Compare commits
13 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 33080a4e1c | |||
| dae6cc8e20 | |||
| a2159d62e5 | |||
| a092a0ba94 | |||
| 33faf5c9b0 | |||
| d927207b67 | |||
| b9f0da7d27 | |||
| 1c36bf3300 | |||
| cca137d526 | |||
| 24da012903 | |||
| 0eb7a5aed6 | |||
| 5cbf1eef5f | |||
| ed4fba330d |
@@ -19,9 +19,9 @@
|
|||||||

|

|
||||||
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||||
[](https://github.com/cabaletta/baritone/commit/)
|
[](https://github.com/cabaletta/baritone/commit/)
|
||||||
[](https://impactdevelopment.github.io/)
|
[](https://impactdevelopment.github.io/)
|
||||||
[](https://github.com/fr1kin/ForgeHax/)
|
[](https://github.com/fr1kin/ForgeHax/)
|
||||||
[](https://gitlab.com/emc-mods-indrit/baritone_api)
|
[](https://gitlab.com/emc-mods-indrit/baritone_api)
|
||||||
[](https://wweclient.com/)
|
[](https://wweclient.com/)
|
||||||
[](https://futureclient.net/)
|
[](https://futureclient.net/)
|
||||||
[](http://forthebadge.com/)
|
[](http://forthebadge.com/)
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ Some common examples:
|
|||||||
- `goal clear` to clear the goal
|
- `goal clear` to clear the goal
|
||||||
- `cancel` or `stop` to stop everything
|
- `cancel` or `stop` to stop everything
|
||||||
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
||||||
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
|
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.) An amount of blocks can also be specified, for example, `mine diamond_ore 64`.
|
||||||
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
|
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
|
||||||
- `follow playerName` to follow a player. `followplayers` to follow any players in range (combine with Kill Aura for a fun time). `followentities` to follow any entities. `followentity pig` to follow entities of a specific type.
|
- `follow playerName` to follow a player. `followplayers` to follow any players in range (combine with Kill Aura for a fun time). `followentities` to follow any entities. `followentity pig` to follow entities of a specific type.
|
||||||
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||||
|
|||||||
+1
-1
@@ -16,7 +16,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
group 'baritone'
|
group 'baritone'
|
||||||
version '1.2.8'
|
version '1.2.9'
|
||||||
|
|
||||||
buildscript {
|
buildscript {
|
||||||
repositories {
|
repositories {
|
||||||
|
|||||||
@@ -172,7 +172,9 @@ public final class Settings {
|
|||||||
Blocks.FURNACE,
|
Blocks.FURNACE,
|
||||||
Blocks.LIT_FURNACE,
|
Blocks.LIT_FURNACE,
|
||||||
Blocks.CHEST,
|
Blocks.CHEST,
|
||||||
Blocks.TRAPPED_CHEST
|
Blocks.TRAPPED_CHEST,
|
||||||
|
Blocks.STANDING_SIGN,
|
||||||
|
Blocks.WALL_SIGN
|
||||||
)));
|
)));
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -697,11 +699,36 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
public final Setting<Boolean> goalBreakFromAbove = new Setting<>(false);
|
public final Setting<Boolean> goalBreakFromAbove = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Build in map art mode, which makes baritone only care about the top block in each column
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> mapArtMode = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Override builder's behavior to not attempt to correct blocks that are currently water
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> okIfWater = new Setting<>(false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The set of incorrect blocks can never grow beyond this size
|
||||||
|
*/
|
||||||
|
public final Setting<Integer> incorrectSize = new Setting<>(100);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Multiply the cost of breaking a block that's correct in the builder's schematic by this coefficient
|
||||||
|
*/
|
||||||
|
public final Setting<Double> breakCorrectBlockPenaltyMultiplier = new Setting<>(10d);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
||||||
*/
|
*/
|
||||||
public final Setting<Boolean> mineScanDroppedItems = new Setting<>(true);
|
public final Setting<Boolean> mineScanDroppedItems = new Setting<>(true);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Trim incorrect positions too far away, helps performance but hurts reliability in very large schematics
|
||||||
|
*/
|
||||||
|
public final Setting<Boolean> distanceTrim = new Setting<>(true);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Cancel the current path if the goal has changed, and the path originally ended in the goal but doesn't anymore.
|
* Cancel the current path if the goal has changed, and the path originally ended in the goal but doesn't anymore.
|
||||||
* <p>
|
* <p>
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ import net.minecraft.world.chunk.Chunk;
|
|||||||
import java.nio.file.Path;
|
import java.nio.file.Path;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
import static org.apache.commons.lang3.StringUtils.isNumeric;
|
import static org.apache.commons.lang3.math.NumberUtils.isCreatable;
|
||||||
|
|
||||||
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
|
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
|
||||||
private static final String COMMAND_PREFIX = "#";
|
private static final String COMMAND_PREFIX = "#";
|
||||||
@@ -241,20 +241,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.equals("repack") || msg.equals("rescan")) {
|
if (msg.equals("repack") || msg.equals("rescan")) {
|
||||||
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
|
logDirect("Queued " + repack() + " chunks for repacking");
|
||||||
int playerChunkX = ctx.playerFeet().getX() >> 4;
|
|
||||||
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
|
|
||||||
int count = 0;
|
|
||||||
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
|
|
||||||
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
|
|
||||||
Chunk chunk = cli.getLoadedChunk(x, z);
|
|
||||||
if (chunk != null) {
|
|
||||||
count++;
|
|
||||||
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
logDirect("Queued " + count + " chunks for repacking");
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.startsWith("build")) {
|
if (msg.startsWith("build")) {
|
||||||
@@ -502,6 +489,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.startsWith("find")) {
|
if (msg.startsWith("find")) {
|
||||||
|
repack();
|
||||||
String blockType = msg.substring(4).trim();
|
String blockType = msg.substring(4).trim();
|
||||||
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||||
logDirect("Have " + locs.size() + " locations");
|
logDirect("Have " + locs.size() + " locations");
|
||||||
@@ -514,6 +502,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.startsWith("mine")) {
|
if (msg.startsWith("mine")) {
|
||||||
|
repack();
|
||||||
String[] blockTypes = msg.substring(4).trim().split(" ");
|
String[] blockTypes = msg.substring(4).trim().split(" ");
|
||||||
try {
|
try {
|
||||||
int quantity = Integer.parseInt(blockTypes[1]);
|
int quantity = Integer.parseInt(blockTypes[1]);
|
||||||
@@ -603,6 +592,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (msg.startsWith("goto")) {
|
if (msg.startsWith("goto")) {
|
||||||
|
repack();
|
||||||
String waypointType = msg.substring(4).trim();
|
String waypointType = msg.substring(4).trim();
|
||||||
if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
|
if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
|
||||||
// for example, "show deaths"
|
// for example, "show deaths"
|
||||||
@@ -676,6 +666,23 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private int repack() {
|
||||||
|
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
|
||||||
|
int playerChunkX = ctx.playerFeet().getX() >> 4;
|
||||||
|
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
|
||||||
|
int count = 0;
|
||||||
|
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
|
||||||
|
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
|
||||||
|
Chunk chunk = cli.getLoadedChunk(x, z);
|
||||||
|
if (chunk != null && !chunk.isEmpty()) {
|
||||||
|
count++;
|
||||||
|
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
private int parseOrDefault(String str, int i, double dimensionFactor) {
|
private int parseOrDefault(String str, int i, double dimensionFactor) {
|
||||||
return str.equals("~") ? i : str.startsWith("~") ? (int) (Integer.parseInt(str.substring(1)) * dimensionFactor) + i : (int) (Integer.parseInt(str) * dimensionFactor);
|
return str.equals("~") ? i : str.startsWith("~") ? (int) (Integer.parseInt(str.substring(1)) * dimensionFactor) + i : (int) (Integer.parseInt(str) * dimensionFactor);
|
||||||
}
|
}
|
||||||
@@ -694,7 +701,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
BetterBlockPos playerFeet = ctx.playerFeet();
|
BetterBlockPos playerFeet = ctx.playerFeet();
|
||||||
|
|
||||||
int length = params.length - 1; // length has to be smaller when a dimension parameter is added
|
int length = params.length - 1; // length has to be smaller when a dimension parameter is added
|
||||||
if (params.length < 1 || (isNumeric(params[params.length - 1]) || params[params.length - 1].startsWith("~"))) {
|
if (params.length < 1 || (isCreatable(params[params.length - 1]) || params[params.length - 1].startsWith("~"))) {
|
||||||
length = params.length;
|
length = params.length;
|
||||||
}
|
}
|
||||||
switch (length) {
|
switch (length) {
|
||||||
@@ -722,7 +729,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private double calculateDimensionFactor(String to) {
|
private double calculateDimensionFactor(String to) {
|
||||||
return Math.pow(8, ctx.world().provider.getDimensionType().getId() - getDimensionByName(to.toLowerCase()).getId());
|
return Math.pow(8, ctx.world().provider.getDimensionType().getId() - getDimensionByName(to.toLowerCase()).getId());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
|
|||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.ClickType;
|
||||||
import net.minecraft.item.*;
|
import net.minecraft.item.*;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.NonNullList;
|
import net.minecraft.util.NonNullList;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -132,9 +133,12 @@ public final class InventoryBehavior extends Behavior {
|
|||||||
|
|
||||||
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
|
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
|
||||||
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
|
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
|
||||||
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
|
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && maybe.equals(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player())))) {
|
||||||
return true; // gotem
|
return true; // gotem
|
||||||
}
|
}
|
||||||
|
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
||||||
if (throwaway(select, stack -> item.equals(stack.getItem()))) {
|
if (throwaway(select, stack -> item.equals(stack.getItem()))) {
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ import baritone.utils.BaritoneProcessHelper;
|
|||||||
import baritone.utils.BlockStateInterface;
|
import baritone.utils.BlockStateInterface;
|
||||||
import baritone.utils.PathingCommandContext;
|
import baritone.utils.PathingCommandContext;
|
||||||
import baritone.utils.schematic.AirSchematic;
|
import baritone.utils.schematic.AirSchematic;
|
||||||
|
import baritone.utils.schematic.MapArtSchematic;
|
||||||
import baritone.utils.schematic.Schematic;
|
import baritone.utils.schematic.Schematic;
|
||||||
import baritone.utils.schematic.schematica.SchematicaHelper;
|
import baritone.utils.schematic.schematica.SchematicaHelper;
|
||||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||||
@@ -130,7 +131,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static ISchematic parse(NBTTagCompound schematic) {
|
private static ISchematic parse(NBTTagCompound schematic) {
|
||||||
return new Schematic(schematic);
|
return Baritone.settings().mapArtMode.value ? new MapArtSchematic(schematic) : new Schematic(schematic);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -374,7 +375,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
logDirect("Repeating build in vector " + repeat + ", new origin is " + origin);
|
logDirect("Repeating build in vector " + repeat + ", new origin is " + origin);
|
||||||
return onTick(calcFailed, isSafeToCancel);
|
return onTick(calcFailed, isSafeToCancel);
|
||||||
}
|
}
|
||||||
trim();
|
if (Baritone.settings().distanceTrim.value) {
|
||||||
|
trim();
|
||||||
|
}
|
||||||
|
|
||||||
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
||||||
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
|
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
|
||||||
@@ -512,6 +515,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
} else {
|
} else {
|
||||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||||
observedCompleted.remove(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
observedCompleted.remove(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
||||||
|
if (incorrectPositions.size() > Baritone.settings().incorrectSize.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -520,6 +526,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
// and we've never seen this position be correct
|
// and we've never seen this position be correct
|
||||||
// therefore mark as incorrect
|
// therefore mark as incorrect
|
||||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||||
|
if (incorrectPositions.size() > Baritone.settings().incorrectSize.value) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -618,7 +627,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
||||||
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
|
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
|
||||||
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
|
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
|
||||||
return new GoalAdjacent(pos, allowSameLevel);
|
return new GoalAdjacent(pos, pos.offset(facing), allowSameLevel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return new GoalPlace(pos);
|
return new GoalPlace(pos);
|
||||||
@@ -641,9 +650,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
|
|
||||||
public static class GoalAdjacent extends GoalGetToBlock {
|
public static class GoalAdjacent extends GoalGetToBlock {
|
||||||
private boolean allowSameLevel;
|
private boolean allowSameLevel;
|
||||||
|
private BlockPos no;
|
||||||
|
|
||||||
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
|
public GoalAdjacent(BlockPos pos, BlockPos no, boolean allowSameLevel) {
|
||||||
super(pos);
|
super(pos);
|
||||||
|
this.no = no;
|
||||||
this.allowSameLevel = allowSameLevel;
|
this.allowSameLevel = allowSameLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -651,6 +662,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
if (x == this.x && y == this.y && z == this.z) {
|
if (x == this.x && y == this.y && z == this.z) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (x == no.getX() && y == no.getY() && z == no.getZ()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
if (!allowSameLevel && y == this.y - 1) {
|
if (!allowSameLevel && y == this.y - 1) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -710,6 +724,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
|
|
||||||
private boolean valid(IBlockState current, IBlockState desired) {
|
private boolean valid(IBlockState current, IBlockState desired) {
|
||||||
// TODO more complicated comparison logic I guess
|
// TODO more complicated comparison logic I guess
|
||||||
|
if (current.getBlock() instanceof BlockLiquid && Baritone.settings().okIfWater.value) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
return desired == null || current.equals(desired);
|
return desired == null || current.equals(desired);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -789,7 +806,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
|||||||
// it should be a real block
|
// it should be a real block
|
||||||
// is it already that block?
|
// is it already that block?
|
||||||
if (valid(bsi.get0(x, y, z), sch)) {
|
if (valid(bsi.get0(x, y, z), sch)) {
|
||||||
return 3;
|
return Baritone.settings().breakCorrectBlockPenaltyMultiplier.value;
|
||||||
} else {
|
} else {
|
||||||
// can break if it's wrong
|
// can break if it's wrong
|
||||||
// would be great to return less than 1 here, but that would actually make the cost calculation messed up
|
// would be great to return less than 1 here, but that would actually make the cost calculation messed up
|
||||||
|
|||||||
@@ -17,8 +17,8 @@
|
|||||||
|
|
||||||
package baritone.utils.schematic;
|
package baritone.utils.schematic;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockAir;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
|
||||||
import java.util.OptionalInt;
|
import java.util.OptionalInt;
|
||||||
@@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
|
|||||||
for (int z = 0; z < lengthZ; z++) {
|
for (int z = 0; z < lengthZ; z++) {
|
||||||
IBlockState[] column = states[x][z];
|
IBlockState[] column = states[x][z];
|
||||||
|
|
||||||
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
|
OptionalInt lowestBlockY = lastIndexMatching(column, state -> !(state.getBlock() instanceof BlockAir));
|
||||||
if (lowestBlockY.isPresent()) {
|
if (lowestBlockY.isPresent()) {
|
||||||
heightMap[x][z] = lowestBlockY.getAsInt();
|
heightMap[x][z] = lowestBlockY.getAsInt();
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
Reference in New Issue
Block a user