working algorithm on inner angles
This commit is contained in:
@@ -4,6 +4,7 @@ import CodedOutputStream
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import Exceptions.InactiveCarException
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import RouteMetricRequest
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import SonarRequest
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import algorithm.geometry.Angle
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import algorithm.geometry.AngleData
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import io.netty.buffer.Unpooled
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import io.netty.handler.codec.http.*
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@@ -17,6 +18,10 @@ import java.util.concurrent.TimeoutException
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abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntArray>) {
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open val ATTEMPTS = 1
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open val THRESHOLD = 0
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open val SMOOTHING = SonarRequest.Smoothing.NONE
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protected val FORWARD = 0
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protected val BACKWARD = 1
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protected val LEFT = 2
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@@ -24,8 +29,8 @@ abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntA
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private var prevState: CarState? = null
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private var prevSonarDistances = mapOf<Int, AngleData>()
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private val defaultAngles = listOf(0, 60, 90, 120, 180).toIntArray()
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private var prevSonarDistances = mapOf<Angle, AngleData>()
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private val defaultAngles = arrayOf(Angle(0), Angle(60), Angle(90), Angle(120), Angle(180))
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protected var requiredAngles = defaultAngles
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protected enum class CarState {
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@@ -34,23 +39,20 @@ abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntA
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OUTER
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}
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protected fun getData(angles: IntArray): IntArray {
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val attempts = 1
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val threshold = 0
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val smoothing = SonarRequest.Smoothing.NONE
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protected fun getData(angles: Array<Angle>): IntArray {
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val anglesIntArray = (angles.map { it -> it.degs() }).toIntArray()
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val message = SonarRequest.BuilderSonarRequest(
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angles = angles,
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attempts = IntArray(angles.size, { attempts }),
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windowSize = 0,
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smoothing = smoothing)
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angles = anglesIntArray,
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attempts = IntArray(angles.size, { ATTEMPTS }),
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threshold = THRESHOLD,
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smoothing = SMOOTHING)
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.build()
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val requestBytes = ByteArray(message.getSizeNoTag())
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message.writeTo(CodedOutputStream(requestBytes))
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val request = getDefaultHttpRequest(thisCar.host, sonarUrl, requestBytes)
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try {
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car.client.Client.sendRequest(request, thisCar.host, thisCar.port, mapOf(Pair("angles", angles)))
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car.client.Client.sendRequest(request, thisCar.host, thisCar.port, mapOf(Pair("angles", anglesIntArray)))
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} catch (e: InactiveCarException) {
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println("connection error!")
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}
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@@ -91,12 +93,15 @@ abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntA
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}
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fun iterate() {
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if (RoomModel.finished) {
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return
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}
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val angles = getAngles()
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val distances = getData(angles)
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if (distances.size != angles.size) {
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throw RuntimeException("error! angles and distances have various sizes")
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}
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val anglesDistances = mutableMapOf<Int, AngleData>()
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val anglesDistances = mutableMapOf<Angle, AngleData>()
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for (i in 0..angles.size - 1) {
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if (Math.abs(distances[i]) < 0.01) {
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continue
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@@ -106,7 +111,10 @@ abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntA
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this.requiredAngles = defaultAngles
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val state = getCarState(anglesDistances) ?: return
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val state = getCarState(anglesDistances)
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if (state == null) {
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return
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}
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val command = getCommand(anglesDistances, state)
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afterGetCommand(command)
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println(Arrays.toString(command.directions))
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@@ -119,12 +127,20 @@ abstract class AbstractAlgorithm(val thisCar: Car, val exchanger: Exchanger<IntA
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}
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private fun getAngles(): IntArray {
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protected fun getPrevState(): CarState? {
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return prevState
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}
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protected fun getPrevSonarDistances(): Map<Angle, AngleData> {
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return prevSonarDistances
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}
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private fun getAngles(): Array<Angle> {
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return requiredAngles
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}
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protected abstract fun getCarState(anglesDistances: Map<Int, AngleData>): CarState?
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protected abstract fun getCommand(anglesDistances: Map<Int, AngleData>, state: CarState): RouteMetricRequest
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protected abstract fun getCarState(anglesDistances: Map<Angle, AngleData>): CarState?
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protected abstract fun getCommand(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest
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protected abstract fun afterGetCommand(route: RouteMetricRequest)
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@@ -1,69 +1,140 @@
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package algorithm
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import objects.Car
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import java.util.concurrent.Exchanger
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import RouteMetricRequest
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import algorithm.geometry.Angle
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import algorithm.geometry.AngleData
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import algorithm.geometry.Point
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import algorithm.geometry.Wall
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import objects.Car
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import java.util.concurrent.Exchanger
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class RoomBypassingAlgorithm(thisCar: Car, exchanger: Exchanger<IntArray>) : AbstractAlgorithm(thisCar, exchanger) {
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val points = arrayListOf<Point>()
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private val DISTANCE_TO_WALL_THRESHOLD = 60
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// TODO: set to appropriate values
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override val THRESHOLD = 0
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override val ATTEMPTS: Int = 3
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override val SMOOTHING = SonarRequest.Smoothing.MEDIAN
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private val MAX_DISTANCE_TO_WALL_AHEAD = 60
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private val ISOSCALENESS_THRESHOLD = 10
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private val DISTANCE_TO_WALL_UPPER_BOUND = 50
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private val DISTANCE_TO_WALL_LOWER_BOUND = 25
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var carX = 0
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var carY = 0
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var carAngle = 0
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override fun getCarState(anglesDistances: Map<Int, AngleData>): CarState {
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override fun getCarState(anglesDistances: Map<Angle, AngleData>): CarState {
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return CarState.WALL
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}
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override fun getCommand(anglesDistances: Map<Int, AngleData>, state: CarState): RouteMetricRequest {
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val dist0 = anglesDistances[0]
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val dist60 = anglesDistances[60]
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val dist90 = anglesDistances[90]
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val dist120 = anglesDistances[120]
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private fun noParallelWallFound(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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if (dist90 == null) {
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resultBuilder.setDirections(getIntArray(RIGHT))
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resultBuilder.setDistances(getIntArray(10))
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return resultBuilder.build()
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resultBuilder.setDirections(getIntArray(FORWARD))
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resultBuilder.setDistances(getIntArray(10))
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return resultBuilder.build()
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}
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private fun noOrthogonalMeasurementFound(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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resultBuilder.setDirections(getIntArray(RIGHT))
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resultBuilder.setDistances(getIntArray(10))
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return resultBuilder.build()
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}
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private fun wallAheadFound(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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resultBuilder.setDirections(getIntArray(LEFT))
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resultBuilder.setDistances(getIntArray(calculateAngle(anglesDistances, state).degs()))
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addWall()
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return resultBuilder.build()
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}
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private fun alignParallelToWall(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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// we're sure that we have 120 and 60 degs measurements as they were checked before
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val rotationDirection = if (anglesDistances[Angle(120)]!!.distance > anglesDistances[Angle(60)]!!.distance) LEFT else RIGHT
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resultBuilder.setDirections(getIntArray(rotationDirection, FORWARD))
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resultBuilder.setDistances(getIntArray(10, 7))//todo calibrate
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return resultBuilder.build()
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}
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private fun correctDistanceToParallelWall(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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val rotationDirection = if (anglesDistances[Angle(90)]!!.distance > 50) RIGHT else LEFT
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resultBuilder.setDirections(getIntArray(rotationDirection, FORWARD))
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resultBuilder.setDistances(getIntArray(10, 10))
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return resultBuilder.build()
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}
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private fun addWall() {
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RoomModel.updateWalls()
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if (RoomModel.walls.last() == RoomModel.walls.first() && RoomModel.walls.size > 1) {
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println("YEAH!")
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RoomModel.finished = true
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RoomModel.walls.removeAt(RoomModel.walls.size - 1)
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}
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RoomModel.walls.add(Wall())
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}
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override fun getCommand(anglesDistances: Map<Angle, AngleData>, state: CarState): RouteMetricRequest {
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val dist0 = anglesDistances[Angle(0)]
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val dist60 = anglesDistances[Angle(60)]
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val dist90 = anglesDistances[Angle(90)]
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val dist120 = anglesDistances[Angle(120)]
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val sonarAngle = carAngle - 90
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points.add(Point(
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x = carX + dist90.distance * Math.cos(degreesToRadian(sonarAngle)),
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y = carY + dist90.distance * Math.sin(degreesToRadian(sonarAngle))
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))
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if (dist120 == null || dist60 == null) {
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resultBuilder.setDirections(getIntArray(FORWARD))
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resultBuilder.setDistances(getIntArray(10))
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return resultBuilder.build()
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}
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if (dist0 != null && dist0.distance < DISTANCE_TO_WALL_THRESHOLD) {
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resultBuilder.setDirections(getIntArray(LEFT, FORWARD))
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resultBuilder.setDistances(getIntArray(20, 10))
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return resultBuilder.build()
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}
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val abs = Math.abs(dist120.distance - dist60.distance)
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if (abs > 10) {
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val rotationDirection = if (dist120.distance > dist60.distance) LEFT else RIGHT
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resultBuilder.setDirections(getIntArray(rotationDirection, FORWARD))
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resultBuilder.setDistances(getIntArray(10, 7))//todo calibrate
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return resultBuilder.build()
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}
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if (dist90.distance > 50 || dist90.distance < 25) {
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val rotationDirection = if (dist90.distance > 50) RIGHT else LEFT
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resultBuilder.setDirections(getIntArray(rotationDirection, FORWARD))
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resultBuilder.setDistances(getIntArray(10, 10))
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return resultBuilder.build()
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// Check most basic measurements: 60/90/120
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if (dist90 == null) {
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return noOrthogonalMeasurementFound(anglesDistances, state)
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}
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if (dist120 == null || dist60 == null) {
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return noParallelWallFound(anglesDistances, state)
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}
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// Add point to room map
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val point = Point(
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x = carX + dist90.distance * Math.cos(degreesToRadian(sonarAngle)),
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y = carY + dist90.distance * Math.sin(degreesToRadian(sonarAngle))
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)
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RoomModel.walls.last().addPoint(point)
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// Check if corner reached
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if (dist0 != null && dist0.distance < MAX_DISTANCE_TO_WALL_AHEAD) {
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return wallAheadFound(anglesDistances, state)
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}
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// Checks for paralleleness
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// Check if wall is not parallel
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val diff = Math.abs(dist120.distance - dist60.distance)
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if (diff > ISOSCALENESS_THRESHOLD) {
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return alignParallelToWall(anglesDistances, state)
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}
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// Check if wall is too close or too far
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if (dist90.distance > 50 || dist90.distance < 25) {
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return correctDistanceToParallelWall(anglesDistances, state)
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}
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// default case: everything is ok, just move forward
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val resultBuilder = RouteMetricRequest.BuilderRouteMetricRequest(IntArray(0), IntArray(0))
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resultBuilder.setDirections(getIntArray(FORWARD))
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resultBuilder.setDistances(getIntArray(20))
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return resultBuilder.build()
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}
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private fun calculateAngle(anglesDistances: Map<Angle, AngleData>, state: CarState): Angle {
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// TODO: stub here, make proper angle calculation
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return Angle(90)
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}
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private fun getIntArray(vararg args: Int): IntArray {
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return args
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}
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@@ -4,11 +4,16 @@ import DebugClInterface
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import DebugResponse
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import Waypoints
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import algorithm.geometry.Line
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import algorithm.geometry.Point
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import algorithm.geometry.Wall
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import objects.Car
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import java.util.*
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object RoomModel {
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val lines = arrayListOf<Line>()
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val walls = arrayListOf<Wall>(Wall())
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var finished = false
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val linesModel = listOf(Line(0.0, 1.0, -300.0),
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Line(1.0, 0.0, 150.0),
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@@ -23,21 +28,17 @@ object RoomModel {
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var currentPosition_y = 0
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fun getUpdate(): Waypoints {
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val algorithm = DebugClInterface.algorithmImpl
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if (algorithm == null || algorithm !is RoomBypassingAlgorithm) {
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val emptyArr = IntArray(0)
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return Waypoints.BuilderWaypoints(emptyArr, emptyArr, emptyArr, emptyArr, false).build()
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val points = getWallsPoints()
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}
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val begin_x = IntArray(algorithm.points.size)
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val begin_y = IntArray(algorithm.points.size)
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val end_x = IntArray(algorithm.points.size)
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val end_y = IntArray(algorithm.points.size)
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val begin_x = IntArray(points.size)
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val begin_y = IntArray(points.size)
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val end_x = IntArray(points.size)
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val end_y = IntArray(points.size)
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for (i in 0..algorithm.points.size - 2) {
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val curPoint = algorithm.points[i]
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val nextPoint = algorithm.points[i + 1]
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for (i in 0..points.size - 2) {
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val curPoint = points[i]
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val nextPoint = points[i + 1]
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begin_x[i] = (curPoint.x + 0.5).toInt()
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begin_y[i] = (curPoint.y + 0.5).toInt()
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@@ -47,6 +48,22 @@ object RoomModel {
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return Waypoints.BuilderWaypoints(begin_x, begin_y, end_x, end_y, false).build()
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}
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private fun getWallsPoints(): Array<Point> {
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return walls.flatMap({ it.points }).toTypedArray()
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}
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fun updateWalls() {
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if (walls.size < 2) {
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// no walls to intersect
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return
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}
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val line1 = walls.last().line
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val line2 = walls[walls.size - 2].line
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val intersection: Point = line1.intersect(line2)
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walls[walls.size - 2].addPoint(intersection)
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}
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fun getDebugInfo(): DebugResponse {
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val aRef = IntArray(linesModel.size)
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@@ -0,0 +1,22 @@
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package algorithm.geometry
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data class Angle(private val degrees: Int) {
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constructor(radians: Double) : this((180.0 * radians / Math.PI).toInt())
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fun rads(): Double {
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return Math.PI * degrees / 180.0
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}
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fun degs(): Int {
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return degrees
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}
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operator fun minus(other: Angle): Angle {
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return Angle(degrees - other.degrees)
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}
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operator fun plus(other: Angle): Angle {
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return Angle(degrees + other.degrees)
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}
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}
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@@ -1,14 +1,14 @@
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package algorithm.geometry
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class AngleData(val angle: Int, val distance: Int) {
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class AngleData(val angle: Angle, val distance: Int) {
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fun toPoint(carAngleOX: Int): Point {
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fun toPoint(carAngleOX: Angle): Point {
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//convert to global coordinate system
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val angle = carAngleOX - angle
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val radianAngle = Util.degreesToRadian(angle)
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val radianAngle = angle.rads()
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return Point(
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x = Math.cos(radianAngle) * distance,
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@@ -0,0 +1,13 @@
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package algorithm.geometry
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fun Double.lt(other: Double): Boolean {
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return this - other < -Util.eps
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}
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fun Double.gt(other: Double): Boolean {
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return this - other > Util.eps
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}
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fun Double.eq(other: Double): Boolean {
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return Math.abs(this - other) < Util.eps;
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}
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@@ -1,21 +1,58 @@
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package algorithm.geometry
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class Line(val A: Double, val B: Double, var C: Double) {
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class Line(var A: Double, var B: Double, var C: Double) {
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val COMPARISON_THRESHOLD = 0.5
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init {
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normalize()
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}
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fun getIntersectionPoint(lineTwo: Line): Pair<Double, Double> {
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fun intersect(lineTwo: Line): Point {
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val slope = this.A * lineTwo.B - this.B * lineTwo.A
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if (Math.abs(slope) < 0.001) {
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throw ArithmeticException("lines is parallel")
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}
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val xIntersection = (this.B * lineTwo.C - lineTwo.B * this.C) / slope
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val yIntersection = (this.C * lineTwo.A - lineTwo.C * this.A) / slope
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return Pair(xIntersection, yIntersection)
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return Point(xIntersection, yIntersection)
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}
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override fun toString(): String{
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override fun toString(): String {
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return "Line(A=$A, B=$B, C=$C)"
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}
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fun normalize() {
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val div = Math.sqrt(A * A + B * B);
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A /= div;
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B /= div;
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C /= div;
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if (A.eq(0.0)) {
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if (B.lt(0.0)) {
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A *= -1
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B *= -1
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C *= -1
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}
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}
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else
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{
|
||||
if (A.lt(0.0)){
|
||||
A *= -1
|
||||
B *= -1
|
||||
C *= -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun metricDist(other: Line): Double {
|
||||
return Math.sqrt((A - other.A) * (A - other.A) + (B - other.B) * (B - other.B) + (C - other.C) * (C - other.C))
|
||||
}
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (other == null) return false
|
||||
|
||||
if (!(other is Line)) return false
|
||||
|
||||
return metricDist(other) < COMPARISON_THRESHOLD
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
package algorithm.geometry
|
||||
|
||||
class Point(val x: Double, val y: Double) {
|
||||
data class Point(val x: Double, val y: Double) {
|
||||
|
||||
|
||||
}
|
||||
@@ -2,13 +2,5 @@ package algorithm.geometry
|
||||
|
||||
object Util {
|
||||
|
||||
|
||||
fun degreesToRadian(angleDegrees: Int): Double {
|
||||
return Math.PI * angleDegrees / 180.0
|
||||
}
|
||||
|
||||
fun radianToDegrees(angleRad: Double): Int {
|
||||
return (180.0 * angleRad / Math.PI).toInt()
|
||||
}
|
||||
|
||||
val eps = 1e-2
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
package algorithm.geometry
|
||||
|
||||
import java.util.*
|
||||
|
||||
data class Wall(val points: ArrayList<Point> = arrayListOf<Point>(),
|
||||
var line: Line = Line(0.0, 0.0, 0.0)) {
|
||||
|
||||
|
||||
fun addPoint(point: Point) {
|
||||
points.add(point)
|
||||
line = approximatePointsByLine()
|
||||
}
|
||||
|
||||
private fun approximatePointsByLine(): Line {
|
||||
|
||||
val sumX = points.sumByDouble { it.x }
|
||||
val sumXQuad = points.sumByDouble { it.x * it.x }
|
||||
val sumY = points.sumByDouble { it.y }
|
||||
val sumXY = points.sumByDouble { it.y * it.x }
|
||||
|
||||
val pointsCount = points.size
|
||||
val den = pointsCount * sumXQuad - sumX * sumX
|
||||
|
||||
if (Math.abs(den) < 0.001) {
|
||||
return Line(1.0, 0.0, -points.first().x)
|
||||
}
|
||||
|
||||
val k = (pointsCount * sumXY - sumX * sumY) / (pointsCount * sumXQuad - sumX * sumX)
|
||||
val b = (sumY - sumX * k) / pointsCount
|
||||
|
||||
return Line(-k, 1.0, -b)
|
||||
}
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (other == null) return false
|
||||
if (!(other is Wall)) return false
|
||||
return line.equals(other.line)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user