Tweaks to atomics implementation. (#1703)
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@@ -673,7 +673,7 @@ task freeze2(type: RunKonanTest) {
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task atomic0(type: RunKonanTest) {
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disabled = (project.testTarget == 'wasm32') // Workers need pthreads.
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goldValue = "35\n" + "20\n"
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goldValue = "35\n" + "20\n" + "OK\n"
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source = "runtime/workers/atomic0.kt"
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}
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@@ -18,13 +18,19 @@ fun test1(workers: Array<Worker>) {
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}
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fun test2(workers: Array<Worker>) {
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val atomic = AtomicInt(0)
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val atomic = AtomicInt(1)
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val counter = AtomicInt(0)
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val futures = Array(workers.size, { workerIndex ->
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workers[workerIndex].schedule(TransferMode.CHECKED, { Triple(atomic, workerIndex, counter) }) {
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(place, index, result) ->
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while (place.compareAndSwap(index, index + 1) != index) {}
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result.increment() == index + 1
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// Here we simulate mutex using [place] location to store tag of the current worker.
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// When it is negative - worker executes exclusively.
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val tag = index + 1
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while (place.compareAndSwap(tag, -tag) != tag) {}
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val ok1 = result.increment() == index + 1
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// Now, let the next worker run.
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val ok2 = place.compareAndSwap(-tag, tag + 1) == -tag
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ok1 && ok2
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}
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})
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futures.forEach {
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@@ -80,4 +86,9 @@ fun test4() {
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test2(workers)
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test3(workers)
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test4()
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workers.forEach {
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it.requestTermination().consume { _ -> }
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}
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println("OK")
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}
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@@ -16,10 +16,16 @@
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#include "Atomic.h"
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#include "Common.h"
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#include "Memory.h"
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#include "Types.h"
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namespace {
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struct AtomicReferenceLayout {
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KRef value_;
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KInt lock_;
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};
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template <typename T> T addAndGetImpl(KRef thiz, T delta) {
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volatile T* location = reinterpret_cast<volatile T*>(thiz + 1);
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return atomicAdd(location, delta);
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@@ -30,6 +36,10 @@ template <typename T> T compareAndSwapImpl(KRef thiz, T expectedValue, T newValu
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return compareAndSwap(location, expectedValue, newValue);
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}
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inline AtomicReferenceLayout* asAtomicReference(KRef thiz) {
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return reinterpret_cast<AtomicReferenceLayout*>(thiz + 1);
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}
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} // namespace
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extern "C" {
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@@ -62,9 +72,20 @@ void Kotlin_AtomicReference_checkIfFrozen(KRef value) {
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}
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}
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KRef Kotlin_AtomicReference_compareAndSwap(KRef thiz, KRef expectedValue, KRef newValue) {
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OBJ_GETTER(Kotlin_AtomicReference_compareAndSwap, KRef thiz, KRef expectedValue, KRef newValue) {
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Kotlin_AtomicReference_checkIfFrozen(newValue);
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return compareAndSwapImpl(thiz, expectedValue, newValue);
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// See Kotlin_AtomicReference_get() for explanations, why locking is needed.
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AtomicReferenceLayout* ref = asAtomicReference(thiz);
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RETURN_RESULT_OF(SwapRefLocked, &ref->value_, expectedValue, newValue, &ref->lock_);
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}
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OBJ_GETTER(Kotlin_AtomicReference_get, KRef thiz) {
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// Here we must take a lock to prevent race when value, while taken here, is CASed and immediately
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// destroyed by an another thread. AtomicReference no longer holds such an object, so if we got
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// rescheduled unluckily, between the moment value is read from the field and RC is incremented,
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// object may go away.
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AtomicReferenceLayout* ref = asAtomicReference(thiz);
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RETURN_RESULT_OF(ReadRefLocked, &ref->value_, &ref->lock_);
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}
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} // extern "C"
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@@ -21,12 +21,12 @@
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#include "Alloc.h"
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#include "Assert.h"
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#include "Atomic.h"
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#include "Exceptions.h"
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#include "Memory.h"
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#include "MemoryPrivate.hpp"
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#include "Natives.h"
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#include "Porting.h"
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#include "Atomic.h"
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// If garbage collection algorithm for cyclic garbage to be used.
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// We are using the Bacon's algorithm for GC, see
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@@ -397,6 +397,15 @@ inline FrameOverlay* asFrameOverlay(ObjHeader** slot) {
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inline bool isRefCounted(KConstRef object) {
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return isFreeable(object->container());
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}
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inline void lock(KInt* spinlock) {
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while (compareAndSwap(spinlock, 0, 1) != 0) {}
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}
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inline void unlock(KInt* spinlock) {
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RuntimeCheck(compareAndSwap(spinlock, 1, 0) == 1, "Must succeed");
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}
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} // namespace
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extern "C" {
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@@ -1243,14 +1252,27 @@ void UpdateRef(ObjHeader** location, const ObjHeader* object) {
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}
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}
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void UpdateReturnRef(ObjHeader** returnSlot, const ObjHeader* object) {
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if (isArenaSlot(returnSlot)) {
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inline ObjHeader** slotAddressFor(ObjHeader** returnSlot, const ObjHeader* value) {
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if (!isArenaSlot(returnSlot)) return returnSlot;
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// Not a subject of reference counting.
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if (object == nullptr || !isRefCounted(object)) return;
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auto arena = initedArena(asArenaSlot(returnSlot));
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returnSlot = arena->getSlot();
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if (value == nullptr || !isRefCounted(value)) return nullptr;
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return initedArena(asArenaSlot(returnSlot))->getSlot();
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}
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inline void updateReturnRefAdded(ObjHeader** returnSlot, const ObjHeader* value) {
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returnSlot = slotAddressFor(returnSlot, value);
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if (returnSlot == nullptr) return;
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ObjHeader* old = *returnSlot;
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*const_cast<const ObjHeader**>(returnSlot) = value;
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if (old != nullptr) {
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ReleaseRef(old);
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}
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UpdateRef(returnSlot, object);
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}
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void UpdateReturnRef(ObjHeader** returnSlot, const ObjHeader* value) {
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returnSlot = slotAddressFor(returnSlot, value);
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if (returnSlot == nullptr) return;
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UpdateRef(returnSlot, value);
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}
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void UpdateRefIfNull(ObjHeader** location, const ObjHeader* object) {
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@@ -1652,4 +1674,35 @@ void MutationCheck(ObjHeader* obj) {
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if (obj->container()->frozen()) ThrowInvalidMutabilityException();
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}
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OBJ_GETTER(SwapRefLocked,
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ObjHeader** location, ObjHeader* expectedValue, ObjHeader* newValue, int32_t* spinlock) {
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lock(spinlock);
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ObjHeader* oldValue = *location;
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// We do not use UpdateRef() here to avoid having ReleaseRef() on return slot under lock.
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if (oldValue == expectedValue) {
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SetRef(location, newValue);
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} else {
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// We create an additional reference to the [oldValue] in the return slot.
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if (oldValue != nullptr && isRefCounted(oldValue)) {
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AddRef(oldValue);
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}
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}
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unlock(spinlock);
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// [oldValue] ownership was either transferred from *location to return slot if CAS succeeded, or
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// we explicitly added a new reference if CAS failed.
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updateReturnRefAdded(OBJ_RESULT, oldValue);
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return oldValue;
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}
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OBJ_GETTER(ReadRefLocked, ObjHeader** location, int32_t* spinlock) {
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lock(spinlock);
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ObjHeader* value = *location;
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// We do not use UpdateRef() here to avoid having ReleaseRef() on return slot under lock.
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if (value != nullptr)
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AddRef(value);
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unlock(spinlock);
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updateReturnRefAdded(OBJ_RESULT, value);
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return value;
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}
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} // extern "C"
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@@ -434,6 +434,11 @@ void UpdateRef(ObjHeader** location, const ObjHeader* object) RUNTIME_NOTHROW;
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void UpdateRefIfNull(ObjHeader** location, const ObjHeader* object) RUNTIME_NOTHROW;
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// Updates reference in return slot.
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void UpdateReturnRef(ObjHeader** returnSlot, const ObjHeader* object) RUNTIME_NOTHROW;
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// Compares and swaps reference with taken lock.
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OBJ_GETTER(SwapRefLocked,
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ObjHeader** location, ObjHeader* expectedValue, ObjHeader* newValue, int32_t* spinlock) RUNTIME_NOTHROW;
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// Reads reference with taken lock.
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OBJ_GETTER(ReadRefLocked, ObjHeader** location, int32_t* spinlock) RUNTIME_NOTHROW;
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// Optimization: release all references in range.
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void ReleaseRefs(ObjHeader** start, int count) RUNTIME_NOTHROW;
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// Called on frame enter, if it has object slots.
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@@ -21,8 +21,7 @@ import konan.SymbolName
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import kotlinx.cinterop.NativePtr
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@Frozen
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class AtomicInt(private var value: Int = 0) : Number() {
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/* Atomic operations. */
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class AtomicInt(private var value: Int = 0) {
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/**
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* Increments the value by [delta] and returns the new value.
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@@ -52,47 +51,14 @@ class AtomicInt(private var value: Int = 0) : Number() {
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*/
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fun get(): Int = value
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/* Operations from Number. */
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/**
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* Returns the value of this number as a [Double], which may involve rounding.
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* Returns the string representation of this object.
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*/
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public override fun toDouble(): Double = value.toDouble()
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/**
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* Returns the value of this number as a [Float], which may involve rounding.
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*/
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public override fun toFloat(): Float = value.toFloat()
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/**
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* Returns the value of this number as a [Long], which may involve rounding or truncation.
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*/
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public override fun toLong(): Long = value.toLong()
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/**
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* Returns the value of this number as an [Int], which may involve rounding or truncation.
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*/
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public override fun toInt(): Int = value.toInt()
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/**
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* Returns the [Char] with the numeric value equal to this number, truncated to 16 bits if appropriate.
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*/
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public override fun toChar(): Char = value.toChar()
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/**
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* Returns the value of this number as a [Short], which may involve rounding or truncation.
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*/
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public override fun toShort(): Short = value.toShort()
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/**
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* Returns the value of this number as a [Byte], which may involve rounding or truncation.
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*/
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public override fun toByte(): Byte = value.toByte()
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public override fun toString(): String = "AtomicInt $value"
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}
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@Frozen
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class AtomicLong(private var value: Long = 0) : Number() {
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/* Atomic operations. */
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class AtomicLong(private var value: Long = 0) {
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/**
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* Increments the value by [delta] and returns the new value.
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@@ -127,42 +93,10 @@ class AtomicLong(private var value: Long = 0) : Number() {
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*/
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fun get(): Long = value
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/* Operations from Number. */
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/**
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* Returns the value of this number as a [Double], which may involve rounding.
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* Returns the string representation of this object.
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*/
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public override fun toDouble(): Double = value.toDouble()
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/**
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* Returns the value of this number as a [Float], which may involve rounding.
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*/
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public override fun toFloat(): Float = value.toFloat()
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/**
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* Returns the value of this number as a [Long], which may involve rounding or truncation.
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*/
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public override fun toLong(): Long = value.toLong()
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/**
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* Returns the value of this number as an [Int], which may involve rounding or truncation.
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*/
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public override fun toInt(): Int = value.toInt()
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/**
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* Returns the [Char] with the numeric value equal to this number, truncated to 16 bits if appropriate.
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*/
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public override fun toChar(): Char = value.toChar()
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/**
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* Returns the value of this number as a [Short], which may involve rounding or truncation.
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*/
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public override fun toShort(): Short = value.toShort()
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/**
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* Returns the value of this number as a [Byte], which may involve rounding or truncation.
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*/
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public override fun toByte(): Byte = value.toByte()
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public override fun toString(): String = "AtomicLong $value"
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}
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@Frozen
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@@ -185,6 +119,9 @@ external private fun checkIfFrozen(ref: Any?)
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@Frozen
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class AtomicReference<T>(private var value: T? = null) {
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// A spinlock to fix potential ARC race. Not an AtomicInt just for the effeciency sake.
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private var lock: Int = 0
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/**
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* Creates a new atomic reference pointing to given [ref]. If reference is not frozen,
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* @InvalidMutabilityException is thrown.
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@@ -200,10 +137,11 @@ class AtomicReference<T>(private var value: T? = null) {
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* Returns the old value.
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*/
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@SymbolName("Kotlin_AtomicReference_compareAndSwap")
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external fun compareAndSwap(expected: T?, new: T?): T?
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external public fun compareAndSwap(expected: T?, new: T?): T?
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/**
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* Returns the current value.
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*/
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public fun get(): T? = value
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@SymbolName("Kotlin_AtomicReference_get")
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external public fun get(): T?
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}
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