Wizard: rework build system type component so it fits when UI design
This commit is contained in:
+153
-29
@@ -1,51 +1,175 @@
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package org.jetbrains.kotlin.tools.projectWizard.wizard.ui.firstStep
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import com.intellij.icons.AllIcons
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import icons.GradleIcons
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import icons.OpenapiIcons
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import org.jetbrains.kotlin.idea.KotlinIcons
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import com.intellij.ide.ui.UISettings
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import com.intellij.openapi.Disposable
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import com.intellij.openapi.actionSystem.ex.ActionButtonLook
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import com.intellij.ui.layout.panel
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import com.intellij.util.ui.JBInsets
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import com.intellij.util.ui.JBUI
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import com.intellij.util.ui.UIUtil
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import com.intellij.util.ui.UIUtilities
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import org.jetbrains.kotlin.tools.projectWizard.core.Context
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import org.jetbrains.kotlin.tools.projectWizard.core.entity.ValidationResult
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import org.jetbrains.kotlin.tools.projectWizard.core.entity.isSpecificError
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import org.jetbrains.kotlin.tools.projectWizard.core.entity.settings.DropDownSettingType
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import org.jetbrains.kotlin.tools.projectWizard.core.entity.settings.SettingReference
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import org.jetbrains.kotlin.tools.projectWizard.core.entity.settings.reference
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import org.jetbrains.kotlin.tools.projectWizard.plugins.buildSystem.BuildSystemPlugin
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import org.jetbrains.kotlin.tools.projectWizard.plugins.buildSystem.BuildSystemType
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import org.jetbrains.kotlin.tools.projectWizard.plugins.kotlin.KotlinPlugin
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import org.jetbrains.kotlin.tools.projectWizard.wizard.ui.components.DropDownComponent
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import org.jetbrains.kotlin.tools.projectWizard.wizard.ui.setting.UIComponentDelegatingSettingComponent
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import org.jetbrains.kotlin.tools.projectWizard.wizard.ui.setting.IdeaBasedComponentValidator
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import org.jetbrains.kotlin.tools.projectWizard.wizard.ui.setting.SettingComponent
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import org.jetbrains.kotlin.tools.projectWizard.wizard.ui.setting.ValidationIndicator
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import org.jetbrains.kotlin.utils.addToStdlib.safeAs
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import java.awt.Cursor
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import java.awt.Dimension
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import java.awt.Graphics
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import java.awt.Rectangle
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import java.awt.event.MouseAdapter
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import java.awt.event.MouseEvent
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import javax.swing.JComponent
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import javax.swing.SwingConstants
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import javax.swing.SwingUtilities
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class BuildSystemTypeSettingComponent(
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context: Context
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) : UIComponentDelegatingSettingComponent<BuildSystemType, DropDownSettingType<BuildSystemType>>(
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) : SettingComponent<BuildSystemType, DropDownSettingType<BuildSystemType>>(
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BuildSystemPlugin::type.reference,
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context
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) {
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override val uiComponent: DropDownComponent<BuildSystemType> = DropDownComponent(
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context,
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setting.type.values,
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labelText = null,
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filter = { value -> read { setting.type.filter(this, reference, value) } },
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validator = setting.validator,
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iconProvider = BuildSystemType::icon,
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onValueUpdate = { value = it }
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).asSubComponent()
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), Disposable {
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private val buttons = setting.type.values.map(::BuildSystemChooseButton)
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override val component = panel {
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row {
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buttons.forEach { button -> button(growX) }
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}
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}
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override val validationIndicator: ValidationIndicator = IdeaBasedComponentValidator(this, component)
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override fun onInit() {
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super.onInit()
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updateButtonsValidationState()
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updateButtons()
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}
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override fun navigateTo(error: ValidationResult.ValidationError) {
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if (validationIndicator.validationState.isSpecificError(error)) {
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component.requestFocus()
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}
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}
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override fun onValueUpdated(reference: SettingReference<*, *>?) {
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super.onValueUpdated(reference)
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if (reference == KotlinPlugin::projectKind.reference) {
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uiComponent.component.updateUI()
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if (reference == BuildSystemPlugin::type.reference) {
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updateButtons()
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}
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if (reference == KotlinPlugin::projectKind.reference) {
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updateButtonsValidationState()
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}
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value?.let(uiComponent::validate)
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}
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}
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@Suppress("DEPRECATION")
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private val BuildSystemType.icon
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get() = when (this) {
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BuildSystemType.GradleKotlinDsl -> KotlinIcons.GRADLE_SCRIPT
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BuildSystemType.GradleGroovyDsl -> GradleIcons.Gradle
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BuildSystemType.Maven -> OpenapiIcons.RepositoryLibraryLogo
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BuildSystemType.Jps -> AllIcons.Nodes.Module
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}
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private fun updateButtonsValidationState() {
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buttons.forEach(BuildSystemChooseButton::updateValidationState)
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}
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private fun validateBuildSystem(buildSystem: BuildSystemType) = read {
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setting.validator.validate(this, buildSystem)
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}
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private fun updateButtons() {
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buttons.forEach(BuildSystemChooseButton::updateSelectedBuildSystem)
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}
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override fun dispose() {}
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private inner class BuildSystemChooseButton(private val buildSystemType: BuildSystemType) : JComponent() {
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private val look = ActionButtonLook.SYSTEM_LOOK
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init {
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font = UIUtil.getLabelFont()
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preferredSize = Dimension(preferredSize.width, BUTTON_HEIGHT)
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minimumSize = Dimension(minimumSize.width, BUTTON_HEIGHT)
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cursor = Cursor(Cursor.HAND_CURSOR)
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addMouseListener(object : MouseAdapter() {
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override fun mouseClicked(e: MouseEvent?) = modify {
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if (isValidBuildSystem) {
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BuildSystemPlugin::type.reference.setValue(buildSystemType)
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}
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}
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override fun mouseEntered(e: MouseEvent?) {
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hovered = true
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repaint()
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}
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override fun mouseExited(e: MouseEvent?) {
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hovered = false
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repaint()
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}
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})
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}
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fun updateSelectedBuildSystem() {
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val currentBuildSystem = read { BuildSystemPlugin::type.settingValue }
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selected = currentBuildSystem == buildSystemType
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repaint()
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}
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fun updateValidationState() {
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val validationResult = validateBuildSystem(buildSystemType)
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isValidBuildSystem = validationResult.isOk
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cursor = Cursor(if (isValidBuildSystem) Cursor.HAND_CURSOR else Cursor.DEFAULT_CURSOR)
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toolTipText = validationResult.safeAs<ValidationResult.ValidationError>()
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?.messages
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?.firstOrNull()
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?.takeUnless { isSelectedAndInvalid }
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repaint()
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}
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// mostly copied from com.intellij.openapi.actionSystem.impl.ActionButtonWithText.paintComponent
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override fun paintComponent(g: Graphics) {
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UISettings.setupAntialiasing(g)
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val fm = getFontMetrics(font)
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val viewRect = Rectangle(size)
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JBInsets.removeFrom(viewRect, insets)
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val iconRect = Rectangle()
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val textRect = Rectangle()
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val text = SwingUtilities.layoutCompoundLabel(
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this, fm, buildSystemType.text, null,
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SwingConstants.CENTER, SwingConstants.CENTER,
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SwingConstants.CENTER, SwingConstants.TRAILING,
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viewRect, iconRect, textRect, 0
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)
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look.paintLookBackground(g, viewRect, bgColor())
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g.color = if (isValidBuildSystem) foreground else UIUtil.getInactiveTextColor()
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UIUtilities.drawStringUnderlineCharAt(
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this, g, text, -1,
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textRect.x, textRect.y + fm.ascent
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)
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}
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private fun bgColor() = when {
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selected -> JBUI.CurrentTheme.ActionButton.pressedBackground()
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hovered -> JBUI.CurrentTheme.ActionButton.hoverBackground()
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else -> background
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}
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private var selected: Boolean = false
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private var hovered: Boolean = false
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private var isValidBuildSystem: Boolean = true
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private val isSelectedAndInvalid
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get() = selected && !isValidBuildSystem
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}
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companion object {
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private const val BUTTON_HEIGHT = 25
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}
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}
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+5
@@ -18,15 +18,20 @@ import javax.swing.JPanel
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interface ValidationIndicator {
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fun updateValidationState(newState: ValidationResult)
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val validationState: ValidationResult
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}
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class IdeaBasedComponentValidator(
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parentDisposable: Disposable,
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private val jComponent: JComponent
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) : ValidationIndicator {
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override var validationState: ValidationResult = ValidationResult.OK
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private set
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private val validator = ComponentValidator(parentDisposable).installOn(jComponent)
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override fun updateValidationState(newState: ValidationResult) {
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validationState = newState
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validator.updateInfo(
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newState.safeAs<ValidationResult.ValidationError>()
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?.messages
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