[O] Fix stutters
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+35
-21
@@ -37,6 +37,8 @@ COLORS = [RGB.from_hex(v) for v in {
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# Snow fall data structure
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@dataclass
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class SnowParticle:
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last_x: int # last rendered x position (pixels)
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last_y: int # last rendered y position
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x: float # x position
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y: float # y position
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xv: float # x velocity in pixels per second
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@@ -66,6 +68,9 @@ async def shell(reader: TelnetReaderUnicode, writer: TelnetWriterUnicode):
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snow = []
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# Sort snow particles by y position
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snow.sort(key=lambda p: p.y)
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for _ in range(count):
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# Generate random x and y position
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x = random.randint(0, width)
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@@ -77,38 +82,48 @@ async def shell(reader: TelnetReaderUnicode, writer: TelnetWriterUnicode):
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# Generate random color
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color = random.choice(COLORS)
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snow.append(SnowParticle(x, y, xv, yv, color))
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snow.append(SnowParticle(round(x), round(y), x, y, xv, yv, color))
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return snow
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# Update snow particles
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def update_snow(dt: float):
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log.info(f'Updating snow particles: {dt}')
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nonlocal snow
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# Erase snow particles
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for particle in snow:
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# Erase snow particle
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writer.write(f'\x1b[{particle.y};{particle.x}H\x1b[0m ')
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buf = ""
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# Update snow particles
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for particle in snow:
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for p in snow:
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# Update position
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particle.x += particle.xv * dt
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particle.y += particle.yv * dt
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p.x += p.xv * dt
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p.y += p.yv * dt
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# Wrap around the screen
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if particle.x >= width:
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particle.x = 0
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elif particle.x < 0:
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particle.x = width - 1
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if p.x >= width:
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p.x = 1
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elif p.x < 1:
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p.x = width - 1
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if particle.y >= height:
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particle.y = 0
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particle.xv, particle.yv = rand_velocity()
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if p.y >= height:
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p.y = 1
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p.xv, p.yv = rand_velocity()
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# Draw snow particle
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writer.write(f'\x1b[{round(particle.y)};{round(particle.x)}H'
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f'{particle.color.to_ansi_rgb()}*'
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f'\x1b[0m')
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# Check if position changed
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if round(p.y) != p.last_y:
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# Erase old position
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buf += f'\x1b[{p.last_y};{p.last_x}H\x1b[0m '
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# Draw snow particle
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buf += (f'\x1b[{round(p.y)};{round(p.x)}H'
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f'{p.color.to_ansi_rgb()}*'
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f'\x1b[0m')
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# Update last position
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p.last_x, p.last_y = round(p.x), round(p.y)
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# Write buffer
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writer.write(buf)
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# Get the size of the terminal
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async def get_size() -> tuple[int, int]:
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@@ -150,10 +165,9 @@ async def shell(reader: TelnetReaderUnicode, writer: TelnetWriterUnicode):
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dt = (now - last_update_ns) / 1e9
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last_update_ns = now
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clear()
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# Update snow
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update_snow(dt)
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# Move the cat
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# Draw cat
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print_ascii(ASCII_CAT, x, y)
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# Move the cursor to the bottom
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writer.write('\x1b[9999;9999H')
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