working on examples

This commit is contained in:
Pavel Talanov
2012-02-09 19:03:10 +04:00
parent 12a767ebe7
commit 2a515b2eb9
17 changed files with 2251 additions and 34 deletions
-3
View File
@@ -6,14 +6,11 @@
<element id="module-output" name="frontend" />
<element id="module-output" name="frontend.java" />
<element id="module-output" name="stdlib" />
<element id="module-output" name="jetTests" />
<element id="module-output" name="translator" />
<element id="module-output" name="js" />
<element id="extracted-dir" path="$PROJECT_DIR$/translator/lib/js.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/translator/lib/junit-4.10.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/translator/lib/guava-10.0.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/../../Kotlin/jet/lib/asm-util-3.3.1.jar" path-in-jar="/" />
<element id="module-output" name="idea_fix" />
</root>
</artifact>
</component>
+1
View File
@@ -5,6 +5,7 @@
<module fileurl="file://$PROJECT_DIR$/../../Kotlin/jet/compiler/backend/backend.iml" filepath="$PROJECT_DIR$/../../Kotlin/jet/compiler/backend/backend.iml" />
<module fileurl="file://$PROJECT_DIR$/../../Kotlin/jet/compiler/cli/cli.iml" filepath="$PROJECT_DIR$/../../Kotlin/jet/compiler/cli/cli.iml" />
<module fileurl="file://$PROJECT_DIR$/../../Kotlin/jet/compiler/tests/compiler-tests.iml" filepath="$PROJECT_DIR$/../../Kotlin/jet/compiler/tests/compiler-tests.iml" />
<module fileurl="file://$PROJECT_DIR$/examplesForWebDemo/examplesForWebDemo.iml" filepath="$PROJECT_DIR$/examplesForWebDemo/examplesForWebDemo.iml" />
<module fileurl="file://$PROJECT_DIR$/../../Kotlin/jet/compiler/frontend/frontend.iml" filepath="$PROJECT_DIR$/../../Kotlin/jet/compiler/frontend/frontend.iml" />
<module fileurl="file://$PROJECT_DIR$/../Kotlin/jet/compiler/frontend/frontend.iml" filepath="$PROJECT_DIR$/../Kotlin/jet/compiler/frontend/frontend.iml" />
<module fileurl="file://$PROJECT_DIR$/../../Kotlin/jet/compiler/frontend.java/frontend.java.iml" filepath="$PROJECT_DIR$/../../Kotlin/jet/compiler/frontend.java/frontend.java.iml" />
@@ -0,0 +1,44 @@
<body>
<canvas height="450" width="800"></canvas>
<script>
var context = document.getElementsByTagName('canvas')[0].getContext('2d');
var lastX = context.canvas.width * Math.random();
var lastY = context.canvas.height * Math.random();
var hue = 0;
function line() {
context.save();
context.translate(context.canvas.width / 2, context.canvas.height / 2);
context.scale(0.9, 0.9);
context.translate(-context.canvas.width / 2, -context.canvas.height / 2);
context.beginPath();
context.lineWidth = 5 + Math.random() * 10;
context.moveTo(lastX, lastY);
lastX = context.canvas.width * Math.random();
lastY = context.canvas.height * Math.random();
context.bezierCurveTo(context.canvas.width * Math.random(),
context.canvas.height * Math.random(),
context.canvas.width * Math.random(),
context.canvas.height * Math.random(),
lastX, lastY);
hue = hue + 10 * Math.random();
context.strokeStyle = 'hsl(' + hue + ', 50%, 50%)';
context.shadowColor = 'white';
context.shadowBlur = 10;
context.stroke();
context.restore();
}
setInterval(line, 50);
function blank() {
context.fillStyle = 'rgba(0,0,0,0.1)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
}
setInterval(blank, 40);
</script>
</body>
@@ -0,0 +1,51 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Canvas demo</title>
</head>
<body>
<canvas height="450" width="800"></canvas>
<script>
var context = document.getElementsByTagName('canvas')[0].getContext('2d');
var lastX = context.canvas.width * Math.random();
var lastY = context.canvas.height * Math.random();
var hue = 0;
function line() {
context.save();
context.translate(context.canvas.width / 2, context.canvas.height / 2);
context.scale(0.9, 0.9);
context.translate(-context.canvas.width / 2, -context.canvas.height / 2);
context.beginPath();
context.lineWidth = 5 + Math.random() * 10;
context.moveTo(lastX, lastY);
lastX = context.canvas.width * Math.random();
lastY = context.canvas.height * Math.random();
context.bezierCurveTo(context.canvas.width * Math.random(),
context.canvas.height * Math.random(),
context.canvas.width * Math.random(),
context.canvas.height * Math.random(),
lastX, lastY);
hue = hue + 10 * Math.random();
context.strokeStyle = 'hsl(' + hue + ', 50%, 50%)';
context.shadowColor = 'white';
context.shadowBlur = 10;
context.stroke();
context.restore();
}
setInterval(line, 50);
function blank() {
context.fillStyle = 'rgba(0,0,0,0.1)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
}
setInterval(blank, 40);
</script>
</body>
</html>
@@ -0,0 +1,13 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Canvas demo</title>
</head>
<body>
<canvas height="450" width="800"></canvas>
<script src="../kotlin_lib.js" type="text/javascript"></script>
<script src="../canvas_helper.js" type="text/javascript"></script>
<script src="test.js" type="text/javascript"></script>
</body>
</html>
@@ -0,0 +1,459 @@
{
var classes = function () {
var Vector = Kotlin.Class.create({initialize:function (x, y) {
this.$x = x;
this.$y = y;
}, get_x:function () {
return this.$x;
}, get_y:function () {
return this.$y;
}, plus:function (v) {
{
return interactive2.v_0(this.get_x() + v.get_x(), this.get_y() + v.get_y());
}
}, minus:function () {
{
return interactive2.v_0(-this.get_x(), -this.get_y());
}
}, minus$0:function (v) {
{
return interactive2.v_0(this.get_x() - v.get_x(), this.get_y() - v.get_y());
}
}, times:function (coef) {
{
return interactive2.v_0(this.get_x() * coef, this.get_y() * coef);
}
}, distanceTo:function (v) {
{
return Math.sqrt(this.minus$0(v).get_sqr());
}
}, rotatedBy:function (theta) {
{
var sin = Math.sin(theta);
var cos = Math.cos(theta);
return interactive2.v_0(this.get_x() * cos - this.get_y() * sin, this.get_x() * sin + this.get_y() * cos);
}
}, isInRect:function (topLeft, size) {
{
return this.get_x() >= topLeft.get_x() && this.get_x() <= topLeft.get_x() + size.get_x() && this.get_y() >= topLeft.get_y() && this.get_y() <= topLeft.get_y() + size.get_y();
}
}, get_sqr:function () {
{
return this.get_x() * this.get_x() + this.get_y() * this.get_y();
}
}, get_normalized:function () {
{
return this.times(1 / Math.sqrt(this.get_sqr()));
}
}
});
var RadialGradientGenerator = Kotlin.Class.create({initialize:function (context) {
this.$context = context;
this.$gradients = new Kotlin.ArrayList;
this.$current = 0;
{
this.newColorStops([
[0, '#F59898'],
[0.5, '#F57373'],
[1, '#DB6B6B']
]);
this.newColorStops([
[0.39, 'rgb(140,167,209)'],
[0.7, 'rgb(104,139,209)'],
[0.85, 'rgb(67,122,217)']
]);
this.newColorStops([
[0, 'rgb(255,222,255)'],
[0.5, 'rgb(255,185,222)'],
[1, 'rgb(230,154,185)']
]);
this.newColorStops([
[0, 'rgb(255,209,114)'],
[0.5, 'rgb(255,174,81)'],
[1, 'rgb(241,145,54)']
]);
this.newColorStops([
[0, 'rgb(132,240,135)'],
[0.5, 'rgb(91,240,96)'],
[1, 'rgb(27,245,41)']
]);
this.newColorStops([
[0, 'rgb(250,147,250)'],
[0.5, 'rgb(255,80,255)'],
[1, 'rgb(250,0,217)']
]);
}
}, get_context:function () {
return this.$context;
}, get_gradients:function () {
return this.$gradients;
}, get_current:function () {
return this.$current;
}, set_current:function (tmp$0) {
this.$current = tmp$0;
}, newColorStops:function (colorStops) {
{
this.get_gradients().add(colorStops);
}
}, getNext:function () {
{
var result = this.get_gradients().get(this.get_current());
this.set_current((this.get_current() + 1) % this.get_gradients().size());
return result;
}
}
});
var CanvasState = Kotlin.Class.create({initialize:function (canvas) {
this.$canvas = canvas;
this.$width = this.get_canvas().width;
this.$height = this.get_canvas().height;
this.$context = getContext();
this.$valid = false;
this.$shapes = new Kotlin.ArrayList;
this.$selection = null;
this.$dragOff = new interactive2.Vector_0(0, 0);
this.$interval = 1000 / 30;
{
var tmp$4;
var tmp$3;
var tmp$2;
var tmp$1;
var tmp$0_0;
$(this.get_canvas()).mousedown((tmp$0_0 = this , function (it) {
{
var tmp$0;
tmp$0_0.set_valid(false);
tmp$0_0.set_selection(null);
var mousePos = tmp$0_0.mousePos_0(it);
{
tmp$0 = tmp$0_0.get_shapes().iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
if (shape.contains(mousePos)) {
tmp$0_0.set_dragOff(mousePos.minus$0(shape.get_pos()));
shape.set_selected(true);
tmp$0_0.set_selection(shape);
break;
}
}
}
}
}
}
));
$(this.get_canvas()).mousemove((tmp$1 = this , function (it) {
{
if (tmp$1.get_selection() != null) {
Kotlin.sure(tmp$1.get_selection()).set_pos(tmp$1.mousePos_0(it).minus$0(tmp$1.get_dragOff()));
tmp$1.set_valid(false);
}
}
}
));
$(this.get_canvas()).mouseup((tmp$2 = this , function (it) {
{
if (tmp$2.get_selection() != null) {
Kotlin.sure(tmp$2.get_selection()).set_selected(false);
}
tmp$2.set_selection(null);
tmp$2.set_valid(false);
}
}
));
$(this.get_canvas()).dblclick((tmp$3 = this , function (it) {
{
var redTransparentCircle = new interactive2.Creature_0(tmp$3.mousePos_0(it), tmp$3);
tmp$3.addShape(redTransparentCircle);
tmp$3.set_valid(false);
}
}
));
interactive2.doWithPeriod(this.get_interval(), (tmp$4 = this , function () {
{
tmp$4.draw();
}
}
));
}
}, get_canvas:function () {
return this.$canvas;
}, get_width:function () {
return this.$width;
}, get_height:function () {
return this.$height;
}, get_context:function () {
return this.$context;
}, get_valid:function () {
return this.$valid;
}, set_valid:function (tmp$0) {
this.$valid = tmp$0;
}, get_shapes:function () {
return this.$shapes;
}, set_shapes:function (tmp$0) {
this.$shapes = tmp$0;
}, get_selection:function () {
return this.$selection;
}, set_selection:function (tmp$0) {
this.$selection = tmp$0;
}, get_dragOff:function () {
return this.$dragOff;
}, set_dragOff:function (tmp$0) {
this.$dragOff = tmp$0;
}, get_interval:function () {
return this.$interval;
}, mousePos_0:function (e) {
{
var offset = new interactive2.Vector_0(0, 0);
var element = this.get_canvas();
while (element != null) {
var el = Kotlin.sure(element);
offset = offset.plus(new interactive2.Vector_0(el.offsetLeft, el.offsetTop));
element = el.offsetParent;
}
return (new interactive2.Vector_0(e.pageX, e.pageY)).minus$0(offset);
}
}, addShape:function (shape) {
{
this.get_shapes().add(shape);
this.set_valid(false);
}
}, clear:function () {
{
this.get_context().fillStyle = '#FFFFFF';
this.get_context().fillRect(0, 0, this.get_width(), this.get_height());
this.get_context().strokeStyle = '#000000';
this.get_context().lineWidth = 4;
this.get_context().strokeRect(0, 0, this.get_width(), this.get_height());
}
}, draw:function () {
{
var tmp$0;
if (this.get_valid())
return;
this.clear();
{
tmp$0 = this.get_shapes().iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
shape.draw(this);
}
}
}
this.set_valid(true);
}
}
});
var Shape = Kotlin.Class.create({initialize:function () {
this.$selected = false;
}, draw:function (state) {
}, contains:function (mousePos) {
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_selected:function () {
return this.$selected;
}, set_selected:function (tmp$0) {
this.$selected = tmp$0;
}
});
var Creature = Kotlin.Class.create(Shape, {initialize:function (pos, state) {
this.$pos = pos;
this.$state = state;
this.super_init();
this.$shadowOffset = interactive2.v_0(-5, 5);
this.$colorStops = interactive2.get_gradientGenerator().getNext();
this.$relSize = 0.05;
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_state:function () {
return this.$state;
}, set_state:function (tmp$0) {
this.$state = tmp$0;
}, get_shadowOffset:function () {
return this.$shadowOffset;
}, get_colorStops:function () {
return this.$colorStops;
}, get_relSize:function () {
return this.$relSize;
}, get_radius:function () {
{
return this.get_state().get_width() * this.get_relSize();
}
}, get_position:function () {
var tmp$0;
if (this.get_selected())
tmp$0 = this.get_pos().minus$0(this.get_shadowOffset());
else
tmp$0 = this.get_pos();
{
return tmp$0;
}
}, get_directionToLogo:function () {
{
return interactive2.get_JB().get_centre().minus$0(this.get_position()).get_normalized();
}
}, contains:function (mousePos) {
{
return this.get_pos().distanceTo(mousePos) < this.get_radius();
}
}, fillCircle:function (receiver, position, rad) {
{
receiver.beginPath();
receiver.arc(position.get_x(), position.get_y(), rad, 0, 2 * Math.PI, false);
receiver.closePath();
receiver.fill();
}
}, draw:function (state) {
{
var context = state.get_context();
if (!this.get_selected()) {
this.drawCreature(context);
}
else {
this.drawCreatureWithShadow(context);
}
}
}, drawCreature:function (context) {
{
context.fillStyle = this.getGradient(context);
this.fillCircle(context, this.get_position(), this.get_radius());
this.drawEye(context);
this.drawTail(context);
}
}, getGradient:function (context) {
{
var tmp$0;
var gradientCentre = this.get_position().plus(this.get_directionToLogo().times(this.get_radius() / 4));
var gradient = context.createRadialGradient(gradientCentre.get_x(), gradientCentre.get_y(), 1, gradientCentre.get_x(), gradientCentre.get_y(), 2 * this.get_radius());
{
tmp$0 = Kotlin.arrayIterator(this.get_colorStops());
while (tmp$0.hasNext()) {
var colorStop = tmp$0.next();
{
gradient.addColorStop(colorStop[0], colorStop[1]);
}
}
}
return gradient;
}
}, drawTail:function (context) {
{
var tailDirection = this.get_directionToLogo().minus();
var tailPos = this.get_position().plus(tailDirection.times(this.get_radius()).times(0.7));
var tailSize = this.get_radius() * 1.6;
var angle = Math.PI / 6;
var p1 = tailPos.plus(tailDirection.rotatedBy(angle).times(tailSize));
var p2 = tailPos.plus(tailDirection.rotatedBy(-angle).times(tailSize));
context.fillStyle = this.getGradient(context);
context.beginPath();
context.moveTo(tailPos.get_x(), tailPos.get_y());
context.lineTo(p1.get_x(), p1.get_y());
var middlePoint = this.get_position().plus(tailDirection.times(this.get_radius()).times(1));
context.quadraticCurveTo(middlePoint.get_x(), middlePoint.get_y(), p2.get_x(), p2.get_y());
context.lineTo(tailPos.get_x(), tailPos.get_y());
context.closePath();
context.fill();
}
}, drawEye:function (context) {
{
var eyePos = this.get_directionToLogo().times(this.get_radius()).times(0.6).plus(this.get_position());
var eyeRadius = this.get_radius() / 3;
var eyeLidRadius = eyeRadius / 2;
context.fillStyle = '#FFFFFF';
this.fillCircle(context, eyePos, eyeRadius);
context.fillStyle = '#000000';
this.fillCircle(context, eyePos, eyeLidRadius);
}
}, drawCreatureWithShadow:function (context) {
{
context.save();
this.setShadow(context);
context.fillStyle = this.getGradient(context);
this.fillCircle(context, this.get_position(), this.get_radius());
context.restore();
this.drawEye(context);
this.drawTail(context);
}
}, setShadow:function (context) {
{
context.shadowColor = 'rgba(100, 100, 100, 0.7)';
context.shadowBlur = 5;
context.shadowOffsetX = this.get_shadowOffset().get_x();
context.shadowOffsetY = this.get_shadowOffset().get_y();
}
}
});
var Logo = Kotlin.Class.create(Shape, {initialize:function (pos, relSize) {
this.$pos = pos;
this.$relSize = relSize;
this.super_init();
this.$imageSize = interactive2.v_0(704, 254);
this.$canvasSize = this.get_imageSize().times(this.get_relSize());
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_relSize:function () {
return this.$relSize;
}, set_relSize:function (tmp$0) {
this.$relSize = tmp$0;
}, get_imageSize:function () {
return this.$imageSize;
}, get_canvasSize:function () {
return this.$canvasSize;
}, draw:function (state) {
{
var context = state.get_context();
context.drawImage(getJBLogo(), 0, 0, this.get_imageSize().get_x(), this.get_imageSize().get_y(), this.get_pos().get_x(), this.get_pos().get_y(), this.get_canvasSize().get_x(), this.get_canvasSize().get_y());
}
}, contains:function (mousePos) {
{
return mousePos.isInRect(this.get_pos(), this.get_canvasSize());
}
}, get_centre:function () {
{
return this.get_pos().plus(this.get_canvasSize().times(0.5));
}
}
});
return {Shape_0:Shape, Logo_0:Logo, Creature_0:Creature, RadialGradientGenerator_0:RadialGradientGenerator, CanvasState_0:CanvasState, Vector_0:Vector};
}
();
var interactive2 = Kotlin.Namespace.create({initialize:function () {
interactive2.$gradientGenerator = new interactive2.RadialGradientGenerator_0(getContext());
interactive2.$JB = new interactive2.Logo_0(interactive2.v_0(20, 20), 0.3);
}, get_gradientGenerator:function () {
return interactive2.$gradientGenerator;
}, get_JB:function () {
return interactive2.$JB;
}, doWithPeriod:function (period, f) {
{
setInterval(f, period);
}
}, v_0:function (x, y) {
{
return new interactive2.Vector_0(x, y);
}
}, main:function () {
{
var state = new interactive2.CanvasState_0(getCanvas());
state.addShape(interactive2.get_JB());
setTimeout(function () {
{
state.set_valid(false);
}
}
);
}
}
}, classes);
interactive2.initialize();
}
var args = [];
interactive2.main(args);
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package interactive2;
import jquery.*;
import html5.*;
import java.util.ArrayList;
import js.*;
import js.Math;
import js.setInterval
import html5.getCanvas
import html5.getJBLogo
import jquery.jq
import js.setTimeout
val gradientGenerator = RadialGradientGenerator(getContext())
val JB = Logo(v(20.0, 20.0))
fun doWithPeriod(period : Int, f : ()->Unit) {
setInterval(f, period);
}
abstract class Shape() {
abstract fun draw(state : CanvasState);
abstract fun contains(mousePos : Vector) : Boolean;
abstract var pos : Vector;
var selected : Boolean = false;
}
class Logo(override var pos : Vector,
var relSize : Double = 0.3)
: Shape()
{
val imageSize = v(704.0, 254.0)
val canvasSize = imageSize * relSize
override fun draw(state : CanvasState) {
val context = state.context;
context.drawImage(getJBLogo(), 0.0, 0.0, imageSize.x, imageSize.y, pos.x, pos.y, canvasSize.x, canvasSize.y)
}
override fun contains(mousePos: Vector): Boolean = mousePos.isInRect(pos, canvasSize)
val centre : Vector
get() = pos + canvasSize * 0.5
}
class Creature(override var pos : Vector,
var state : CanvasState) : Shape() {
val shadowOffset = v(-5.0, 5.0)
val colorStops = gradientGenerator.getNext()
val relSize = 0.05;
val radius : Double
get() = state.width * relSize;
val position : Vector
get() = if (selected) pos - shadowOffset else pos
val directionToLogo : Vector
get() = (JB.centre - position).normalized
override fun contains(mousePos : Vector) = pos.distanceTo(mousePos) < radius;
fun Context.fillCircle(position : Vector, rad : Double) {
beginPath();
arc(position.x, position.y, rad, 0.0, 2 * Math.PI, false);
closePath();
fill()
}
override fun draw(state : CanvasState) {
val context = state.context;
if (!selected) {
drawCreature(context)
} else {
drawCreatureWithShadow(context)
}
}
fun drawCreature(context : Context) {
context.fillStyle = getGradient(context);
context.fillCircle(position, radius)
drawEye(context)
drawTail(context)
}
fun getGradient(context : Context) : CanvasGradient {
val gradientCentre = position + directionToLogo * (radius / 4)
val gradient = context.createRadialGradient(gradientCentre.x, gradientCentre.y, 1.0, gradientCentre.x, gradientCentre.y, 2 * radius)
for (colorStop in colorStops) {
gradient.addColorStop(colorStop._1, colorStop._2)
}
return gradient;
}
fun drawTail(context : Context) {
val tailDirection = -directionToLogo;
val tailPos = position + tailDirection * radius * 0.7
val tailSize = radius * 1.6
val angle = Math.PI / 6.0;
val p1 = tailPos + tailDirection.rotatedBy(angle) * tailSize
val p2 = tailPos + tailDirection.rotatedBy(-angle) * tailSize
context.fillStyle = getGradient(context)
context.beginPath()
context.moveTo(tailPos.x, tailPos.y)
context.lineTo(p1.x, p1.y)
val middlePoint = position + tailDirection * radius * 1.0
context.quadraticCurveTo(middlePoint.x, middlePoint.y, p2.x, p2.y)
context.lineTo(tailPos.x, tailPos.y)
context.closePath()
context.fill()
}
fun drawEye(context : Context) {;
val eyePos = directionToLogo * radius * 0.6 + position;
val eyeRadius = radius / 3;
val eyeLidRadius = eyeRadius / 2;
context.fillStyle = "#FFFFFF";
context.fillCircle(eyePos, eyeRadius)
context.fillStyle = "#000000"
context.fillCircle(eyePos, eyeLidRadius)
}
fun drawCreatureWithShadow(context : Context) {
context.save()
setShadow(context)
context.fillStyle = getGradient(context)
context.fillCircle(position, radius)
context.restore();
drawEye(context)
drawTail(context)
}
fun setShadow(context : Context) {
context.shadowColor = "rgba(100, 100, 100, 0.7)";
context.shadowBlur = 5.0;
context.shadowOffsetX = shadowOffset.x;
context.shadowOffsetY = shadowOffset.y;
}
}
class CanvasState(val canvas : Canvas) {
val width = canvas.width;
val height = canvas.height;
val context = getContext();
var valid = false;
var shapes = ArrayList<Shape>();
var selection : Shape? = null;
var dragOff = Vector();
val interval = 1000 / 30;
{
jq(canvas).mousedown {
valid = false;
selection = null;
val mousePos = mousePos(it);
for (shape in shapes) {
if (mousePos in shape) {
dragOff = mousePos - shape.pos;
shape.selected = true;
selection = shape;
break;
}
}
}
jq(canvas).mousemove {
if (selection != null) {
selection.sure().pos = mousePos(it) - dragOff;
valid = false;
}
}
jq(canvas).mouseup {
if (selection != null) {
selection.sure().selected = false;
}
selection = null;
valid = false;
}
jq(canvas).dblclick {
val redTransparentCircle = Creature(mousePos(it), this @CanvasState);
addShape(redTransparentCircle);
valid = false;
}
doWithPeriod(interval) {
draw();
}
}
fun mousePos(e : MouseEvent) : Vector {
var offset = Vector();
var element : DomElement? = canvas;
while (element != null) {
val el : DomElement = element.sure();
offset += Vector(el.offsetLeft, el.offsetTop);
element = el.offsetParent;
}
return Vector(e.pageX, e.pageY) - offset;
}
fun addShape(shape : Shape) {
shapes.add(shape);
valid = false;
}
fun clear() {
context.fillStyle = "#FFFFFF"
context.fillRect(0.0, 0.0, width, height)
context.strokeStyle = "#000000"
context.lineWidth = 4.0;
context.strokeRect(0.0, 0.0, width, height)
}
fun draw() {
if (valid) return
clear();
for (shape in shapes) {
shape.draw(this);
}
valid = true;
}
}
class RadialGradientGenerator(val context : Context) {
val gradients = ArrayList<Array<#(Double, String)>>();
var current = 0
fun newColorStops(vararg colorStops : #(Double, String)) {
gradients.add(colorStops)
}
{
newColorStops(#(0.0, "#F59898"), #(0.5, "#F57373"), #(1.0, "#DB6B6B"))
newColorStops(#(0.39, "rgb(140,167,209)"), #(0.7, "rgb(104,139,209)"), #(0.85, "rgb(67,122,217)"))
newColorStops(#(0.0, "rgb(255,222,255)"), #(0.5, "rgb(255,185,222)"), #(1.0, "rgb(230,154,185)"))
newColorStops(#(0.0, "rgb(255,209,114)"), #(0.5, "rgb(255,174,81)"), #(1.0, "rgb(241,145,54)"))
newColorStops(#(0.0, "rgb(132,240,135)"), #(0.5, "rgb(91,240,96)"), #(1.0, "rgb(27,245,41)"))
newColorStops(#(0.0, "rgb(250,147,250)"), #(0.5, "rgb(255,80,255)"), #(1.0, "rgb(250,0,217)"))
}
fun getNext() : Array<#(Double, String)> {
val result = gradients.get(current)
current = (current + 1) % gradients.size()
return result
}
}
fun v(x : Double, y : Double) = Vector(x, y);
class Vector(val x : Double = 0.0, val y : Double = 0.0) {
fun plus(v : Vector) = v(x + v.x, y + v.y);
fun minus() = v(-x, -y)
fun minus(v : Vector) = v(x - v.x, y - v.y)
fun times(coef : Double) = v(x * coef, y * coef)
fun distanceTo(v : Vector) = Math.sqrt((this - v).sqr)
fun rotatedBy(theta : Double) : Vector {
val sin = Math.sin(theta)
val cos = Math.cos(theta)
return v(x * cos - y * sin, x * sin + y * cos)
}
fun isInRect(topLeft : Vector, size : Vector) = (x >= topLeft.x) && (x <= topLeft.x + size.x) &&
(y >= topLeft.y) && (y <= topLeft.y + size.y)
val sqr : Double
get() = x * x + y * y
val normalized : Vector
get() = this * (1.0 / Math.sqrt(sqr))
}
fun main() {
val state = CanvasState(getCanvas());
state.addShape(JB);
setTimeout({
state.valid = false
})
}
@@ -0,0 +1,15 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Canvas demo</title>
</head>
<body>
<canvas height="450" width="800"></canvas>
<script src="http://code.jquery.com/jquery-latest.js"></script>
<script src="../../../../translator/testFiles/kotlin_lib.js" type="text/javascript"></script>
<script src="../../../../translator/testFiles/canvas_helper.js" type="text/javascript"></script>
<script src="interactive2.js" type="text/javascript"></script>
<img src="jbLogo.png" hidden=true/>
</body>
</html>
@@ -0,0 +1,459 @@
{
var classes = function () {
var Vector = Kotlin.Class.create({initialize:function (x, y) {
this.$x = x;
this.$y = y;
}, get_x:function () {
return this.$x;
}, get_y:function () {
return this.$y;
}, plus:function (v) {
{
return interactive2.v_0(this.get_x() + v.get_x(), this.get_y() + v.get_y());
}
}, minus:function () {
{
return interactive2.v_0(-this.get_x(), -this.get_y());
}
}, minus$0:function (v) {
{
return interactive2.v_0(this.get_x() - v.get_x(), this.get_y() - v.get_y());
}
}, times:function (coef) {
{
return interactive2.v_0(this.get_x() * coef, this.get_y() * coef);
}
}, distanceTo:function (v) {
{
return Math.sqrt(this.minus$0(v).get_sqr());
}
}, rotatedBy:function (theta) {
{
var sin = Math.sin(theta);
var cos = Math.cos(theta);
return interactive2.v_0(this.get_x() * cos - this.get_y() * sin, this.get_x() * sin + this.get_y() * cos);
}
}, isInRect:function (topLeft, size) {
{
return this.get_x() >= topLeft.get_x() && this.get_x() <= topLeft.get_x() + size.get_x() && this.get_y() >= topLeft.get_y() && this.get_y() <= topLeft.get_y() + size.get_y();
}
}, get_sqr:function () {
{
return this.get_x() * this.get_x() + this.get_y() * this.get_y();
}
}, get_normalized:function () {
{
return this.times(1 / Math.sqrt(this.get_sqr()));
}
}
});
var RadialGradientGenerator = Kotlin.Class.create({initialize:function (context) {
this.$context = context;
this.$gradients = new Kotlin.ArrayList;
this.$current = 0;
{
this.newColorStops([
[0, '#F59898'],
[0.5, '#F57373'],
[1, '#DB6B6B']
]);
this.newColorStops([
[0.39, 'rgb(140,167,209)'],
[0.7, 'rgb(104,139,209)'],
[0.85, 'rgb(67,122,217)']
]);
this.newColorStops([
[0, 'rgb(255,222,255)'],
[0.5, 'rgb(255,185,222)'],
[1, 'rgb(230,154,185)']
]);
this.newColorStops([
[0, 'rgb(255,209,114)'],
[0.5, 'rgb(255,174,81)'],
[1, 'rgb(241,145,54)']
]);
this.newColorStops([
[0, 'rgb(132,240,135)'],
[0.5, 'rgb(91,240,96)'],
[1, 'rgb(27,245,41)']
]);
this.newColorStops([
[0, 'rgb(250,147,250)'],
[0.5, 'rgb(255,80,255)'],
[1, 'rgb(250,0,217)']
]);
}
}, get_context:function () {
return this.$context;
}, get_gradients:function () {
return this.$gradients;
}, get_current:function () {
return this.$current;
}, set_current:function (tmp$0) {
this.$current = tmp$0;
}, newColorStops:function (colorStops) {
{
this.get_gradients().add(colorStops);
}
}, getNext:function () {
{
var result = this.get_gradients().get(this.get_current());
this.set_current((this.get_current() + 1) % this.get_gradients().size());
return result;
}
}
});
var CanvasState = Kotlin.Class.create({initialize:function (canvas) {
this.$canvas = canvas;
this.$width = this.get_canvas().width;
this.$height = this.get_canvas().height;
this.$context = getContext();
this.$valid = false;
this.$shapes = new Kotlin.ArrayList;
this.$selection = null;
this.$dragOff = new interactive2.Vector_0(0, 0);
this.$interval = 1000 / 30;
{
var tmp$4;
var tmp$3;
var tmp$2;
var tmp$1;
var tmp$0_0;
$(this.get_canvas()).mousedown((tmp$0_0 = this , function (it) {
{
var tmp$0;
tmp$0_0.set_valid(false);
tmp$0_0.set_selection(null);
var mousePos = tmp$0_0.mousePos_0(it);
{
tmp$0 = tmp$0_0.get_shapes().iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
if (shape.contains(mousePos)) {
tmp$0_0.set_dragOff(mousePos.minus$0(shape.get_pos()));
shape.set_selected(true);
tmp$0_0.set_selection(shape);
break;
}
}
}
}
}
}
));
$(this.get_canvas()).mousemove((tmp$1 = this , function (it) {
{
if (tmp$1.get_selection() != null) {
Kotlin.sure(tmp$1.get_selection()).set_pos(tmp$1.mousePos_0(it).minus$0(tmp$1.get_dragOff()));
tmp$1.set_valid(false);
}
}
}
));
$(this.get_canvas()).mouseup((tmp$2 = this , function (it) {
{
if (tmp$2.get_selection() != null) {
Kotlin.sure(tmp$2.get_selection()).set_selected(false);
}
tmp$2.set_selection(null);
tmp$2.set_valid(false);
}
}
));
$(this.get_canvas()).dblclick((tmp$3 = this , function (it) {
{
var redTransparentCircle = new interactive2.Creature_0(tmp$3.mousePos_0(it), tmp$3);
tmp$3.addShape(redTransparentCircle);
tmp$3.set_valid(false);
}
}
));
interactive2.doWithPeriod(this.get_interval(), (tmp$4 = this , function () {
{
tmp$4.draw();
}
}
));
}
}, get_canvas:function () {
return this.$canvas;
}, get_width:function () {
return this.$width;
}, get_height:function () {
return this.$height;
}, get_context:function () {
return this.$context;
}, get_valid:function () {
return this.$valid;
}, set_valid:function (tmp$0) {
this.$valid = tmp$0;
}, get_shapes:function () {
return this.$shapes;
}, set_shapes:function (tmp$0) {
this.$shapes = tmp$0;
}, get_selection:function () {
return this.$selection;
}, set_selection:function (tmp$0) {
this.$selection = tmp$0;
}, get_dragOff:function () {
return this.$dragOff;
}, set_dragOff:function (tmp$0) {
this.$dragOff = tmp$0;
}, get_interval:function () {
return this.$interval;
}, mousePos_0:function (e) {
{
var offset = new interactive2.Vector_0(0, 0);
var element = this.get_canvas();
while (element != null) {
var el = Kotlin.sure(element);
offset = offset.plus(new interactive2.Vector_0(el.offsetLeft, el.offsetTop));
element = el.offsetParent;
}
return (new interactive2.Vector_0(e.pageX, e.pageY)).minus$0(offset);
}
}, addShape:function (shape) {
{
this.get_shapes().add(shape);
this.set_valid(false);
}
}, clear:function () {
{
this.get_context().fillStyle = '#FFFFFF';
this.get_context().fillRect(0, 0, this.get_width(), this.get_height());
this.get_context().strokeStyle = '#000000';
this.get_context().lineWidth = 4;
this.get_context().strokeRect(0, 0, this.get_width(), this.get_height());
}
}, draw:function () {
{
var tmp$0;
if (this.get_valid())
return;
this.clear();
{
tmp$0 = this.get_shapes().iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
shape.draw(this);
}
}
}
this.set_valid(true);
}
}
});
var Shape = Kotlin.Class.create({initialize:function () {
this.$selected = false;
}, draw:function (state) {
}, contains:function (mousePos) {
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_selected:function () {
return this.$selected;
}, set_selected:function (tmp$0) {
this.$selected = tmp$0;
}
});
var Creature = Kotlin.Class.create(Shape, {initialize:function (pos, state) {
this.$pos = pos;
this.$state = state;
this.super_init();
this.$shadowOffset = interactive2.v_0(-5, 5);
this.$colorStops = interactive2.get_gradientGenerator().getNext();
this.$relSize = 0.05;
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_state:function () {
return this.$state;
}, set_state:function (tmp$0) {
this.$state = tmp$0;
}, get_shadowOffset:function () {
return this.$shadowOffset;
}, get_colorStops:function () {
return this.$colorStops;
}, get_relSize:function () {
return this.$relSize;
}, get_radius:function () {
{
return this.get_state().get_width() * this.get_relSize();
}
}, get_position:function () {
var tmp$0;
if (this.get_selected())
tmp$0 = this.get_pos().minus$0(this.get_shadowOffset());
else
tmp$0 = this.get_pos();
{
return tmp$0;
}
}, get_directionToLogo:function () {
{
return interactive2.get_JB().get_centre().minus$0(this.get_position()).get_normalized();
}
}, contains:function (mousePos) {
{
return this.get_pos().distanceTo(mousePos) < this.get_radius();
}
}, fillCircle:function (receiver, position, rad) {
{
receiver.beginPath();
receiver.arc(position.get_x(), position.get_y(), rad, 0, 2 * Math.PI, false);
receiver.closePath();
receiver.fill();
}
}, draw:function (state) {
{
var context = state.get_context();
if (!this.get_selected()) {
this.drawCreature(context);
}
else {
this.drawCreatureWithShadow(context);
}
}
}, drawCreature:function (context) {
{
context.fillStyle = this.getGradient(context);
this.fillCircle(context, this.get_position(), this.get_radius());
this.drawEye(context);
this.drawTail(context);
}
}, getGradient:function (context) {
{
var tmp$0;
var gradientCentre = this.get_position().plus(this.get_directionToLogo().times(this.get_radius() / 4));
var gradient = context.createRadialGradient(gradientCentre.get_x(), gradientCentre.get_y(), 1, gradientCentre.get_x(), gradientCentre.get_y(), 2 * this.get_radius());
{
tmp$0 = Kotlin.arrayIterator(this.get_colorStops());
while (tmp$0.hasNext()) {
var colorStop = tmp$0.next();
{
gradient.addColorStop(colorStop[0], colorStop[1]);
}
}
}
return gradient;
}
}, drawTail:function (context) {
{
var tailDirection = this.get_directionToLogo().minus();
var tailPos = this.get_position().plus(tailDirection.times(this.get_radius()).times(0.7));
var tailSize = this.get_radius() * 1.6;
var angle = Math.PI / 6;
var p1 = tailPos.plus(tailDirection.rotatedBy(angle).times(tailSize));
var p2 = tailPos.plus(tailDirection.rotatedBy(-angle).times(tailSize));
context.fillStyle = this.getGradient(context);
context.beginPath();
context.moveTo(tailPos.get_x(), tailPos.get_y());
context.lineTo(p1.get_x(), p1.get_y());
var middlePoint = this.get_position().plus(tailDirection.times(this.get_radius()).times(1));
context.quadraticCurveTo(middlePoint.get_x(), middlePoint.get_y(), p2.get_x(), p2.get_y());
context.lineTo(tailPos.get_x(), tailPos.get_y());
context.closePath();
context.fill();
}
}, drawEye:function (context) {
{
var eyePos = this.get_directionToLogo().times(this.get_radius()).times(0.6).plus(this.get_position());
var eyeRadius = this.get_radius() / 3;
var eyeLidRadius = eyeRadius / 2;
context.fillStyle = '#FFFFFF';
this.fillCircle(context, eyePos, eyeRadius);
context.fillStyle = '#000000';
this.fillCircle(context, eyePos, eyeLidRadius);
}
}, drawCreatureWithShadow:function (context) {
{
context.save();
this.setShadow(context);
context.fillStyle = this.getGradient(context);
this.fillCircle(context, this.get_position(), this.get_radius());
context.restore();
this.drawEye(context);
this.drawTail(context);
}
}, setShadow:function (context) {
{
context.shadowColor = 'rgba(100, 100, 100, 0.7)';
context.shadowBlur = 5;
context.shadowOffsetX = this.get_shadowOffset().get_x();
context.shadowOffsetY = this.get_shadowOffset().get_y();
}
}
});
var Logo = Kotlin.Class.create(Shape, {initialize:function (pos, relSize) {
this.$pos = pos;
this.$relSize = relSize;
this.super_init();
this.$imageSize = interactive2.v_0(704, 254);
this.$canvasSize = this.get_imageSize().times(this.get_relSize());
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_relSize:function () {
return this.$relSize;
}, set_relSize:function (tmp$0) {
this.$relSize = tmp$0;
}, get_imageSize:function () {
return this.$imageSize;
}, get_canvasSize:function () {
return this.$canvasSize;
}, draw:function (state) {
{
var context = state.get_context();
context.drawImage(getJBLogo(), 0, 0, this.get_imageSize().get_x(), this.get_imageSize().get_y(), this.get_pos().get_x(), this.get_pos().get_y(), this.get_canvasSize().get_x(), this.get_canvasSize().get_y());
}
}, contains:function (mousePos) {
{
return mousePos.isInRect(this.get_pos(), this.get_canvasSize());
}
}, get_centre:function () {
{
return this.get_pos().plus(this.get_canvasSize().times(0.5));
}
}
});
return {Shape_0:Shape, Logo_0:Logo, Creature_0:Creature, RadialGradientGenerator_0:RadialGradientGenerator, CanvasState_0:CanvasState, Vector_0:Vector};
}
();
var interactive2 = Kotlin.Namespace.create({initialize:function () {
interactive2.$gradientGenerator = new interactive2.RadialGradientGenerator_0(getContext());
interactive2.$JB = new interactive2.Logo_0(interactive2.v_0(20, 20), 0.3);
}, get_gradientGenerator:function () {
return interactive2.$gradientGenerator;
}, get_JB:function () {
return interactive2.$JB;
}, doWithPeriod:function (period, f) {
{
setInterval(f, period);
}
}, v_0:function (x, y) {
{
return new interactive2.Vector_0(x, y);
}
}, main:function () {
{
var state = new interactive2.CanvasState_0(getCanvas());
state.addShape(interactive2.get_JB());
setTimeout(function () {
{
state.set_valid(false);
}
}
);
}
}
}, classes);
interactive2.initialize();
}
var args = [];
interactive2.main(args);
@@ -0,0 +1,529 @@
{
var classes = function () {
var Vector = Kotlin.Class.create({initialize:function (x, y) {
this.$x = x;
this.$y = y;
}, get_x:function () {
return this.$x;
}, get_y:function () {
return this.$y;
}, plus:function (v) {
{
return interactive3.v_0(this.get_x() + v.get_x(), this.get_y() + v.get_y());
}
}, minus:function () {
{
return interactive3.v_0(-this.get_x(), -this.get_y());
}
}, minus$0:function (v) {
{
return interactive3.v_0(this.get_x() - v.get_x(), this.get_y() - v.get_y());
}
}, times:function (koef) {
{
return interactive3.v_0(this.get_x() * koef, this.get_y() * koef);
}
}, distanceTo:function (v) {
{
return Math.sqrt(this.minus$0(v).get_sqr());
}
}, rotatedBy:function (theta) {
{
var sin = Math.sin(theta);
var cos = Math.cos(theta);
return interactive3.v_0(this.get_x() * cos - this.get_y() * sin, this.get_x() * sin + this.get_y() * cos);
}
}, isInRect:function (topLeft, size) {
{
return this.get_x() >= topLeft.get_x() && this.get_x() <= topLeft.get_x() + size.get_x() && this.get_y() >= topLeft.get_y() && this.get_y() <= topLeft.get_y() + size.get_y();
}
}, get_sqr:function () {
{
return this.get_x() * this.get_x() + this.get_y() * this.get_y();
}
}, get_normalized:function () {
{
return this.times(1 / Math.sqrt(this.get_sqr()));
}
}
});
var RadialGradientGenerator = Kotlin.Class.create({initialize:function (context) {
this.$context = context;
this.$gradients = new Kotlin.ArrayList;
this.$current = 0;
{
this.newColorStops([
[0, '#F59898'],
[0.5, '#F57373'],
[1, '#DB6B6B']
]);
this.newColorStops([
[0.39, 'rgb(140,167,209)'],
[0.7, 'rgb(104,139,209)'],
[0.85, 'rgb(67,122,217)']
]);
this.newColorStops([
[0, 'rgb(255,222,255)'],
[0.5, 'rgb(255,185,222)'],
[1, 'rgb(230,154,185)']
]);
this.newColorStops([
[0, 'rgb(255,209,114)'],
[0.5, 'rgb(255,174,81)'],
[1, 'rgb(241,145,54)']
]);
this.newColorStops([
[0, 'rgb(132,240,135)'],
[0.5, 'rgb(91,240,96)'],
[1, 'rgb(27,245,41)']
]);
this.newColorStops([
[0, 'rgb(250,147,250)'],
[0.5, 'rgb(255,80,255)'],
[1, 'rgb(250,0,217)']
]);
}
}, get_context:function () {
return this.$context;
}, get_gradients:function () {
return this.$gradients;
}, get_current:function () {
return this.$current;
}, set_current:function (tmp$0) {
this.$current = tmp$0;
}, newColorStops:function (colorStops) {
{
this.get_gradients().add(colorStops);
}
}, getNext:function () {
{
var result = this.get_gradients().get(this.get_current());
this.set_current((this.get_current() + 1) % this.get_gradients().size());
return result;
}
}
});
var CanvasState = Kotlin.Class.create({initialize:function (canvas) {
this.$canvas = canvas;
this.$width = this.get_canvas().width;
this.$height = this.get_canvas().height;
this.$context = getContext();
this.$valid = false;
this.$shapes = new Kotlin.ArrayList;
this.$selection = null;
this.$dragOff = new interactive3.Vector_0(0, 0);
this.$interval = 1000 / 30;
{
var tmp$4;
var tmp$3;
var tmp$2;
var tmp$1;
var tmp$0_0;
$(this.get_canvas()).mousedown((tmp$0_0 = this , function (it) {
{
var tmp$0;
tmp$0_0.set_valid(false);
tmp$0_0.set_selection(null);
var mousePos = tmp$0_0.mousePos_0(it);
{
tmp$0 = tmp$0_0.get_shapes().iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
if (shape.contains(mousePos)) {
tmp$0_0.set_dragOff(mousePos.minus$0(shape.get_pos()));
shape.set_selected(true);
tmp$0_0.set_selection(shape);
break;
}
}
}
}
}
}
));
$(this.get_canvas()).mousemove((tmp$1 = this , function (it) {
{
if (tmp$1.get_selection() != null) {
Kotlin.sure(tmp$1.get_selection()).set_pos(tmp$1.mousePos_0(it).minus$0(tmp$1.get_dragOff()));
tmp$1.set_valid(false);
}
}
}
));
$(this.get_canvas()).mouseup((tmp$2 = this , function (it) {
{
if (tmp$2.get_selection() != null) {
Kotlin.sure(tmp$2.get_selection()).set_selected(false);
}
tmp$2.set_selection(null);
tmp$2.set_valid(false);
}
}
));
$(this.get_canvas()).dblclick((tmp$3 = this , function (it) {
{
var newCreature = new interactive3.Creature_0(tmp$3.mousePos_0(it), tmp$3);
tmp$3.addShape(newCreature);
tmp$3.set_valid(false);
}
}
));
setInterval((tmp$4 = this , function () {
{
tmp$4.draw();
}
}
), this.get_interval());
}
}, get_canvas:function () {
return this.$canvas;
}, get_width:function () {
return this.$width;
}, get_height:function () {
return this.$height;
}, get_size:function () {
{
return interactive3.v_0(this.get_width(), this.get_height());
}
}, get_context:function () {
return this.$context;
}, get_valid:function () {
return this.$valid;
}, set_valid:function (tmp$0) {
this.$valid = tmp$0;
}, get_shapes:function () {
return this.$shapes;
}, set_shapes:function (tmp$0) {
this.$shapes = tmp$0;
}, get_selection:function () {
return this.$selection;
}, set_selection:function (tmp$0) {
this.$selection = tmp$0;
}, get_dragOff:function () {
return this.$dragOff;
}, set_dragOff:function (tmp$0) {
this.$dragOff = tmp$0;
}, get_interval:function () {
return this.$interval;
}, mousePos_0:function (e) {
{
var offset = new interactive3.Vector_0(0, 0);
var element = this.get_canvas();
while (element != null) {
var el = Kotlin.sure(element);
offset = offset.plus(new interactive3.Vector_0(el.offsetLeft, el.offsetTop));
element = el.offsetParent;
}
return (new interactive3.Vector_0(e.pageX, e.pageY)).minus$0(offset);
}
}, addShape:function (shape) {
{
this.get_shapes().add(shape);
this.set_valid(false);
}
}, clear:function () {
{
this.get_context().fillStyle = '#FFFFFF';
this.get_context().fillRect(0, 0, this.get_width(), this.get_height());
this.get_context().strokeStyle = '#000000';
this.get_context().lineWidth = 4;
this.get_context().strokeRect(0, 0, this.get_width(), this.get_height());
}
}, draw:function () {
{
var tmp$0;
if (this.get_valid())
return;
this.clear();
{
tmp$0 = interactive3.reversed(this.get_shapes()).iterator();
while (tmp$0.hasNext()) {
var shape = tmp$0.next();
{
shape.draw(this);
}
}
}
interactive3.get_Kotlin().draw(this);
this.set_valid(true);
}
}
});
var Shape = Kotlin.Class.create({initialize:function () {
this.$selected = false;
}, draw:function (state) {
}, contains:function (mousePos) {
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_selected:function () {
return this.$selected;
}, set_selected:function (tmp$0) {
this.$selected = tmp$0;
}, shadowed:function (receiver, shadowOffset, alpha, render) {
{
receiver.save();
receiver.shadowColor = 'rgba(100, 100, 100, ' + alpha + ')';
receiver.shadowBlur = 5;
receiver.shadowOffsetX = shadowOffset.get_x();
receiver.shadowOffsetY = shadowOffset.get_y();
render.call(receiver);
receiver.restore();
}
}, fillPath:function (receiver, constructPath) {
{
receiver.beginPath();
constructPath.call(receiver);
receiver.closePath();
receiver.fill();
}
}
});
var Creature = Kotlin.Class.create(Shape, {initialize:function (pos, state) {
this.$pos = pos;
this.$state = state;
this.super_init();
this.$shadowOffset = interactive3.v_0(-5, 5);
this.$colorStops = interactive3.get_gradientGenerator().getNext();
this.$relSize = 0.05;
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_state:function () {
return this.$state;
}, set_state:function (tmp$0) {
this.$state = tmp$0;
}, get_shadowOffset:function () {
return this.$shadowOffset;
}, get_colorStops:function () {
return this.$colorStops;
}, get_relSize:function () {
return this.$relSize;
}, get_radius:function () {
{
return this.get_state().get_width() * this.get_relSize();
}
}, get_position:function () {
var tmp$0;
if (this.get_selected())
tmp$0 = this.get_pos().minus$0(this.get_shadowOffset());
else
tmp$0 = this.get_pos();
{
return tmp$0;
}
}, get_directionToLogo:function () {
{
return interactive3.get_Kotlin().get_centre().minus$0(this.get_position()).get_normalized();
}
}, contains:function (mousePos) {
{
return this.get_pos().distanceTo(mousePos) < this.get_radius();
}
}, circlePath:function (receiver, position, rad) {
{
receiver.arc(position.get_x(), position.get_y(), rad, 0, 2 * Math.PI, false);
}
}, fillCircle:function (receiver, position, rad) {
{
var tmp$0;
this.fillPath(receiver, (tmp$0 = this , function () {
{
tmp$0.circlePath(receiver, position, rad);
}
}
));
}
}, draw:function (state) {
{
var context = state.get_context();
if (!this.get_selected()) {
this.drawCreature(context);
}
else {
this.drawCreatureWithShadow(context);
}
}
}, drawCreature:function (context) {
{
var tmp$0;
context.fillStyle = this.getGradient(context);
this.fillPath(context, (tmp$0 = this , function () {
{
tmp$0.tailPath(context);
tmp$0.circlePath(this, tmp$0.get_position(), tmp$0.get_radius());
}
}
));
this.drawEye(context);
}
}, getGradient:function (context) {
{
var tmp$0;
var gradientCentre = this.get_position().plus(this.get_directionToLogo().times(this.get_radius() / 4));
var gradient = context.createRadialGradient(gradientCentre.get_x(), gradientCentre.get_y(), 1, gradientCentre.get_x(), gradientCentre.get_y(), 2 * this.get_radius());
{
tmp$0 = Kotlin.arrayIterator(this.get_colorStops());
while (tmp$0.hasNext()) {
var colorStop = tmp$0.next();
{
gradient.addColorStop(colorStop[0], colorStop[1]);
}
}
}
return gradient;
}
}, tailPath:function (context) {
{
var tailDirection = this.get_directionToLogo().minus();
var tailPos = this.get_position().plus(tailDirection.times(this.get_radius()).times(1));
var tailSize = this.get_radius() * 1.6;
var angle = Math.PI / 6;
var p1 = tailPos.plus(tailDirection.rotatedBy(angle).times(tailSize));
var p2 = tailPos.plus(tailDirection.rotatedBy(-angle).times(tailSize));
var middlePoint = this.get_position().plus(tailDirection.times(this.get_radius()).times(1));
context.moveTo(tailPos.get_x(), tailPos.get_y());
context.lineTo(p1.get_x(), p1.get_y());
context.quadraticCurveTo(middlePoint.get_x(), middlePoint.get_y(), p2.get_x(), p2.get_y());
context.lineTo(tailPos.get_x(), tailPos.get_y());
}
}, drawEye:function (context) {
{
var eyePos = this.get_directionToLogo().times(this.get_radius()).times(0.6).plus(this.get_position());
var eyeRadius = this.get_radius() / 3;
var eyeLidRadius = eyeRadius / 2;
context.fillStyle = '#FFFFFF';
this.fillCircle(context, eyePos, eyeRadius);
context.fillStyle = '#000000';
this.fillCircle(context, eyePos, eyeLidRadius);
}
}, drawCreatureWithShadow:function (context) {
{
var tmp$0_0;
this.shadowed(context, this.get_shadowOffset(), 0.7, (tmp$0_0 = this , function () {
{
var tmp$0;
context.fillStyle = tmp$0_0.getGradient(context);
tmp$0_0.fillPath(this, (tmp$0 = tmp$0_0 , function () {
{
tmp$0.tailPath(context);
tmp$0.circlePath(context, tmp$0.get_position(), tmp$0.get_radius());
}
}
));
}
}
));
this.drawEye(context);
}
}
});
var Logo = Kotlin.Class.create(Shape, {initialize:function (pos, relSize) {
this.$pos = pos;
this.$relSize = relSize;
this.super_init();
this.$shadowOffset = interactive3.v_0(-3, 3);
this.$imageSize = interactive3.v_0(377, 393);
this.$size = this.get_imageSize().times(this.get_relSize());
}, get_pos:function () {
return this.$pos;
}, set_pos:function (tmp$0) {
this.$pos = tmp$0;
}, get_relSize:function () {
return this.$relSize;
}, set_relSize:function (tmp$0) {
this.$relSize = tmp$0;
}, get_shadowOffset:function () {
return this.$shadowOffset;
}, get_imageSize:function () {
return this.$imageSize;
}, get_size:function () {
return this.$size;
}, set_size:function (tmp$0) {
this.$size = tmp$0;
}, get_position:function () {
var tmp$0;
if (this.get_selected())
tmp$0 = this.get_pos().minus$0(this.get_shadowOffset());
else
tmp$0 = this.get_pos();
{
return tmp$0;
}
}, drawLogo:function (state) {
{
this.set_size(this.get_imageSize().times(state.get_size().get_x() / this.get_imageSize().get_x()).times(this.get_relSize()));
state.get_context().drawImage(getJBLogo(), 0, 0, this.get_imageSize().get_x(), this.get_imageSize().get_y(), this.get_position().get_x(), this.get_position().get_y(), this.get_size().get_x(), this.get_size().get_y());
}
}, draw:function (state) {
{
var context = state.get_context();
if (this.get_selected()) {
var tmp$0;
this.shadowed(context, this.get_shadowOffset(), 0.2, (tmp$0 = this , function () {
{
tmp$0.drawLogo(state);
}
}
));
}
else {
this.drawLogo(state);
}
}
}, contains:function (mousePos) {
{
return mousePos.isInRect(this.get_pos(), this.get_size());
}
}, get_centre:function () {
{
return this.get_pos().plus(this.get_size().times(0.5));
}
}
});
return {Shape_0:Shape, Logo_0:Logo, Creature_0:Creature, RadialGradientGenerator_0:RadialGradientGenerator, CanvasState_0:CanvasState, Vector_0:Vector};
}
();
var interactive3 = Kotlin.Namespace.create({initialize:function () {
interactive3.$gradientGenerator = new interactive3.RadialGradientGenerator_0(getContext());
interactive3.$Kotlin = new interactive3.Logo_0(interactive3.v_0(20, 20), 0.25);
}, get_gradientGenerator:function () {
return interactive3.$gradientGenerator;
}, get_Kotlin:function () {
return interactive3.$Kotlin;
}, v_0:function (x, y) {
{
return new interactive3.Vector_0(x, y);
}
}, main:function () {
{
var state = new interactive3.CanvasState_0(getCanvas());
state.addShape(interactive3.get_Kotlin());
state.addShape(new interactive3.Creature_0(state.get_size().times(0.25), state));
state.addShape(new interactive3.Creature_0(state.get_size().times(0.75), state));
setTimeout(function () {
{
state.set_valid(false);
}
}
);
}
}, reversed:function (receiver) {
{
var result = new Kotlin.ArrayList;
var i = receiver.size();
while (i > 0) {
result.add(receiver.get(--i));
}
return result;
}
}
}, classes);
interactive3.initialize();
}
var args = [];
interactive3.main(args);
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@@ -0,0 +1,318 @@
package interactive3
import jquery.*
import html5.*
import java.util.ArrayList
import js.*
import js.Math
import js.setInterval
import html5.getCanvas
import html5.getJBLogo
import jquery.jq
import js.setTimeout
import java.util.List
val gradientGenerator = RadialGradientGenerator(getContext())
val Kotlin = Logo(v(20.0, 20.0))
abstract class Shape() {
abstract fun draw(state : CanvasState)
abstract fun contains(mousePos : Vector) : Boolean
abstract var pos : Vector
var selected : Boolean = false
fun Context.shadowed(shadowOffset : Vector, alpha : Double, render : Context.() -> Unit) {
save()
shadowColor = "rgba(100, 100, 100, $alpha)"
shadowBlur = 5.0
shadowOffsetX = shadowOffset.x
shadowOffsetY = shadowOffset.y
render()
restore()
}
fun Context.fillPath(constructPath : Context.() -> Unit) {
beginPath()
constructPath()
closePath()
fill()
}
}
class Logo(override var pos : Vector,
var relSize : Double = 0.25)
: Shape()
{
val shadowOffset = v(-3.0, 3.0)
val imageSize = v(377.0, 393.0)
var size : Vector = imageSize * relSize
val position : Vector
get() = if (selected) pos - shadowOffset else pos
fun drawLogo(state : CanvasState) {
size = imageSize * (state.size.x / imageSize.x) * relSize
state.context.drawImage(getJBLogo(), 0.0, 0.0, imageSize.x, imageSize.y, position.x, position.y, size.x, size.y)
}
override fun draw(state : CanvasState) {
val context = state.context
if (selected) {
context.shadowed(shadowOffset, 0.2) {
drawLogo(state)
}
} else {
drawLogo(state)
}
}
override fun contains(mousePos: Vector): Boolean = mousePos.isInRect(pos, size)
val centre : Vector
get() = pos + size * 0.5
}
class Creature(override var pos : Vector,
var state : CanvasState) : Shape() {
val shadowOffset = v(-5.0, 5.0)
val colorStops = gradientGenerator.getNext()
val relSize = 0.05
val radius : Double
get() = state.width * relSize
val position : Vector
get() = if (selected) pos - shadowOffset else pos
val directionToLogo : Vector
get() = (Kotlin.centre - position).normalized
override fun contains(mousePos : Vector) = pos distanceTo mousePos < radius
fun Context.circlePath(position : Vector, rad : Double) {
arc(position.x, position.y, rad, 0.0, 2 * Math.PI, false)
}
fun Context.fillCircle(position : Vector, rad : Double) {
fillPath {
circlePath(position, rad)
}
}
override fun draw(state : CanvasState) {
val context = state.context
if (!selected) {
drawCreature(context)
} else {
drawCreatureWithShadow(context)
}
}
fun drawCreature(context : Context) {
context.fillStyle = getGradient(context)
context.fillPath {
tailPath(context)
circlePath(position, radius)
}
drawEye(context)
}
fun getGradient(context : Context) : CanvasGradient {
val gradientCentre = position + directionToLogo * (radius / 4)
val gradient = context.createRadialGradient(gradientCentre.x, gradientCentre.y, 1.0, gradientCentre.x, gradientCentre.y, 2 * radius)
for (colorStop in colorStops) {
gradient.addColorStop(colorStop._1, colorStop._2)
}
return gradient
}
fun tailPath(context : Context) {
val tailDirection = -directionToLogo
val tailPos = position + tailDirection * radius * 1.0
val tailSize = radius * 1.6
val angle = Math.PI / 6.0
val p1 = tailPos + tailDirection.rotatedBy(angle) * tailSize
val p2 = tailPos + tailDirection.rotatedBy(-angle) * tailSize
val middlePoint = position + tailDirection * radius * 1.0
context.moveTo(tailPos.x, tailPos.y)
context.lineTo(p1.x, p1.y)
context.quadraticCurveTo(middlePoint.x, middlePoint.y, p2.x, p2.y)
context.lineTo(tailPos.x, tailPos.y)
}
fun drawEye(context : Context) {
val eyePos = directionToLogo * radius * 0.6 + position
val eyeRadius = radius / 3
val eyeLidRadius = eyeRadius / 2
context.fillStyle = "#FFFFFF"
context.fillCircle(eyePos, eyeRadius)
context.fillStyle = "#000000"
context.fillCircle(eyePos, eyeLidRadius)
}
fun drawCreatureWithShadow(context : Context) {
context.shadowed(shadowOffset, 0.7) {
context.fillStyle = getGradient(context)
fillPath {
tailPath(context)
context.circlePath(position, radius)
}
}
drawEye(context)
}
}
class CanvasState(val canvas : Canvas) {
val width = canvas.width
val height = canvas.height
val size : Vector
get() = v(width, height)
val context = getContext()
var valid = false
var shapes = ArrayList<Shape>()
var selection : Shape? = null
var dragOff = Vector()
val interval = 1000 / 30
{
jq(canvas).mousedown {
valid = false
selection = null
val mousePos = mousePos(it)
for (shape in shapes) {
if (mousePos in shape) {
dragOff = mousePos - shape.pos
shape.selected = true
selection = shape
break
}
}
}
jq(canvas).mousemove {
if (selection != null) {
selection.sure().pos = mousePos(it) - dragOff
valid = false
}
}
jq(canvas).mouseup {
if (selection != null) {
selection.sure().selected = false
}
selection = null
valid = false
}
jq(canvas).dblclick {
val newCreature = Creature(mousePos(it), this @CanvasState)
addShape(newCreature)
valid = false
}
setInterval({
draw()
}, interval)
}
fun mousePos(e : MouseEvent) : Vector {
var offset = Vector()
var element : DomElement? = canvas
while (element != null) {
val el : DomElement = element.sure()
offset += Vector(el.offsetLeft, el.offsetTop)
element = el.offsetParent
}
return Vector(e.pageX, e.pageY) - offset
}
fun addShape(shape : Shape) {
shapes.add(shape)
valid = false
}
fun clear() {
context.fillStyle = "#FFFFFF"
context.fillRect(0.0, 0.0, width, height)
context.strokeStyle = "#000000"
context.lineWidth = 4.0
context.strokeRect(0.0, 0.0, width, height)
}
fun draw() {
if (valid) return
clear()
for (shape in shapes.reversed()) {
shape.draw(this)
}
Kotlin.draw(this)
valid = true
}
}
class RadialGradientGenerator(val context : Context) {
val gradients = ArrayList<Array<#(Double, String)>>()
var current = 0
fun newColorStops(vararg colorStops : #(Double, String)) {
gradients.add(colorStops)
}
{
newColorStops(#(0.0, "#F59898"), #(0.5, "#F57373"), #(1.0, "#DB6B6B"))
newColorStops(#(0.39, "rgb(140,167,209)"), #(0.7, "rgb(104,139,209)"), #(0.85, "rgb(67,122,217)"))
newColorStops(#(0.0, "rgb(255,222,255)"), #(0.5, "rgb(255,185,222)"), #(1.0, "rgb(230,154,185)"))
newColorStops(#(0.0, "rgb(255,209,114)"), #(0.5, "rgb(255,174,81)"), #(1.0, "rgb(241,145,54)"))
newColorStops(#(0.0, "rgb(132,240,135)"), #(0.5, "rgb(91,240,96)"), #(1.0, "rgb(27,245,41)"))
newColorStops(#(0.0, "rgb(250,147,250)"), #(0.5, "rgb(255,80,255)"), #(1.0, "rgb(250,0,217)"))
}
fun getNext() : Array<#(Double, String)> {
val result = gradients.get(current)
current = (current + 1) % gradients.size()
return result
}
}
fun v(x : Double, y : Double) = Vector(x, y)
class Vector(val x : Double = 0.0, val y : Double = 0.0) {
fun plus(v : Vector) = v(x + v.x, y + v.y)
fun minus() = v(-x, -y)
fun minus(v : Vector) = v(x - v.x, y - v.y)
fun times(koef : Double) = v(x * koef, y * koef)
fun distanceTo(v : Vector) = Math.sqrt((this - v).sqr)
fun rotatedBy(theta : Double) : Vector {
val sin = Math.sin(theta)
val cos = Math.cos(theta)
return v(x * cos - y * sin, x * sin + y * cos)
}
fun isInRect(topLeft : Vector, size : Vector) = (x >= topLeft.x) && (x <= topLeft.x + size.x) &&
(y >= topLeft.y) && (y <= topLeft.y + size.y)
val sqr : Double
get() = x * x + y * y
val normalized : Vector
get() = this * (1.0 / Math.sqrt(sqr))
}
fun main() {
val state = CanvasState(getCanvas())
state.addShape(Kotlin)
state.addShape(Creature(state.size * 0.25, state))
state.addShape(Creature(state.size * 0.75, state))
setTimeout({
state.valid = false
})
}
fun <T> List<T>.reversed() : List<T> {
val result = ArrayList<T>()
var i = size()
while (i > 0) {
result.add(get(--i))
}
return result
}
@@ -0,0 +1,15 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Canvas demo</title>
</head>
<body>
<canvas height="450" width="800"></canvas>
<script src="http://code.jquery.com/jquery-latest.js"></script>
<script src="../../../../translator/testFiles/kotlin_lib.js" type="text/javascript"></script>
<script src="../../../../translator/testFiles/canvas_helper.js" type="text/javascript"></script>
<script src="interactive3.js" type="text/javascript"></script>
<img src="kotlinlogo.png" hidden=true/>
</body>
</html>
+1 -1
View File
@@ -7,7 +7,7 @@ import jquery.*;
fun main() {
jq {
Test().run();
HelloKotlin().run();
// HelloKotlin().run();
}
}
@@ -106,7 +106,6 @@
$(function () {
{
(new testhtml.Test_0).run();
(new testhtml.HelloKotlin_0).run();
}
}
);
+66 -29
View File
@@ -5,20 +5,28 @@ import js.DomElement
native
class Context() {
fun save() {}
fun restore() {}
fun save() {
}
fun restore() {
}
fun scale(x : Double, y : Double) {}
fun rotate(angle : Double) {}
fun translate(x : Double, y : Double) {}
fun scale(x : Double, y : Double) {
}
fun rotate(angle : Double) {
}
fun translate(x : Double, y : Double) {
}
fun clearRect(x : Double, y : Double, w : Double, h : Double) {}
fun fillRect(x : Double, y : Double, w : Double, h : Double) {}
fun strokeRect(x : Double, y : Double, w : Double, h : Double) {}
fun clearRect(x : Double, y : Double, w : Double, h : Double) {
}
fun fillRect(x : Double, y : Double, w : Double, h : Double) {
}
fun strokeRect(x : Double, y : Double, w : Double, h : Double) {
}
var globalAlpha : Double = 1.0;
var strokeStyle : String = ""
var fillStyle : String = ""
var strokeStyle : Any = ""
var fillStyle : Any = ""
var lineWidth : Double = 1.0
var shadowOffsetX : Double = 0.0
var shadowOffsetY : Double = 0.0
@@ -26,35 +34,64 @@ class Context() {
var shadowColor : String = ""
var font : String = ""
fun beginPath() {}
fun moveTo(x : Double, y : Double) {}
fun closePath() {}
fun beginPath() {
}
fun moveTo(x : Double, y : Double) {
}
fun closePath() {
}
fun lineTo(x : Double, y : Double) {}
fun quadraticCurveTo(cpx : Double, cpy : Double, x : Double, y : Double) {}
fun bezierCurveTo(cp1x : Double, cp1y : Double, cp2x : Double, cp2y : Double, x : Double, y : Double) {}
fun arcTo(x1 : Double, y1 : Double, x2 : Double, y2 : Double, radius : Double) {}
fun arc(x : Double, y : Double, radius : Double, startAngle : Double, endAngle : Double, anticlockwise : Boolean) {}
fun lineTo(x : Double, y : Double) {
}
fun quadraticCurveTo(cpx : Double, cpy : Double, x : Double, y : Double) {
}
fun bezierCurveTo(cp1x : Double, cp1y : Double, cp2x : Double, cp2y : Double, x : Double, y : Double) {
}
fun arcTo(x1 : Double, y1 : Double, x2 : Double, y2 : Double, radius : Double) {
}
fun arc(x : Double, y : Double, radius : Double, startAngle : Double, endAngle : Double, anticlockwise : Boolean) {
}
fun rect(x : Double, y : Double, w : Double, h : Double) {}
fun fill() {}
fun stroke() {}
fun rect(x : Double, y : Double, w : Double, h : Double) {
}
fun fill() {
}
fun stroke() {
}
fun fillText(text : String, x : Double, y : Double) {}
fun fillText(text : String, x : Double, y : Double, maxWidth : Double) {}
fun strokeText(text : String, x : Double, y : Double) {}
fun strokeText(text : String, x : Double, y : Double, maxWidth : Double) {}
fun fillText(text : String, x : Double, y : Double) {
}
fun fillText(text : String, x : Double, y : Double, maxWidth : Double) {
}
fun strokeText(text : String, x : Double, y : Double) {
}
fun strokeText(text : String, x : Double, y : Double, maxWidth : Double) {
}
fun measureText(text : String) : TextMetrics = TextMetrics();
fun drawImage(image : HTMLImageElement, dx : Double, dy : Double) {}
fun drawImage(image : HTMLImageElement, dx: Double, dy: Double, dw: Double, dh: Double) {}
fun drawImage(image : HTMLImageElement, dx : Double, dy : Double) {
}
fun drawImage(image : HTMLImageElement, dx: Double, dy: Double, dw: Double, dh: Double) {
}
fun drawImage(image : HTMLImageElement, sx: Double, sy: Double,
sw: Double, sh: Double, dx: Double, dy: Double, dw: Double, dh: Double) {}
sw: Double, sh: Double, dx: Double, dy: Double, dw: Double, dh: Double) {
}
fun createLinearGradient(x0 : Double, y0 : Double, x1 : Double, y1 : Double) : CanvasGradient = CanvasGradient()
fun createRadialGradient(x0 : Double, y0 : Double, r0 : Double, x1 : Double, y1 : Double, r1 : Double) : CanvasGradient = CanvasGradient();
}
native
class HTMLImageElement() : DomElement() {}
class HTMLImageElement() : DomElement() {
}
native
class CanvasGradient() {
fun addColorStop(offset : Double, color : String) {}
}
native
class Canvas() : DomElement() {