f624800b84
I was forced to manually do update the following files, because otherwise they would be ignored according .gitignore settings. Probably they should be deleted from repo. Interop/.idea/compiler.xml Interop/.idea/gradle.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_runtime_1_0_3.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_stdlib_1_0_3.xml Interop/.idea/modules.xml Interop/.idea/modules/Indexer/Indexer.iml Interop/.idea/modules/Runtime/Runtime.iml Interop/.idea/modules/StubGenerator/StubGenerator.iml backend.native/backend.native.iml backend.native/bc.frontend/bc.frontend.iml backend.native/cli.bc/cli.bc.iml backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2Native.kt backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2NativeCompilerArguments.kt backend.native/tests/link/lib/foo.kt backend.native/tests/link/lib/foo2.kt backend.native/tests/teamcity-test.property
207 lines
6.3 KiB
Markdown
207 lines
6.3 KiB
Markdown
### Q: How do I run my program?
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A: Define a top level function `fun main(args: Array<String>)` or just `fun main()` if you are not interested
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in passed arguments, please ensure it's not in a package.
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Also compiler switch `-entry` could be used to make any function taking `Array<String>` or no arguments
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and return `Unit` as an entry point.
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### Q: What is Kotlin/Native memory management model?
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A: Kotlin/Native provides an automated memory management scheme, similar to what Java or Swift provides.
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The current implementation includes an automated reference counter with a cycle collector to collect cyclical
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garbage.
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### Q: How do I create a shared library?
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A: Use the `-produce dynamic` compiler switch, or `binaries.sharedLib()` in Gradle, i.e.
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<div class="sample" markdown="1" theme="idea" mode="kotlin" data-highlight-only>
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```kotlin
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kotlin {
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iosArm64("mylib") {
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binaries.sharedLib()
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}
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}
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```
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</div>
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It will produce a platform-specific shared object (.so on Linux, .dylib on macOS, and .dll on Windows targets) and a
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C language header, allowing the use of all public APIs available in your Kotlin/Native program from C/C++ code.
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See `samples/python_extension` for an example of using such a shared object to provide a bridge between Python and
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Kotlin/Native.
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### Q: How do I create a static library or an object file?
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A: Use the `-produce static` compiler switch, or `binaries.staticLib()` in Gradle, i.e.
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<div class="sample" markdown="1" theme="idea" mode="kotlin" data-highlight-only>
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```kotlin
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kotlin {
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iosArm64("mylib") {
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binaries.staticLib()
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}
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}
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```
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</div>
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It will produce a platform-specific static object (.a library format) and a C language header, allowing you to
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use all the public APIs available in your Kotlin/Native program from C/C++ code.
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### Q: How do I run Kotlin/Native behind a corporate proxy?
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A: As Kotlin/Native needs to download a platform specific toolchain, you need to specify
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`-Dhttp.proxyHost=xxx -Dhttp.proxyPort=xxx` as the compiler's or `gradlew` arguments,
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or set it via the `JAVA_OPTS` environment variable.
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### Q: How do I specify a custom Objective-C prefix/name for my Kotlin framework?
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A: Use the `-module-name` compiler option or matching Gradle DSL statement, i.e.
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<div class="multi-language-sample" data-lang="kotlin">
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<div class="sample" markdown="1" theme="idea" mode="kotlin" data-highlight-only>
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```kotlin
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kotlin {
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iosArm64("myapp") {
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binaries.framework {
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freeCompilerArgs += listOf("-module-name", "TheName")
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}
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}
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}
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```
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</div>
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</div>
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<div class="multi-language-sample" data-lang="groovy">
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<div class="sample" markdown="1" theme="idea" mode="groovy">
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```groovy
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kotlin {
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iosArm64("myapp") {
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binaries.framework {
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freeCompilerArgs += ["-module-name", "TheName"]
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}
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}
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}
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```
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</div>
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</div>
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### Q: How do I rename the iOS framework? (default name is _\<project name\>_.framework)
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A: Use the `baseName` option. This will also set the module name.
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<div class="sample" markdown="1" theme="idea" mode="kotlin" data-highlight-only>
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```kotlin
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kotlin {
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iosArm64("myapp") {
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binaries {
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framework {
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baseName = "TheName"
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}
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}
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}
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}
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```
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</div>
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### Q: How do I enable bitcode for my Kotlin framework?
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A: By default gradle plugin adds it on iOS target.
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* For debug build it embeds placeholder LLVM IR data as a marker.
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* For release build it embeds bitcode as data.
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Or commandline arguments: `-Xembed-bitcode` (for release) and `-Xembed-bitcode-marker` (debug)
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Setting this in a Gradle DSL:
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<div class="sample" markdown="1" theme="idea" mode="kotlin" data-highlight-only>
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```kotlin
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kotlin {
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iosArm64("myapp") {
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binaries {
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framework {
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// Use "marker" to embed the bitcode marker (for debug builds).
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// Use "disable" to disable embedding.
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embedBitcode("bitcode") // for release binaries.
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}
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}
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}
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}
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```
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</div>
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These options have nearly the same effect as clang's `-fembed-bitcode`/`-fembed-bitcode-marker`
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and swiftc's `-embed-bitcode`/`-embed-bitcode-marker`.
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### Q: Why do I see `InvalidMutabilityException`?
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A: It likely happens, because you are trying to mutate a frozen object. An object can transfer to the
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frozen state either explicitly, as objects reachable from objects on which the `kotlin.native.concurrent.freeze` is called,
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or implicitly (i.e. reachable from `enum` or global singleton object - see the next question).
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### Q: How do I make a singleton object mutable?
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A: Currently, singleton objects are immutable (i.e. frozen after creation), and it's generally considered
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good practise to have the global state immutable. If for some reason you need a mutable state inside such an
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object, use the `@konan.ThreadLocal` annotation on the object. Also the `kotlin.native.concurrent.AtomicReference` class could be
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used to store different pointers to frozen objects in a frozen object and automatically update them.
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### Q: How can I compile my project against the Kotlin/Native master?
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A: One of the following should be done:
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<details>
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<summary>For the CLI, you can compile using gradle as stated in the README (and if you get errors, you can try to do a <code>./gradlew clean</code>):</summary>
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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./gradlew dependencies:update
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./gradlew dist distPlatformLibs
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```
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</div>
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You can then set the `KONAN_HOME` env variable to the generated `dist` folder in the git repository.
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</details>
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<details>
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<summary>For Gradle, you can use <a href="https://docs.gradle.org/current/userguide/composite_builds.html">Gradle composite builds</a> like this:</summary>
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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# Set with the path of your kotlin-native clone
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export KONAN_REPO=$PWD/../kotlin-native
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# Run this once since it is costly, you can remove the `clean` task if not big changes were made from the last time you did this
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pushd $KONAN_REPO && git pull && ./gradlew clean dependencies:update dist distPlatformLibs && popd
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# In your project, you set have to the org.jetbrains.kotlin.native.home property, and include as composite the shared and gradle-plugin builds
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./gradlew check -Porg.jetbrains.kotlin.native.home=$KONAN_REPO/dist --include-build $KONAN_REPO/shared --include-build $KONAN_REPO/tools/kotlin-native-gradle-plugin
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```
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</div>
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</details>
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