723 lines
22 KiB
Markdown
723 lines
22 KiB
Markdown
# _Kotlin/Native_ interoperability #
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## Introduction ##
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_Kotlin/Native_ follows the general tradition of Kotlin to provide excellent
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existing platform software interoperability. In the case of a native platform,
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the most important interoperability target is a C library. So _Kotlin/Native_
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comes with a `cinterop` tool, which can be used to quickly generate
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everything needed to interact with an external library.
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The following workflow is expected when interacting with the native library.
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* create a `.def` file describing what to include into bindings
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* use the `cinterop` tool to produce Kotlin bindings
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* run _Kotlin/Native_ compiler on an application to produce the final executable
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The interoperability tool analyses C headers and produces a "natural" mapping of
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the types, functions, and constants into the Kotlin world. The generated stubs can be
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imported into an IDE for the purpose of code completion and navigation.
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Interoperability with Swift/Objective-C is provided too and covered in a
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separate document [OBJC_INTEROP.md](OBJC_INTEROP.md).
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## Platform libraries ##
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Note that in many cases there's no need to use custom interoperability library creation mechanisms described below,
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as for APIs available on the platform standardized bindings called [platform libraries](PLATFORM_LIBS.md)
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could be used. For example, POSIX on Linux/macOS platforms, Win32 on Windows platform, or Apple frameworks
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on macOS/iOS are available this way.
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## Simple example ##
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Install libgit2 and prepare stubs for the git library:
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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cd samples/gitchurn
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../../dist/bin/cinterop -def src/main/c_interop/libgit2.def \
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-compiler-option -I/usr/local/include -o libgit2
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```
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</div>
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Compile the client:
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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../../dist/bin/kotlinc src/main/kotlin \
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-library libgit2 -o GitChurn
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```
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</div>
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Run the client:
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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./GitChurn.kexe ../..
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```
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</div>
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## Creating bindings for a new library ##
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To create bindings for a new library, start by creating a `.def` file.
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Structurally it's a simple property file, which looks like this:
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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headers = png.h
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headerFilter = png.h
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package = png
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```
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</div>
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Then run the `cinterop` tool with something like this (note that for host libraries that are not included
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in the sysroot search paths, headers may be needed):
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<div class="sample" markdown="1" theme="idea" mode="shell">
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```bash
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cinterop -def png.def -compiler-option -I/usr/local/include -o png
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```
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</div>
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This command will produce a `png.klib` compiled library and
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`png-build/kotlin` directory containing Kotlin source code for the library.
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If the behavior for a certain platform needs to be modified, you can use a format like
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`compilerOpts.osx` or `compilerOpts.linux` to provide platform-specific values
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to the options.
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Note, that the generated bindings are generally platform-specific, so if you are developing for
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multiple targets, the bindings need to be regenerated.
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After the generation of bindings, they can be used by the IDE as a proxy view of the
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native library.
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For a typical Unix library with a config script, the `compilerOpts` will likely contain
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the output of a config script with the `--cflags` flag (maybe without exact paths).
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The output of a config script with `--libs` will be passed as a `-linkedArgs` `kotlinc`
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flag value (quoted) when compiling.
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### Selecting library headers
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When library headers are imported to a C program with the `#include` directive,
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all of the headers included by these headers are also included in the program.
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So all header dependencies are included in generated stubs as well.
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This behavior is correct but it can be very inconvenient for some libraries. So
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it is possible to specify in the `.def` file which of the included headers are to
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be imported. The separate declarations from other headers can also be imported
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in case of direct dependencies.
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#### Filtering headers by globs
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It is possible to filter headers by globs. The `headerFilter` property value
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from the `.def` file is treated as a space-separated list of globs. If the
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included header matches any of the globs, then the declarations from this header
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are included into the bindings.
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The globs are applied to the header paths relative to the appropriate include
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path elements, e.g. `time.h` or `curl/curl.h`. So if the library is usually
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included with `#include <SomeLbrary/Header.h>`, then it would probably be
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correct to filter headers with
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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headerFilter = SomeLibrary/**
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```
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</div>
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If a `headerFilter` is not specified, then all headers are included.
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#### Filtering by module maps
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Some libraries have proper `module.modulemap` or `module.map` files in its
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headers. For example, macOS and iOS system libraries and frameworks do.
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The [module map file](https://clang.llvm.org/docs/Modules.html#module-map-language)
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describes the correspondence between header files and modules. When the module
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maps are available, the headers from the modules that are not included directly
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can be filtered out using the experimental `excludeDependentModules` option of the
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`.def` file:
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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headers = OpenGL/gl.h OpenGL/glu.h GLUT/glut.h
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compilerOpts = -framework OpenGL -framework GLUT
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excludeDependentModules = true
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```
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</div>
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When both `excludeDependentModules` and `headerFilter` are used, they are
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applied as an intersection.
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### C compiler and linker options ###
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Options passed to the C compiler (used to analyze headers, such as preprocessor definitions) and the linker
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(used to link final executables) can be passed in the definition file as `compilerOpts` and `linkerOpts`
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respectively. For example
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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compilerOpts = -DFOO=bar
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linkerOpts = -lpng
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```
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</div>
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Target-specific options, only applicable to the certain target can be specified as well, such as
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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compilerOpts = -DBAR=bar
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compilerOpts.linux_x64 = -DFOO=foo1
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compilerOpts.mac_x64 = -DFOO=foo2
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```
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</div>
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and so, C headers on Linux will be analyzed with `-DBAR=bar -DFOO=foo1` and on macOS with `-DBAR=bar -DFOO=foo2`.
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Note that any definition file option can have both common and the platform-specific part.
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### Adding custom declarations ###
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Sometimes it is required to add custom C declarations to the library before
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generating bindings (e.g., for [macros](#macros)). Instead of creating an
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additional header file with these declarations, you can include them directly
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to the end of the `.def` file, after a separating line, containing only the
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separator sequence `---`:
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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headers = errno.h
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---
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static inline int getErrno() {
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return errno;
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}
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```
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</div>
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Note that this part of the `.def` file is treated as part of the header file, so
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functions with the body should be declared as `static`.
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The declarations are parsed after including the files from the `headers` list.
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### Including static library in your klib
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Sometimes it is more convenient to ship a static library with your product,
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rather than assume it is available within the user's environment.
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To include a static library into `.klib` use `staticLibrary` and `libraryPaths`
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clauses. For example:
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<div class="sample" markdown="1" theme="idea" mode="c">
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```c
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headers = foo.h
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staticLibraries = libfoo.a
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libraryPaths = /opt/local/lib /usr/local/opt/curl/lib
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```
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</div>
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When given the above snippet the `cinterop` tool will search `libfoo.a` in
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`/opt/local/lib` and `/usr/local/opt/curl/lib`, and if it is found include the
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library binary into `klib`.
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When using such `klib` in your program, the library is linked automatically.
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## Using bindings ##
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### Basic interop types ###
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All the supported C types have corresponding representations in Kotlin:
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* Signed, unsigned integral, and floating point types are mapped to their
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Kotlin counterpart with the same width.
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* Pointers and arrays are mapped to `CPointer<T>?`.
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* Enums can be mapped to either Kotlin enum or integral values, depending on
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heuristics and the [definition file hints](#definition-file-hints).
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* Structs / unions are mapped to types having fields available via the dot notation,
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i.e. `someStructInstance.field1`.
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* `typedef` are represented as `typealias`.
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Also, any C type has the Kotlin type representing the lvalue of this type,
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i.e., the value located in memory rather than a simple immutable self-contained
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value. Think C++ references, as a similar concept.
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For structs (and `typedef`s to structs) this representation is the main one
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and has the same name as the struct itself, for Kotlin enums it is named
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`${type}Var`, for `CPointer<T>` it is `CPointerVar<T>`, and for most other
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types it is `${type}Var`.
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For types that have both representations, the one with a "lvalue" has a mutable
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`.value` property for accessing the value.
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#### Pointer types ####
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The type argument `T` of `CPointer<T>` must be one of the "lvalue" types
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described above, e.g., the C type `struct S*` is mapped to `CPointer<S>`,
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`int8_t*` is mapped to `CPointer<int_8tVar>`, and `char**` is mapped to
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`CPointer<CPointerVar<ByteVar>>`.
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C null pointer is represented as Kotlin's `null`, and the pointer type
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`CPointer<T>` is not nullable, but the `CPointer<T>?` is. The values of this
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type support all the Kotlin operations related to handling `null`, e.g. `?:`, `?.`,
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`!!` etc.:
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val path = getenv("PATH")?.toKString() ?: ""
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```
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</div>
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Since the arrays are also mapped to `CPointer<T>`, it supports the `[]` operator
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for accessing values by index:
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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fun shift(ptr: CPointer<BytePtr>, length: Int) {
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for (index in 0 .. length - 2) {
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ptr[index] = ptr[index + 1]
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}
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}
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```
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</div>
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The `.pointed` property for `CPointer<T>` returns the lvalue of type `T`,
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pointed by this pointer. The reverse operation is `.ptr`: it takes the lvalue
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and returns the pointer to it.
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`void*` is mapped to `COpaquePointer` – the special pointer type which is the
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supertype for any other pointer type. So if the C function takes `void*`, then
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the Kotlin binding accepts any `CPointer`.
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Casting a pointer (including `COpaquePointer`) can be done with
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`.reinterpret<T>`, e.g.:
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val intPtr = bytePtr.reinterpret<IntVar>()
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```
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</div>
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or
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val intPtr: CPointer<IntVar> = bytePtr.reinterpret()
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```
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</div>
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As is with C, these reinterpret casts are unsafe and can potentially lead to
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subtle memory problems in the application.
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Also there are unsafe casts between `CPointer<T>?` and `Long` available,
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provided by the `.toLong()` and `.toCPointer<T>()` extension methods:
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val longValue = ptr.toLong()
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val originalPtr = longValue.toCPointer<T>()
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```
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</div>
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Note that if the type of the result is known from the context, the type argument
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can be omitted as usual due to the type inference.
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### Memory allocation ###
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The native memory can be allocated using the `NativePlacement` interface, e.g.
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val byteVar = placement.alloc<ByteVar>()
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```
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</div>
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or
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val bytePtr = placement.allocArray<ByteVar>(5)
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```
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</div>
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The most "natural" placement is in the object `nativeHeap`.
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It corresponds to allocating native memory with `malloc` and provides an additional
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`.free()` operation to free allocated memory:
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val buffer = nativeHeap.allocArray<ByteVar>(size)
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<use buffer>
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nativeHeap.free(buffer)
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```
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</div>
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However, the lifetime of allocated memory is often bound to the lexical scope.
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It is possible to define such scope with `memScoped { ... }`.
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Inside the braces, the temporary placement is available as an implicit receiver,
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so it is possible to allocate native memory with `alloc` and `allocArray`,
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and the allocated memory will be automatically freed after leaving the scope.
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For example, the C function returning values through pointer parameters can be
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used like
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
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```kotlin
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val fileSize = memScoped {
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val statBuf = alloc<stat>()
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val error = stat("/", statBuf.ptr)
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statBuf.st_size
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}
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```
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</div>
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### Passing pointers to bindings ###
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Although C pointers are mapped to the `CPointer<T>` type, the C function
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pointer-typed parameters are mapped to `CValuesRef<T>`. When passing
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`CPointer<T>` as the value of such a parameter, it is passed to the C function as is.
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However, the sequence of values can be passed instead of a pointer. In this case
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the sequence is passed "by value", i.e., the C function receives the pointer to
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the temporary copy of that sequence, which is valid only until the function returns.
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The `CValuesRef<T>` representation of pointer parameters is designed to support
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C array literals without explicit native memory allocation.
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To construct the immutable self-contained sequence of C values, the following
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methods are provided:
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* `${type}Array.toCValues()`, where `type` is the Kotlin primitive type
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* `Array<CPointer<T>?>.toCValues()`, `List<CPointer<T>?>.toCValues()`
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* `cValuesOf(vararg elements: ${type})`, where `type` is a primitive or pointer
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For example:
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|
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C:
|
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<div class="sample" markdown="1" theme="idea" mode="c">
|
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|
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```c
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void foo(int* elements, int count);
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...
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int elements[] = {1, 2, 3};
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foo(elements, 3);
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```
|
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|
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</div>
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Kotlin:
|
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<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
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|
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```kotlin
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foo(cValuesOf(1, 2, 3), 3)
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```
|
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|
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</div>
|
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|
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### Working with the strings ###
|
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|
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Unlike other pointers, the parameters of type `const char*` are represented as
|
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a Kotlin `String`. So it is possible to pass any Kotlin string to a binding
|
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expecting a C string.
|
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|
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There are also some tools available to convert between Kotlin and C strings
|
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manually:
|
||
|
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* `fun CPointer<ByteVar>.toKString(): String`
|
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* `val String.cstr: CValuesRef<ByteVar>`.
|
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|
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To get the pointer, `.cstr` should be allocated in native memory, e.g.
|
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|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```
|
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val cString = kotlinString.cstr.getPointer(nativeHeap)
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```
|
||
|
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</div>
|
||
|
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In all cases, the C string is supposed to be encoded as UTF-8.
|
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|
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To skip automatic conversion and ensure raw pointers are used in the bindings, a `noStringConversion`
|
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statement in the `.def` file could be used, i.e.
|
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|
||
<div class="sample" markdown="1" theme="idea" mode="c">
|
||
|
||
```c
|
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noStringConversion = LoadCursorA LoadCursorW
|
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```
|
||
|
||
</div>
|
||
|
||
This way any value of type `CPointer<ByteVar>` can be passed as an argument of `const char*` type.
|
||
If a Kotlin string should be passed, code like this could be used:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
memScoped {
|
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LoadCursorA(null, "cursor.bmp".cstr.ptr) // for ASCII version
|
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LoadCursorW(null, "cursor.bmp".wcstr.ptr) // for Unicode version
|
||
}
|
||
```
|
||
|
||
</div>
|
||
|
||
### Scope-local pointers ###
|
||
|
||
It is possible to create a scope-stable pointer of C representation of `CValues<T>`
|
||
instance using the `CValues<T>.ptr` extension property, available under `memScoped { ... }`.
|
||
It allows using the APIs which require C pointers with a lifetime bound to a certain `MemScope`. For example:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
memScoped {
|
||
items = arrayOfNulls<CPointer<ITEM>?>(6)
|
||
arrayOf("one", "two").forEachIndexed { index, value -> items[index] = value.cstr.ptr }
|
||
menu = new_menu("Menu".cstr.ptr, items.toCValues().ptr)
|
||
...
|
||
}
|
||
```
|
||
|
||
</div>
|
||
|
||
In this example, all values passed to the C API `new_menu()` have a lifetime of the innermost `memScope`
|
||
it belongs to. Once the control flow leaves the `memScoped` scope the C pointers become invalid.
|
||
|
||
### Passing and receiving structs by value ###
|
||
|
||
When a C function takes or returns a struct / union `T` by value, the corresponding
|
||
argument type or return type is represented as `CValue<T>`.
|
||
|
||
`CValue<T>` is an opaque type, so the structure fields cannot be accessed with
|
||
the appropriate Kotlin properties. It should be possible, if an API uses structures
|
||
as handles, but if field access is required, there are the following conversion
|
||
methods available:
|
||
|
||
* `fun T.readValue(): CValue<T>`. Converts (the lvalue) `T` to a `CValue<T>`.
|
||
So to construct the `CValue<T>`, `T` can be allocated, filled, and then
|
||
converted to `CValue<T>`.
|
||
|
||
* `CValue<T>.useContents(block: T.() -> R): R`. Temporarily places the
|
||
`CValue<T>` to memory, and then runs the passed lambda with this placed
|
||
value `T` as receiver. So to read a single field, the following code can be
|
||
used:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
val fieldValue = structValue.useContents { field }
|
||
```
|
||
|
||
</div>
|
||
|
||
|
||
### Callbacks ###
|
||
|
||
To convert a Kotlin function to a pointer to a C function,
|
||
`staticCFunction(::kotlinFunction)` can be used. It is also able to provide
|
||
the lambda instead of a function reference. The function or lambda must not
|
||
capture any values.
|
||
|
||
If the callback doesn't run in the main thread, it is mandatory to init the _Kotlin/Native_
|
||
runtime by calling `kotlin.native.initRuntimeIfNeeded()`.
|
||
|
||
#### Passing user data to callbacks ####
|
||
|
||
Often C APIs allow passing some user data to callbacks. Such data is usually
|
||
provided by the user when configuring the callback. It is passed to some C function
|
||
(or written to the struct) as e.g. `void*`.
|
||
However, references to Kotlin objects can't be directly passed to C.
|
||
So they require wrapping before configuring the callback and then unwrapping in
|
||
the callback itself, to safely swim from Kotlin to Kotlin through the C world.
|
||
Such wrapping is possible with `StableRef` class.
|
||
|
||
To wrap the reference:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
val stableRef = StableRef.create(kotlinReference)
|
||
val voidPtr = stableRef.asCPointer()
|
||
```
|
||
|
||
</div>
|
||
|
||
where the `voidPtr` is a `COpaquePointer` and can be passed to the C function.
|
||
|
||
To unwrap the reference:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
val stableRef = voidPtr.asStableRef<KotlinClass>()
|
||
val kotlinReference = stableRef.get()
|
||
```
|
||
|
||
</div>
|
||
|
||
where `kotlinReference` is the original wrapped reference.
|
||
|
||
The created `StableRef` should eventually be manually disposed using
|
||
the `.dispose()` method to prevent memory leaks:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
stableRef.dispose()
|
||
```
|
||
|
||
</div>
|
||
|
||
After that it becomes invalid, so `voidPtr` can't be unwrapped anymore.
|
||
|
||
See the `samples/libcurl` for more details.
|
||
|
||
### Macros ###
|
||
|
||
Every C macro that expands to a constant is represented as a Kotlin property.
|
||
Other macros are not supported. However, they can be exposed manually by
|
||
wrapping them with supported declarations. E.g. function-like macro `FOO` can be
|
||
exposed as function `foo` by
|
||
[adding the custom declaration](#adding-custom-declarations) to the library:
|
||
|
||
<div class="sample" markdown="1" theme="idea" mode="c">
|
||
|
||
```c
|
||
headers = library/base.h
|
||
|
||
---
|
||
|
||
static inline int foo(int arg) {
|
||
return FOO(arg);
|
||
}
|
||
```
|
||
|
||
</div>
|
||
|
||
### Definition file hints ###
|
||
|
||
The `.def` file supports several options for adjusting the generated bindings.
|
||
|
||
* `excludedFunctions` property value specifies a space-separated list of the names
|
||
of functions that should be ignored. This may be required because a function
|
||
declared in the C header is not generally guaranteed to be really callable, and
|
||
it is often hard or impossible to figure this out automatically. This option
|
||
can also be used to workaround a bug in the interop itself.
|
||
|
||
* `strictEnums` and `nonStrictEnums` properties values are space-separated
|
||
lists of the enums that should be generated as a Kotlin enum or as integral
|
||
values correspondingly. If the enum is not included into any of these lists,
|
||
then it is generated according to the heuristics.
|
||
|
||
* `noStringConversion` property value is space-separated lists of the functions whose
|
||
`const char*` parameters shall not be autoconverted as Kotlin string
|
||
|
||
### Portability ###
|
||
|
||
Sometimes the C libraries have function parameters or struct fields of a
|
||
platform-dependent type, e.g. `long` or `size_t`. Kotlin itself doesn't provide
|
||
neither implicit integer casts nor C-style integer casts (e.g.
|
||
`(size_t) intValue`), so to make writing portable code in such cases easier,
|
||
the `convert` method is provided:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
fun ${type1}.convert<${type2}>(): ${type2}
|
||
```
|
||
</div>
|
||
|
||
where each of `type1` and `type2` must be an integral type, either signed or unsigned.
|
||
|
||
`.convert<${type}>` has the same semantics as one of the
|
||
`.toByte`, `.toShort`, `.toInt`, `.toLong`,
|
||
`.toUByte`, `.toUShort`, `.toUInt` or `.toULong`
|
||
methods, depending on `type`.
|
||
|
||
The example of using `convert`:
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
fun zeroMemory(buffer: COpaquePointer, size: Int) {
|
||
memset(buffer, 0, size.convert<size_t>())
|
||
}
|
||
```
|
||
|
||
</div>
|
||
|
||
Also, the type parameter can be inferred automatically and so may be omitted
|
||
in some cases.
|
||
|
||
|
||
### Object pinning ###
|
||
|
||
Kotlin objects could be pinned, i.e. their position in memory is guaranteed to be stable
|
||
until unpinned, and pointers to such objects inner data could be passed to the C functions. For example
|
||
|
||
<div class="sample" markdown="1" theme="idea" data-highlight-only>
|
||
|
||
```kotlin
|
||
fun readData(fd: Int): String {
|
||
val buffer = ByteArray(1024)
|
||
buffer.usePinned { pinned ->
|
||
while (true) {
|
||
val length = recv(fd, pinned.addressOf(0), buffer.size.convert(), 0).toInt()
|
||
|
||
if (length <= 0) {
|
||
break
|
||
}
|
||
// Now `buffer` has raw data obtained from the `recv()` call.
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
</div>
|
||
|
||
Here we use service function `usePinned`, which pins an object, executes block and unpins it on normal and
|
||
exception paths.
|