y,
@@ -26,11 +26,10 @@ import baritone.api.command.exception.CommandException;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.helpers.TabCompleteHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.*;
import java.util.function.Predicate;
@@ -48,7 +47,7 @@ public class FollowCommand extends Command {
FollowGroup group;
FollowList list;
List<Entity> entities = new ArrayList<>();
List<EntityType> classes = new ArrayList<>();
List<Class<? extends Entity>> classes = new ArrayList<>();
if (args.hasExactlyOne()) {
baritone.getFollowProcess().follow((group = args.getEnum(FollowGroup.class)).filter);
} else {
@@ -57,9 +56,9 @@ public class FollowCommand extends Command {
list = args.getEnum(FollowList.class);
while (args.hasAny()) {
Object gotten = args.getDatatypeFor(list.datatype);
if (gotten instanceof EntityType) {
if (gotten instanceof Class) {
//noinspection unchecked
classes.add((EntityType) gotten);
classes.add((Class<? extends Entity>) gotten);
} else {
entities.add((Entity) gotten);
}
@@ -67,7 +66,7 @@ public class FollowCommand extends Command {
baritone.getFollowProcess().follow(
classes.isEmpty()
? entities::contains
: e -> classes.stream().anyMatch(c -> c.getEntityClass().isInstance(e))
: e -> classes.stream().anyMatch(c -> c.isInstance(e))
);
}
if (group != null) {
@@ -80,7 +79,7 @@ public class FollowCommand extends Command {
.forEach(this::logDirect);
} else {
classes.stream()
.map(IRegistry.ENTITY_TYPE::getKey)
.map(EntityList::getKey)
.map(Objects::requireNonNull)
.map(ResourceLocation::toString)
.forEach(this::logDirect);
@@ -38,7 +38,7 @@ public class RenderCommand extends Command {
args.requireMax(0);
BetterBlockPos origin = ctx.playerFeet();
int renderDistance = (mc.gameSettings.renderDistanceChunks + 1) * 16;
mc.worldRenderer.markBlockRangeForRenderUpdate(
mc.renderGlobal.markBlockRangeForRenderUpdate(
origin.x - renderDistance,
0,
origin.z - renderDistance,
@@ -23,10 +23,10 @@ import baritone.api.command.ICommand;
import baritone.api.command.argument.ICommandArgument;
import baritone.api.command.exception.CommandUnhandledException;
import baritone.api.command.exception.ICommandException;
import baritone.command.argument.ArgConsumer;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.command.manager.ICommandManager;
import baritone.api.command.registry.Registry;
import baritone.command.argument.ArgConsumer;
import baritone.command.argument.CommandArguments;
import baritone.command.defaults.DefaultCommands;
import net.minecraft.util.Tuple;
@@ -35,7 +35,6 @@ import java.util.List;
import java.util.Locale;
import java.util.stream.Stream;
/**
* The default, internal implementation of {@link ICommandManager}
*
@@ -95,8 +94,8 @@ public class CommandManager implements ICommandManager {
@Override
public Stream<String> tabComplete(String prefix) {
Tuple<String, List<ICommandArgument>> pair = expand(prefix, true);
String label = pair.getA();
List<ICommandArgument> args = pair.getB();
String label = pair.getFirst();
List<ICommandArgument> args = pair.getSecond();
if (args.isEmpty()) {
return new TabCompleteHelper()
.addCommands(this.baritone.getCommandManager())
@@ -108,8 +107,8 @@ public class CommandManager implements ICommandManager {
}
private ExecutionWrapper from(Tuple<String, List<ICommandArgument>> expanded) {
String label = expanded.getA();
ArgConsumer args = new ArgConsumer(this, expanded.getB());
String label = expanded.getFirst();
ArgConsumer args = new ArgConsumer(this, expanded.getSecond());
ICommand command = this.getCommand(label);
return command == null ? null : new ExecutionWrapper(command, label, args);
@@ -126,7 +125,6 @@ public class CommandManager implements ICommandManager {
}
private static final class ExecutionWrapper {
private ICommand command;
private String label;
private ArgConsumer args;
@@ -22,6 +22,7 @@ import baritone.api.event.events.*;
import baritone.api.event.events.type.EventState;
import baritone.api.event.listener.IEventBus;
import baritone.api.event.listener.IGameEventListener;
import baritone.bot.UserManager;
import baritone.api.utils.Helper;
import baritone.cache.WorldProvider;
import baritone.utils.BlockStateInterface;
@@ -29,6 +30,7 @@ import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.CopyOnWriteArrayList;
/**
@@ -66,6 +68,9 @@ public final class GameEventHandler implements IEventBus, Helper {
@Override
public final void onSendChatMessage(ChatEvent event) {
// Ensure UserManager is created to prevent a ConcurrentModificationException
Objects.requireNonNull(UserManager.INSTANCE);
listeners.forEach(l -> l.onSendChatMessage(event));
}
@@ -89,7 +94,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -114,7 +119,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().getDimension().getType());
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
}
}
@@ -85,7 +85,7 @@ public class CalculationContext {
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;
@@ -25,6 +25,7 @@ import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
@@ -122,7 +123,7 @@ public abstract class Movement implements IMovement, MovementHelper {
*/
@Override
public MovementStatus update() {
ctx.player().abilities.isFlying = false;
ctx.player().capabilities.isFlying = false;
currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true);
@@ -160,7 +161,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
return false;
}
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
@@ -176,7 +177,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
@@ -28,21 +28,14 @@ import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.BlockStateInterface;
import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IBlockAccess;
import java.util.Optional;
@@ -80,7 +73,7 @@ public interface MovementHelper extends ActionCosts, Helper {
&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
}
return !state.getFluidState().isEmpty();
return block instanceof BlockLiquid;
}
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -93,10 +86,10 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case
if (block == Blocks.AIR) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockAbstractSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
return false;
}
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
@@ -108,10 +101,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
if (block instanceof BlockCarpet) {
if (block == Blocks.CARPET) {
return canWalkOn(bsi, x, y - 1, z);
}
if (block instanceof BlockSnowLayer) {
if (block instanceof BlockSnow) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
@@ -121,7 +114,7 @@ public interface MovementHelper extends ActionCosts, Helper {
}
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
if (state.getValue(BlockSnow.LAYERS) >= 3) {
return false;
}
// ok, it's low enough we could walk through it, but is it supported?
@@ -130,21 +123,18 @@ public interface MovementHelper extends ActionCosts, Helper {
if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids
}
IFluidState fluidState = state.getFluidState();
if (fluidState.getFluid() instanceof WaterFluid) {
if (block instanceof BlockLiquid) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return true;
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
}
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return state.allowsMovement(bsi.access, BlockPos.ORIGIN, PathType.LAND); // workaround for future compatibility =P
return block.isPassable(bsi.access, bsi.isPassableBlockPos.setPos(x, y, z));
}
/**
@@ -169,30 +159,29 @@ public interface MovementHelper extends ActionCosts, Helper {
return fullyPassable(ctx.world(), pos, ctx.world().getBlockState(pos));
}
static boolean fullyPassable(IBlockReader access, BlockPos pos, IBlockState state) {
static boolean fullyPassable(IBlockAccess access, BlockPos pos, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case
if (block == Blocks.AIR) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE
|| block == Blocks.COBWEB
|| block == Blocks.WEB
|| block == Blocks.VINE
|| block == Blocks.LADDER
|| block == Blocks.COCOA
|| block instanceof BlockDoor
|| block instanceof BlockFenceGate
|| block instanceof BlockSnow
|| !state.getFluidState().isEmpty()
|| block instanceof BlockLiquid
|| block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal
|| block instanceof BlockSkull
|| block instanceof BlockShulkerBox) {
|| block instanceof BlockSkull) {
return false;
}
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return state.allowsMovement(access, pos, PathType.LAND);
return block.isPassable(access, pos);
}
static boolean isReplaceable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -207,19 +196,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* }
*/
Block block = state.getBlock();
if (block instanceof BlockAir) {
if (block == Blocks.AIR || isWater(block)) {
// early return for common cases hehe
return true;
}
if (block instanceof BlockSnowLayer) {
if (block instanceof BlockSnow) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
return state.get(BlockSnowLayer.LAYERS) == 1;
return state.getValue(BlockSnow.LAYERS) == 1;
}
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
return true;
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
}
return state.getMaterial().isReplaceable();
}
@@ -252,16 +242,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true;
}
return state.get(BlockFenceGate.OPEN);
return state.getValue(BlockFenceGate.OPEN);
}
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
if (playerPos.equals(blockPos)) {
return false;
}
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
boolean open = blockState.get(propertyOpen);
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -275,15 +265,13 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open;
}
static boolean avoidWalkingInto(IBlockState state) {
Block block = state.getBlock();
return !state.getFluidState().isEmpty()
|| block == Blocks.MAGMA_BLOCK
static boolean avoidWalkingInto(Block block) {
return block instanceof BlockLiquid
|| block == Blocks.MAGMA
|| block == Blocks.CACTUS
|| block == Blocks.FIRE
|| block == Blocks.END_PORTAL
|| block == Blocks.COBWEB
|| block == Blocks.BUBBLE_COLUMN;
|| block == Blocks.WEB;
}
/**
@@ -300,7 +288,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
if (block == Blocks.AIR || block == Blocks.MAGMA) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
@@ -317,31 +305,33 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true;
}
if (isWater(state)) {
if (isWater(block)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
IBlockState upState = bsi.get0(x, y + 1, z);
Block up = upState.getBlock();
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
Block up = bsi.get0(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
return true;
}
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
return state.isTopSolid();
if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
}
return true;
}
@@ -380,7 +370,7 @@ public interface MovementHelper extends ActionCosts, Helper {
// can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -390,7 +380,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(context.bsi, x, y, z, state)) {
if (!state.getFluidState().isEmpty()) {
if (block instanceof BlockLiquid) {
return COST_INF;
}
double mult = context.breakCostMultiplierAt(x, y, z, state);
@@ -420,7 +410,8 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
&& !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
}
/**
@@ -457,12 +448,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is
* water, regardless of whether or not it is flowing.
*
* @param state The block state
* @param b The block
* @return Whether or not the block is water
*/
static boolean isWater(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
static boolean isWater(Block b) {
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
}
/**
@@ -474,12 +464,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water
*/
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.get(ctx, bp));
return isWater(BlockStateInterface.getBlock(ctx, bp));
}
static boolean isLava(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
static boolean isLava(Block b) {
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
}
/**
@@ -490,25 +479,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid
*/
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return isLiquid(BlockStateInterface.get(ctx, p));
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
}
static boolean possiblyFlowing(IBlockState state) {
IFluidState fluidState = state.getFluidState();
return fluidState.getFluid() instanceof FlowingFluid
&& fluidState.getFluid().getLevel(fluidState) != 8;
// Will be IFluidState in 1.13
return state.getBlock() instanceof BlockLiquid
&& state.getValue(BlockLiquid.LEVEL) != 0;
}
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
IFluidState fluidState = state.getFluidState();
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
if (!(state.getBlock() instanceof BlockLiquid)) {
return false;
}
if (fluidState.getFluid().getLevel(fluidState) != 8) {
if (state.getValue(BlockLiquid.LEVEL) != 0) {
return true;
}
return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -539,7 +523,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;
@@ -145,7 +145,7 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if (MovementHelper.isWater(ontoBlock)) {
if (MovementHelper.isWater(ontoBlock.getBlock())) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false;
}
@@ -224,7 +224,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false
@@ -256,7 +256,7 @@ public class MovementDescend extends Movement {
return true;
}
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
return true;
}
}
@@ -116,18 +116,17 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
return;
}
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
return;
}
Block startIn = context.getBlock(x, y, z);
boolean water = false;
IBlockState startState = context.get(x, y, z);
Block startIn = startState.getBlock();
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
if (ascend) {
return;
}
@@ -147,8 +146,8 @@ public class MovementDiagonal extends Movement {
boolean BMid = MovementHelper.canWalkThrough(context.bsi, destX, y + 1, z);
boolean BLow = MovementHelper.canWalkThrough(context.bsi, destX, y, z, pb2);
if ((!(ATop && AMid && ALow) && !(BTop && BMid && BLow)) // no option
|| MovementHelper.avoidWalkingInto(pb0) // bad
|| MovementHelper.avoidWalkingInto(pb2) // bad
|| MovementHelper.avoidWalkingInto(pb0.getBlock()) // bad
|| MovementHelper.avoidWalkingInto(pb2.getBlock()) // bad
|| (ATop && AMid && MovementHelper.canWalkOn(context.bsi, x, y, destZ, pb0)) // we could just ascend
|| (BTop && BMid && MovementHelper.canWalkOn(context.bsi, destX, y, z, pb2)) // we could just ascend
|| (!ATop && AMid && ALow) // head bonk A
@@ -175,7 +174,7 @@ public class MovementDiagonal extends Movement {
return;
}
IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return;
}
@@ -184,7 +183,7 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return;
}
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
// and now that option B is fully calculated, see if we can edge around that way
return;
}
@@ -34,7 +34,6 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@@ -92,11 +91,10 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
IBlockState destState = ctx.world().getBlockState(dest);
Block destBlock = destState.getBlock();
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -162,7 +160,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) {
return state.get(BlockLadder.FACING);
return state.getValue(BlockLadder.FACING);
}
}
return null;
@@ -28,11 +28,10 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing;
import java.util.HashSet;
@@ -79,7 +78,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour
return;
}
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
return;
}
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -92,7 +91,7 @@ public class MovementParkour extends Movement {
return;
}
IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
return;
}
int maxJump;
@@ -178,7 +177,7 @@ public class MovementParkour extends Movement {
private static boolean checkOvershootSafety(BlockStateInterface bsi, int x, int y, int z) {
// we're going to walk into these two blocks after the landing of the parkour anyway, so make sure they aren't avoidWalkingInto
return !MovementHelper.avoidWalkingInto(bsi.get0(x, y, z)) && !MovementHelper.avoidWalkingInto(bsi.get0(x, y + 1, z));
return !MovementHelper.avoidWalkingInto(bsi.get0(x, y, z).getBlock()) && !MovementHelper.avoidWalkingInto(bsi.get0(x, y + 1, z).getBlock());
}
private static double costFromJumpDistance(int dist) {
@@ -65,7 +65,7 @@ public class MovementPillar extends Movement {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
}
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
}
}
@@ -77,9 +77,9 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF;
}
IBlockState srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z);
Block srcUp = null;
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z).getBlock();
if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
}
@@ -91,11 +91,11 @@ public class MovementPillar extends Movement {
if (placeCost >= COST_INF) {
return COST_INF;
}
if (fromDown.getBlock() instanceof BlockAir) {
if (fromDown.getBlock() == Blocks.AIR) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
}
}
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -113,9 +113,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = context.get(x, y + 1, z);
srcUp = context.get(x, y + 1, z).getBlock();
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
return COST_INF;
}
}
@@ -170,7 +170,7 @@ public class MovementPillar extends Movement {
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -184,7 +184,7 @@ public class MovementPillar extends Movement {
}
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) {
@@ -193,7 +193,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
if (against == null) {
logDirect("Unable to climb vines. Consider disabling allowVines.");
return state.setStatus(MovementStatus.UNREACHABLE);
@@ -33,9 +33,7 @@ import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -73,12 +71,11 @@ public class MovementTraverse extends Movement {
IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ);
IBlockState down = context.get(x, y - 1, z);
Block srcDown = down.getBlock();
Block srcDown = context.getBlock(x, y - 1, z);
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
boolean water = false;
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
WC = context.waterWalkSpeed;
water = true;
} else {
@@ -115,8 +112,8 @@ public class MovementTraverse extends Movement {
return COST_INF;
}
if (MovementHelper.isReplaceable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
if (MovementHelper.isWater(destOn) && throughWater) {
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF;
}
@@ -142,10 +139,10 @@ public class MovementTraverse extends Movement {
}
}
// now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
}
if (down.getFluidState() instanceof WaterFluid) {
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
return COST_INF; // this is obviously impossible
}
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
@@ -170,10 +167,10 @@ public class MovementTraverse extends Movement {
return state;
}
// and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(pb0)) {
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
return state;
}
if (MovementHelper.avoidWalkingInto(pb1)) {
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
return state;
}
// and we aren't already pressed up against the block
@@ -254,8 +251,8 @@ public class MovementTraverse extends Movement {
return state;
}
BlockPos into = dest.subtract(src).add(dest);
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, feet) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
@@ -263,7 +260,7 @@ public class MovementTraverse extends Movement {
IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
BlockPos against = positionsToBreak[0];
if (feet.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.get(BlockLadder.FACING).getOpposite());
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
if (against == null) {
logDirect("Unable to climb vines. Consider disabling allowVines.");
return state.setStatus(MovementStatus.UNREACHABLE);
@@ -32,6 +32,7 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -129,7 +130,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path");
cancel();
@@ -302,7 +303,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getA();
double distanceFromPath = status.getFirst();
if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -322,7 +323,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet
*/
public boolean snipsnapifpossible() {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
// if we're falling in the air, and not in water, don't splice
return false;
} else {
@@ -425,7 +426,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) {
BetterBlockPos fallDest = new BetterBlockPos(data.getB());
BetterBlockPos fallDest = new BetterBlockPos(data.getSecond());
if (!path.positions().contains(fallDest)) {
throw new IllegalStateException();
}
@@ -436,7 +437,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true;
}
clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true;
}
@@ -528,10 +529,10 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
return false;
}
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
@@ -28,6 +28,7 @@ import baritone.pathing.path.PathExecutor;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
@@ -103,7 +104,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
.keySet()
.stream()
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
.filter(pos -> baritone.getBuilderProcess().placementPlausible(pos, Blocks.DIRT.getDefaultState()))
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
.filter(pos -> !partOfCurrentMovement(pos))
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
.collect(Collectors.toList());
@@ -45,19 +45,14 @@ import baritone.utils.schematic.SchematicSystem;
import baritone.utils.schematic.schematica.SchematicaHelper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import net.minecraft.block.BlockAir;
import net.minecraft.block.BlockFlowingFluid;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File;
import java.io.FileInputStream;
@@ -148,11 +143,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (SchematicaHelper.isSchematicaPresent()) {
Optional<Tuple<IStaticSchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
if (schematic.isPresent()) {
IStaticSchematic s = schematic.get().getA();
IStaticSchematic s = schematic.get().getFirst();
this.build(
schematic.get().getA().toString(),
schematic.get().getFirst().toString(),
Baritone.settings().mapArtMode.value ? new MapArtSchematic(s) : s,
schematic.get().getB()
schematic.get().getSecond()
);
} else {
logDirect("No schematic currently open");
@@ -188,7 +183,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return null;
}
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ(), current, this.approxPlaceable);
if (state.getBlock() instanceof BlockAir) {
if (state.getBlock() == Blocks.AIR) {
return null;
}
return state;
@@ -211,7 +206,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (!(curr.getBlock() instanceof BlockAir) && !(curr.getBlock() == Blocks.WATER || curr.getBlock() == Blocks.LAVA) && !valid(curr, desired)) {
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
@@ -253,7 +248,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplaceable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
continue;
}
desirableOnHotbar.add(desired);
@@ -268,11 +263,6 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return Optional.empty();
}
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
@@ -280,20 +270,17 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (MovementHelper.isReplaceable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue;
}
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
continue;
}
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
@@ -315,24 +302,18 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch();
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
ctx.player(),
stack,
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
ctx.world(),
result.getBlockPos().offset(result.sideHit),
result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(),
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
(float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ()
));
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
(float) result.hitVec.z - result.getBlockPos().getZ(),
stack.getItem().getMetadata(stack.getMetadata()),
ctx.player()
);
ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i);
}
@@ -442,8 +423,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getB();
BetterBlockPos pos = toBreak.get().getA();
Rotation rot = toBreak.get().getSecond();
BetterBlockPos pos = toBreak.get().getFirst();
baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) {
@@ -606,7 +587,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
placeable.add(pos);
}
} else {
if (state.getBlock() instanceof BlockFlowingFluid) {
if (state.getBlock() instanceof BlockLiquid) {
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
if (!MovementHelper.possiblyFlowing(state)) {
@@ -682,14 +663,14 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) { // TODO can this even happen?
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
return new GoalPlace(pos);
}
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
IBlockState current = ctx.world().getBlockState(pos);
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
//noinspection ConstantConditions
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ(), current))) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ(), current).getBlock(), pos, false, facing, null)) {
return new GoalAdjacent(pos, pos.offset(facing), allowSameLevel);
}
}
@@ -782,7 +763,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue;
}
// <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
// </toxic cloud>
}
return result;
@@ -792,13 +773,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
if ((current.getBlock() == Blocks.WATER || current.getBlock() == Blocks.LAVA) && Baritone.settings().okIfWater.value) {
return true;
}
// TODO more complicated comparison logic I guess
if (current.getBlock() instanceof BlockLiquid && Baritone.settings().okIfWater.value) {
return true;
}
if (desired.getBlock() instanceof BlockAir && Baritone.settings().buildIgnoreBlocks.value.contains(current.getBlock())) {
return true;
}
@@ -844,7 +822,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
IBlockState sch = getSchematic(x, y, z, current);
if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() instanceof BlockAir) {
if (sch.getBlock() == Blocks.AIR) {
// we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually
@@ -877,7 +855,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState sch = getSchematic(x, y, z, current);
if (sch != null) {
if (sch.getBlock() instanceof BlockAir) {
if (sch.getBlock() == Blocks.AIR) {
// it should be air
// regardless of current contents, we can break it
return 1;
+12 -10
View File
@@ -37,7 +37,9 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -71,17 +73,17 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
Items.BEETROOT_SEEDS,
Items.BEETROOT,
Items.MELON_SEEDS,
Items.MELON_SLICE,
Blocks.MELON.asItem(),
Items.MELON,
Item.getItemFromBlock(Blocks.MELON_BLOCK),
Items.WHEAT_SEEDS,
Items.WHEAT,
Items.PUMPKIN_SEEDS,
Blocks.PUMPKIN.asItem(),
Item.getItemFromBlock(Blocks.PUMPKIN),
Items.POTATO,
Items.CARROT,
Items.NETHER_WART,
Blocks.SUGAR_CANE.asItem(),
Blocks.CACTUS.asItem()
Items.REEDS,
Item.getItemFromBlock(Blocks.CACTUS)
);
public FarmProcess(Baritone baritone) {
@@ -105,9 +107,9 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
POTATOES((BlockCrops) Blocks.POTATOES),
BEETROOT((BlockCrops) Blocks.BEETROOTS),
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.get(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.SUGAR_CANE, null) {
MELON(Blocks.MELON_BLOCK, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.REEDS, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
if (Baritone.settings().replantCrops.value) {
@@ -157,7 +159,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
private boolean isBoneMeal(ItemStack stack) {
return !stack.isEmpty() && stack.getItem().equals(Items.BONE_MEAL);
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
}
private boolean isNetherWart(ItemStack stack) {
@@ -233,7 +235,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result.type == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
@@ -71,7 +71,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) {
return false;
}
if (!entity.isAlive()) {
if (entity.isDead) {
return false;
}
if (entity.equals(ctx.player())) {
@@ -215,7 +215,7 @@ public final class GetToBlockProcess extends BaritoneProcessHelper implements IG
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.NETHER_PORTAL;
return block == Blocks.PORTAL;
}
private boolean rightClickOnArrival(Block block) {
@@ -24,18 +24,13 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.*;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
/**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
* seed, setting a specified goal, and only allowing a certain amount of ticks to pass before the pathing test is
@@ -96,11 +91,11 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
if (mc.getIntegratedServer() != null) {
mc.getIntegratedServer().setDifficultyForAllWorlds(EnumDifficulty.PEACEFUL);
for (final WorldServer world : mc.getIntegratedServer().getWorlds()) {
for (final WorldServer world : mc.getIntegratedServer().worlds) {
// If the world has initialized, set the spawn point to our defined starting position
if (world != null) {
world.setSpawnPoint(STARTING_POSITION);
world.getGameRules().setOrCreateGameRule("spawnRadius", "0", mc.getIntegratedServer());
world.getGameRules().setOrCreateGameRule("spawnRadius", "0");
}
}
}
@@ -110,7 +105,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.SURVIVAL, false, HttpUtil.getSuitableLanPort());
mc.getIntegratedServer().shareToLAN(GameType.SURVIVAL, false);
}
// For the first 200 ticks, wait for the world to generate
@@ -132,16 +127,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
try {
File file = new File("success");
System.out.println("Writing success to " + file.getAbsolutePath());
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
} catch (IOException e) {
e.printStackTrace();
}
mc.shutdown();
mc.shutdownMinecraftApplet();
System.exit(0);
}
// If we have exceeded the expected number of ticks to complete the pathing
@@ -49,7 +49,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) {
RayTraceResult trace = ctx.objectMouseOver();
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
if (!didBreakLastTick) {
@@ -39,7 +39,7 @@ public class BlockPlaceHelper implements Helper {
return;
}
RayTraceResult mouseOver = ctx.objectMouseOver();
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.value;
@@ -30,7 +30,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
@@ -43,9 +43,9 @@ public class BlockStateInterface {
private final Long2ObjectMap<Chunk> loadedChunks;
private final WorldData worldData;
protected final IBlockReader world;
protected final IBlockAccess world;
public final BlockPos.MutableBlockPos isPassableBlockPos;
public final IBlockReader access;
public final IBlockAccess access;
private Chunk prev = null;
private CachedRegion prevCached = null;
@@ -72,7 +72,7 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
this.isPassableBlockPos = new BlockPos.MutableBlockPos();

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