JS backend: fixed return type for Window.setInterval -- should be Long instead Double?

This commit is contained in:
develar
2012-08-22 12:06:00 +04:00
committed by Zalim Bashorov
parent d854f93640
commit 94152da97b
+4 -4
View File
@@ -141,10 +141,10 @@ public native trait Window {
public native fun print(): Unit = js.noImpl
public native fun clearInterval(intervalId: Number): Unit = js.noImpl
public native fun clearTimeout(intervalId: Number): Unit = js.noImpl
public native fun setInterval(vCode: () -> Unit, iMillis: Number): Double? = js.noImpl
public native fun setInterval(vCode: String, iMillis: Number): Double? = js.noImpl
public native fun setTimeout(vCode: () -> Unit, iMillis: Number): Double? = js.noImpl
public native fun setTimeout(vCode: String, iMillis: Number): Double? = js.noImpl
public native fun setInterval(vCode: () -> Unit, iMillis: Number): Long = js.noImpl
public native fun setInterval(vCode: String, iMillis: Number): Long = js.noImpl
public native fun setTimeout(vCode: () -> Unit, iMillis: Number): Long = js.noImpl
public native fun setTimeout(vCode: String, iMillis: Number): Long = js.noImpl
public native fun scrollTo(x: Number, y: Number): Unit = js.noImpl
public native fun scrollBy(xDelta: Number, yDelta: Number): Unit = js.noImpl
public native fun moveTo(x: Number, y: Number): Unit = js.noImpl