Offline bot testing
This commit is contained in:
@@ -20,6 +20,7 @@ package baritone.bot;
|
||||
import baritone.bot.entity.EntityBot;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.play.INetHandlerPlayClient;
|
||||
import net.minecraft.util.Session;
|
||||
|
||||
/**
|
||||
@@ -30,18 +31,20 @@ import net.minecraft.util.Session;
|
||||
*/
|
||||
class BaritoneUser implements IBaritoneUser {
|
||||
|
||||
private final UserManager manager;
|
||||
private final NetworkManager networkManager;
|
||||
private final Session session;
|
||||
|
||||
private GameProfile profile;
|
||||
|
||||
BaritoneUser(NetworkManager networkManager, Session session) {
|
||||
BaritoneUser(UserManager manager, NetworkManager networkManager, Session session) {
|
||||
this.manager = manager;
|
||||
this.networkManager = networkManager;
|
||||
this.session = session;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoginSuccess(GameProfile profile) {
|
||||
public void onLoginSuccess(GameProfile profile, INetHandlerPlayClient networkHandler) {
|
||||
this.profile = profile;
|
||||
}
|
||||
|
||||
@@ -65,4 +68,9 @@ class BaritoneUser implements IBaritoneUser {
|
||||
public GameProfile getProfile() {
|
||||
return this.profile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public UserManager getManager() {
|
||||
return this.manager;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ package baritone.bot;
|
||||
import baritone.bot.entity.EntityBot;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.play.INetHandlerPlayClient;
|
||||
import net.minecraft.util.Session;
|
||||
|
||||
/**
|
||||
@@ -30,8 +31,11 @@ public interface IBaritoneUser {
|
||||
|
||||
/**
|
||||
* Called when the user successfully logs into a server.
|
||||
*
|
||||
* @param profile The game profile returned by the server on login
|
||||
* @param networkHandler The client play network handler
|
||||
*/
|
||||
void onLoginSuccess(GameProfile profile);
|
||||
void onLoginSuccess(GameProfile profile, INetHandlerPlayClient networkHandler);
|
||||
|
||||
/**
|
||||
* @return The network manager that is responsible for the current connection.
|
||||
@@ -57,4 +61,9 @@ public interface IBaritoneUser {
|
||||
* @return This users's profile.
|
||||
*/
|
||||
GameProfile getProfile();
|
||||
|
||||
/**
|
||||
* @return The manager that spawned this {@link IBaritoneUser}.
|
||||
*/
|
||||
UserManager getManager();
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
package baritone.bot;
|
||||
|
||||
import baritone.bot.connect.ConnectionResult;
|
||||
import baritone.bot.connect.ConnectionStatus;
|
||||
import baritone.bot.handler.BotNetHandlerLoginClient;
|
||||
import baritone.utils.Helper;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
@@ -43,7 +42,11 @@ import static baritone.bot.connect.ConnectionStatus.*;
|
||||
* @author Brady
|
||||
* @since 11/6/2018
|
||||
*/
|
||||
public class UserManager implements Helper {
|
||||
public final class UserManager implements Helper {
|
||||
|
||||
public static final UserManager INSTANCE = new UserManager();
|
||||
|
||||
private UserManager() {}
|
||||
|
||||
private final List<IBaritoneUser> users = new ArrayList<>();
|
||||
|
||||
@@ -88,7 +91,7 @@ public class UserManager implements Helper {
|
||||
);
|
||||
|
||||
// Create User
|
||||
IBaritoneUser user = new BaritoneUser(networkManager, session);
|
||||
IBaritoneUser user = new BaritoneUser(this, networkManager, session);
|
||||
this.users.add(user);
|
||||
|
||||
// Setup login handler and send connection packets
|
||||
@@ -102,6 +105,10 @@ public class UserManager implements Helper {
|
||||
}
|
||||
}
|
||||
|
||||
public final void notifyDisconnect(IBaritoneUser user, EnumConnectionState state) {
|
||||
|
||||
}
|
||||
|
||||
public final Optional<IBaritoneUser> getUserByProfile(GameProfile profile) {
|
||||
return this.users.stream().filter(user -> user.getSession().getProfile().equals(profile)).findFirst();
|
||||
}
|
||||
|
||||
@@ -112,7 +112,7 @@ public class BotNetHandlerLoginClient extends NetHandlerLoginClient {
|
||||
|
||||
@Override
|
||||
public void onDisconnect(@Nonnull ITextComponent reason) {
|
||||
// TODO Notify the bot manager that we are no longer connected
|
||||
// It's important that we don't call the superclass method because that would mess up GUIs and make us upset
|
||||
this.user.getManager().notifyDisconnect(this.user, EnumConnectionState.LOGIN);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,20 +20,24 @@ package baritone.bot.handler;
|
||||
import baritone.bot.IBaritoneUser;
|
||||
import baritone.bot.entity.EntityBot;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.network.NetHandlerPlayClient;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.entity.player.PlayerCapabilities;
|
||||
import net.minecraft.network.EnumConnectionState;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.network.PacketThreadUtil;
|
||||
import net.minecraft.network.play.INetHandlerPlayClient;
|
||||
import net.minecraft.network.play.client.CPacketClientStatus;
|
||||
import net.minecraft.network.play.client.CPacketResourcePackStatus;
|
||||
import net.minecraft.network.play.client.*;
|
||||
import net.minecraft.network.play.server.*;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
@@ -88,7 +92,7 @@ public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
|
||||
this.user = user;
|
||||
|
||||
// Notify the user that we're ingame
|
||||
this.user.onLoginSuccess(profile);
|
||||
this.user.onLoginSuccess(profile, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -236,7 +240,7 @@ public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
|
||||
|
||||
@Override
|
||||
public void handleKeepAlive(@Nonnull SPacketKeepAlive packetIn) {
|
||||
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
|
||||
this.networkManager.sendPacket(new CPacketKeepAlive(packetIn.getId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -258,7 +262,23 @@ public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
|
||||
public void handleJoinGame(@Nonnull SPacketJoinGame packetIn) {
|
||||
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
|
||||
|
||||
// TODO: Set world and player
|
||||
// TODO: Set world and player (See Below)
|
||||
/*
|
||||
- Create player controller
|
||||
- Set game difficulty
|
||||
- Create world
|
||||
- Load world
|
||||
- Create player
|
||||
- Set entity ID
|
||||
- Set player dimension
|
||||
- Set player
|
||||
- Spawn player into world
|
||||
- Set player game mode
|
||||
- Define max players? (Might be useful when determining if Bots are in the same world)
|
||||
*/
|
||||
|
||||
this.networkManager.sendPacket(new CPacketClientSettings("en_us", 8, EntityPlayer.EnumChatVisibility.FULL, true, 0, EnumHandSide.RIGHT));
|
||||
this.networkManager.sendPacket(new CPacketCustomPayload("MC|Brand", new PacketBuffer(Unpooled.buffer()).writeString("vanilla")));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -351,7 +371,11 @@ public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
|
||||
|
||||
Entity entity = this.world.getEntityByID(packetIn.getEntityID());
|
||||
if (entity != null) {
|
||||
entity.setVelocity((double)packetIn.getMotionX() / 8000.0D, (double)packetIn.getMotionY() / 8000.0D, (double)packetIn.getMotionZ() / 8000.0D);
|
||||
entity.setVelocity(
|
||||
(double) packetIn.getMotionX() / 8000.0D,
|
||||
(double) packetIn.getMotionY() / 8000.0D,
|
||||
(double) packetIn.getMotionZ() / 8000.0D
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -499,6 +523,7 @@ public class BotNetHandlerPlayClient extends NetHandlerPlayClient {
|
||||
|
||||
@Override
|
||||
public void onDisconnect(@Nonnull ITextComponent reason) {
|
||||
// TODO Unload the world and notify the bot manager that we are no longer connected
|
||||
// TODO: Unload the world
|
||||
this.user.getManager().notifyDisconnect(this.user, EnumConnectionState.PLAY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@ import baritone.api.utils.RayTraceUtils;
|
||||
import baritone.api.utils.SettingsUtil;
|
||||
import baritone.behavior.Behavior;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.bot.UserManager;
|
||||
import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.cache.WorldProvider;
|
||||
@@ -38,6 +39,7 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Session;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
@@ -463,6 +465,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
if (msg.equals("damn")) {
|
||||
logDirect("daniel");
|
||||
}
|
||||
// TODO: Temporary command to test bots offline
|
||||
if (msg.equals("bot")) {
|
||||
UserManager.INSTANCE.connect(new Session("Lol" + System.currentTimeMillis() % 1000, UUID.randomUUID().toString(), "", ""));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user