Commit Graph

  • c1d61a63ae Finish Behavior simple implementation Howard Stark 2018-08-05 20:37:42 -04:00
  • bda2ef8269 ascend cost Leijurv 2018-08-05 20:27:45 -04:00
  • 2edc7327ab IDIOTT Leijurv 2018-08-05 20:08:41 -04:00
  • 6dddb2e895 merge Leijurv 2018-08-05 20:07:24 -04:00
  • 9e9ad16686 Fix another typo Brady 2018-08-05 19:00:45 -05:00
  • cc0cd7b270 Fix onTick signature in PathingBehavior Brady 2018-08-05 18:57:50 -05:00
  • 8ef9f9db70 Minor clean ups in PathingBehavior Brady 2018-08-05 18:56:21 -05:00
  • 379d358408 Add EventTick w/ state guarantees Howard Stark 2018-08-05 19:50:24 -04:00
  • 89189c532e Make Helper#world return WorldClient instead of World Brady 2018-08-05 18:41:57 -05:00
  • 19e5784af9 Fix typo lol Brady 2018-08-05 18:40:10 -05:00
  • 956e212e39 Change LookBehavior target initialization location Howard Stark 2018-08-05 19:26:31 -04:00
  • 68874751da Remove misleading LookBehaviorUtil method Howard Stark 2018-08-05 19:23:51 -04:00
  • 3201766617 Merge branch 'master' of github.com:cabaletta/baritone Leijurv 2018-08-05 19:21:48 -04:00
  • 7a21ef423a Add untested LookBehavior and related utils Howard Stark 2018-08-05 19:20:48 -04:00
  • 98f94f0a81 slowpath rendering Leijurv 2018-08-05 18:53:11 -04:00
  • e7c27e04ac rudimentary path rendering Leijurv 2018-08-05 18:38:11 -04:00
  • 3dea7eb4f3 insanity check Leijurv 2018-08-05 18:38:01 -04:00
  • 4cbf20922c pathing frame listener Leijurv 2018-08-05 17:48:10 -04:00
  • c1306ab8bf bugfix Leijurv 2018-08-05 17:20:55 -04:00
  • 10212601c8 Merge branch 'master' of github.com:cabaletta/baritone Leijurv 2018-08-05 17:16:49 -04:00
  • f252e20dfe peephole optimization Leijurv 2018-08-05 17:16:16 -04:00
  • cb09af571a Create object for render event containing partial ticks Brady 2018-08-05 14:42:46 -05:00
  • d74660f7e5 optimized Leijurv 2018-08-05 12:03:36 -04:00
  • a858882f02 performance optim Leijurv 2018-08-05 11:50:23 -04:00
  • 8ee641f310 fix a* implementation by adding decrease-key operation to heap implementations Leijurv 2018-08-05 11:30:50 -04:00
  • 3072142513 don't read empty chunks Leijurv 2018-08-05 10:06:20 -04:00
  • 54c79a3330 not everyone uses windoze with backslash path separators Leijurv 2018-08-05 09:32:09 -04:00
  • 2769f93f71 streams Leijurv 2018-08-05 09:30:42 -04:00
  • 6b0bc568de privatized Leijurv 2018-08-05 09:24:40 -04:00
  • cc29bd16e7 Clean up mixin configuration Brady 2018-08-05 00:25:58 -05:00
  • 34ead03432 Call the player update event Brady 2018-08-05 00:25:08 -05:00
  • 89a9923185 Repackage the Pathing behavior to impl Brady 2018-08-05 00:15:18 -05:00
  • 12aeab4943 Fix conflicting files Brady 2018-08-04 23:44:42 -05:00
  • 10c847074a Initial Chunk Caching Commit Brady 2018-08-04 23:36:59 -05:00
  • 4fc74a85c1 some glue Leijurv 2018-08-04 23:28:32 -04:00
  • b1ced3fe84 refactor Leijurv 2018-08-04 23:25:05 -04:00
  • 72c69eb962 openset refactor Leijurv 2018-08-04 23:19:32 -04:00
  • 5a573f52bf Remove implementation of IMovement Howard Stark 2018-08-04 23:01:38 -04:00
  • 4608086656 Add player update injection Howard Stark 2018-08-04 22:58:32 -04:00
  • 9bda792a3e Add render pass game event Howard Stark 2018-08-04 21:55:38 -04:00
  • 89a64a375e Add EntityRenderer renderWorldPass injection Howard Stark 2018-08-04 21:27:34 -04:00
  • d3a2238493 better falling costs Leijurv 2018-08-04 18:28:36 -04:00
  • 84d9a9bf35 Update reference to proper state variable Howard Stark 2018-08-04 18:21:09 -04:00
  • 1bc2e6fe7a Fix enough to compile Howard Stark 2018-08-04 18:17:53 -04:00
  • d061f759b5 Merge branch 'master' of github.com:cabaletta/baritone Leijurv 2018-08-04 15:54:00 -04:00
  • fd5fc0f7f7 path execution Leijurv 2018-08-04 15:53:50 -04:00
  • d36b254ccc Small changes Howard Stark 2018-08-04 14:49:52 -04:00
  • 13f9e169f0 lambdas are hard Leijurv 2018-08-04 15:31:52 -04:00
  • e2030eeba9 try with resources Leijurv 2018-08-04 13:34:50 -04:00
  • d6b3d57560 Create GZIP compression util class Brady 2018-08-03 22:48:21 -07:00
  • 9dc1f2abab helpers and optimizations Leijurv 2018-08-03 22:14:50 -04:00
  • 8250338210 Remove cached chunk development code Brady 2018-08-03 13:32:54 -07:00
  • 3d0d73a5ca Refactored IOpenSet implementations Brady 2018-08-03 13:31:33 -07:00
  • 9afcdedf81 javadocs Leijurv 2018-08-03 12:52:25 -04:00
  • d382de2b52 moving away from linked list, so remove nextOpen from PathNode Leijurv 2018-08-03 12:50:09 -04:00
  • cd2b5d001e friendship ended with linked list. now binary heap is my best friend. Leijurv 2018-08-03 11:45:11 -04:00
  • b6d40785a1 path finding Leijurv 2018-08-03 09:55:17 -04:00
  • ed6a65891a Register unregistered Mixin Brady 2018-08-03 01:46:49 -07:00
  • b8817f2929 Fix ChunkEvent Y->Z and add POPULATE Type Brady 2018-08-03 01:03:36 -07:00
  • 35a60d5ed7 Pathing code cleanups, javadoc updates, etc. Brady 2018-08-03 00:51:10 -07:00
  • 33ab4af3a3 comments Leijurv 2018-08-03 01:14:33 -04:00
  • 9bd94fc8d2 move in more helpers Leijurv 2018-08-03 01:06:49 -04:00
  • b3410ab5d0 Add ending double quote in google doc url Brady 2018-08-02 22:06:06 -07:00
  • 82ea42ee4c Create a see tag for google doc in javadocs Brady 2018-08-02 21:55:53 -07:00
  • df36227fe4 started on path finder porting Leijurv 2018-08-03 00:50:45 -04:00
  • d3c6e1bac1 arraylist not linkedlist Leijurv 2018-08-03 00:07:01 -04:00
  • ded5a7371f Fix gitignore Brady 2018-08-02 20:52:28 -07:00
  • 77f6e1c6c4 General cleanups to path calculation Brady 2018-08-02 20:48:21 -07:00
  • 5537954180 Make myself not incompetent (Incomplete) Howard Stark 2018-08-02 23:41:16 -04:00
  • f6f057c8cb Refactoring Howard Stark 2018-08-02 23:40:27 -04:00
  • 1f9dadce39 break and place Leijurv 2018-08-02 23:30:35 -04:00
  • 71d4379316 action to movement Leijurv 2018-08-02 18:35:36 -04:00
  • 49cc61d2ca Updated movement naming Howard Stark 2018-08-02 17:28:35 -04:00
  • 7eae7a86b5 Remove references to null Helper player Howard Stark 2018-08-02 17:19:49 -04:00
  • 471c170884 implement getSrc and getDest Leijurv 2018-08-02 14:12:56 -04:00
  • e051ac12b5 unmodifiableList in Path return Leijurv 2018-08-02 14:06:50 -04:00
  • 47c7413215 sanity check Leijurv 2018-08-02 14:05:47 -04:00
  • 13d9ba2f87 updated comment Leijurv 2018-08-02 14:04:20 -04:00
  • e7fcd32440 Fix another block constant check Brady 2018-08-02 10:57:11 -07:00
  • 1bfabdf66b Fix possible NPE warning Brady 2018-08-02 10:56:26 -07:00
  • 9ce1b9250f Fix the isFlowing check Brady 2018-08-02 10:55:26 -07:00
  • 5cd8a958e1 I was overthinking that. Leijurv 2018-08-02 13:54:36 -04:00
  • 0f74141d23 toolset introduction Leijurv 2018-08-02 13:49:31 -04:00
  • ee5d382693 action world helper and replacement with actions Leijurv 2018-08-02 13:25:46 -04:00
  • 38e358b077 path Leijurv 2018-08-02 11:07:10 -04:00
  • 36d3ab9e1d Make Action more robust Howard Stark 2018-08-02 10:59:51 -04:00
  • c86ee0f1bc calc refactor Leijurv 2018-08-02 10:51:42 -04:00
  • b29b66a19c more pathing Leijurv 2018-08-02 10:48:22 -04:00
  • 8c8ce9cd5e path stuff Leijurv 2018-08-02 10:01:34 -04:00
  • a60b398b0c getOrDefault instead of custom hashmap Leijurv 2018-08-02 09:20:35 -04:00
  • bf569f6f66 am i verified now Leijurv 2018-08-02 09:03:47 -04:00
  • 927c7f21b6 Create better example action Howard Stark 2018-08-02 04:22:09 -04:00
  • f0488b24dd Add features to Action scaffolding Howard Stark 2018-08-02 04:15:51 -04:00
  • cb238ec130 Add default-value HashMap Howard Stark 2018-08-02 03:41:21 -04:00
  • b6b67fdd71 Create ChunkEvent Brady 2018-08-02 00:45:15 -07:00
  • e0fe323039 Clean up goal check in GoalComposite Brady 2018-08-02 00:31:55 -07:00
  • f0c45260c6 Some general cleanups Brady 2018-08-02 00:17:48 -07:00
  • 854e67b9a8 Call default constructor in ActionAscend Howard Stark 2018-08-02 03:15:42 -04:00
  • cda55b8ac7 Better define Action scope and functionality Howard Stark 2018-08-02 03:12:51 -04:00
  • 3f1137b5a6 Remove all of the gross license header notices Brady 2018-08-01 21:52:59 -07:00