[M] Move everything to __init__.py
This commit is contained in:
+206
-1
@@ -1 +1,206 @@
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from .auth import *
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from __future__ import annotations
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import json
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import time
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import time
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import urllib.parse
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import webbrowser
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from pathlib import Path
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from threading import Thread
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import requests
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import uvicorn
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from fastapi import FastAPI
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from hypy_utils import ensure_dir, write, json_stringify, printc, color
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from ruamel import yaml
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__version__ = "1.0.2"
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config_path = ensure_dir(Path.home() / '.config' / 'mc-auth')
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access_token_path = config_path / 'data' / 'access_token.json'
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def load_config() -> dict:
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auth_config = config_path / 'auth_config.yml'
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if not auth_config.is_file():
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printc(f'&cCannot find config {auth_config}\n'
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f'&6Please read https://github.com/hykilpikonna/mc-authn for setup instructions.')
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exit(127)
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with (config_path / 'auth_config.yml').open(encoding='utf-8') as f:
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yml = yaml.safe_load(f)
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return yml
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config = load_config()
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http = requests.Session()
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def get_login_code() -> str:
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app = FastAPI()
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result = {}
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@app.get('/')
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def callback(code: str):
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print('Login code received!')
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result['code'] = code
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return 'Login success! You can close this window now.'
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def run():
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uvicorn.run(app, host="0.0.0.0", port=18275, reload=False, log_level='error')
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th = Thread(target=run)
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th.setDaemon(True)
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th.start()
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# Open url in browser
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url = "https://login.live.com/oauth20_authorize.srf?"
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url += urllib.parse.urlencode({
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'client_id': config['ClientID'],
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'response_type': 'code',
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'redirect_uri': 'http://localhost:18275',
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'scope': 'XboxLive.signin offline_access',
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'state': 'NOT_NEEDED'
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})
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print(f'&6Opening {url} in the browser...')
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if webbrowser.open(url):
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print(f'&6If the link does not open, please open it manually.')
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else:
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print(f'&cFailed to open the link automatically, please open it manually.')
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while 'code' not in result:
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time.sleep(0.01)
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return result['code']
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def get_access_token(login_code: str) -> str:
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printc('&6Getting access token with login code...')
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r = http.post("https://login.live.com/oauth20_token.srf", data={
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'client_id': config['ClientID'],
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'client_secret': config['ClientSecret'],
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'code': login_code,
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'grant_type': 'authorization_code',
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'redirect_uri': 'http://localhost:18275'
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}).json()
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write(access_token_path, json_stringify(r, indent=2))
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assert 'access_token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {access_token_path}')
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return r['access_token']
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def get_refresh_token() -> str | None:
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if not access_token_path.is_file():
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return None
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j: dict = json.loads(access_token_path.read_text('utf-8'))
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return j.get('refresh_token')
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def refresh_access_token(refresh_token: str) -> str:
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printc('&6Refreshing access token with refresh token...')
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r = http.post("https://login.live.com/oauth20_token.srf", data={
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'client_id': config['ClientID'],
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'client_secret': config['ClientSecret'],
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'refresh_token': refresh_token,
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'grant_type': 'refresh_token',
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'redirect_uri': 'http://localhost:18275'
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}).json()
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write(access_token_path, json_stringify(r, indent=2))
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assert 'access_token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {access_token_path}')
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return r['access_token']
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def get_xbox_live_token(token: str) -> str:
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printc('&6Logging into Xbox Live with access token...')
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out_path = config_path / 'debug' / 'xbox_live_token.json'
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r = http.post('https://user.auth.xboxlive.com/user/authenticate', json={
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"Properties": {
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"AuthMethod": "RPS",
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"SiteName": "user.auth.xboxlive.com",
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"RpsTicket": 'd=' + token
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},
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"RelyingParty": "http://auth.xboxlive.com",
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"TokenType": "JWT"
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}).json()
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write(out_path, json_stringify(r, indent=2))
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assert 'Token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {out_path}')
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return r['Token']
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def get_xsts_token(token: str) -> tuple[str, str]:
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"""
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:return: token, user hash
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"""
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printc('&6Logging into XSTS with Xbox Live token...')
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out_path = config_path / 'debug' / 'xsts_token.json'
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r = http.post('https://xsts.auth.xboxlive.com/xsts/authorize', json={
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"Properties": {
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"SandboxId": "RETAIL",
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"UserTokens": [token]
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},
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"RelyingParty": "rp://api.minecraftservices.com/",
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"TokenType": "JWT"
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}).json()
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write(out_path, json_stringify(r, indent=2))
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assert 'Token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {out_path}')
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return r['Token'], r['DisplayClaims']['xui'][0]['uhs']
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def get_mc_token(xsts_token: str, user_hash: str) -> str:
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printc('&6Logging into Minecraft with XSTS token...')
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out_path = config_path / 'debug' / 'mc_token.json'
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r = http.post('https://api.minecraftservices.com/authentication/login_with_xbox', json={
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"identityToken": f"XBL3.0 x={user_hash};{xsts_token}",
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"ensureLegacyEnabled": True
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}).json()
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write(out_path, json_stringify(r, indent=2))
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printc(f'&a> Success! Response saved to {out_path}')
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mc_token = config_path / 'mc-token.txt'
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write(mc_token, r['access_token'])
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printc(f'&a> Minecraft token saved to {mc_token}')
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return r['access_token']
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def full_login():
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printc(f'&3mc-authn {__version__} by HyDEV')
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print()
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refresh_token = get_refresh_token()
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if refresh_token:
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t1 = refresh_access_token(refresh_token)
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print()
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else:
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code = get_login_code()
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print()
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t1 = get_access_token(code)
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print()
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t2 = get_xbox_live_token(t1)
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print()
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t3, uhs = get_xsts_token(t2)
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print()
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t4 = get_mc_token(t3, uhs)
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if __name__ == '__main__':
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full_login()
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@@ -1,206 +0,0 @@
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from __future__ import annotations
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import json
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import time
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import time
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import urllib.parse
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import webbrowser
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from pathlib import Path
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from threading import Thread
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import requests
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import uvicorn
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from fastapi import FastAPI
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from hypy_utils import ensure_dir, write, json_stringify, printc, color
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from ruamel import yaml
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__version__ = "1.0.1"
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config_path = ensure_dir(Path.home() / '.config' / 'mc-auth')
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access_token_path = config_path / 'data' / 'access_token.json'
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def load_config() -> dict:
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auth_config = config_path / 'auth_config.yml'
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if not auth_config.is_file():
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printc(f'&cCannot find config {auth_config}\n'
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f'&6Please read https://github.com/hykilpikonna/mc-authn for setup instructions.')
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exit(127)
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with (config_path / 'auth_config.yml').open(encoding='utf-8') as f:
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yml = yaml.safe_load(f)
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return yml
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config = load_config()
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http = requests.Session()
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def get_login_code() -> str:
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app = FastAPI()
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result = {}
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@app.get('/')
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def callback(code: str):
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print('Login code received!')
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result['code'] = code
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return 'Login success! You can close this window now.'
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def run():
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uvicorn.run(app, host="0.0.0.0", port=18275, reload=False, log_level='error')
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th = Thread(target=run)
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th.setDaemon(True)
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th.start()
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# Open url in browser
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url = "https://login.live.com/oauth20_authorize.srf?"
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url += urllib.parse.urlencode({
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'client_id': config['ClientID'],
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'response_type': 'code',
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'redirect_uri': 'http://localhost:18275',
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'scope': 'XboxLive.signin offline_access',
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'state': 'NOT_NEEDED'
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})
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print(f'&6Opening {url} in the browser...')
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if webbrowser.open(url):
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print(f'&6If the link does not open, please open it manually.')
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else:
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print(f'&cFailed to open the link automatically, please open it manually.')
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while 'code' not in result:
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time.sleep(0.01)
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return result['code']
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def get_access_token(login_code: str) -> str:
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printc('&6Getting access token with login code...')
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r = http.post("https://login.live.com/oauth20_token.srf", data={
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'client_id': config['ClientID'],
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'client_secret': config['ClientSecret'],
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'code': login_code,
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'grant_type': 'authorization_code',
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'redirect_uri': 'http://localhost:18275'
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}).json()
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write(access_token_path, json_stringify(r, indent=2))
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assert 'access_token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {access_token_path}')
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return r['access_token']
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def get_refresh_token() -> str | None:
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if not access_token_path.is_file():
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return None
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j: dict = json.loads(access_token_path.read_text('utf-8'))
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return j.get('refresh_token')
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def refresh_access_token(refresh_token: str) -> str:
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printc('&6Refreshing access token with refresh token...')
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r = http.post("https://login.live.com/oauth20_token.srf", data={
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'client_id': config['ClientID'],
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'client_secret': config['ClientSecret'],
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'refresh_token': refresh_token,
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'grant_type': 'refresh_token',
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'redirect_uri': 'http://localhost:18275'
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}).json()
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write(access_token_path, json_stringify(r, indent=2))
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assert 'access_token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {access_token_path}')
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return r['access_token']
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def get_xbox_live_token(token: str) -> str:
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printc('&6Logging into Xbox Live with access token...')
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out_path = config_path / 'debug' / 'xbox_live_token.json'
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r = http.post('https://user.auth.xboxlive.com/user/authenticate', json={
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"Properties": {
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"AuthMethod": "RPS",
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"SiteName": "user.auth.xboxlive.com",
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"RpsTicket": 'd=' + token
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},
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"RelyingParty": "http://auth.xboxlive.com",
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"TokenType": "JWT"
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}).json()
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write(out_path, json_stringify(r, indent=2))
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assert 'Token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {out_path}')
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return r['Token']
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def get_xsts_token(token: str) -> tuple[str, str]:
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"""
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:return: token, user hash
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"""
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printc('&6Logging into XSTS with Xbox Live token...')
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out_path = config_path / 'debug' / 'xsts_token.json'
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r = http.post('https://xsts.auth.xboxlive.com/xsts/authorize', json={
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"Properties": {
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"SandboxId": "RETAIL",
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"UserTokens": [token]
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},
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"RelyingParty": "rp://api.minecraftservices.com/",
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"TokenType": "JWT"
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}).json()
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write(out_path, json_stringify(r, indent=2))
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assert 'Token' in r, color('&c> Request failed. Token is not in the response.')
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printc(f'&a> Success! Response saved to {out_path}')
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return r['Token'], r['DisplayClaims']['xui'][0]['uhs']
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def get_mc_token(xsts_token: str, user_hash: str) -> str:
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printc('&6Logging into Minecraft with XSTS token...')
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out_path = config_path / 'debug' / 'mc_token.json'
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r = http.post('https://api.minecraftservices.com/authentication/login_with_xbox', json={
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"identityToken": f"XBL3.0 x={user_hash};{xsts_token}",
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"ensureLegacyEnabled": True
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}).json()
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write(out_path, json_stringify(r, indent=2))
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printc(f'&a> Success! Response saved to {out_path}')
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mc_token = config_path / 'mc-token.txt'
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write(mc_token, r['access_token'])
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printc(f'&a> Minecraft token saved to {mc_token}')
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return r['access_token']
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def full_login():
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printc(f'&3mc-authn {__version__} by HyDEV')
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print()
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refresh_token = get_refresh_token()
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if refresh_token:
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t1 = refresh_access_token(refresh_token)
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print()
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else:
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code = get_login_code()
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print()
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t1 = get_access_token(code)
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print()
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t2 = get_xbox_live_token(t1)
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print()
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t3, uhs = get_xsts_token(t2)
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print()
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t4 = get_mc_token(t3, uhs)
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if __name__ == '__main__':
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full_login()
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Block a user