[K/N] Add two more benchmarks from the V8 suite
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@@ -37,6 +37,7 @@ class RingLauncher : Launcher() {
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"ClassStream.copy" to BenchmarkEntryWithInit.create(::ClassStreamBenchmark, { copy() }),
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"ClassStream.filter" to BenchmarkEntryWithInit.create(::ClassStreamBenchmark, { filter() }),
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"ClassStream.reduce" to BenchmarkEntryWithInit.create(::ClassStreamBenchmark, { reduce() }),
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"DeltaBlue" to BenchmarkEntryWithInit.create(::DeltaBlueBenchmark, { deltaBlue() }),
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"Elvis.testElvis" to BenchmarkEntryWithInit.create(::ElvisBenchmark, { testElvis() }),
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"Euler.problem1bySequence" to BenchmarkEntryWithInit.create(::EulerBenchmark, { problem1bySequence() }),
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"Euler.problem9" to BenchmarkEntryWithInit.create(::EulerBenchmark, { problem9() }),
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@@ -57,6 +58,7 @@ class RingLauncher : Launcher() {
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"MatrixMap.add" to BenchmarkEntryWithInit.create(::MatrixMapBenchmark, { add() }),
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"PrimeList.calcDirect" to BenchmarkEntryWithInit.create(::PrimeListBenchmark, { calcDirect() }),
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"PrimeList.calcEratosthenes" to BenchmarkEntryWithInit.create(::PrimeListBenchmark, { calcEratosthenes() }),
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"Richards" to BenchmarkEntryWithInit.create(::RichardsBenchmark, { runRichards() }),
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"Singleton.access" to BenchmarkEntryWithInit.create(::SingletonBenchmark, { access() }),
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"Splay" to BenchmarkEntryWithInitAndValidation.create(::SplayBenchmark, { runSplay() }, { splayTearDown() }),
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"String.stringConcat" to BenchmarkEntryWithInit.create(::StringBenchmark, { stringConcat() }),
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+797
@@ -0,0 +1,797 @@
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/*
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* Copyright 2010-2022 JetBrains s.r.o. and Kotlin Programming Language contributors.
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* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
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*/
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// This benchmark is a port of the V8 JavaScript benchmark suite
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// DeltaBlue benchmark:
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// https://chromium.googlesource.com/external/v8/+/ba56077937e154aa0adbabd8abb9c24e53aae85d/benchmarks/deltablue.js
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Copyright 1996 John Maloney and Mario Wolczko.
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// This program is free software you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// This implementation of the DeltaBlue benchmark is derived
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// from the Smalltalk implementation by John Maloney and Mario
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// Wolczko. Some parts have been translated directly, whereas
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// others have been modified more aggresively to make it feel
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// more like a JavaScript program.
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/**
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* A JavaScript implementation of the DeltaBlue constraint-solving
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* algorithm, as described in:
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*
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* "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver"
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* Bjorn N. Freeman-Benson and John Maloney
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* January 1990 Communications of the ACM,
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* also available as University of Washington TR 89-08-06.
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*
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* Beware: this benchmark is written in a grotesque style where
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* the constraint model is built by side-effects from constructors.
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* I've kept it this way to avoid deviating too much from the original
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* implementation.
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*/
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fun alert(msg: String) {
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throw Error(msg)
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}
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/* --- O b j e c t M o d e l --- */
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class OrderedCollection<T> {
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var elms = mutableListOf<T>()
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fun add(elm: T) = elms.add(elm)
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fun at(index: Int) = elms[index]
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fun size() = elms.size
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fun removeFirst() = elms.removeLast()
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fun remove(elm: T) {
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var index = 0
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var skipped = 0
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for (i in 0 until elms.size) {
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val value = elms[i]
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if (value != elm) {
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elms[index] = value
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index++
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} else {
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skipped++
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}
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}
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for (i in 0 until skipped) elms.removeLast()
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}
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operator fun iterator() = elms.iterator()
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}
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/* --- *
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* S t r e n g t h
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* --- */
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/**
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* Strengths are used to measure the relative importance of constraints.
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* New strengths may be inserted in the strength hierarchy without
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* disrupting current constraints. Strengths cannot be created outside
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* this class, so pointer comparison can be used for value comparison.
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*/
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enum class Strength {
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REQUIRED,
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STRONG_PREFERRED,
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PREFERRED,
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STRONG_DEFAULT,
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NORMAL,
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WEAK_DEFAULT,
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WEAKEST;
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val strengthValue get() = ordinal
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fun nextWeaker() = when (this) {
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REQUIRED -> STRONG_PREFERRED
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STRONG_PREFERRED -> PREFERRED
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PREFERRED -> STRONG_DEFAULT
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STRONG_DEFAULT -> NORMAL
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NORMAL -> WEAK_DEFAULT
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WEAK_DEFAULT -> WEAKEST
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WEAKEST -> WEAKEST
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}
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companion object {
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fun stronger(s1: Strength, s2: Strength) = s1.strengthValue < s2.strengthValue
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fun weaker(s1: Strength, s2: Strength) = s1.strengthValue > s2.strengthValue
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fun weakestOf(s1: Strength, s2: Strength) = if (weaker(s1, s2)) s1 else s2
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}
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}
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/* --- *
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* C o n s t r a i n t
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* --- */
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/**
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* An abstract class representing a system-maintainable relationship
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* (or "constraint") between a set of variables. A constraint supplies
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* a strength instance variable concrete subclasses provide a means
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* of storing the constrained variables and other information required
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* to represent a constraint.
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*/
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abstract class Constraint(val strength: Strength) {
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abstract fun addToGraph()
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abstract fun removeFromGraph()
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abstract fun isSatisfied() : Boolean
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abstract fun chooseMethod(mark: Int)
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abstract fun markInputs(mark: Int)
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abstract fun output(): Variable
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abstract fun markUnsatisfied()
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abstract fun recalculate()
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abstract fun execute()
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abstract fun inputsKnown(mark: Int): Boolean
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/**
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* Attempt to find a way to enforce this constraint. If successful,
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* record the solution, perhaps modifying the current dataflow
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* graph. Answer the constraint that this constraint overrides, if
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* there is one, or nil, if there isn't.
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* Assume: I am not already satisfied.
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*/
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fun satisfy(mark: Int, planner: Planner): Constraint? {
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chooseMethod(mark)
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if (!isSatisfied()) {
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if (strength == Strength.REQUIRED) alert("Could not satisfy a required constraint!")
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return null
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}
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markInputs(mark)
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val out = this.output()
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val overridden = out.determinedBy
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if (overridden != null) overridden.markUnsatisfied()
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out.determinedBy = this
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if (!planner.addPropagate(this, mark))
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alert("Cycle encountered")
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out.mark = mark
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return overridden
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}
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fun destroyConstraint(planner: Planner) {
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if (isSatisfied()) planner.incrementalRemove(this)
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else removeFromGraph()
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}
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/**
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* Normal constraints are not input constraints. An input constraint
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* is one that depends on external state, such as the mouse, the
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* keybord, a clock, or some arbitraty piece of imperative code.
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*/
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open fun isInput() = false
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}
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/* --- *
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* U n a r y C o n s t r a i n t
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* --- */
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/**
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* Abstract superclass for constraints having a single possible output
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* variable.
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*/
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abstract class UnaryConstraint(val myOutput: Variable, strength: Strength) : Constraint(strength) {
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var satisfied = false
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/**
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* Adds this constraint to the constraint graph
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*/
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override fun addToGraph() {
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myOutput.addConstraint(this)
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satisfied = false
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}
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/**
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* Decides if this constraint can be satisfied and records that
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* decision.
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*/
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override fun chooseMethod(mark: Int) {
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satisfied = (myOutput.mark != mark)
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&& Strength.stronger(strength, myOutput.walkStrength)
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}
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/**
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* Returns true if this constraint is satisfied in the current solution.
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*/
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override fun isSatisfied() = satisfied
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override fun markInputs(mark: Int) {
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// has no inputs
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}
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/**
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* Returns the current output variable.
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*/
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override fun output() = myOutput
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/**
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* Calculate the walkabout strength, the stay flag, and, if it is
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* 'stay', the value for the current output of this constraint. Assume
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* this constraint is satisfied.
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*/
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override fun recalculate() {
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myOutput.walkStrength = strength
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myOutput.stay = !isInput()
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if (myOutput.stay) execute() // Stay optimization
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}
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/**
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* Records that this constraint is unsatisfied
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*/
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override fun markUnsatisfied() {
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this.satisfied = false
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}
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override fun inputsKnown(mark: Int) = true
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override fun removeFromGraph() {
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// if (myOutput != null)
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myOutput.removeConstraint(this)
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satisfied = false
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}
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}
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/* --- *
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* S t a y C o n s t r a i n t
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* --- */
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/**
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* Variables that should, with some level of preference, stay the same.
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* Planners may exploit the fact that instances, if satisfied, will not
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* change their output during plan execution. This is called "stay
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* optimization".
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*/
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class StayConstraint(v: Variable, str: Strength) : UnaryConstraint(v, str) {
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override fun execute() {
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// Stay constraints do nothing
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}
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}
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/* --- *
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* E d i t C o n s t r a i n t
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* --- */
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/**
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* A unary input constraint used to mark a variable that the client
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* wishes to change.
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*/
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class EditConstraint(v: Variable, str: Strength) : UnaryConstraint(v, str) {
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/**
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* Edits indicate that a variable is to be changed by imperative code.
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*/
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override fun isInput() = true
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override fun execute() {
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// Edit constraints do nothing
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}
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}
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/* --- *
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* B i n a r y C o n s t r a i n t
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* --- */
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enum class Direction {
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BACKWARD, // = -1
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NONE, // = 0
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FORWARD // = 1
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}
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/**
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* Abstract superclass for constraints having two possible output
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* variables.
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*/
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abstract class BinaryConstraint(val v1: Variable, val v2: Variable, strength: Strength) : Constraint(strength) {
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var direction = Direction.NONE
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/**
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* Decides if this constraint can be satisfied and which way it
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* should flow based on the relative strength of the variables related,
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* and record that decision.
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*/
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override fun chooseMethod(mark: Int) {
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if (v1.mark == mark) {
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direction = if (v2.mark != mark && Strength.stronger(strength, v2.walkStrength))
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Direction.FORWARD else Direction.NONE
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}
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if (v2.mark == mark) {
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direction = if (v1.mark != mark && Strength.stronger(strength, v1.walkStrength))
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Direction.BACKWARD else Direction.NONE
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}
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if (Strength.weaker(v1.walkStrength, v2.walkStrength)) {
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direction = if (Strength.stronger(strength, v1.walkStrength))
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Direction.BACKWARD else Direction.NONE
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} else {
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direction = if (Strength.stronger(strength, v2.walkStrength))
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Direction.FORWARD else Direction.BACKWARD
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}
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}
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/**
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* Add this constraint to the constraint graph
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*/
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override fun addToGraph() {
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v1.addConstraint(this)
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v2.addConstraint(this)
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direction = Direction.NONE
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}
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/**
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* Answer true if this constraint is satisfied in the current solution.
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*/
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override fun isSatisfied() = direction != Direction.NONE
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/**
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* Mark the input variable with the given mark.
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*/
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override fun markInputs(mark: Int) {
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input().mark = mark
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}
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/**
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* Returns the current input variable
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*/
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fun input() = if (direction == Direction.FORWARD) v1 else v2
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/**
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* Returns the current output variable
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*/
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override fun output() = if (direction == Direction.FORWARD) v2 else v1
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/**
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* Calculate the walkabout strength, the stay flag, and, if it is
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* 'stay', the value for the current output of this
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* constraint. Assume this constraint is satisfied.
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*/
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override fun recalculate() {
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val ihn = input()
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val out = output()
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out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength)
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out.stay = ihn.stay
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if (out.stay) execute()
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}
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/**
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* Record the fact that this constraint is unsatisfied.
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*/
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override fun markUnsatisfied() {
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direction = Direction.NONE
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}
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override fun inputsKnown(mark: Int): Boolean {
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val i = this.input()
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return i.mark == mark || i.stay || i.determinedBy == null
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}
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override fun removeFromGraph() {
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// if (v1 != null)
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v1.removeConstraint(this)
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// if (v2 != null)
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v2.removeConstraint(this)
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this.direction = Direction.NONE
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}
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}
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/* --- *
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* S c a l e C o n s t r a i n t
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* --- */
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/**
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* Relates two variables by the linear scaling relationship: "v2 =
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* (v1 * scale) + offset". Either v1 or v2 may be changed to maintain
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* this relationship but the scale factor and offset are considered
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* read-only.
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*/
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class ScaleConstraint(src: Variable, val scale: Variable, val offset: Variable, dest: Variable, strength: Strength): BinaryConstraint(src, dest, strength) {
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/**
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* Adds this constraint to the constraint graph.
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*/
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override fun addToGraph() {
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super.addToGraph()
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scale.addConstraint(this)
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offset.addConstraint(this)
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}
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override fun removeFromGraph() {
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super.removeFromGraph()
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// if (this.scale != null)
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scale.removeConstraint(this)
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// if (this.offset != null)
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offset.removeConstraint(this)
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}
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override fun markInputs(mark: Int) {
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super.markInputs(mark)
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scale.mark = mark
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offset.mark = mark
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}
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/**
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* Enforce this constraint. Assume that it is satisfied.
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*/
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override fun execute() {
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if (direction == Direction.FORWARD) {
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v2.value = v1.value * scale.value + offset.value
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} else {
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v1.value = (v2.value - offset.value) / scale.value
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}
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}
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/**
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* Calculate the walkabout strength, the stay flag, and, if it is
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* 'stay', the value for the current output of this constraint. Assume
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* this constraint is satisfied.
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*/
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override fun recalculate() {
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val ihn = input()
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val out = output()
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out.walkStrength = Strength.weakestOf(strength, ihn.walkStrength)
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out.stay = ihn.stay && scale.stay && offset.stay
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if (out.stay) execute()
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}
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}
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/* --- *
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* E q u a l i t y C o n s t r a i n t
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* --- */
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/**
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* Constrains two variables to have the same value.
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*/
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class EqualityConstraint(var1: Variable, var2: Variable, strength: Strength): BinaryConstraint(var1, var2, strength) {
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/**
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* Enforce this constraint. Assume that it is satisfied.
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*/
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override fun execute() {
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output().value = input().value
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}
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}
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/* --- *
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* V a r i a b l e
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* --- */
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/**
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* A constrained variable. In addition to its value, it maintain the
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* structure of the constraint graph, the current dataflow graph, and
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* various parameters of interest to the DeltaBlue incremental
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* constraint solver.
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**/
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class Variable(val name: String, var value : Int = 0) {
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val constraints = OrderedCollection<Constraint>()
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var determinedBy: Constraint? = null
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var mark = 0
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var walkStrength = Strength.WEAKEST
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var stay = true
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/**
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* Add the given constraint to the set of all constraints that refer
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* this variable.
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*/
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fun addConstraint(c: Constraint) = constraints.add(c)
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/**
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* Removes all traces of c from this variable.
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*/
|
||||
fun removeConstraint(c: Constraint) {
|
||||
constraints.remove(c)
|
||||
if (determinedBy == c) determinedBy = null
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* P l a n n e r
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* The DeltaBlue planner
|
||||
*/
|
||||
class Planner {
|
||||
var currentMark = 0
|
||||
|
||||
/**
|
||||
* Activate the constraint and attempt to satisfy it.
|
||||
*/
|
||||
fun add(c: Constraint) {
|
||||
c.addToGraph()
|
||||
incrementalAdd(c)
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to satisfy the given constraint and, if successful,
|
||||
* incrementally update the dataflow graph. Details: If satifying
|
||||
* the constraint is successful, it may override a weaker constraint
|
||||
* on its output. The algorithm attempts to resatisfy that
|
||||
* constraint using some other method. This process is repeated
|
||||
* until either a) it reaches a variable that was not previously
|
||||
* determined by any constraint or b) it reaches a constraint that
|
||||
* is too weak to be satisfied using any of its methods. The
|
||||
* variables of constraints that have been processed are marked with
|
||||
* a unique mark value so that we know where we've been. This allows
|
||||
* the algorithm to avoid getting into an infinite loop even if the
|
||||
* constraint graph has an inadvertent cycle.
|
||||
*/
|
||||
fun incrementalAdd(c: Constraint) {
|
||||
val mark = newMark()
|
||||
var overridden = c.satisfy(mark, this)
|
||||
while (overridden != null)
|
||||
overridden = overridden.satisfy(mark, this)
|
||||
}
|
||||
|
||||
/**
|
||||
* Entry point for retracting a constraint. Remove the given
|
||||
* constraint and incrementally update the dataflow graph.
|
||||
* Details: Retracting the given constraint may allow some currently
|
||||
* unsatisfiable downstream constraint to be satisfied. We therefore collect
|
||||
* a list of unsatisfied downstream constraints and attempt to
|
||||
* satisfy each one in turn. This list is traversed by constraint
|
||||
* strength, strongest first, as a heuristic for avoiding
|
||||
* unnecessarily adding and then overriding weak constraints.
|
||||
* Assume: c is satisfied.
|
||||
*/
|
||||
fun incrementalRemove(c: Constraint) {
|
||||
val out = c.output()
|
||||
c.markUnsatisfied()
|
||||
c.removeFromGraph()
|
||||
var unsatisfied = removePropagateFrom(out)
|
||||
var strength = Strength.REQUIRED
|
||||
do {
|
||||
for (u in unsatisfied) {
|
||||
if (u.strength == strength)
|
||||
this.incrementalAdd(u)
|
||||
}
|
||||
strength = strength.nextWeaker()
|
||||
} while (strength != Strength.WEAKEST)
|
||||
}
|
||||
|
||||
/**
|
||||
* Select a previously unused mark value.
|
||||
*/
|
||||
fun newMark() = ++currentMark
|
||||
|
||||
/**
|
||||
* Extract a plan for resatisfaction starting from the given source
|
||||
* constraints, usually a set of input constraints. This method
|
||||
* assumes that stay optimization is desired the plan will contain
|
||||
* only constraints whose output variables are not stay. Constraints
|
||||
* that do no computation, such as stay and edit constraints, are
|
||||
* not included in the plan.
|
||||
* Details: The outputs of a constraint are marked when it is added
|
||||
* to the plan under construction. A constraint may be appended to
|
||||
* the plan when all its input variables are known. A variable is
|
||||
* known if either a) the variable is marked (indicating that has
|
||||
* been computed by a constraint appearing earlier in the plan), b)
|
||||
* the variable is 'stay' (i.e. it is a constant at plan execution
|
||||
* time), or c) the variable is not determined by any
|
||||
* constraint. The last provision is for past states of history
|
||||
* variables, which are not stay but which are also not computed by
|
||||
* any constraint.
|
||||
* Assume: sources are all satisfied.
|
||||
*/
|
||||
fun makePlan(sources: OrderedCollection<Constraint>): Plan {
|
||||
var mark = this.newMark()
|
||||
var plan = Plan()
|
||||
var todo = sources
|
||||
while (todo.size() > 0) {
|
||||
var c = todo.removeFirst()
|
||||
if (c.output().mark != mark && c.inputsKnown(mark)) {
|
||||
plan.addConstraint(c)
|
||||
c.output().mark = mark
|
||||
addConstraintsConsumingTo(c.output(), todo)
|
||||
}
|
||||
}
|
||||
return plan
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract a plan for resatisfying starting from the output of the
|
||||
* given constraints, usually a set of input constraints.
|
||||
*/
|
||||
fun extractPlanFromConstraints(constraints: OrderedCollection<Constraint>): Plan {
|
||||
val sources = OrderedCollection<Constraint>()
|
||||
for (c in constraints) {
|
||||
if (c.isInput() && c.isSatisfied())
|
||||
// not in plan already and eligible for inclusion
|
||||
sources.add(c)
|
||||
}
|
||||
return makePlan(sources)
|
||||
}
|
||||
|
||||
/**
|
||||
* Recompute the walkabout strengths and stay flags of all variables
|
||||
* downstream of the given constraint and recompute the actual
|
||||
* values of all variables whose stay flag is true. If a cycle is
|
||||
* detected, remove the given constraint and answer
|
||||
* false. Otherwise, answer true.
|
||||
* Details: Cycles are detected when a marked variable is
|
||||
* encountered downstream of the given constraint. The sender is
|
||||
* assumed to have marked the inputs of the given constraint with
|
||||
* the given mark. Thus, encountering a marked node downstream of
|
||||
* the output constraint means that there is a path from the
|
||||
* constraint's output to one of its inputs.
|
||||
*/
|
||||
fun addPropagate(c: Constraint, mark: Int): Boolean {
|
||||
val todo = OrderedCollection<Constraint>()
|
||||
todo.add(c)
|
||||
while (todo.size() > 0) {
|
||||
var d = todo.removeFirst()
|
||||
if (d.output().mark == mark) {
|
||||
incrementalRemove(c)
|
||||
return false
|
||||
}
|
||||
d.recalculate()
|
||||
addConstraintsConsumingTo(d.output(), todo)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the walkabout strengths and stay flags of all variables
|
||||
* downstream of the given constraint. Answer a collection of
|
||||
* unsatisfied constraints sorted in order of decreasing strength.
|
||||
*/
|
||||
fun removePropagateFrom(out: Variable): OrderedCollection<Constraint> {
|
||||
out.determinedBy = null
|
||||
out.walkStrength = Strength.WEAKEST
|
||||
out.stay = true
|
||||
val unsatisfied = OrderedCollection<Constraint>()
|
||||
val todo = OrderedCollection<Variable>()
|
||||
todo.add(out)
|
||||
while (todo.size() > 0) {
|
||||
var v = todo.removeFirst()
|
||||
for (c in v.constraints) {
|
||||
if (!c.isSatisfied())
|
||||
unsatisfied.add(c)
|
||||
}
|
||||
var determining = v.determinedBy
|
||||
for (next in v.constraints) {
|
||||
if (next != determining && next.isSatisfied()) {
|
||||
next.recalculate()
|
||||
todo.add(next.output())
|
||||
}
|
||||
}
|
||||
}
|
||||
return unsatisfied
|
||||
}
|
||||
|
||||
fun addConstraintsConsumingTo(v: Variable, coll: OrderedCollection<Constraint>) {
|
||||
var determining = v.determinedBy
|
||||
for (c in v.constraints) {
|
||||
if (c != determining && c.isSatisfied())
|
||||
coll.add(c)
|
||||
}
|
||||
}
|
||||
|
||||
fun change(v: Variable, newValue: Int) {
|
||||
val edit = EditConstraint(v, Strength.PREFERRED)
|
||||
add(edit)
|
||||
val edits = OrderedCollection<Constraint>()
|
||||
edits.add(edit)
|
||||
val plan = extractPlanFromConstraints(edits)
|
||||
for (i in 0 until 10) {
|
||||
v.value = newValue
|
||||
plan.execute()
|
||||
}
|
||||
edit.destroyConstraint(this)
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* P l a n
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* A Plan is an ordered list of constraints to be executed in sequence
|
||||
* to resatisfy all currently satisfiable constraints in the face of
|
||||
* one or more changing inputs.
|
||||
*/
|
||||
class Plan {
|
||||
val v = OrderedCollection<Constraint>()
|
||||
|
||||
fun addConstraint(c: Constraint) = v.add(c)
|
||||
fun size() = v.size()
|
||||
fun constraintAt(index: Int) = v.at(index)
|
||||
|
||||
fun execute() {
|
||||
for (c in v) {
|
||||
c.execute()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* M a i n
|
||||
* --- */
|
||||
|
||||
class DeltaBlueBenchmark {
|
||||
fun deltaBlue() {
|
||||
chainTest(100)
|
||||
projectionTest(100)
|
||||
}
|
||||
/**
|
||||
* This is the standard DeltaBlue benchmark. A long chain of equality
|
||||
* constraints is constructed with a stay constraint on one end. An
|
||||
* edit constraint is then added to the opposite end and the time is
|
||||
* measured for adding and removing this constraint, and extracting
|
||||
* and executing a constraint satisfaction plan. There are two cases.
|
||||
* In case 1, the added constraint is stronger than the stay
|
||||
* constraint and values must propagate down the entire length of the
|
||||
* chain. In case 2, the added constraint is weaker than the stay
|
||||
* constraint so it cannot be accomodated. The cost in this case is,
|
||||
* of course, very low. Typical situations lie somewhere between these
|
||||
* two extremes.
|
||||
*/
|
||||
fun chainTest(n: Int) {
|
||||
val planner = Planner()
|
||||
val variables = (0..n).map{ Variable("v$it") }.toList()
|
||||
var first = variables.first()
|
||||
var last = variables.last()
|
||||
// Build chain of n equality constraints
|
||||
variables.windowed(2) {
|
||||
(v1, v2) -> planner.add(EqualityConstraint(v1, v2, Strength.REQUIRED))
|
||||
}
|
||||
|
||||
planner.add(StayConstraint(last, Strength.STRONG_DEFAULT))
|
||||
val edit = EditConstraint(first, Strength.PREFERRED)
|
||||
planner.add(edit)
|
||||
val edits = OrderedCollection<Constraint>()
|
||||
edits.add(edit)
|
||||
val plan = planner.extractPlanFromConstraints(edits)
|
||||
for (i in 0 until 100) {
|
||||
first.value = i
|
||||
plan.execute()
|
||||
if (last.value != i)
|
||||
alert("Chain test failed.")
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This test constructs a two sets of variables related to each
|
||||
* other by a simple linear transformation (scale and offset). The
|
||||
* time is measured to change a variable on either side of the
|
||||
* mapping and to change the scale and offset factors.
|
||||
*/
|
||||
fun projectionTest(n: Int) {
|
||||
val planner = Planner()
|
||||
var scale = Variable("scale", 10)
|
||||
var offset = Variable("offset", 1000)
|
||||
var src: Variable? = null
|
||||
var dst: Variable? = null
|
||||
|
||||
var dests = OrderedCollection<Variable>()
|
||||
for (i in 0 until n) {
|
||||
src = Variable("src$i", i)
|
||||
dst = Variable("dst$i", i)
|
||||
dests.add(dst)
|
||||
planner.add(StayConstraint(src, Strength.NORMAL))
|
||||
planner.add(ScaleConstraint(src, scale, offset, dst, Strength.REQUIRED))
|
||||
}
|
||||
|
||||
planner.change(src!!, 17)
|
||||
if (dst!!.value != 1170) alert("Projection 1 failed")
|
||||
planner.change(dst, 1050)
|
||||
if (src.value != 5) alert("Projection 2 failed")
|
||||
planner.change(scale, 5)
|
||||
for (i in 0 until n - 1) {
|
||||
if (dests.at(i).value != i * 5 + 1000)
|
||||
alert("Projection 3 failed")
|
||||
}
|
||||
planner.change(offset, 2000)
|
||||
for (i in 0 until n - 1) {
|
||||
if (dests.at(i).value != i * 5 + 2000)
|
||||
alert("Projection 4 failed")
|
||||
}
|
||||
}
|
||||
}
|
||||
+527
@@ -0,0 +1,527 @@
|
||||
/*
|
||||
* Copyright 2010-2022 JetBrains s.r.o. and Kotlin Programming Language contributors.
|
||||
* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
|
||||
*/
|
||||
|
||||
// This benchmark is a port of the V8 JavaScript benchmark suite
|
||||
// richards benchmark:
|
||||
// https://chromium.googlesource.com/external/v8/+/ba56077937e154aa0adbabd8abb9c24e53aae85d/benchmarks/richards.js
|
||||
|
||||
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES LOSS OF USE,
|
||||
// DATA, OR PROFITS OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
/**
|
||||
* The Richards benchmark simulates the task dispatcher of an
|
||||
* operating system.
|
||||
**/
|
||||
class RichardsBenchmark {
|
||||
fun runRichards() {
|
||||
val scheduler = Scheduler()
|
||||
scheduler.addIdleTask(ID_IDLE, 0, null, COUNT)
|
||||
|
||||
var queue = Packet(null, ID_WORKER, KIND_WORK)
|
||||
queue = Packet(queue, ID_WORKER, KIND_WORK)
|
||||
scheduler.addWorkerTask(ID_WORKER, 1000, queue)
|
||||
|
||||
queue = Packet(null, ID_DEVICE_A, KIND_DEVICE)
|
||||
queue = Packet(queue, ID_DEVICE_A, KIND_DEVICE)
|
||||
queue = Packet(queue, ID_DEVICE_A, KIND_DEVICE)
|
||||
scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue)
|
||||
|
||||
queue = Packet(null, ID_DEVICE_B, KIND_DEVICE)
|
||||
queue = Packet(queue, ID_DEVICE_B, KIND_DEVICE)
|
||||
queue = Packet(queue, ID_DEVICE_B, KIND_DEVICE)
|
||||
scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue)
|
||||
|
||||
scheduler.addDeviceTask(ID_DEVICE_A, 4000, null)
|
||||
|
||||
scheduler.addDeviceTask(ID_DEVICE_B, 5000, null)
|
||||
|
||||
scheduler.schedule()
|
||||
|
||||
if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
|
||||
scheduler.holdCount != EXPECTED_HOLD_COUNT) {
|
||||
val msg =
|
||||
"Error during execution: queueCount = " + scheduler.queueCount +
|
||||
", holdCount = " + scheduler.holdCount + "."
|
||||
throw Error(msg)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var COUNT = 1000
|
||||
|
||||
/**
|
||||
* These two constants specify how many times a packet is queued and
|
||||
* how many times a task is put on hold in a correct run of richards.
|
||||
* They don't have any meaning a such but are characteristic of a
|
||||
* correct run so if the actual queue or hold count is different from
|
||||
* the expected there must be a bug in the implementation.
|
||||
**/
|
||||
var EXPECTED_QUEUE_COUNT = 2322
|
||||
var EXPECTED_HOLD_COUNT = 928
|
||||
|
||||
|
||||
/**
|
||||
* A scheduler can be used to schedule a set of tasks based on their relative
|
||||
* priorities. Scheduling is done by maintaining a list of task control blocks
|
||||
* which holds tasks and the data queue they are processing.
|
||||
* @constructor
|
||||
*/
|
||||
class Scheduler {
|
||||
var queueCount = 0
|
||||
var holdCount = 0
|
||||
var blocks = Array<TaskControlBlock?>(NUMBER_OF_IDS) { null }
|
||||
var list: TaskControlBlock? = null
|
||||
var currentTcb: TaskControlBlock? = null
|
||||
var currentId = 0
|
||||
|
||||
/**
|
||||
* Add an idle task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {int} count the number of times to schedule the task
|
||||
*/
|
||||
fun addIdleTask(id: Int, priority: Int, queue: Packet?, count: Int) {
|
||||
this.addRunningTask(id, priority, queue, IdleTask(this, 1, count))
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a work task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
fun addWorkerTask(id: Int, priority: Int, queue: Packet?) {
|
||||
this.addTask(id, priority, queue, WorkerTask(this, ID_HANDLER_A, 0))
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a handler task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
fun addHandlerTask(id: Int, priority: Int, queue: Packet?) {
|
||||
this.addTask(id, priority, queue, HandlerTask(this))
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a handler task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
fun addDeviceTask(id: Int, priority: Int, queue: Packet?) {
|
||||
this.addTask(id, priority, queue, DeviceTask(this))
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the specified task and mark it as running.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {Task} task the task to add
|
||||
*/
|
||||
fun addRunningTask(id: Int, priority: Int, queue: Packet?, task: Task) {
|
||||
this.addTask(id, priority, queue, task)
|
||||
this.currentTcb!!.setRunning()
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the specified task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {Task} task the task to add
|
||||
*/
|
||||
fun addTask(id: Int, priority: Int, queue: Packet?, task: Task) {
|
||||
this.currentTcb = TaskControlBlock(this.list, id, priority, queue, task)
|
||||
this.list = this.currentTcb
|
||||
this.blocks[id] = this.currentTcb
|
||||
}
|
||||
|
||||
/**
|
||||
* Execute the tasks managed by this scheduler.
|
||||
*/
|
||||
fun schedule() {
|
||||
this.currentTcb = this.list
|
||||
while (this.currentTcb != null) {
|
||||
if (this.currentTcb!!.isHeldOrSuspended()) {
|
||||
this.currentTcb = this.currentTcb!!.link
|
||||
} else {
|
||||
this.currentId = this.currentTcb!!.id
|
||||
this.currentTcb = this.currentTcb!!.run()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Release a task that is currently blocked and return the next block to run.
|
||||
* @param {int} id the id of the task to suspend
|
||||
*/
|
||||
fun release(id: Int): TaskControlBlock? {
|
||||
val tcb = this.blocks[id]
|
||||
if (tcb == null) return tcb
|
||||
tcb.markAsNotHeld()
|
||||
if (tcb.priority > this.currentTcb!!.priority) {
|
||||
return tcb
|
||||
} else {
|
||||
return this.currentTcb
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Block the currently executing task and return the next task control block
|
||||
* to run. The blocked task will not be made runnable until it is explicitly
|
||||
* released, even if new work is added to it.
|
||||
*/
|
||||
fun holdCurrent(): TaskControlBlock? {
|
||||
this.holdCount++
|
||||
this.currentTcb!!.markAsHeld()
|
||||
return this.currentTcb!!.link
|
||||
}
|
||||
|
||||
/**
|
||||
* Suspend the currently executing task and return the next task control block
|
||||
* to run. If new work is added to the suspended task it will be made runnable.
|
||||
*/
|
||||
fun suspendCurrent(): TaskControlBlock? {
|
||||
this.currentTcb!!.markAsSuspended()
|
||||
return this.currentTcb
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the specified packet to the end of the work list used by the task
|
||||
* associated with the packet and make the task runnable if it is currently
|
||||
* suspended.
|
||||
* @param {Packet} packet the packet to add
|
||||
*/
|
||||
fun queue(packet: Packet): TaskControlBlock? {
|
||||
val t = this.blocks[packet.id]
|
||||
if (t == null) return t
|
||||
this.queueCount++
|
||||
packet.link = null
|
||||
packet.id = this.currentId
|
||||
return t.checkPriorityAdd(this.currentTcb!!, packet)
|
||||
}
|
||||
}
|
||||
|
||||
var ID_IDLE = 0
|
||||
var ID_WORKER = 1
|
||||
var ID_HANDLER_A = 2
|
||||
var ID_HANDLER_B = 3
|
||||
var ID_DEVICE_A = 4
|
||||
var ID_DEVICE_B = 5
|
||||
var NUMBER_OF_IDS = 6
|
||||
|
||||
var KIND_DEVICE = 0
|
||||
var KIND_WORK = 1
|
||||
|
||||
/**
|
||||
* A task control block manages a task and the queue of work packages associated
|
||||
* with it.
|
||||
* @param {TaskControlBlock} link the preceding block in the linked block list
|
||||
* @param {int} id the id of this block
|
||||
* @param {int} priority the priority of this block
|
||||
* @param {Packet} queue the queue of packages to be processed by the task
|
||||
* @param {Task} task the task
|
||||
* @constructor
|
||||
*/
|
||||
class TaskControlBlock(var link: TaskControlBlock?, var id: Int, var priority: Int, var queue: Packet?, var task: Task) {
|
||||
var state = 0
|
||||
init {
|
||||
if (queue == null) {
|
||||
this.state = STATE_SUSPENDED
|
||||
} else {
|
||||
this.state = STATE_SUSPENDED_RUNNABLE
|
||||
}
|
||||
}
|
||||
|
||||
fun setRunning() {
|
||||
this.state = STATE_RUNNING
|
||||
}
|
||||
|
||||
fun markAsNotHeld() {
|
||||
this.state = this.state and STATE_NOT_HELD
|
||||
}
|
||||
|
||||
fun markAsHeld() {
|
||||
this.state = this.state or STATE_HELD
|
||||
}
|
||||
|
||||
fun isHeldOrSuspended(): Boolean {
|
||||
return (this.state and STATE_HELD) != 0 || (this.state == STATE_SUSPENDED)
|
||||
}
|
||||
|
||||
fun markAsSuspended() {
|
||||
this.state = this.state or STATE_SUSPENDED
|
||||
}
|
||||
|
||||
fun markAsRunnable() {
|
||||
this.state = this.state or STATE_RUNNABLE
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs this task, if it is ready to be run, and returns the next task to run.
|
||||
*/
|
||||
fun run(): TaskControlBlock? {
|
||||
val packet: Packet?
|
||||
if (this.state == STATE_SUSPENDED_RUNNABLE) {
|
||||
packet = this.queue
|
||||
this.queue = packet?.link
|
||||
if (this.queue == null) {
|
||||
this.state = STATE_RUNNING
|
||||
} else {
|
||||
this.state = STATE_RUNNABLE
|
||||
}
|
||||
} else {
|
||||
packet = null
|
||||
}
|
||||
return this.task.run(packet)
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a packet to the work list of this block's task, marks this as runnable if
|
||||
* necessary, and returns the next runnable object to run (the one
|
||||
* with the highest priority).
|
||||
*/
|
||||
fun checkPriorityAdd(task: TaskControlBlock, packet: Packet): TaskControlBlock {
|
||||
if (this.queue == null) {
|
||||
this.queue = packet
|
||||
this.markAsRunnable()
|
||||
if (this.priority > task.priority) return this
|
||||
} else {
|
||||
this.queue = packet.addTo(this.queue)
|
||||
}
|
||||
return task
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "tcb { " + this.task + "@" + this.state + " }"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* The task is running and is currently scheduled.
|
||||
*/
|
||||
var STATE_RUNNING = 0
|
||||
|
||||
/**
|
||||
* The task has packets left to process.
|
||||
*/
|
||||
var STATE_RUNNABLE = 1
|
||||
|
||||
/**
|
||||
* The task is not currently running. The task is not blocked as such and may
|
||||
* be started by the scheduler.
|
||||
*/
|
||||
var STATE_SUSPENDED = 2
|
||||
|
||||
/**
|
||||
* The task is blocked and cannot be run until it is explicitly released.
|
||||
*/
|
||||
var STATE_HELD = 4
|
||||
|
||||
var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED or STATE_RUNNABLE
|
||||
var STATE_NOT_HELD = STATE_HELD.inv()
|
||||
|
||||
interface Task {
|
||||
fun run(packet: Packet?): TaskControlBlock?
|
||||
}
|
||||
|
||||
/**
|
||||
* An idle task doesn't do any work itself but cycles control between the two
|
||||
* device tasks.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @param {int} v1 a seed value that controls how the device tasks are scheduled
|
||||
* @param {int} count the number of times this task should be scheduled
|
||||
* @constructor
|
||||
*/
|
||||
class IdleTask(var scheduler: Scheduler, var v1: Int, var count: Int): Task {
|
||||
override fun run(packet: Packet?): TaskControlBlock? {
|
||||
this.count--
|
||||
if (this.count == 0) return this.scheduler.holdCurrent()
|
||||
if ((this.v1 and 1) == 0) {
|
||||
this.v1 = this.v1 shr 1
|
||||
return this.scheduler.release(ID_DEVICE_A)
|
||||
} else {
|
||||
this.v1 = (this.v1 shr 1) xor 0xD008
|
||||
return this.scheduler.release(ID_DEVICE_B)
|
||||
}
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "IdleTask"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A task that suspends itself after each time it has been run to simulate
|
||||
* waiting for data from an external device.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @constructor
|
||||
*/
|
||||
class DeviceTask(var scheduler: Scheduler): Task {
|
||||
var v1: Packet? = null
|
||||
|
||||
override fun run(packet: Packet?): TaskControlBlock? {
|
||||
if (packet == null) {
|
||||
if (this.v1 == null) return this.scheduler.suspendCurrent()
|
||||
val v = this.v1
|
||||
this.v1 = null
|
||||
return this.scheduler.queue(v!!)
|
||||
} else {
|
||||
this.v1 = packet
|
||||
return this.scheduler.holdCurrent()
|
||||
}
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "DeviceTask"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A task that manipulates work packets.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @param {int} v1 a seed used to specify how work packets are manipulated
|
||||
* @param {int} v2 another seed used to specify how work packets are manipulated
|
||||
* @constructor
|
||||
*/
|
||||
class WorkerTask(var scheduler: Scheduler, var v1: Int, var v2: Int): Task {
|
||||
override fun run(packet: Packet?): TaskControlBlock? {
|
||||
if (packet == null) {
|
||||
return this.scheduler.suspendCurrent()
|
||||
} else {
|
||||
if (this.v1 == ID_HANDLER_A) {
|
||||
this.v1 = ID_HANDLER_B
|
||||
} else {
|
||||
this.v1 = ID_HANDLER_A
|
||||
}
|
||||
packet.id = this.v1
|
||||
packet.a1 = 0
|
||||
for (i in 0 until DATA_SIZE) {
|
||||
this.v2++
|
||||
if (this.v2 > 26) this.v2 = 1
|
||||
packet.a2[i] = this.v2
|
||||
}
|
||||
return this.scheduler.queue(packet)
|
||||
}
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "WorkerTask"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A task that manipulates work packets and then suspends itself.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @constructor
|
||||
*/
|
||||
class HandlerTask(var scheduler: Scheduler): Task {
|
||||
var v1: Packet? = null
|
||||
var v2: Packet? = null
|
||||
|
||||
override fun run(packet: Packet?): TaskControlBlock? {
|
||||
if (packet != null) {
|
||||
if (packet.kind == KIND_WORK) {
|
||||
this.v1 = packet.addTo(this.v1)
|
||||
} else {
|
||||
this.v2 = packet.addTo(this.v2)
|
||||
}
|
||||
}
|
||||
this.v1?.let { v1 ->
|
||||
val count = this.v1!!.a1
|
||||
if (count < DATA_SIZE) {
|
||||
this.v2?.let { v2 ->
|
||||
val v = v2
|
||||
this.v2 = v2.link
|
||||
v.a1 = v1.a2[count]
|
||||
v1.a1 = count + 1
|
||||
return this.scheduler.queue(v)
|
||||
}
|
||||
} else {
|
||||
val v = v1
|
||||
this.v1 = v1.link
|
||||
return this.scheduler.queue(v)
|
||||
}
|
||||
}
|
||||
return this.scheduler.suspendCurrent()
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "HandlerTask"
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* P a c k e t
|
||||
* --- */
|
||||
|
||||
var DATA_SIZE = 4
|
||||
|
||||
/**
|
||||
* A simple package of data that is manipulated by the tasks. The exact layout
|
||||
* of the payload data carried by a packet is not important, and neither is the
|
||||
* nature of the work performed on packets by the tasks.
|
||||
*
|
||||
* Besides carrying data, packets form linked lists and are hence used both as
|
||||
* data and work lists.
|
||||
* @param {Packet} link the tail of the linked list of packets
|
||||
* @param {int} id an ID for this packet
|
||||
* @param {int} kind the type of this packet
|
||||
* @constructor
|
||||
*/
|
||||
class Packet(var link: Packet?, var id: Int, var kind: Int) {
|
||||
var a1: Int = 0
|
||||
var a2 = IntArray(DATA_SIZE)
|
||||
|
||||
/**
|
||||
* Add this packet to the end of a work list, and return the work list.
|
||||
* @param {Packet} queue the work list to add this packet to
|
||||
*/
|
||||
fun addTo(queue: Packet?): Packet {
|
||||
this.link = null
|
||||
if (queue == null) return this
|
||||
var next: Packet = queue
|
||||
var peek = next.link
|
||||
while (peek != null) {
|
||||
next = peek
|
||||
peek = next.link
|
||||
}
|
||||
next.link = this
|
||||
return queue
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "Packet"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user