Refresh interop docs. (#2130)

This commit is contained in:
Nikolay Igotti
2018-09-25 15:55:45 +03:00
committed by GitHub
parent 5acd49215b
commit 9b2a03b6cd
2 changed files with 91 additions and 38 deletions
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@@ -1,8 +1,9 @@
### Q: How do I run my program?
A: Define a top level function `fun main(args: Array<String>)`, please ensure it's not
in a package. Also compiler switch `-entry` could be used to make any function taking
`Array<String>` and return `Unit` as an entry point.
A: Define a top level function `fun main(args: Array<String>)` or just `fun main()` if you are not interested
in passed arguments, please ensure it's not in a package.
Also compiler switch `-entry` could be used to make any function taking `Array<String>` or no arguments
and return `Unit` as an entry point.
### Q: What is Kotlin/Native memory management model?
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@@ -20,60 +20,49 @@ imported into an IDE for the purpose of code completion and navigation.
Interoperability with Swift/Objective-C is provided too and covered in a
separate document [OBJC_INTEROP.md](OBJC_INTEROP.md).
## Platform libraries ##
Note that in many cases there's no need to use custom interoperability library creation mechanisms described below,
as for APIs available on the platform standartized bindings called [platform libraries](PLATFORM_LIBS.md)
could be used. For example, POSIX on Linux/macOS platforms, Win32 on Windows platform, or Apple frameworks
on macOS/iOS are available this way.
## Simple example ##
Build the dependencies and compiler (see `README.md`).
Prepare stubs for the system sockets library:
Install libgit2 and prepare stubs for the git library:
<div class="sample" markdown="1" theme="idea" mode="shell">
```bash
cd samples/socket
../../dist/bin/cinterop -def src/main/c_interop/sockets.def \
-o sockets
cd samples/gitchurn
../../dist/bin/cinterop -def src/main/c_interop/libgit2.def \
-compilerOpts -I/usr/local/include -o libgit2
```
</div>
Compile the echo server:
Compile the client:
<div class="sample" markdown="1" theme="idea" mode="shell">
```bash
../../dist/bin/kotlinc src/main/kotlin/EchoServer.kt \
-library sockets -o EchoServer
../../dist/bin/kotlinc src/main/kotlin \
-library libgit2 -o GitChurn
```
</div>
This whole process is automated in the `build.sh` script, which also supports cross-compilation
to supported cross-targets with `TARGET=raspberrypi ./build.sh` (the `cross_dist` target must
be executed first).
Run the server:
Run the client:
<div class="sample" markdown="1" theme="idea" mode="shell">
```bash
./EchoServer.kexe 3000 &
./GitChurn.kexe ../..
```
</div>
Test the server by connecting to it, for example with telnet:
<div class="sample" markdown="1" theme="idea" mode="shell">
```bash
telnet localhost 3000
```
</div>
Write something to the console and watch the server echo it back.
## Creating bindings for a new library ##
@@ -83,8 +72,9 @@ Structurally it's a simple property file, which looks like this:
<div class="sample" markdown="1" theme="idea" mode="c">
```c
headers = zlib.h
compilerOpts = -std=c99
headers = png.h
headerFilter = png.h
package = png
```
</div>
@@ -96,14 +86,14 @@ in the sysroot search paths, headers may be needed):
<div class="sample" markdown="1" theme="idea" mode="shell">
```bash
cinterop -def zlib.def -copt -I/opt/local/include -o zlib
cinterop -def png.def -compilerOpts -I/usr/local/include -o png
```
</div>
This command will produce a `zlib.klib` compiled library and
`zlib-build/kotlin` directory containing Kotlin source code for the library.
This command will produce a `png.klib` compiled library and
`png-build/kotlin` directory containing Kotlin source code for the library.
If the behavior for a certain platform needs to be modified, you can use a format like
`compilerOpts.osx` or `compilerOpts.linux` to provide platform-specific values
@@ -178,9 +168,39 @@ excludeDependentModules = true
When both `excludeDependentModules` and `headerFilter` are used, they are
applied as an intersection.
### C compiler and linker options ###
Options passed to the C compiler (used to analyze headers, such as preprocessor definitions) and the linker
(used to link final executables) can be passed in the definition file as `compilerOpts` and `linkerOpts`
respectively. For example
<div class="sample" markdown="1" theme="idea" mode="c">
```c
compilerOpts = -DFOO=bar
linkerOpts = -lpng
```
</div>
Target-specific options, only applicable to the certain target can be specified as well, such as
<div class="sample" markdown="1" theme="idea" mode="c">
```c
compilerOpts = -DBAR=bar
compilerOpts.linux_x64 = -DFOO=foo1
compilerOpts.mac_x64 = -DFOO=foo2
```
</div>
and so, C headers on Linux will be analyzed with `-DBAR=bar -DFOO=foo1` and on macOS with `-DBAR=bar -DFOO=foo2`.
Note that any definition file option can have both common and the platform-specific part.
### Adding custom declarations ###
Sometimes it is required to add custom C declarations to the library before
Sometimes it is required to add custom C declarations to the library before
generating bindings (e.g., for [macros](#macros)). Instead of creating an
additional header file with these declarations, you can include them directly
to the end of the `.def` file, after a separating line, containing only the
@@ -351,7 +371,7 @@ or
<div class="sample" markdown="1" theme="idea" data-highlight-only>
```kotlin
val bytePtr = placement.allocArray<ByteVar>(5):
val bytePtr = placement.allocArray<ByteVar>(5)
```
</div>
@@ -635,9 +655,12 @@ The `.def` file supports several options for adjusting the generated bindings.
values correspondingly. If the enum is not included into any of these lists,
then it is generated according to the heuristics.
* `noStringConversion` property value is space-separated lists of the functions whose
`const char*` parameters shall not be autoconverted as Kotlin string
### Portability ###
Sometimes the C libraries have function parameters or struct fields of a
Sometimes the C libraries have function parameters or struct fields of a
platform-dependent type, e.g. `long` or `size_t`. Kotlin itself doesn't provide
neither implicit integer casts nor C-style integer casts (e.g.
`(size_t) intValue`), so to make writing portable code in such cases easier,
@@ -671,3 +694,32 @@ fun zeroMemory(buffer: COpaquePointer, size: Int) {
Also, the type parameter can be inferred automatically and so may be omitted
in some cases.
### Object pinning ###
Kotlin objects could be pinned, i.e. their position in memory is guaranteed to be stable
until unpinned, and pointers to such objects inner data could be passed to the C functions. For example
<div class="sample" markdown="1" theme="idea" data-highlight-only>
```kotlin
fun readData(fd: Int): String {
val buffer = ByteArray(1024)
buffer.usePinned { pinned ->
while (true) {
val length = recv(fd, pinned.addressOf(0), buffer.size.convert(), 0).toInt()
if (length <= 0) {
break
}
// Now `buffer` has raw data obtained from the `recv()` call.
}
}
}
```
</div>
Here we use service function `usePinned`, which pins an object, executes block and unpins it on normal and
exception paths.