1. Do not inherit from ZipHandler
2. Previously, the following computations have been happening:
- Map<String, ZipEntryDescription> -> Map<String, EntryInfo> (see createEntriesMap)
- Map<String, EntryInfo> -> VirtualFile tree
But the intermediate computations (Map<String, EntryInfo>)
were only used in the constructor, thus they've eliminated in this commit
3. Unclear magic semantic from `getOrCreate` with "/" and "\\" (copy-pasted from CoreJarHandler)
has been replaced with `normalizePath`
This property is initialized once to make ToolRunner do not query for
the launcher. Also set JDK 11 as a default in case of an unavailable JDK
set as the toolchain, like JDK 17 that is not available in the auto mode
in Gradle and requires environment variable to be set.
Benchmarks on CI show that there are some performance regressions after
LLVM update due to worse inliner results. Explicit specification of
target-features fixes the problem. Interestingly, it seems that this is
not required for Darwin AArch64 target.
* Updated Windows requirements for building from source
* Removed Linux requirements on ncurses because LLVM is built without it
* Explicitly stated glibc version
Clang-produced and GCC-produced binaries might be ABI-incompatible on
MinGW. Explanation on GitHub: msys2/MINGW-packages/issues/6855#issuecomment-680859662.
TL;DR: GCC-generated sections are 16-byte-padded, while Clang ones are
not. It causes problems during merge of COMDAT sections.
I observed the problem during compilation of runtime tests, but it is
possible that the problem could affect main compilation pipeline as well.
https://reviews.llvm.org/D86659 (which landed in LLVM 12) fixes
the problem. So we have another motivation for switching to LLD besides
https://youtrack.jetbrains.com/issue/KT-47605.
The only known downside is unsupported defsym which causes slight binary
size increase. I think it is doable.
The right way is to add something like KonanTarget.MSVC_X64, but doing
so requires changes throughout whole compiler. It would be especially
painful in HostManager, where we would need to deprecate
KonanTarget.MINGW_X64 as host. Instead we "hack" ClangArgs to compile
for x86_64-pc-windows-msvc instead of x86_64-pc-windows-gnu in JNI case.
CI may contain custom MSVC and Windows Kit installation path, so we
should support it. Things might break when machine has several MSVC
installed (at custom and default path), but it sounds more like
incorrect environment setup problem than ours.
Since LLVM for Windows is now native instead on MinGW, we have to
compile code in a different environment in case of JNI. This commits
just separates ClangArgs into two subclasses without actual behavior
changes.
--no-threads flag was used, because LLD had deadlock long time ago.
This flag is removed from LLD (in favor of --threads=N) and it looks
like that the bug is gone now. So we can just drop --no-threads flag!
Recent versions of LLVM complain when caller and callee have
different vector attributes: https://reviews.llvm.org/D82562.
To mitigate this problem this commit changes how we include
polyHashUnroll* and polyHashTail into Traits: we duplicate them
inside each trait with correct attributes by using
```
#pragma clang attribute push(ATTRIBUTE, apply_to = function)
```
This solution is not pretty for sure, but Clang is not complaining
anymore.