[O] Optimize: Don't draw unchanged frames

This commit is contained in:
Hykilpikonna
2023-04-28 22:51:12 -04:00
parent 4dcb6dd2b1
commit 24a771151d
+6 -3
View File
@@ -24,19 +24,23 @@ private:
u32 animation[ANIM_QUEUE_SIZE][LK_NUM_LIGHTS]{};
int anim_index = 0;
static int wrap(int i) { return (i + LK_NUM_LIGHTS) % LK_NUM_LIGHTS; }
void update()
{
// Render this frame
auto frame = animation[anim_index];
auto last_frame = animation[wrap(anim_index - 1)];
for (int i = 0; i < LK_NUM_LIGHTS; i++)
{
if (frame[i] == 0 && last_frame[i] == 0) continue;
led_key.setPixelColor(i, frame[i]);
}
led_key.show();
// Clear the current frame
// Clear the last frame
for (int i = 0; i < LK_NUM_LIGHTS; i++)
animation[anim_index][i] = 0;
last_frame[i] = 0;
anim_index = (anim_index + 1) % ANIM_QUEUE_SIZE;
}
@@ -75,7 +79,6 @@ public:
// Increment the regular note index if it's not a sharp note
if (note.name[1] != '#') regi++;
}
}
void begin()