Add memory mgmt.
This commit is contained in:
@@ -0,0 +1,68 @@
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#include <stdlib.h>
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#include <cassert>
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#include "Memory.h"
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void FreeObject(ContainerHeader* header) {
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free(header);
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}
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ArenaContainer::ArenaContainer(uint32_t size) {
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ArenaContainerHeader* header = reinterpret_cast<ArenaContainerHeader*>(
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calloc(size + sizeof(ArenaContainerHeader), 1));
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header_ = header;
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header->ref_count_ = 1;
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header->current_ = reinterpret_cast<uint8_t*>(header_) + sizeof(ArenaContainerHeader);
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header->end_ = header->current_ + size;
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}
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void ObjectContainer::Init(const TypeInfo* type_info, uint32_t elements) {
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header_ = reinterpret_cast<ContainerHeader*>(
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calloc(sizeof(ContainerHeader) + sizeof(ObjHeader) +
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type_info->size_ * elements, 1));
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header_->ref_count_ = 1;
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SetMeta(GetPlace(), type_info);
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}
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ObjHeader* ArenaContainer::PlaceObject(const TypeInfo* type_info) {
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int size = type_info->size_ + sizeof(ObjHeader);
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ObjHeader* result = reinterpret_cast<ObjHeader*>(Place(size));
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if (!result) {
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return nullptr;
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}
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SetMeta(result, type_info);
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return result;
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}
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ArrayHeader* ArenaContainer::PlaceArray(const TypeInfo* type_info, int count) {
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int size = sizeof(ArrayHeader) + type_info->size_ * count;
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ArrayHeader* result = reinterpret_cast<ArrayHeader*>(Place(size));
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if (!result) {
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return nullptr;
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}
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SetMeta(result, type_info);
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result->count_ = count;
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return result;
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}
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#ifdef __cplusplus
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extern "C" {
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#endif
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void InitMemory() {
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// TODO: initialize heap here.
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}
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// Now we ignore all placement hints and always allocate heap space for new object.
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void* AllocInstance(const TypeInfo* type_info, PlacementHint hint) {
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return ObjectContainer(type_info).GetPlace();
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}
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void* AllocArrayInstance(const TypeInfo* type_info, PlacementHint hint, uint32_t elements) {
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return ObjectContainer(type_info, elements).GetPlace();
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}
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#ifdef __cplusplus
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}
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#endif
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@@ -0,0 +1,313 @@
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#ifndef RUNTIME_MEMORY_H
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#define RUNTIME_MEMORY_H
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#include <cassert>
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#include "TypeInfo.h"
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typedef enum {
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FRAME_SCOPE = 0,
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GLOBAL_SCOPE = 1,
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ARENA_SCOPE = 2
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} PlacementHint;
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// Could be made 64-bit for large memory configs.
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typedef uint32_t container_offset_t;
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// Header of every object.
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struct ObjHeader {
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const TypeInfo* type_info_;
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container_offset_t container_offset_negative_;
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};
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// Header of value type array objects.
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struct ArrayHeader : public ObjHeader {
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uint32_t count_;
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};
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// Header of all container objects. Contains reference counter.
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struct ContainerHeader {
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// Reference counter of container. Maybe use some upper bit of counter for
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// container type (for polymorphism in ::Release()).
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uint32_t ref_count_;
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};
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struct ArenaContainerHeader : public ContainerHeader {
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// Current allocation limit.
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uint8_t* current_;
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// Allocation end. Maybe consider having chunked backing storage
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// at cost of smarter ::Release() polymorphic on container type.
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uint8_t* end_;
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};
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// Thos two operations are implemented by translator when storing references
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// to objects.
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inline void AddRef(ContainerHeader* header) {
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// Looking at container type we may want to skip AddRef() totally
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// (non-escaping stack objects).
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header->ref_count_++;
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}
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void FreeObject(ContainerHeader* header);
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inline void Release(ContainerHeader* header) {
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// Looking at container type we may want to skip Release() totally
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// (non-escaping stack objects, permanent objects).
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if (--header->ref_count_ == 0) {
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FreeObject(header);
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}
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}
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// Class representing arbitrary placement container.
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class Container {
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protected:
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// Data where everything is being stored.
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ContainerHeader* header_;
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void SetMeta(ObjHeader* obj, const TypeInfo* type_info) {
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obj->container_offset_negative_ =
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reinterpret_cast<uintptr_t>(obj) - reinterpret_cast<uintptr_t>(header_);
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obj->type_info_ = type_info;
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}
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public:
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// Increment reference counter associated with container.
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void AddRef() {
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if (header_) ::AddRef(header_);
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}
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// Decrement reference counter associated with container.
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// For objects whith tricky lifetime (such as ones shared between threads objects)
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// individual container per object (ObjectContainer) shall be created.
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// As an alternative, such objects could be evacuated from short-lived containers.
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void Release() {
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if (header_) ::Release(header_);
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}
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};
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// Container for a single object.
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class ObjectContainer : public Container {
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public:
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explicit ObjectContainer(const TypeInfo* type_info) {
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Init(type_info, 1);
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}
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ObjectContainer(const TypeInfo* type_info, uint32_t elements) {
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Init(type_info, elements);
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}
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// Object container shalln't have any dtor, as it's being freed by ::Release().
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ObjHeader* GetPlace() const {
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return reinterpret_cast<ObjHeader*>(
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reinterpret_cast<uint8_t*>(header_) + sizeof(ContainerHeader));
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}
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private:
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void Init(const TypeInfo* type_info, uint32_t elements);
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};
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// Class representing arena-style placement container.
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// Container is used for reference counting,
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// and it is assumed that objects with related placement will share container. Only
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// whole container can be freed, individual objects are not taken into account.
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class ArenaContainer : public Container {
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public:
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explicit ArenaContainer(uint32_t size);
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~ArenaContainer() {
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if (header_) {
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assert(header_->ref_count_ == 0);
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Dispose();
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}
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}
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// Allocation function.
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void* Place(int size) {
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ArenaContainerHeader* header = reinterpret_cast<ArenaContainerHeader*>(header_);
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if (header->current_ + size > header->end_) {
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return nullptr;
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}
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void* result = header->current_;
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header->current_ += size;
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return result;
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}
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// Place individual object in this container.
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ObjHeader* PlaceObject(const TypeInfo* type_info);
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// Places an array of certain type in this container. Note that array_type_info
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// is type info for an array, not for an individual element. Also note that exactly
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// same operation could be used to place strings.
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ArrayHeader* PlaceArray(const TypeInfo* array_type_info, int count);
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// Dispose whole container ignoring non-zero refcount. Use with care.
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void Dispose() {
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if (header_) {
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FreeObject(header_);
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header_ = nullptr;
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}
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}
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};
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// Raw reference to data, meaning T*, invented only for cleaness of intentions.
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template <class T>
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class RawRef {
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private:
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T* ptr_;
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public:
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RawRef(T* ptr) : ptr_(ptr) {}
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const T& get() const { return *ptr_; }
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void set(const T& value) { *ptr_ = value; }
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};
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// Object reference, adds reference counting in container and type information.
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class AnyObjRef {
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protected:
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ObjHeader* ptr_;
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explicit AnyObjRef(ObjHeader* ptr) : ptr_(ptr) {
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if (ptr_) {
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AddRef(container_header());
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}
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}
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public:
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~AnyObjRef() {
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if (ptr_) {
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Release(container_header());
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}
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}
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ContainerHeader* container_header() const {
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return reinterpret_cast<ContainerHeader*>(
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reinterpret_cast<uint8_t*>(ptr_) - ptr_->container_offset_negative_);
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}
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const TypeInfo* type_info() const {
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return ptr_->type_info_;
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}
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// Accesses raw data inside object specified by offset. Typing by M is optional and
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// will be replaced by translator typing.
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template<typename M, int offset>
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RawRef<M> at() const {
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return RawRef<M>(
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reinterpret_cast<M*>(reinterpret_cast<uint8_t*>(any_ref()) + offset));
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}
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// Assign reference to certain object. Releases currently held object in its container and
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// adds reference to container storing given object.
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void Assign(const AnyObjRef& other) {
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// TODO: optimize for an important case where containers match?
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if (ptr_) {
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Release(container_header());
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}
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ptr_ = other.ptr_;
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if (ptr_) {
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AddRef(container_header());
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}
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}
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// Returns pointer to the raw data referred by this reference.
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uint8_t* any_ref() const {
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if (!ptr_) return nullptr;
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return reinterpret_cast<uint8_t*>(ptr_) + sizeof(ObjHeader);
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}
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// Uses pointer stored in object's field to create a reference to that object.
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AnyObjRef any_obj_at(int offset) const {
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assert(ptr_);
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return AnyObjRef(*reinterpret_cast<ObjHeader**>(any_ref() + offset));
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}
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// Checks if given reference has null value.
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bool null() const { return ptr_ == nullptr; }
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};
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// Returns typeinfo for array of type T. Specialize for types which are allowed as array elements.
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template <typename T>
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const TypeInfo* GetArrayTypeInfo() {
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return nullptr;
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}
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// Reference to an object with particular memory layout specified by T.
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// In real runtime will be compile time only type, on runtime all references are
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// AnyObjRef.
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template <class T>
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class ObjRef : public AnyObjRef {
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private:
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explicit ObjRef(ObjHeader* ptr) : AnyObjRef(ptr) {}
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// Reference to raw data in owned class.
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T* ref() const {
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if (!ptr_) return nullptr;
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return reinterpret_cast<T*>(any_ref());
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}
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template <typename T1> friend class ArrayRef;
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public:
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// Assigns reference, compile time type-safe.
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ObjRef(const ObjRef& other) : AnyObjRef(nullptr) {
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Assign(other);
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}
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void Assign(const ObjRef<T>& other) {
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AnyObjRef::Assign(other);
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}
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// Copies data bits to another place, reference counting is properly accounted for
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// by consulting type information.
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void CopyTo(ObjRef<T> other) const;
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// Clones object to given container.
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ObjRef<T> Clone(ArenaContainer* container) {
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ObjRef<T> result = Alloc(container);
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CopyTo(result);
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return result;
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}
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// Takes typed object reference at offset.
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template<typename M, int offset>
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ObjRef<M> obj_at() const {
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return ObjRef<M>(reinterpret_cast<M*>(any_ref() + offset));
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}
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// Allocates properly typed object in container.
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static ObjRef<T> Alloc(ArenaContainer* container) {
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return ObjRef<T>(container->PlaceObject(T::GetTypeInfo()));
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}
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};
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// This is an array of value types only, no object references here.
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template <class T>
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class ArrayRef : public AnyObjRef {
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protected:
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explicit ArrayRef(ArrayHeader* ptr) : AnyObjRef(ptr) {}
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ArrayHeader* header() { return reinterpret_cast<ArrayHeader*>(ptr_); }
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public:
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static ArrayRef<T> Alloc(ArenaContainer* container, int count) {
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auto result = ArrayRef<T>(container->PlaceArray(GetArrayTypeInfo<T>(), count));
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result.header()->count_ = count;
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return result;
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}
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RawRef<T> element_at(int index) const {
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assert(header() && index >= 0 && index < header()->count_);
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return reinterpret_cast<T*>(any_ref() + index * sizeof(T));
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}
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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void InitMemory();
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void* AllocInstance(const TypeInfo* type_info, PlacementHint hint);
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void* AllocArrayInstance(const TypeInfo* type_info, PlacementHint hint, uint32_t elements);
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#ifdef __cplusplus
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}
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#endif
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#endif // RUNTIME_MEMORY_H
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@@ -0,0 +1,53 @@
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#include <cassert>
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#include "Names.h"
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#include "Sha1.h"
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namespace {
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void Printable(const uint8_t* data, uint32_t data_length, char* hex) {
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static const char* hex_digits = "0123456789ABCDEF";
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int i = 0;
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for(int i = 0; i < data_length; ++i) {
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*hex++ = hex_digits[(*data >> 4) & 0xf];
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*hex++ = hex_digits[(*data++) & 0xf];
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}
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}
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} // namespace
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extern "C" {
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// Make local hash out of arbitrary data.
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void MakeLocalHash(const void* data, uint32_t size, LocalHash* hash) {
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assert(false); // not implemented yet
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}
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// Make global hash out of arbitrary data.
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void MakeGlobalHash(const void* data, uint32_t size, GlobalHash* hash) {
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SHA1_CTX ctx;
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SHA1Init(&ctx);
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SHA1Update(&ctx, reinterpret_cast<const unsigned char *>(data), size);
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SHA1Final(&hash->bits[0], &ctx);
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}
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// Make printable C string out of local hash.
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void PrintableLocalHash(const LocalHash* hash, char* buffer, uint32_t size) {
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if (size < sizeof(*hash) * 2) {
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assert(false);
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return;
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}
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Printable(reinterpret_cast<const uint8_t*>(&hash), sizeof(*hash), buffer);
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}
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// Make printable C string out of global hash.
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void PrintableGlobalHash(const GlobalHash* hash, char* buffer, uint32_t size) {
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if (size < sizeof(*hash) * 2) {
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assert(false);
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return;
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}
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Printable(hash->bits, sizeof(*hash), buffer);
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}
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} // extern "C"
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@@ -0,0 +1,43 @@
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#ifndef RUNTIME_NAMES_H
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#define RUNTIME_NAMES_H
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#include <cstdint>
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// All names in system are stored as hashes (or maybe, for debug builds,
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// as pointers to uniqued C strings containing names?).
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// There are two types of hashes:
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// - local hash, must be unique per class (CitiHash64 is being used)
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// - global hash, must be unique globally (SHA1 is being used)
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// Generic guideline is that global hash is being used in global persistent context, while local
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// hashes are more local in scope.
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// Local hash.
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typedef int64_t LocalHash;
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// Hash of field name.
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typedef LocalHash FieldNameHash;
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// Hash of open method name.
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typedef LocalHash MethodNameHash;
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// Global hash.
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typedef struct {
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uint8_t bits[20];
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} GlobalHash;
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// Hash of function name.
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typedef GlobalHash FunctionNameHash;
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// Hash of class name.
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typedef GlobalHash ClassNameHash;
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Make local hash out of arbitrary data.
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void MakeLocalHash(const void* data, uint32_t size, LocalHash* hash);
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// Make global hash out of arbitrary data.
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void MakeGlobalHash(const void* data, uint32_t size, GlobalHash* hash);
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// Make printable C string out of local hash.
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void PrintableLocalHash(const LocalHash* hash, char* buffer, uint32_t size);
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// Make printable C string out of global hash.
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void PrintableGlobalHash(const GlobalHash* hash, char* buffer, uint32_t size);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // RUNTIME_NAMES_H
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@@ -0,0 +1,175 @@
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/*
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SHA-1 in C
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By Steve Reid <steve@edmweb.com>
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100% Public Domain
|
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Test Vectors (from FIPS PUB 180-1)
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"abc"
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A9993E36 4706816A BA3E2571 7850C26C 9CD0D89D
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"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
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84983E44 1C3BD26E BAAE4AA1 F95129E5 E54670F1
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A million repetitions of "a"
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34AA973C D4C4DAA4 F61EEB2B DBAD2731 6534016F
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*/
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/* #define LITTLE_ENDIAN * This should be #define'd already, if true. */
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/* #define SHA1HANDSOFF * Copies data before messing with it. */
|
||||
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||||
#define SHA1HANDSOFF
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||||
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#include <stdio.h>
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#include <string.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "Sha1.h"
|
||||
|
||||
#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
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||||
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||||
/* blk0() and blk() perform the initial expand. */
|
||||
/* I got the idea of expanding during the round function from SSLeay */
|
||||
#if BYTE_ORDER == LITTLE_ENDIAN
|
||||
#define blk0(i) (block->l[i] = (rol(block->l[i],24)&0xFF00FF00) \
|
||||
|(rol(block->l[i],8)&0x00FF00FF))
|
||||
#elif BYTE_ORDER == BIG_ENDIAN
|
||||
#define blk0(i) block->l[i]
|
||||
#else
|
||||
#error "Endianness not defined!"
|
||||
#endif
|
||||
#define blk(i) (block->l[i&15] = rol(block->l[(i+13)&15]^block->l[(i+8)&15] \
|
||||
^block->l[(i+2)&15]^block->l[i&15],1))
|
||||
|
||||
/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */
|
||||
#define R0(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk0(i)+0x5A827999+rol(v,5);w=rol(w,30);
|
||||
#define R1(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk(i)+0x5A827999+rol(v,5);w=rol(w,30);
|
||||
#define R2(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0x6ED9EBA1+rol(v,5);w=rol(w,30);
|
||||
#define R3(v,w,x,y,z,i) z+=(((w|x)&y)|(w&x))+blk(i)+0x8F1BBCDC+rol(v,5);w=rol(w,30);
|
||||
#define R4(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0xCA62C1D6+rol(v,5);w=rol(w,30);
|
||||
|
||||
/* Hash a single 512-bit block. This is the core of the algorithm. */
|
||||
static void SHA1Transform(uint32_t state[5], const unsigned char buffer[64])
|
||||
{
|
||||
uint32_t a, b, c, d, e;
|
||||
typedef union {
|
||||
unsigned char c[64];
|
||||
uint32_t l[16];
|
||||
} CHAR64LONG16;
|
||||
#ifdef SHA1HANDSOFF
|
||||
CHAR64LONG16 block[1]; /* use array to appear as a pointer */
|
||||
memcpy(block, buffer, 64);
|
||||
#else
|
||||
/* The following had better never be used because it causes the
|
||||
* pointer-to-const buffer to be cast into a pointer to non-const.
|
||||
* And the result is written through. I threw a "const" in, hoping
|
||||
* this will cause a diagnostic.
|
||||
*/
|
||||
CHAR64LONG16* block = (const CHAR64LONG16*)buffer;
|
||||
#endif
|
||||
/* Copy context->state[] to working vars */
|
||||
a = state[0];
|
||||
b = state[1];
|
||||
c = state[2];
|
||||
d = state[3];
|
||||
e = state[4];
|
||||
/* 4 rounds of 20 operations each. Loop unrolled. */
|
||||
R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3);
|
||||
R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7);
|
||||
R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11);
|
||||
R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15);
|
||||
R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19);
|
||||
R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23);
|
||||
R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27);
|
||||
R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31);
|
||||
R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35);
|
||||
R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39);
|
||||
R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43);
|
||||
R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47);
|
||||
R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51);
|
||||
R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55);
|
||||
R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59);
|
||||
R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63);
|
||||
R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67);
|
||||
R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71);
|
||||
R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75);
|
||||
R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79);
|
||||
/* Add the working vars back into context.state[] */
|
||||
state[0] += a;
|
||||
state[1] += b;
|
||||
state[2] += c;
|
||||
state[3] += d;
|
||||
state[4] += e;
|
||||
/* Wipe variables */
|
||||
a = b = c = d = e = 0;
|
||||
#ifdef SHA1HANDSOFF
|
||||
memset(block, '\0', sizeof(block));
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* SHA1Init - Initialize new context */
|
||||
void SHA1Init(SHA1_CTX* context)
|
||||
{
|
||||
/* SHA1 initialization constants */
|
||||
context->state[0] = 0x67452301;
|
||||
context->state[1] = 0xEFCDAB89;
|
||||
context->state[2] = 0x98BADCFE;
|
||||
context->state[3] = 0x10325476;
|
||||
context->state[4] = 0xC3D2E1F0;
|
||||
context->count[0] = context->count[1] = 0;
|
||||
}
|
||||
|
||||
|
||||
/* Run your data through this. */
|
||||
void SHA1Update(SHA1_CTX* context, const unsigned char* data, uint32_t len)
|
||||
{
|
||||
uint32_t i, j;
|
||||
|
||||
j = context->count[0];
|
||||
if ((context->count[0] += len << 3) < j)
|
||||
context->count[1]++;
|
||||
context->count[1] += (len>>29);
|
||||
j = (j >> 3) & 63;
|
||||
if ((j + len) > 63) {
|
||||
memcpy(&context->buffer[j], data, (i = 64-j));
|
||||
SHA1Transform(context->state, context->buffer);
|
||||
for ( ; i + 63 < len; i += 64) {
|
||||
SHA1Transform(context->state, &data[i]);
|
||||
}
|
||||
j = 0;
|
||||
}
|
||||
else i = 0;
|
||||
memcpy(&context->buffer[j], &data[i], len - i);
|
||||
}
|
||||
|
||||
/* Add padding and return the message digest. */
|
||||
void SHA1Final(unsigned char digest[20], SHA1_CTX* context)
|
||||
{
|
||||
unsigned i;
|
||||
unsigned char finalcount[8];
|
||||
unsigned char c;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
finalcount[i] = (unsigned char)((context->count[(i >= 4 ? 0 : 1)]
|
||||
>> ((3-(i & 3)) * 8) ) & 255); /* Endian independent */
|
||||
}
|
||||
c = 0200;
|
||||
SHA1Update(context, &c, 1);
|
||||
while ((context->count[0] & 504) != 448) {
|
||||
c = 0000;
|
||||
SHA1Update(context, &c, 1);
|
||||
}
|
||||
SHA1Update(context, finalcount, 8); /* Should cause a SHA1Transform() */
|
||||
for (i = 0; i < 20; i++) {
|
||||
digest[i] = (unsigned char)
|
||||
((context->state[i>>2] >> ((3-(i & 3)) * 8) ) & 255);
|
||||
}
|
||||
/* Wipe variables */
|
||||
memset(context, '\0', sizeof(*context));
|
||||
memset(&finalcount, '\0', sizeof(finalcount));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,28 @@
|
||||
#ifndef RUNTIME_SHA1_H
|
||||
#define RUNTIME_SHA1_H
|
||||
/* ================ sha1.h ================ */
|
||||
/*
|
||||
SHA-1 in C
|
||||
By Steve Reid <steve@edmweb.com>
|
||||
100% Public Domain
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct SHA1_CTX {
|
||||
uint32_t state[5];
|
||||
uint32_t count[2];
|
||||
unsigned char buffer[64];
|
||||
} SHA1_CTX;
|
||||
|
||||
void SHA1Init(SHA1_CTX* context);
|
||||
void SHA1Update(SHA1_CTX* context, const unsigned char* data, uint32_t len);
|
||||
void SHA1Final(unsigned char digest[20], SHA1_CTX* context);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // RUNTIME_UTIL_SHA1_H
|
||||
@@ -2,8 +2,15 @@
|
||||
#include "TypeInfo.h"
|
||||
|
||||
extern "C" {
|
||||
int lookupField(TypeInfo* info, NameHash nameSignature) {
|
||||
assert(false); // not implemented yet
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int LookupFieldOffset(const TypeInfo* info, FieldNameHash nameSignature) {
|
||||
assert(false); // not implemented yet
|
||||
return -1;
|
||||
}
|
||||
|
||||
void* LookupMethod(const TypeInfo* info, MethodNameHash nameSignature) {
|
||||
assert(false); // not implemented yet
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -3,38 +3,48 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// All names in system are stored as hashes (or maybe, for debug builds,
|
||||
// as pointers to uniqued C strings containing names?).
|
||||
typedef int64_t NameHash;
|
||||
#include "Names.h"
|
||||
|
||||
// An element of sorted by hash in-place array representing methods.
|
||||
struct MethodTableRecord {
|
||||
NameHash nameSignature;
|
||||
void* methodEntryPoint;
|
||||
MethodNameHash nameSignature_;
|
||||
void* methodEntryPoint_;
|
||||
};
|
||||
|
||||
// An element of sorted by hash in-place array representing field offsets.
|
||||
struct FieldTableRecord {
|
||||
NameHash nameSignature;
|
||||
int fieldOffset;
|
||||
FieldNameHash nameSignature_;
|
||||
int fieldOffset_;
|
||||
};
|
||||
|
||||
// This struct represents runtime type information and by itself is compile time
|
||||
// constant.
|
||||
struct TypeInfo {
|
||||
NameHash name;
|
||||
int size;
|
||||
const TypeInfo* superType;
|
||||
const int* objOffsets;
|
||||
int objOffsetsCount;
|
||||
TypeInfo* const* implementedInterfaces;
|
||||
int implementedInterfacesCount;
|
||||
void* const* vtable; // TODO: place vtable at the end of TypeInfo to eliminate the indirection
|
||||
const MethodTableRecord* methods;
|
||||
int methodsCount;
|
||||
const FieldTableRecord* fields;
|
||||
int fieldsCount;
|
||||
ClassNameHash name_;
|
||||
int size_;
|
||||
const TypeInfo* superType_;
|
||||
const int* objOffsets_;
|
||||
int objOffsetsCount_;
|
||||
TypeInfo* const* implementedInterfaces_;
|
||||
int implementedInterfacesCount_;
|
||||
void* const* vtable_; // TODO: place vtable at the end of TypeInfo to eliminate the indirection
|
||||
const MethodTableRecord* methods_;
|
||||
int methodsCount_;
|
||||
const FieldTableRecord* fields_;
|
||||
int fieldsCount_;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
// Find offset of given hash in table.
|
||||
int LookupFieldOffset(const TypeInfo* type_info, LocalHash hash);
|
||||
|
||||
#endif //RUNTIME_TYPEINFO_H
|
||||
// Find method by its hash.
|
||||
void* LookupMethod(const TypeInfo* info, MethodNameHash nameSignature);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif // RUNTIME_TYPEINFO_H
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
#include "Memory.h"
|
||||
|
||||
extern "C" void kotlinNativeMain();
|
||||
|
||||
int main() {
|
||||
kotlinNativeMain();
|
||||
return 0;
|
||||
}
|
||||
InitMemory();
|
||||
kotlinNativeMain();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user