[+] Solve button

This commit is contained in:
2024-12-16 06:37:06 -05:00
parent 2e0eec3f1f
commit d0cf349d6f
2 changed files with 52 additions and 7 deletions
+51 -6
View File
@@ -5,11 +5,12 @@
import { cfg, eStates, nStates, randInt, range } from "./utils";
import Line from "./lib/Line.svelte";
import { cat } from "./examples";
import { solve } from "./solver";
const [rows, cols] = [40, 40]
const [eRows, eCols] = [rows + 1, cols + 1]
let numbers = Int8Array.from({ length: rows * cols }, () => 0)
let numberMasked = Int8Array.from({ length: rows * cols }, () => 1)
let numberMask = Int8Array.from({ length: rows * cols }, () => 0)
let numberState = Int8Array.from({ length: rows * cols }, () => 0)
let hStates = Int8Array.from({ length: eRows * eCols }, () => 0)
let vStates = Int8Array.from({ length: eRows * eCols }, () => 0)
@@ -38,7 +39,7 @@
}
function checkPos(x: number, y: number) {
if (!inBounds(x, y)) return
if (!inBounds(x, y) || numberMask[y * cols + x] === 1) return
// Count the number of neighboring edges
let count = 0
@@ -66,6 +67,8 @@
// Called when the user clicks on the grid
function clickDiv(event: MouseEvent) {
if (editMode) return
// Compute the x and y coordinates of the clicked cell
const rect = grid.getBoundingClientRect()
const [fx, fy] = [(event.clientX - rect.left), (event.clientY - rect.top)]
@@ -94,7 +97,7 @@
// Editor mode
if (editMode) {
cat.solution.forEach(edge => {
const [ sx, sy, ex, _ ] = edge
const [ sx, sy, ex, ey ] = edge
if (sx === ex) { // Vertical edge
// The commented lines will show the solution (edges)
// vStates[sy * (eCols) + sx] = 1
@@ -102,14 +105,42 @@
if (sx != 0) numbers[sy * cols + sx - 1] += 1
} else {
// hStates[sy * (eCols) + sx] = 1
if (ex != rows) numbers[sy * cols + sx] += 1
if (sx != 0) numbers[(sy - 1) * cols + sx] += 1
if (ey != rows) numbers[sy * cols + sx] += 1
if (sy != 0) numbers[(sy - 1) * cols + sx] += 1
}
})
// const data = `....02....
// 230....223
// ...3..3...
// 3...22...1
// .2.2..0.2.
// .2.3..3.3.
// 3...10...2
// ...2..3...
// 303....331
// ....02....`
// const lines = data.split('\n')
// numberMask = Int8Array.from({ length: rows * cols }, () => 1)
// lines.forEach((line, y) => {
// line.split('').forEach((ch, x) => {
// if (ch === '.') return
// numbers[y * cols + x] = parseInt(ch)
// numberMask[y * cols + x] = 0
// })
// })
// Check the validity of all cells
range(rows).forEach(y => range(cols).forEach(x => checkPos(x, y)))
}
// Mask the numbers
function editModeClickNumber(event: MouseEvent, x: number, y: number) {
if (!editMode) return
numberMask[y * cols + x] = numberMask[y * cols + x] === 0 ? 1 : 0
updateArea.forEach(([dx, dy, outer]) => outer ? 0 : clearAutoMark(x + dx, y + dy))
updateArea.forEach(([dx, dy, _]) => checkPos(x + dx, y + dy))
}
</script>
<main>
@@ -126,7 +157,8 @@
{#each range(rows) as y}
{#each range(cols) as x}
<Number x={x} y={y} n={numbers[y * cols + x]}
masked={numberMasked[y * cols + x] === 0} state={numberState[y * cols + x]} />
masked={numberMask[y * cols + x] === 1} state={numberState[y * cols + x]}
on:click={(e) => editModeClickNumber(e, x, y)}/>
{/each}
{/each}
{#each range(eRows) as y}
@@ -140,6 +172,18 @@
{/each}
{/each}
</div>
{#if editMode}
<div>
<button on:click={() => {
solve(rows, cols, numbers, numberMask).then(([newHStates, newVStates]) => {
console.log(newHStates, newVStates)
newHStates.forEach((st, idx) => hStates[idx] = st)
newVStates.forEach((st, idx) => vStates[idx] = st)
})
}}>Solve</button>
</div>
{/if}
</main>
<style lang="sass">
@@ -148,6 +192,7 @@
flex-direction: column
gap: 1em
padding: 1em
place-items: center
.heading
display: flex
+1 -1
View File
@@ -10,7 +10,7 @@
</script>
<div class="grid-number" style="{styles}"
class:error={state === nStates.error} class:complete={state === nStates.complete}>
class:error={state === nStates.error} class:complete={state === nStates.complete} on:click>
{#if !masked}
{n % 4}
{/if}