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524 Commits

Author SHA1 Message Date
Leijurv cd4205c361 v1.2.7 2019-07-07 12:07:00 -07:00
Leijurv b81bcf8c6d fix path start in diagonal and downward 2019-07-07 11:44:56 -07:00
Leijurv 4259764b70 thank you off by one errors very cool 2019-07-07 11:12:32 -07:00
Leijurv 8f761f7dff better skip ahead 2019-07-07 11:03:43 -07:00
Leijurv cbbaf2aa2f unscuff 2019-07-06 20:38:59 -07:00
Leijurv dd9b84646a disgraceful 2019-07-06 17:07:16 -07:00
Leijurv 94131fd705 too many newlines 2019-07-05 21:19:18 -07:00
Leijurv 6d8914e6c9 spell it out even more 2019-07-04 15:52:09 -07:00
Leijurv 63ee687cee shill EVEN harder 2019-07-03 23:47:47 -07:00
Leijurv ab779dc850 increase shilling 2019-07-02 22:13:17 -07:00
Leijurv c2f35ae46f dawn of the final month 2019-07-01 10:21:58 -07:00
Leijurv 199e0e5ed3 better comparison 2019-06-30 21:55:32 -07:00
Leijurv a8155b4b0b privatize 2019-06-29 11:56:02 -07:00
Leijurv fdd78cf110 codcacy wants these to be combined 2019-06-28 22:17:31 -07:00
Leijurv afff6395d1 codcacy wants a default 2019-06-27 21:02:44 -07:00
Leijurv 4d3d48e962 crucial documentation oversight 2019-06-26 23:58:22 -07:00
Leijurv 36290e4e53 crucial encapsulation improvement 2019-06-25 22:54:24 -07:00
Leijurv fd6923dd28 ok i forgot falling into water 2019-06-24 20:38:17 -07:00
Leijurv 9c64067d49 vastly improve resilience to lagbacks, fixes #446 2019-06-24 17:53:25 -07:00
Leijurv f4d2ea7923 fix path canceling at edge of loaded chunks hopefully 2019-06-24 10:43:49 -07:00
Leijurv ce3d3bb244 literally no reason to have this 2019-06-23 22:49:33 -07:00
Leijurv fa71e7d84f reduce stupidity 2019-06-22 21:11:09 -07:00
Leijurv b0115b8b4c Merge pull request #447 from babbaj/master
daily commit
2019-06-21 23:59:32 -07:00
Babbaj 3902b2db3b increase line count and improve readability 2019-06-21 23:01:37 -04:00
Leijurv f998dce614 wow wow 2019-06-20 23:48:02 -07:00
Leijurv 2b9084d2f3 wow 2019-06-19 20:41:21 -07:00
Leijurv b3605546ac golly another missing slash wow 2019-06-18 23:15:47 -07:00
Leijurv 96097ab726 this counts as a commit 2019-06-17 22:44:38 -07:00
Leijurv be142d79bc link to the code 2019-06-16 23:06:57 -07:00
Leijurv 0fd241a9ba crucial performance optimization 2019-06-15 11:04:05 -07:00
Leijurv 7b192f17e8 privatize 2019-06-14 21:42:11 -07:00
Leijurv cc015846d2 explain 2019-06-13 23:13:40 -07:00
Leijurv e785bd13f5 sanity check 2019-06-12 16:41:05 -07:00
Leijurv eb6c0a39ea codacy wants this 2019-06-11 23:46:04 -07:00
Leijurv 86525f98ec fix scuffed jumping, fixes #426 2019-06-10 23:12:37 -07:00
Leijurv 94bf703dde this counts as a commit 2019-06-09 23:56:54 -07:00
Leijurv 14bb0a0a80 alt text 2019-06-08 23:13:27 -07:00
Leijurv 1ee6e04f00 this counts as a commit 2019-06-07 21:29:31 -07:00
Brady ee6796d5e2 crucial performance optimization (pt. 2) 2019-06-07 03:52:46 -05:00
Brady 81d7f3c319 crucial performance optimization 2019-06-07 03:19:23 -05:00
Leijurv 9822962d98 it is tbh 2019-06-06 23:55:12 -07:00
Brady ce606f826b consistency 2019-06-06 19:05:13 -05:00
Brady 4c4bc8058b Some clean ups 2019-06-06 04:15:43 -05:00
Leijurv f0210f7c5f add an additional underscore 2019-06-05 22:12:28 -07:00
Leijurv aef84eceb8 fix a rare crash when the view is occluded by falling sand, fixes #443 2019-06-05 14:26:26 -07:00
Leijurv a6ea9ed3a6 👶 2019-06-05 12:47:18 -07:00
Leijurv 0815e3c195 thank u intellij very cool suggestion 2019-06-05 12:08:19 -07:00
Leijurv a1c03eb601 another tool selection fix 2019-06-05 12:04:09 -07:00
Leijurv 1e43563cc3 fix weird backfill behavior 2019-06-04 20:55:31 -07:00
Leijurv 63f3f9123a Merge pull request #409 from babbaj/master
use ImmutableSet
2019-06-03 22:17:14 -07:00
Leijurv 4860d3bd18 Merge pull request #439 from ImpcatDevelopment/delete-user-defined-waypoints
Added the command delete. Allows you to remove a user defined waypoint.
2019-06-03 22:09:08 -07:00
0x22 7fa6593bdc Added the command delete. Allows you to remove a user defined waypoint. Fixes #334 2019-06-04 01:04:13 -04:00
Leijurv e1dd580df8 fix improper singleplayer check after quitting singleplayer 2019-06-03 15:27:24 -07:00
Leijurv f19e63d6e9 mc version support is important 2019-06-03 13:43:32 -07:00
Leijurv 130873d91d 1.13.2 2019-06-02 21:33:10 -07:00
Leijurv 9611cb9057 1.13.2 is supported 2019-06-01 17:54:16 -07:00
Leijurv 023aa78d8b yay 2019-06-01 15:36:52 -07:00
Leijurv 39a231eae0 crucial performance optimization 2019-06-01 10:56:24 -07:00
Leijurv aca6922be0 there is no actual integration 2019-05-31 23:01:16 -07:00
Leijurv 1a52537d0c badges 2019-05-30 20:49:04 -08:00
Leijurv 479b4e3349 releases download count 2019-05-29 10:45:59 -07:00
Leijurv a1e2b018a2 very good suggestion 2019-05-28 14:17:54 -07:00
Leijurv aa0f664cda just for debugging purposes 😉 2019-05-27 22:48:06 -07:00
Brady 2e2f4aee1b critical performance enhancement 2019-05-27 02:31:28 -05:00
Leijurv 18474d872c unused 2019-05-26 12:14:08 -07:00
Leijurv 44327c009a Merge pull request #427 from babbaj/master
yet another meaningless commit
2019-05-25 14:30:10 -07:00
Babbaj de554655a5 yet another meaningless commit 2019-05-25 17:27:06 -04:00
Babbaj bd0c7b9391 yet another meaningless commit 2019-05-25 17:25:23 -04:00
Babbaj 8d32db5206 Merge branch 'master' of https://github.com/cabaletta/baritone 2019-05-25 17:23:47 -04:00
Leijurv a6954aa719 bye 2 2019-05-24 10:36:01 -07:00
Leijurv b4d203ab99 bye 2019-05-23 20:47:22 -08:00
Leijurv bb924ad83f thank you intellij very cool 2019-05-22 23:41:02 -07:00
Leijurv 79da32cc60 unused 2019-05-21 15:07:05 -07:00
Leijurv c7fe9c3171 finalize 2019-05-20 22:37:51 -07:00
Leijurv d70da4f37d finalize these 2019-05-19 21:53:09 -08:00
Leijurv ccc1b04e81 crucial spacing 2019-05-18 17:11:16 -07:00
Leijurv 352e428890 explicitly set serialized name post obf 2019-05-17 22:21:40 -08:00
Leijurv 4679e12588 better usage 2019-05-16 15:20:52 -07:00
Leijurv 6861bfd4e6 relative goals 2019-05-16 11:50:48 -07:00
Leijurv 0dd4834e18 add explanation 2019-05-15 21:55:01 -08:00
Leijurv da58988f01 build in layers order 2019-05-14 16:03:11 -07:00
Leijurv b2f3880722 add todo 2019-05-13 20:13:22 -08:00
Leijurv 0293a76702 less yikes 2019-05-12 23:25:50 -07:00
Leijurv 6a13e94c4f warning 2019-05-11 21:13:46 -07:00
Leijurv 79d448e5f4 add crucial explanation 2019-05-10 23:55:50 -07:00
Leijurv 264b3db63c this counts as a commit 2019-05-09 15:20:37 -07:00
Brady c8cd4b5f28 Merge pull request #410 from SuperOP535/patch-2
Automatic CRLF -> LF normalization
2019-05-09 11:49:05 -05:00
Leijurv c9e81897a5 im blind lol thanks babj 2019-05-08 11:51:48 -07:00
Leijurv c738007538 epic label 2019-05-07 21:40:03 -08:00
Leijurv da8bf6b1b3 fix a potential concurrency issue 2019-05-06 14:07:46 -07:00
Leijurv 1501d721e7 build repeat vector 2019-05-06 14:01:01 -07:00
Leijurv 482d874af2 this counts as a commit 2019-05-05 23:57:56 -07:00
Leijurv 7dcd7384f1 allow overshooting traverse 2019-05-04 15:01:11 -07:00
Leijurv 2a5ef35794 move this down to the other render settings 2019-05-03 11:44:37 -07:00
Leijurv 0f09a46540 javadoc 2019-05-02 23:03:15 -07:00
Leijurv a6d4708ccf Merge pull request #412 from EvilSourcerer/master
render dank lit boxes for goalYLevel
2019-05-02 23:02:25 -07:00
evilsourcerer 77303b4a62 render boxes for goalYLevel 2019-05-03 01:48:37 -04:00
Leijurv 0ffbb0c151 quiet 2019-05-02 11:47:35 -07:00
Leijurv e05010c9d2 fix weird oscillation when mining large veins 2019-05-01 23:07:20 -07:00
Leijurv d0a1c241a4 replace liquid source blocks in builder 2019-05-01 14:03:36 -07:00
Leijurv 4ea8f23fc7 fix typo crash, fixes #406 2019-05-01 12:22:47 -07:00
Leijurv 54da0d24a3 dont mine blocks that update falling blocks, fixes #395 2019-05-01 11:16:24 -07:00
Leijurv 58ebd5f9a6 split this out into its own function 2019-05-01 11:01:00 -07:00
Leijurv d60a0bee9e move this behind the toolset cache for performance 2019-05-01 10:48:17 -07:00
Leijurv e9e26c981a fine babj 2019-05-01 10:37:23 -07:00
SuperOP535 5f12f04e87 Automatic CRLF -> LF normalization 2019-05-01 14:05:47 +02:00
Leijurv 7b7be32ca7 also break passable blocks at foot level like mushrooms, fixes #407 2019-04-30 23:24:08 -07:00
Leijurv a14166b1e2 overhaul to usage 2019-04-30 16:56:29 -07:00
Leijurv 166eb97c3f make right click on arrival time out after 1 second 2019-04-30 16:52:27 -07:00
Leijurv 920ce745c2 fix some scuff from minebot 2019-04-29 23:08:17 -07:00
Leijurv c931cde3ae fix error stacktrace on startup 2019-04-29 16:43:47 -07:00
Leijurv f7a577e163 break from above 2019-04-29 16:02:44 -07:00
Leijurv 9bf3a041d4 might as well privatize 2019-04-29 14:59:25 -07:00
Leijurv 85eb7d8043 remember beyond render distance what is completed 2019-04-29 14:55:14 -07:00
Leijurv b338dcc9de add path splice option 2019-04-29 11:46:21 -07:00
Leijurv 7d9b8ee4f3 that was too high tbh lol 2019-04-28 21:38:10 -07:00
Babbaj 0f61aaafb8 use ImmutableSet 2019-04-28 21:27:11 -04:00
Leijurv 0927e0e017 fix performance issues with explore 2019-04-27 16:16:36 -07:00
Leijurv 783a7cedc3 can combine distances 2019-04-27 16:03:58 -07:00
Leijurv b1ee23ad50 taxicab only 2019-04-27 16:01:58 -07:00
Leijurv 9118e0b368 one byte savings means faster load times 2019-04-26 23:17:18 -07:00
Leijurv 5a0ccac0a1 maintain y while exploring 2019-04-25 13:40:33 -07:00
Leijurv c8419dc362 i am rarted 2019-04-25 12:45:53 -07:00
Leijurv 9127ba2fce make explore a little less dummy 2019-04-25 12:18:25 -07:00
Leijurv 36858ca219 small cleanup 2019-04-25 11:22:11 -07:00
Leijurv 30469e2de2 pause mining for falling blocks, fixes #157 2019-04-25 11:10:18 -07:00
Leijurv 79c433b14d reduce suffocation from falling blocks above ore 2019-04-25 10:49:54 -07:00
Leijurv bc419cfd1a fix loophole with falling blocks above ore 2019-04-24 22:10:41 -08:00
Leijurv 09fbf675ec fix build repeat 2019-04-23 17:42:13 -07:00
Leijurv 2ee119fc64 v1.2.6 2019-04-22 20:41:27 -07:00
Leijurv 83265fcb54 add blocks to avoid breaking, fixes #368 2019-04-22 19:52:04 -07:00
Leijurv e8b4f4d2b6 make the completion check a setting 2019-04-22 15:33:40 -07:00
Leijurv 714c6773c3 explain what invert means 2019-04-22 14:51:07 -07:00
Leijurv 2fac594315 say if its inverted 2019-04-22 14:36:12 -07:00
Leijurv 4bec49de5b filter explored chunks with json 2019-04-22 14:34:31 -07:00
Leijurv 4eaa6e20c3 thanks for the tip cda 2019-04-22 09:46:26 -07:00
Leijurv 315cc26525 Merge branch 'backfill-2' 2019-04-21 21:42:11 -08:00
Brady 794a761243 Remove redundant Arrays.asList call 2019-04-21 17:05:33 -05:00
Leijurv 5da14fcb3f fix 2019-04-20 15:35:11 -07:00
Brady 1047d4ade9 Babbaj doesn't know how to convert imperative shitcode into a regex
and leijurv doesn't know how to verify that the regex reflects the original behavior
im literally raging
2019-04-20 17:26:41 -05:00
Brady 0b8fa3ffe3 Fix the scuffed usage of LinkedList and ArrayList for list setting types 2019-04-20 17:10:35 -05:00
Leijurv 498e4e2d6c replant nether wart setting 2019-04-20 11:03:59 -07:00
Leijurv 850c414e8f Merge pull request #393 from CDAGaming/pr_changes
[Change] Add Block Avoidance Settings
2019-04-20 11:03:39 -07:00
cdagaming d5a8ed5cb1 [Change] More Suggested changes 2019-04-20 12:32:35 -05:00
cdagaming dd8406c39a [Fix] Remove unused Settings 2019-04-20 12:13:28 -05:00
cdagaming 13469053b9 [Change] Suggested Changes 2019-04-20 12:11:46 -05:00
cdagaming c4c85b4f49 [Change] Add Block Avoidance Settings
Fixes #392
2019-04-20 12:04:07 -05:00
Leijurv af0c3bbd5c just one is not good enough tbh 2019-04-19 21:02:58 -07:00
Leijurv 2fcf9ace64 exploration chunk offset 2019-04-19 15:10:16 -07:00
Leijurv 47e1c67bd8 fix that null exception 2019-04-19 14:20:00 -07:00
Leijurv 7e3aa6efdd Merge branch 'master' into backfill-2 2019-04-19 10:59:21 -07:00
Leijurv 7a2f26ef62 replace scuffed ternary with commented if 2019-04-18 10:36:20 -07:00
Leijurv b64154e3b3 meme for cached blocks that arent packed yet 2019-04-17 23:25:55 -07:00
Leijurv 26256e7155 mine is now MUCH more epic 2019-04-17 22:17:09 -07:00
Leijurv 6599736e00 fix that reference 2019-04-17 20:23:36 -07:00
Leijurv 343bb20bd8 fix weird cache behavior at chunk edge 2019-04-17 20:02:02 -07:00
Leijurv 518fa1c74d reformat all files 2019-04-17 19:49:04 -07:00
Leijurv 0b72a8b4b3 fix overshoot 2019-04-17 19:46:25 -07:00
Leijurv c013d1e0d9 fix various toxic clouds 2019-04-17 18:10:47 -07:00
Leijurv fe51220e3c this might help 2019-04-16 23:19:55 -07:00
Leijurv 44d757347b fix unable to move while paused 2019-04-16 22:43:33 -07:00
Leijurv c136182e17 add option to manually blacklist closest 2019-04-16 18:04:43 -07:00
Leijurv a1a9b4e6b9 allow spaces 2019-04-16 10:25:32 -07:00
Leijurv f49df63183 that can never be null 2019-04-16 10:20:23 -07:00
Leijurv 96414b37f3 whoops this was fixed monthhs ago 2019-04-15 18:14:20 -07:00
Leijurv 544168ff45 Merge branch 'farm' 2019-04-15 17:28:13 -07:00
Leijurv e0a618a791 epic farm 2019-04-15 17:12:20 -07:00
Leijurv 3333797144 fix region pruning 2019-04-14 10:06:50 -07:00
Leijurv f7f003c0f9 farm 2019-04-13 19:05:54 -07:00
Leijurv 236d02cb47 add a way to pause builder 2019-04-13 08:36:14 -07:00
Leijurv 6e97fe2210 dont crash when exiting a world 2019-04-12 21:48:02 -07:00
Leijurv 6741666c24 Merge branch 'master' into backfill-2 2019-04-12 17:43:01 -07:00
Leijurv fcadf68c90 cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
Leijurv 65cd6a92d3 allow saving enumfacing value 2019-04-11 16:42:04 -07:00
Leijurv a09bb0d538 build repeat option 2019-04-11 16:36:20 -07:00
Leijurv 2bf475d840 build in layers test 2019-04-11 15:17:26 -07:00
Leijurv 76cdaaace6 add todo 2019-04-10 23:45:52 -07:00
Leijurv ce59ef559f backport important world scanner fixes 2019-04-09 19:35:43 -07:00
Leijurv fc3f183dce actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
Leijurv 6b6eea2d8c add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
Leijurv e54652941b codacy 2019-04-07 17:44:23 -07:00
Leijurv 867c01ff86 crucial performance optimization 2019-04-06 21:50:22 -08:00
Leijurv 87a9e67ba8 dont reassign arg 2019-04-05 11:59:28 -07:00
Leijurv bf076f6246 privatize 2019-04-04 20:51:02 -08:00
Leijurv 75b54dfaec nullpointer is confusing 2019-04-03 23:19:32 -07:00
Leijurv 71a2219b07 move fields to the top 2019-04-02 21:40:33 -08:00
Leijurv ccc3de2d7c dawn of the 8th month 2019-04-01 23:30:33 -07:00
Leijurv af11e64cec combine nested 2019-03-31 20:22:17 -08:00
Leijurv 2c3dc5d6b1 add plea 2019-03-30 23:23:12 -07:00
Leijurv 71482cc984 explain for brainlets 2019-03-29 23:10:19 -07:00
Leijurv 3329db1dae these show the exact same info; remove one 2019-03-28 23:01:14 -07:00
Leijurv 926e2d5620 add resuming to builder, fixes #371 2019-03-27 17:32:02 -07:00
Leijurv d2de8828e7 did this 2019-03-26 23:01:07 -07:00
Leijurv 9fcae6560e better feature branch example 2019-03-25 21:03:19 -08:00
Leijurv 2e8fdd43ee no flowing 2019-03-24 13:53:19 -07:00
Leijurv 27e39c8083 update badges 2019-03-24 13:50:50 -07:00
Leijurv a8f373d568 fine; assumewalkonlava 2019-03-24 13:07:08 -07:00
Leijurv 71491a7922 blank space 2019-03-23 22:17:40 -08:00
Leijurv 170c2d35c2 perhaps updating debian will help 2019-03-22 21:17:20 -07:00
Leijurv bc49b2d5ba add allowDownward, fixes #369 2019-03-22 15:50:23 -07:00
Leijurv f58b6b41cb second attempt at backfill 2019-03-22 15:45:34 -07:00
Leijurv ac1ac50158 add some builder commands to usage 2019-03-22 14:36:21 -07:00
Leijurv d4103a924d add two new awesome badges 2019-03-21 16:58:31 -07:00
Leijurv bd64f73842 fix disconnect on arrival not firing for custom goal process 2019-03-21 15:44:20 -07:00
Leijurv cac653ddd9 little cleanup 2019-03-20 23:06:14 -07:00
Leijurv 04ff365890 what about if i delete two (2) empty lines 2019-03-20 23:03:06 -07:00
Leijurv 54ed6ce5a5 crucial code formatting 2019-03-20 22:55:40 -07:00
Brady 32ac46c8a9 Update PULL_REQUEST_TEMPLATE.md 2019-03-19 21:26:58 -05:00
Brady 7ab2cd2a45 Update ISSUE_TEMPLATE.md 2019-03-19 21:26:47 -05:00
Brady a07fae6cdd Update Code of Conduct to include templates 2019-03-19 21:25:58 -05:00
babbaj 3f6af51713 Create PULL_REQUEST_TEMPLATE.md 2019-03-19 21:23:05 -05:00
babbaj 8c4e778506 Create ISSUE_TEMPLATE.md 2019-03-19 21:23:05 -05:00
Leijurv 65902d556e v1.2.5 2019-03-19 18:22:22 -07:00
Leijurv aada9731a6 more resiliency to invalid cache files 2019-03-19 18:10:53 -07:00
Leijurv 49658078b9 trapdoors cant be passed vertically in either state, thanks plutie 2019-03-18 22:38:06 -07:00
Leijurv bcd097c6cb we can cancel calc even if not safe to cancel pathing 2019-03-17 22:40:11 -08:00
Leijurv cfec67f1f9 wording 2019-03-16 23:23:20 -07:00
Leijurv aaaf0f8839 hey so what if we didnt do that 2019-03-15 16:40:15 -07:00
Leijurv ee83471bf6 fix being unable to place or pick up water buckets 2019-03-15 14:26:38 -07:00
Leijurv 610fe6439f fix getting permanently stuck on vines 2019-03-15 14:25:43 -07:00
Leijurv bd1dcff385 allow ties for closest to explore to 2019-03-14 14:52:51 -07:00
Leijurv 226ede7ba2 crucial 2019-03-13 19:23:28 -07:00
Leijurv 89fb5cecd5 v1.2.4 2019-03-13 18:15:21 -07:00
Leijurv a75317cc2c workaround some scuff 2019-03-13 09:17:25 -07:00
Leijurv ee6df270ce relative coordinates 2019-03-13 08:50:04 -07:00
Leijurv e09541151f update clients 2019-03-12 23:29:08 -07:00
Leijurv 74e0552be0 unscuff water, thanks wwe 2019-03-12 23:10:06 -07:00
Leijurv 909ab553eb small cleanup 2019-03-12 22:08:17 -07:00
Leijurv 866408aece rename 2019-03-12 19:17:50 -07:00
Leijurv 2215f170df Merge branch 'builder' 2019-03-12 19:16:40 -07:00
Leijurv a5601fd89a nutty 2019-03-12 18:59:20 -07:00
Leijurv fa8f2632f5 dont jump while breaking 2019-03-12 18:58:35 -07:00
Leijurv 52d8d271f1 fix a meme with a path ending in water 2019-03-12 16:18:48 -07:00
Leijurv b240e8420a whoops 2019-03-12 15:53:00 -07:00
Leijurv 25024b58de fix a bunch of scuff 2019-03-12 15:52:40 -07:00
Leijurv ba31d209c9 except what if it compiled 2019-03-11 23:29:39 -07:00
Leijurv 7974d9135b Merge branch 'master' into builder 2019-03-11 23:26:05 -07:00
Leijurv a5a795a22c lower case ok 2019-03-11 22:21:35 -07:00
Leijurv 416b5b66d2 break fewer beds 2019-03-11 20:57:46 -07:00
Leijurv 88e41f37b1 explain whats happening 2019-03-11 20:08:52 -07:00
Leijurv 7cfa837604 blacklistClosestOnFailure 2019-03-11 20:06:19 -07:00
Leijurv 6b7aca3081 force revalidate on control change 2019-03-11 19:23:41 -07:00
Leijurv 580af2ab06 processes tied in priority 2019-03-11 18:24:31 -07:00
Leijurv d144d30890 crucial clarification 2019-03-10 23:43:00 -07:00
Leijurv ecac546c6d actually trolling is fine 2019-03-09 23:15:03 -08:00
Leijurv 76297e8176 add click to usage 2019-03-08 08:43:28 -08:00
Leijurv d90f391b5e 7 lmao 2019-03-07 18:18:31 -08:00
Leijurv d80ae57964 disconnect on arrival 2019-03-06 22:44:57 -08:00
Leijurv 74d7483b3c explore 2019-03-05 12:26:52 -08:00
Leijurv b3c580e657 teensy javadoc 2019-03-04 21:49:21 -08:00
Leijurv 8050b69f2f no more .get 😎 2019-03-04 21:30:04 -08:00
Leijurv 459720c348 eh actually lets do the whole render distance! 2019-03-04 21:21:02 -08:00
Leijurv a73f5c1359 crapton of performance improvements 2019-03-04 21:20:13 -08:00
Leijurv 71cb0f6d36 fix a weird way of getting stuck on a ladder 2019-03-04 21:00:41 -08:00
Leijurv 0d15225b1d dont construct one unlesss we need to 2019-03-04 21:00:30 -08:00
Leijurv 826f3788d0 performance improvement and no allocation promise 2019-03-04 20:39:22 -08:00
Leijurv 2133ab39b7 better cache, needs more testing 2019-03-04 19:44:36 -08:00
Leijurv 558c14a375 little cleanup 2019-03-04 13:11:36 -08:00
Leijurv 882ac41291 player coords 2019-03-04 11:28:41 -08:00
Leijurv 66c7a3f513 this is really bad 2019-03-03 21:29:31 -08:00
Leijurv 5904441a7e ❤️ code of conduct 2019-03-02 22:40:42 -08:00
Leijurv c465228531 consistency with the previously existing anime policy 2019-03-02 21:44:20 -08:00
Leijurv 81b22019dd Create CODE_OF_CONDUCT.md 2019-03-02 21:43:18 -08:00
Leijurv 3e47d485f9 emphasize and clarify lol 2019-03-01 12:11:47 -08:00
Leijurv 701bc772a8 update impcat badge 2019-03-01 11:22:21 -08:00
Leijurv 3ae05b7348 worldedit 2019-02-28 15:26:09 -08:00
Leijurv 2e186019f5 Merge branch 'master' into builder 2019-02-28 12:32:29 -08:00
Leijurv 4c6f321cff clarify 2019-02-28 12:12:16 -08:00
Leijurv c72eb3e195 v1.2.3 2019-02-28 09:47:47 -08:00
Leijurv a4237bf1f9 tentative fix to descend, needs testing 2019-02-27 23:04:43 -08:00
Leijurv e767e34b92 well that was stupid, thanks thesmarttheorist 2019-02-27 22:15:54 -08:00
Leijurv 8ac82ebe2a v1.2.2 2019-02-27 17:48:57 -08:00
Leijurv 0ed6ccab71 update some documentation 2019-02-27 15:46:28 -08:00
Leijurv bf25d7328e revalidate on goal update too 2019-02-27 12:23:05 -08:00
Leijurv a47b0c0581 rendering cleanup, fixes #317 2019-02-27 12:00:39 -08:00
Leijurv 596849c7e6 i am rarted 2019-02-26 19:51:20 -08:00
Leijurv 76914b7859 awesome 2019-02-26 19:50:35 -08:00
Leijurv 3dbbe053d7 teensy change 2019-02-26 19:45:20 -08:00
Brady c474cdb1f8 Working clicking goals 2019-02-26 21:41:08 -06:00
Leijurv 3de02cbf21 brady save me idk how to gl 2019-02-26 18:34:11 -08:00
Brady 26fefc70f0 Better update the badges 2019-02-26 17:29:50 -06:00
Brady 4086c9f4b5 Implement secondary license conditioning
Sorry fellas, no anime in this town.
2019-02-26 17:25:30 -06:00
Leijurv c947c77853 goodbye mc.objectMouseOver 2019-02-26 15:07:01 -08:00
Leijurv 9be44c0371 placement without unepic right click 2019-02-26 14:57:44 -08:00
Leijurv 5412fa6cfd cursed flowing 2019-02-25 20:35:06 -08:00
Leijurv 6e7320b954 v1.2.1 2019-02-25 18:07:55 -08:00
Leijurv fbb2d37634 allow placing against replacable blocks 2019-02-25 18:01:11 -08:00
Leijurv 7afe16fc10 dont reset every tick 2019-02-25 16:26:17 -08:00
Leijurv b19f241d81 override for the first tick 2019-02-25 15:06:55 -08:00
Leijurv 583ce80003 not reliable enough with jesus to jump from water over a gap 2019-02-24 13:57:33 -08:00
Leijurv 195c33407e cant walk through heads 2019-02-24 13:43:53 -08:00
Leijurv 600c5b77ad v1.2.0 2019-02-23 20:43:29 -08:00
Leijurv f1084fab76 come 2019-02-23 20:33:00 -08:00
Brady bd65e32407 Fix the failing build 2019-02-23 17:04:14 -06:00
Leijurv e4416f424a interesting 2019-02-23 14:13:27 -08:00
Leijurv 73ec110b22 not every player is a baritone 2019-02-23 14:03:47 -08:00
Brady 0bce801a3f Minor javadoc changes 2019-02-23 14:32:10 -06:00
Brady e8e00e8dfb CRLF -> LF
It was inconsistent across the board
2019-02-23 12:27:24 -06:00
Leijurv cc4335e48e better links 2019-02-22 23:32:23 -08:00
Leijurv 5427911da3 only api in javadoc i guess 2019-02-22 23:29:08 -08:00
Brady c808d5a42d Small build.gradle cleanup and README update 2019-02-22 18:12:04 -06:00
Leijurv 3b46dbd6a1 appease codacy 2019-02-22 14:05:29 -08:00
Leijurv e63b2f1bf1 unused arg 2019-02-22 13:58:03 -08:00
Leijurv d32e822057 settings overhaul 2019-02-22 12:13:19 -08:00
Leijurv 2b672998e1 fix two weird ways of getting stuck 2019-02-21 14:24:23 -08:00
Leijurv e18dc7c7e7 Merge branch 'master' into builder 2019-02-21 11:28:13 -08:00
Leijurv 16dcd2f44d blocks on top of chests, fixes #299 2019-02-21 11:25:03 -08:00
Leijurv eb9f755b54 disable rendercachedchunks in singleplayer, fixes #331 2019-02-21 10:03:03 -08:00
Leijurv 29a9e6e1d1 fine, forward alias to thisway 2019-02-21 09:45:01 -08:00
Leijurv 1f52f706ed should fix anticheatcompat off on forge 2019-02-20 23:41:29 -08:00
Leijurv bf12763a10 fix a bunch of bugs with placement 2019-02-20 08:08:52 -08:00
Leijurv 963641a818 trim big schematics 2019-02-19 22:50:03 -08:00
Leijurv 3e94d92fbd Merge branch 'master' into builder 2019-02-19 22:33:19 -08:00
Leijurv a72040f83d imagine breaking the build 2019-02-19 19:52:11 -08:00
Leijurv 84d8f826ff fine lol, fixes #340 2019-02-19 19:41:26 -08:00
Brady 70d216b29f Fix renderGoalXZBeacon path rendering incorrect color 2019-02-19 21:00:14 -06:00
Leijurv 66356d5334 hmm 2019-02-19 18:27:05 -08:00
Leijurv d9625dfe78 no longer needed crab rave 2019-02-19 18:24:12 -08:00
Leijurv 6d847577d8 somehow missed those 2019-02-19 18:22:59 -08:00
Leijurv 8fd687f9d7 more usage help 2019-02-19 15:04:18 -08:00
Leijurv f7a9380b9d v1.1.6 2019-02-19 14:53:43 -08:00
Leijurv 5617c595b2 public init 2019-02-19 14:43:48 -08:00
Leijurv 8770524679 fix weird angle forcing behavior, fixes #341 2019-02-19 14:29:08 -08:00
Leijurv a8ddb2fcf1 also disallow while breaking 2019-02-19 13:28:58 -08:00
Leijurv 76c4ca9ba6 fix path reliability after lateral movement 2019-02-19 12:55:58 -08:00
Leijurv ed2b0f0bb9 fix jump before place ascend 2019-02-19 12:44:29 -08:00
Leijurv 6702b44b3e reformatted and fixed stuck on break fall 2019-02-19 12:43:44 -08:00
Leijurv c486d8241e continue 2019-02-19 07:53:36 -08:00
Leijurv d2bb8c374e explain 2019-02-18 21:18:37 -08:00
Leijurv 530cecea5b it flows better this way 2019-02-17 21:41:54 -08:00
Leijurv 266e2dada9 cleanup 2019-02-16 20:49:38 -08:00
Leijurv ce73d34627 Merge branch 'master' into builder 2019-02-16 20:49:07 -08:00
Leijurv 11af0a7aac v1.1.5 2019-02-15 21:36:34 -08:00
Leijurv 46c2d8f7c7 unneeded 2019-02-15 21:35:52 -08:00
Leijurv 38127011fb Merge pull request #336 from babbaj/master
Fix potential problems
2019-02-14 14:48:48 -08:00
Leijurv 89b5ce4b63 properly detect failure 2019-02-14 14:47:38 -08:00
babbaj 4fe9c180d5 Fix potential problems 2019-02-14 07:03:22 -05:00
Leijurv f094e83e4d codacy 2019-02-13 22:41:18 -08:00
Leijurv 5b6c9fc348 blacklist unreachable gettoblocks 2019-02-13 22:39:43 -08:00
Leijurv 3f1ee100bf only sprint ascends that are followed in the same direction 2019-02-13 22:39:34 -08:00
Leijurv 41b1106c72 sprint in water for real 2019-02-13 21:20:06 -08:00
Leijurv b27d95a615 proper fall overshooting 2019-02-13 21:11:13 -08:00
Leijurv 5b8a83853d add setting to sprint in water 2019-02-13 19:23:16 -08:00
Leijurv d0548b2715 add a warning 2019-02-13 18:39:26 -08:00
Leijurv bffeb9c862 forgot one extra check 2019-02-13 18:38:46 -08:00
Leijurv dbd760fbcb some polish on ascend sprinting 2019-02-13 18:26:30 -08:00
Leijurv a84b3bfc7a sprint through ascends whenever possible, fixes #149 2019-02-13 16:55:08 -08:00
Leijurv e8d3bf509c clarify 2019-02-13 16:33:27 -08:00
Leijurv b2583773d5 discard next segment properly 2019-02-13 16:30:53 -08:00
Leijurv 9ecd24c755 remove toxic cloud 2019-02-13 16:30:41 -08:00
Leijurv f1bacd6210 fix cancellation of unusable segments 2019-02-13 16:22:49 -08:00
Leijurv a21ec54d4f stop breaking block when you let go of left click lol 2019-02-13 14:05:14 -08:00
Leijurv 0b4efb24ae momentous occasion: turning that crap off 2019-02-13 13:57:33 -08:00
Leijurv c473914d05 fix flashing backwards, fixes #265 2019-02-13 13:54:50 -08:00
Leijurv 90a1fa8337 lol 2019-02-12 22:06:13 -08:00
Leijurv 99cb7f5142 crucial performance optimization 2019-02-12 21:36:53 -08:00
Leijurv 4026b850f8 dont spam debug chat 2019-02-12 18:34:58 -08:00
Leijurv aac7ebf6dd avoid creating callbackinfo at all costs 2019-02-12 18:32:03 -08:00
Leijurv 8d481ba394 lol 2019-02-12 09:58:44 -08:00
Leijurv 24fa75c24e did someone say more badges 2019-02-11 22:26:49 -08:00
Leijurv cf38d593b8 thanks leafeon 2019-02-11 22:20:59 -08:00
Leijurv 36f608c63c add epic gamer address 2019-02-11 19:21:08 -08:00
Leijurv 1d88564a72 clarify this setting since its got a similar name 2019-02-10 16:50:54 -08:00
Leijurv 503f2fb197 direct link to the top of the detail section since its not sorted alphabetically 2019-02-10 16:46:37 -08:00
Leijurv bb000c4e3f include diagonals, and better settings 2019-02-10 16:44:09 -08:00
Leijurv 4868ed7560 explain whats going on 2019-02-10 15:12:52 -08:00
Leijurv 7017e9e2ea crucial performance optimization 2019-02-10 15:10:44 -08:00
Leijurv a18eb90702 address glaring inconsistency 2019-02-10 13:49:28 -08:00
Leijurv 9d1d4fe0d9 typo 2019-02-10 10:44:04 -08:00
Leijurv 1a430dc2cf explain 2019-02-09 17:38:42 -08:00
Leijurv e37a09a1c8 makes mining faster, fixes #330 2019-02-08 12:08:34 -08:00
Leijurv d0d8b12fb8 add clickCancel, fixes #326 2019-02-07 17:18:14 -08:00
Leijurv 9a29f9ce57 better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv 42513e4b56 better check 2019-02-07 16:12:34 -08:00
Leijurv 67fa91abe8 fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv d8348ad292 Merge branch 'master' into builder 2019-02-07 14:11:26 -08:00
Leijurv 6faa7344aa properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv 299540725e a start on inventory movement 2019-02-07 13:59:37 -08:00
Leijurv 0ef08142fd trim spaces from schematic name 2019-02-07 13:12:44 -08:00
Leijurv c0761c0eef be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv 8694d926c4 remove unneeded printouts 2019-02-07 10:45:51 -08:00
Leijurv 46f8829951 v1.1.4 2019-02-07 09:16:19 -08:00
Leijurv 4c4bce3561 define origin 2019-02-06 22:10:52 -08:00
Leijurv 68e8717b5c Merge branch 'master' into builder 2019-02-06 21:05:14 -08:00
Leijurv b484e6fa3f literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv aa8773a67e fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv a822d3ef05 horrifying placement 2019-02-06 16:22:40 -08:00
Leijurv 311cf81e8a Merge branch 'master' into builder 2019-02-06 12:54:03 -08:00
Leijurv bf9ee918f3 5 artifacts and documentation 2019-02-06 12:50:42 -08:00
Leijurv 92ba76e7a1 since all settings are individually final, the class should be too 2019-02-06 10:23:01 -08:00
Leijurv 3326339263 lol that wasnt even right 2019-02-05 22:17:28 -08:00
Leijurv 52cafbc7aa add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv efb316de14 codacy 2019-02-05 18:11:33 -08:00
Leijurv 3cf944398f 😭 2019-02-05 14:03:32 -08:00
Leijurv d2bfd47039 how to check 2019-02-05 12:41:30 -08:00
Leijurv 920cb6556b a bit more 2019-02-05 12:38:39 -08:00
Leijurv cd3ae2a7f5 documentation overhaul 2019-02-05 12:34:29 -08:00
Leijurv b12fedb2d9 help 2019-02-05 11:08:12 -08:00
Leijurv 1cae7ad6b1 v1.1.3 2019-02-05 09:55:29 -08:00
Leijurv 7dd881aa9a latest forge works yay 2019-02-05 09:54:17 -08:00
Leijurv c7ad235110 v1.1.2 2019-02-05 09:38:33 -08:00
Leijurv a989547976 add proper setting for suppressing clicks 2019-02-05 09:37:42 -08:00
Leijurv fa75880626 v1.1.1 2019-02-05 08:25:30 -08:00
Leijurv 529895f970 was only needed for freecam anyway 2019-02-05 08:25:14 -08:00
Leijurv 3d5de440fd what a mess 2019-02-04 21:30:58 -08:00
Leijurv 568bb1b0e8 some forge info 2019-02-04 21:23:19 -08:00
Leijurv b9ae8306dd v1.1.0 2019-02-04 20:11:55 -08:00
Leijurv 4aededff46 allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv ed8f9863e3 spacing 3 2019-02-04 19:37:36 -08:00
Leijurv e85de55c8f spacing 2 2019-02-04 19:36:16 -08:00
Leijurv adbf927270 spacing 2019-02-04 19:35:22 -08:00
Leijurv dfe171a5c2 forge 2019-02-04 19:34:44 -08:00
Leijurv b55e449398 extra line 2019-02-04 19:01:50 -08:00
Leijurv 62b11c0a8a i'm legitimately sorry 2019-02-04 19:01:01 -08:00
Leijurv 90cb11f55e this is needed 2019-02-04 18:19:51 -08:00
Leijurv 40a66b0306 almost forge support 2019-02-04 18:05:05 -08:00
Leijurv 8c899698e0 explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv 58fa1571f3 added more info 2019-02-04 15:43:02 -08:00
Leijurv 2cbe77aa04 many fixes 2019-02-04 15:24:27 -08:00
Leijurv a0c2935580 Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv 798f25ff81 dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv 57b2e360ca dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv ee23d59e11 now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv 04e7da9b73 lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv 5382d265f2 crucial performance optimization 2019-02-03 19:46:59 -08:00
Leijurv 0e1534613c appease codacy 2019-02-03 19:34:29 -08:00
Leijurv d799fac688 epicer gradle output 2019-02-03 19:27:28 -08:00
Leijurv 913247996e smh my head. who right clicks gradle tasks?? 2019-02-02 14:23:01 -08:00
Leijurv dc3bab26de 6 months =D 2019-02-01 22:54:14 -08:00
Leijurv 5c1cf050e2 im idiot 2019-01-31 20:27:14 -08:00
Leijurv 747bee41b7 holding control shouldnt make all bots sprint 2019-01-31 20:26:24 -08:00
Leijurv 246c00c773 dont repeat that 2019-01-31 19:19:44 -08:00
Leijurv 272dd79426 much needed pathing overhaul 2019-01-30 15:49:37 -08:00
Leijurv b953da0341 more accurate isEmpty 2019-01-30 12:19:15 -08:00
Leijurv c2a6445c9e Merge branch 'master' into mega-cancer-rendering 2019-01-30 12:07:58 -08:00
Leijurv b177ae7ee6 proguard can just ignore GL14 reference actually 2019-01-30 11:57:54 -08:00
Leijurv 22bd5be5a9 explain 2019-01-30 11:54:38 -08:00
Leijurv 90fa347fc2 also get rid of warning in build stage 2019-01-30 11:54:02 -08:00
Leijurv 68a9a1439a maybe this will allow emoji 2019-01-30 11:45:03 -08:00
Leijurv 8947eff3b1 bsi might be old 2019-01-30 11:42:46 -08:00
Brady 06b3c5ddb5 LeijurvUtils 2019-01-30 12:42:26 -06:00
Leijurv 5fb8a1d3d1 Merge branch 'master' into builder 2019-01-29 19:58:51 -08:00
Leijurv b4d307d4cc cherry pick some movement fixes from builder 2019-01-29 19:56:50 -08:00
Leijurv 306bd18a40 Merge branch 'master' into builder 2019-01-29 19:47:36 -08:00
Leijurv 1968f47fc9 add a setting to play with 2019-01-29 19:44:23 -08:00
Leijurv 9b42aa3634 damn you javadocs 2019-01-29 15:34:31 -08:00
Leijurv 9faa0ddc62 huge number of fixes 2019-01-29 15:22:54 -08:00
Leijurv 6a2cd9d3ba Merge branch 'master' into mega-cancer-rendering 2019-01-29 13:55:00 -08:00
Leijurv 9028564c10 only when the setting is enabled 2019-01-29 13:54:54 -08:00
Brady 8f2b23f8f9 Wew lad 2019-01-29 14:33:34 -06:00
Brady b471d7419e Replace most of the @Inject usages for cancer render with @Redirect 2019-01-29 12:41:14 -06:00
Leijurv 5179cfc5ba semitransparency working 2019-01-28 21:28:26 -08:00
Leijurv 784b2f541d lol 2019-01-28 19:02:07 -08:00
Leijurv 735cf47c35 actually works 2019-01-28 17:34:14 -08:00
Leijurv 056742479e except without that 2019-01-28 16:06:34 -08:00
Leijurv 840b7e6987 misc fixes #315 2019-01-28 15:59:53 -08:00
Leijurv a87772c98c remove that image once done 2019-01-28 12:16:45 -08:00
Leijurv c15f1e8276 link source is cool 2019-01-28 12:06:26 -08:00
Leijurv 49148dfb7a add javadocs link 2019-01-28 11:57:58 -08:00
Leijurv 177f5de2bd yay travis checks javadocs now 2019-01-28 11:56:44 -08:00
Leijurv 96360ddb24 perhaps 2019-01-28 11:49:52 -08:00
Leijurv f5f2e4970e make travis fail when javadoc doesn't compile 2019-01-28 11:37:02 -08:00
Leijurv 742256c130 more fun javadocs 2019-01-28 11:30:33 -08:00
Leijurv b4a622d319 editing settings 2019-01-28 10:59:08 -08:00
Leijurv b0c4752397 finalize all settings 2019-01-28 10:41:28 -08:00
Leijurv bf78a4dfad whoops forgot that 2019-01-28 10:32:28 -08:00
Leijurv 8d7841b069 privatize 2019-01-27 19:34:12 -08:00
Leijurv 396eaa148c remove extra newline 2019-01-26 21:33:41 -08:00
Leijurv 2a244f1e53 those were a little over the top 2019-01-25 11:51:54 -08:00
Leijurv 847181ada4 Merge branch 'master' into builder 2019-01-24 21:00:52 -08:00
Leijurv f274f5a0ef windows is epic gamer 2019-01-24 21:00:44 -08:00
Leijurv bb41883070 did someone say add another badge 2019-01-24 16:31:12 -08:00
Leijurv fca5457ab9 gotta have closed issues too 2019-01-24 16:25:35 -08:00
Leijurv 4f355ed4a2 two more 2019-01-24 16:10:21 -08:00
Leijurv b1452c714a b a d g e s 2019-01-24 16:06:58 -08:00
Brady aba48cca53 Organize some markdown files 2019-01-24 15:21:16 -06:00
Brady 772d5fb0cc SETUP.md 2019-01-24 15:09:04 -06:00
Brady 6b6f8cadb2 Image tutorial epic haha 2019-01-24 15:06:01 -06:00
Brady 82ab79e915 CLI setup 2019-01-24 14:34:35 -06:00
Leijurv 863471b5f1 don't create a new bsi for every selection box every tick 2019-01-23 21:25:38 -08:00
Leijurv 314f280400 pigs 2019-01-22 17:26:00 -08:00
Brady b75f4bf9a9 Reformat 2019-01-22 13:32:37 -06:00
Brady 253d67ce78 final final final final 2019-01-22 12:01:06 -06:00
Leijurv 1753bc18c1 forgehax 2019-01-21 23:32:41 -08:00
Leijurv eceba13164 diss wwe 2019-01-20 16:26:23 -08:00
Leijurv 3c6c640f50 unused 2019-01-20 15:41:36 -08:00
Leijurv 30e3018966 trigger brady 2019-01-20 15:33:08 -08:00
Leijurv 5ab0bb3c0d nice round number 2019-01-20 13:53:55 -08:00
Leijurv 0de1517bd8 Merge pull request #316 from babbaj/master
Never send chat message when using prefix
2019-01-20 09:22:03 -08:00
babbaj 39c6d81b9e Never send chat message when using prefix 2019-01-20 06:20:49 -05:00
Leijurv 1c1fbe83ec idk lol 2019-01-19 22:12:54 -08:00
Leijurv ccd56e0368 Merge branch 'master' into builder 2019-01-19 16:36:42 -08:00
Leijurv 38c7f226cb brady is rart 2019-01-19 16:36:31 -08:00
Brady f5446cc415 Fix SprintStateEvent 2019-01-19 12:12:26 -06:00
Brady aa2e680568 Remove ManagedPlayerEvent 2019-01-19 12:10:49 -06:00
Leijurv bc651cb774 add todo 2019-01-18 20:12:40 -08:00
Brady 20b03d0004 No more setSprinting 2019-01-18 13:43:19 -06:00
Leijurv b005ce8e6b mega cancer render cached chunks 2019-01-17 18:54:37 -08:00
Brady 979b8b2663 Remove associatedWith in process and some more javadoc changes 2019-01-17 18:20:27 -06:00
Brady 69b1decbba leftClickWorkaround is no longer applicable 2019-01-17 18:04:12 -06:00
Brady d32c92cbde Specificity time 2019-01-17 18:01:31 -06:00
Leijurv cef88cde20 epic super 2019-01-17 12:25:48 -08:00
Brady aa3833915b Repackage schematic implementations 2019-01-16 13:45:32 -06:00
Brady 0c0bbeff27 Minor AirSchematic access modifier change 2019-01-16 12:39:15 -06:00
Brady ceda14096c Builder Process API exposure
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv d5b393d6bd area clear 2019-01-14 21:41:40 -08:00
Leijurv e2cdd6a7f9 builder with multiple materials 2019-01-14 19:49:26 -08:00
Leijurv 261d02e67b Merge branch 'master' into builder 2019-01-14 13:01:25 -08:00
Leijurv a6ce4694fc hotbar selection uwu 2019-01-12 19:51:21 -08:00
Leijurv 14bc65468a tweaks 2019-01-11 10:02:21 -08:00
Leijurv 56d109bf0a Merge pull request #310 from babbaj/builder
make code easy to understand
2019-01-11 10:00:54 -08:00
babbaj a965859095 make code easy to understand 2019-01-11 01:13:14 -05:00
Leijurv 863ae447b9 except we actually make it work 2019-01-10 18:15:05 -08:00
Leijurv 4dd922f1b5 Merge branch 'master' into builder 2019-01-10 17:27:23 -08:00
Leijurv f95dc40f4c consolidate triple duplicated placement code 2019-01-10 17:23:20 -08:00
Leijurv 81786f7a7c reuse calculationcontext for planning ahead next segment 2019-01-10 13:51:26 -08:00
Leijurv 1381d8d94c two small tweaks 2019-01-10 13:50:53 -08:00
Leijurv 1dca02517e disable backtrack cost favoring while building 2019-01-09 15:42:49 -08:00
Leijurv b109fc7420 fun =) 2019-01-09 15:07:06 -08:00
Leijurv c74c01271d better strategy 2019-01-09 14:36:44 -08:00
Leijurv 702b916948 preliminary schematic stuff 2019-01-08 20:45:02 -08:00
Leijurv 8ed2431f37 Merge branch 'master' into builder 2019-01-08 14:56:48 -08:00
Leijurv c45cbebcce fixed 2018-12-27 08:06:10 -10:00
Leijurv 251110c4f8 the start of something big 2018-12-25 21:07:17 -08:00
140 changed files with 6786 additions and 2694 deletions
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* text=auto
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@@ -0,0 +1 @@
<!-- No UwU's or OwO's allowed -->
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@@ -0,0 +1 @@
<!-- No UwU's or OwO's allowed -->
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@@ -18,4 +18,4 @@ classes/
# Copyright Files
!/.idea/copyright/Baritone.xml
!/.idea/copyright/profiles_settings.xml
!/.idea/copyright/profiles_settings.xml
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@@ -9,6 +9,7 @@ install:
- travis_retry docker build -t cabaletta/baritone .
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker cp baritone:/code/dist dist
- ls dist
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# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* No Anime
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* Anime
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* ~~Trolling, insulting/derogatory comments, and personal or political attacks~~
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
Project maintainers have the right and responsibility to immediately remove
without any sort of dispute any issues or pull requests that do not align
with their corresponding templates. Absolutely no leniancy shall be accepted
with these terms.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at complaints@leijurv.com. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
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FROM debian:jessie
FROM debian:stretch
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list
RUN echo 'deb http://deb.debian.org/debian stretch-backports main' > /etc/apt/sources.list.d/stretch-backports.list
ENV DEBIAN_FRONTEND noninteractive
RUN apt update -y
RUN apt install --target-release jessie-backports \
RUN apt install \
openjdk-8-jdk \
ca-certificates-java \
--assume-yes
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
RUN apt install -qq --assume-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
COPY . /code
@@ -21,4 +20,4 @@ WORKDIR /code
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
RUN dpkg -i scripts/xvfb_1.16.4-1_amd64.deb
RUN ./gradlew build
RUN ./gradlew build
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- **Block breaking** Baritone considers breaking blocks as part of its path. It also takes into account your current tool set and hot bar. For example, if you have a Eff V diamond pick, it may choose to mine through a stone barrier, while if you only had a wood pick it might be faster to climb over it.
- **Block placing** Baritone considers placing blocks as part of its path. This includes sneak-back-placing, pillaring, etc. It has a configurable penalty of placing a block (set to 1 second by default), to conserve its resources. The list of acceptable throwaway blocks is also configurable, and is cobble, dirt, or netherrack by default. <a href="https://www.youtube.com/watch?v=F6FbI1L9UmU">Example</a>
- **Falling** Baritone will fall up to 3 blocks onto solid ground (configurable, if you have Feather Falling and/or don't mind taking a little damage). If you have a water bucket on your hotbar, it will fall up to 23 blocks and place the bucket beneath it. It will fall an unlimited distance into existing still water.
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`).
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`). Baritone can break its fall by grabbing ladders / vines midair, and understands when that is and isn't possible.
- **Opening fence gates and doors**
- **Slabs and stairs**
- **Falling blocks** Baritone understands the costs of breaking blocks with falling blocks on top, and includes all of their break costs. Additionally, since it avoids breaking any blocks touching a liquid, it won't break the bottom of a gravel stack below a lava lake (anymore).
- **Avoiding dangerous blocks** Obviously, it knows not to walk through fire or on magma, not to corner over lava (that deals some damage), not to break any blocks touching a liquid (it might drown), etc.
- **Parkour** Sprint jumping over 1, 2, or 3 block gaps
- **Parkour place** Sprint jumping over a 3 block gap and placing the block to land on while executing the jump. It's really cool.
- **Pigs** It can sort of control pigs. I wouldn't rely on it though.
# Pathing method
Baritone uses A*, with some modifications:
@@ -21,9 +22,9 @@ Baritone uses A*, with some modifications:
- **Backtrack cost favoring** While calculating the next segment, Baritone favors backtracking its current segment. The cost is decreased heavily, but is still positive (this won't cause it to backtrack if it doesn't need to). This allows it to splice and jump onto the next segment as early as possible, if the next segment begins with a backtrack of the current one. <a href="https://www.youtube.com/watch?v=CGiMcb8-99Y">Example</a>
- **Backtrack detection and pausing** While path calculation happens on a separate thread, the main game thread has access to the latest node considered, and the best path so far (those are rendered light blue and dark blue respectively). When the current best path (rendered dark blue) passes through the player's current position on the current path segment, path execution is paused (if it's safe to do so), because there's no point continuing forward if we're about to turn around and go back that same way. Note that the current best path as reported by the path calculation thread takes into account the incremental cost backoff system, so it's accurate to what the path calculation thread will actually pick once it finishes.
# Configuring Baritone
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>.
To change a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `pathTimeoutMS 250`). It's case insensitive.
# Chat control
- [Baritone chat control usage](USAGE.md)
# Goals
The pathing goal can be set to any of these options:
@@ -46,7 +47,6 @@ Things it doesn't have yet
See <a href="https://github.com/cabaletta/baritone/issues">issues</a> for more.
Things it may not ever have, from most likely to least likely =(
- Pigs
- Boats
- Horses (2x3 path instead of 1x2)
- Elytra
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Impact 4.4 is out. See <a href="INSTALL.md">INSTALL.md</a>
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# Integration between Baritone and Impact
Impact 4.4 has Baritone included.
These instructions apply to Impact 4.3 (and potentially other hacked clients).
To run Baritone on Vanilla, just follow the instructions in the README (it's `./gradlew runClient`).
## An Introduction
There are some basic steps to getting Baritone setup with Impact.
- Acquiring a build of Baritone
- Placing Baritone in the libraries directory
- Modifying the Impact Profile JSON to run baritone
- How to use Baritone
## Acquiring a build of Baritone
There are two methods of acquiring a build of Baritone
### Official Release (Not always up to date)
https://github.com/cabaletta/baritone/releases
For Impact 4.3, there is no Baritone integration yet, so you will want `baritone-standalone-X.Y.Z.jar`.
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone . && docker run --rm cabaletta/baritone cat /code/dist/checksums.txt` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
### Building Baritone yourself
There are a few steps to this
- Clone this repository
- Setup the project as instructed in the README
- Run the ``build`` gradle task. You can either do this using IntelliJ's gradle UI or through a
command line
- Windows: ``gradlew build``
- Mac/Linux: ``./gradlew build``
- The build should be exported into ``/build/libs/baritone-X.Y.Z.jar``
## Placing Baritone in the libraries directory
``/libraries`` is a neat directory in your <a href="https://minecraft.gamepedia.com/.minecraft">Minecraft Installation Directory</a>
that contains all of the dependencies that are required from the game and some mods. This is where we will be
putting baritone.
- Locate the ``libraries`` folder, it should be in the Minecraft Installation Directory
- Create 3 new subdirectories starting from ``libraries``
- ``cabaletta``
- ``baritone``
- ``X.Y.Z``
- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
## Modifying the Impact Profile JSON to run baritone
The final step is "registering" the Baritone library with Impact, so that it loads on launch.
- Ensure your Minecraft launcher is closed
- Navigate back to the Minecraft Installation Directory
- Find the ``versions`` directory, and open in
- In here there should be a ``1.12.2-Impact_4.3`` folder.
- If you don't have any Impact folder or have a version older than 4.3, you can download Impact <a href="https://impactdevelopment.github.io">here</a>.
- Open the folder and inside there should be a file called ``1.12.2-Impact_4.3.json``
- Open the JSON file with a text editor that supports your system's line endings
- For example, Notepad on Windows likely will NOT work for this. You should instead use a Text Editor like
<a href="https://notepad-plus-plus.org/">Notepad++</a> if you're on Windows. (For other systems, I'm not sure
what would work the best so you may have to do some research.)
- Find the ``libraries`` array in the JSON. It should look something like this.
```
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "com.github.ImpactDevelopment:Impact:4.3-1.12.2",
"url": "https://impactdevelopment.github.io/maven/"
},
{
"name": "com.github.ImpactDeveloment:ClientAPI:3.0.2",
"url": "https://impactdevelopment.github.io/maven/"
},
...
```
- Create two new objects in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
```
{
"name": "cabaletta:baritone:X.Y.Z"
},
{
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.2",
"url": "https://impactdevelopment.github.io/maven/"
},
```
- Now find the ``"minecraftArguments": "..."`` text near the top.
- At the very end of the quotes where it says ``--tweakClass clientapi.load.ClientTweaker"``, add on the following so it looks like:
- ``--tweakClass clientapi.load.ClientTweaker --tweakClass baritone.launch.BaritoneTweakerOptifine"``
- If you didn't close your launcher for this step, restart it now.
- You can now launch Impact 4.3 as normal, and Baritone should start up
## How to use Baritone
Instructions on how to use Baritone are limited, and you may have to read a little bit of code (Really nothing much
just plain English), you can view that <a href="https://github.com/cabaletta/baritone#chat-control">here</a>.
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# Baritone
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
[![License](https://img.shields.io/badge/license-LGPL--3.0-green.svg)](LICENSE)
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![GitHub All Releases](https://img.shields.io/github/downloads/cabaletta/baritone/total.svg)](https://github.com/cabaletta/baritone/releases)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://github.com/cabaletta/baritone/tree/master/)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/1.13.2/)
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-brightgreen.svg)](https://impactdevelopment.github.io/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-v1.0.0-orange.svg)](https://github.com/EmotionalLove/Asuna/)
[![Future integration](https://img.shields.io/badge/Future%20integration-%3F%3F%3F-red.svg)](https://futureclient.net/)
[![Contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
[![GitHub issues-closed](https://img.shields.io/github/issues-closed/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues?q=is%3Aissue+is%3Aclosed)
[![Pull Requests](https://img.shields.io/github/issues-pr/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/pulls/)
![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg)
![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg)
![Lines of Code](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.6%20/%20v1.3.2-brightgreen.svg)](https://impactdevelopment.github.io/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20%22integration%22-scuffed-yellow.svg)](https://github.com/fr1kin/ForgeHax/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-master%3F-green.svg)](https://wweclient.com/)
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
[![forthebadge](https://forthebadge.com/images/badges/built-with-swag.svg)](http://forthebadge.com/)
[![forthebadge](https://forthebadge.com/images/badges/mom-made-pizza-rolls.svg)](http://forthebadge.com/)
A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the forge jar from [releases](https://github.com/cabaletta/baritone/releases). Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [29x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 and 1.13.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day for the last 11 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
# Getting Started
Here are some links to help to get started:
- [Features](FEATURES.md)
- [Installation](INSTALL.md)
- [Installation & setup](SETUP.md)
# Setup
- [API Javadocs](https://baritone.leijurv.com)
## Command Line
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
Running Baritone:
- [Usage (chat control)](USAGE.md)
```
$ gradlew runClient
```
# API
Building Baritone:
```
$ gradlew build
```
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com/).
Please note that usage of anything located outside of the ``baritone.api`` package is not supported by the API release
jar.
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
## IntelliJ's Gradle UI
- Open the project in IntelliJ as a Gradle project
- Run the Gradle tasks `setupDecompWorkspace` then `genIntellijRuns`
- Refresh the Gradle project (or, to be safe, just restart IntelliJ)
- Select the "Minecraft Client" launch config
- In `Edit Configurations...` you may need to select `baritone_launch` for `Use classpath of module:`.
# Chat control
[Defined Here](src/main/java/baritone/utils/ExampleBaritoneControl.java)
Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actually start pathing. Also try `mine diamond_ore`. `cancel` to cancel.
# API example
Below is an example of basic usage for changing some settings, and then pathing to a X/Z goal.
```
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().pathTimeoutMS.value = 2000L;
BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalXZ(10000, 20000));
```
@@ -68,11 +71,11 @@ BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAnd
## Can I use Baritone as a library in my custom utility client?
Sure! (As long as usage is in compliance with the LGPL 3 License)
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3.0 License)
## How is it so fast?
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?
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# Installation
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone.
Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
## Prebuilt official releases
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
## Artifacts
Building Baritone will result in 5 artifacts created in the ``dist`` directory. These are the same as the artifacts created in the [releases](https://github.com/cabaletta/baritone/releases).
**The Forge release can simply be added as a Forge mod.**
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
- **Forge API**: Same as API, but packaged for Forge. This should be used where another mod has a Baritone integration.
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
- **Forge Standalone**: Same as Standalone, but packaged for Forge. This should be used when Baritone is your only Forge mod, or none of your other Forge mods integrate with Baritone.
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
## More Info
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.
## Build it yourself
- Clone or download Baritone
![Image](https://i.imgur.com/kbqBtoN.png)
- If you choose to download, make sure you extract the ZIP archive.
- Follow one of the instruction sets below, based on your preference
## Command Line
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
Setting up the Environment:
```
$ gradlew setupDecompWorkspace
$ gradlew --refresh-dependencies
```
Running Baritone:
```
$ gradlew runClient
```
For information on how to build baritone, see [Building Baritone](#building-baritone)
## IntelliJ
- Open the project in IntelliJ as a Gradle project
![Image](https://i.imgur.com/jw7Q6vY.png)
- Run the Gradle tasks `setupDecompWorkspace` then `genIntellijRuns`
![Image](https://i.imgur.com/QEfVvWP.png)
- Refresh the Gradle project (or, to be safe, just restart IntelliJ)
![Image](https://i.imgur.com/3V7EdWr.png)
- Select the "Minecraft Client" launch config
![Image](https://i.imgur.com/1qz2QGV.png)
- Click on ``Edit Configurations...`` from the same dropdown and select the "Minecraft Client" config
![Image](https://i.imgur.com/s4ly0ZF.png)
- In `Edit Configurations...` you need to select `baritone_launch` for `Use classpath of module:`.
![Image](https://i.imgur.com/hrLhG9u.png)
# Building
Make sure that you have properly [setup](#setup) the environment before trying to build it.
## Command Line
```
$ gradlew build
```
## IntelliJ
- Navigate to the gradle tasks on the right tab as follows
![Image](https://i.imgur.com/PE6r9iN.png)
- Double click on **build** to run it
+80
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@@ -0,0 +1,80 @@
(assuming you already have Baritone [set up](SETUP.md))
# Prefix
Baritone's chat control prefix is `#` by default. In Impact, you can also use `.b` as a prefix. (for example, `.b click` instead of `#click`)
Baritone commands can also by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of "goal" it goes into public chat, which is bad, so using `#` is suggested.
To disable direct chat control (with no prefix), turn off the `chatControl` setting. To disable chat control with the `#` prefix, turn off the `prefixControl` setting. In Impact, `.b` cannot be disabled. Be careful that you don't leave yourself with all control methods disabled (if you do, reset your settings by deleting the file `minecraft/baritone/settings.txt` and relaunching).
# Commands
**All** of these commands may need a prefix before them, as above ^.
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java#L47).
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
Some common examples:
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
- `goal x y z` or `goal x z` or `goal y`, then `path` to go to a certain coordinate
- `goal` to set the goal to your player's feet
- `goal clear` to clear the goal
- `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
- `tunnel` to dig just straight ahead and make a tunnel
- `farm` to automatically harvest, replant, or bone meal crops
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
- `explore x z` to explore the world from the origin of x,z. Leave out x and z to default to player feet. This will continually path towards the closest chunk to the origin that it's never seen before. `explorefilter filter.json` with optional invert can be used to load in a list of chunks to load.
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
- `version` to get the version of Baritone you're running
- `damn` daniel
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java).
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
There are about a hundred settings, but here are some fun / interesting / important ones that you might want to look at changing in normal usage of Baritone. The documentation for each can be found at the above links.
- `allowBreak`
- `allowSprint`
- `allowPlace`
- `allowParkour`
- `allowParkourPlace`
- `blockPlacementPenalty`
- `renderCachedChunks` (and `cachedChunksOpacity`) <-- very fun but you need a beefy computer
- `avoidance` (avoidance of mobs / mob spawners)
- `legitMine`
- `followRadius`
- `backfill` (fill in tunnels behind you)
- `buildInLayers`
- `buildRepeatDistance` and `buildRepeatDirection`
- `worldExploringChunkOffset`
- `acceptableThrowawayItems`
- `blocksToAvoidBreaking`
# Troubleshooting / common issues
## Why doesn't Baritone respond to any of my chat commands?
This could be one of many things.
First, make sure it's actually installed. An easy way to check is seeing if it created the folder `baritone` in your Minecraft folder.
Second, make sure that you're using the prefix properly, and that chat control is enabled in the way you expect.
For example, Impact disables direct chat control. (i.e. anything typed in chat without a prefix will be ignored and sent publicly). **This is a saved setting**, so if you run Impact once, `chatControl` will be off from then on, **even in other clients**.
So you'll need to use the `#` prefix or edit `baritone/settings.txt` in your Minecraft folder to undo that (specifically, remove the line `chatControl false` then restart your client).
## Why can I do `.goto x z` in Impact but nowhere else? Why can I do `-path to x z` in KAMI but nowhere else?
These are custom commands that they added; those aren't from Baritone.
The equivalent you're looking for is `goal x z` then `path`.
+132 -119
View File
@@ -1,119 +1,132 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
group 'baritone'
version '1.0.0-hotfix-2'
buildscript {
repositories {
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
}
jcenter()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
sourceSets {
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
}
minecraft {
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
}
repositories {
mavenCentral()
maven {
name = 'spongepowered-repo'
url = 'http://repo.spongepowered.org/maven/'
}
maven {
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
}
}
dependencies {
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
exclude module: 'launchwrapper'
exclude module: 'guava'
exclude module: 'gson'
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}
mixin {
defaultObfuscationEnv notch
add sourceSets.launch, 'mixins.baritone.refmap.json'
}
javadoc {
source = sourceSets.api.allJava
classpath = sourceSets.api.compileClasspath
}
jar {
from sourceSets.launch.output, sourceSets.api.output
preserveFileTimestamps = false
reproducibleFileOrder = true
}
task proguard(type: ProguardTask) {
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
extract 'proguard6.0.3/lib/proguard.jar'
}
task createDist(type: CreateDistTask, dependsOn: proguard)
build.finalizedBy(createDist)
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
group 'baritone'
version '1.2.7'
buildscript {
repositories {
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
}
jcenter()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
options.encoding = "UTF-8" // allow emoji in comments :^)
}
sourceSets {
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
}
minecraft {
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
}
repositories {
mavenCentral()
maven {
name = 'spongepowered-repo'
url = 'http://repo.spongepowered.org/maven/'
}
maven {
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
}
}
dependencies {
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
exclude module: 'launchwrapper'
exclude module: 'guava'
exclude module: 'gson'
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}
mixin {
defaultObfuscationEnv searge
add sourceSets.launch, 'mixins.baritone.refmap.json'
}
javadoc {
options.addStringOption('Xwerror', '-quiet') // makes the build fail on travis when there is a javadoc error
options.linkSource true
options.encoding "UTF-8" // allow emoji in comments :^)
source = sourceSets.api.allJava
classpath += sourceSets.api.compileClasspath
}
jar {
from sourceSets.launch.output, sourceSets.api.output
preserveFileTimestamps = false
reproducibleFileOrder = true
manifest {
attributes(
'MixinConfigs': 'mixins.baritone.json',
'Implementation-Title': 'Baritone',
'Implementation-Version': version
)
}
}
task proguard(type: ProguardTask) {
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
extract 'proguard6.0.3/lib/proguard.jar'
}
task createDist(type: CreateDistTask, dependsOn: proguard)
build.finalizedBy(createDist)
@@ -17,8 +17,6 @@
package baritone.gradle.task;
import com.google.gson.JsonElement;
import com.google.gson.JsonParser;
import org.gradle.api.DefaultTask;
import java.io.File;
@@ -26,7 +24,6 @@ import java.io.InputStream;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.List;
/**
* @author Brady
@@ -34,8 +31,6 @@ import java.util.List;
*/
class BaritoneGradleTask extends DefaultTask {
protected static final JsonParser PARSER = new JsonParser();
protected static final String
PROGUARD_ZIP = "proguard.zip",
PROGUARD_JAR = "proguard.jar",
@@ -45,26 +40,28 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
VERSION_MANIFEST = "version_manifest.json",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
this.artifactVersion = getProject().getVersion().toString();
this.artifactPath = this.getBuildFile(formatVersion(ARTIFACT_STANDARD));
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactPath = this.getBuildFile(formatVersion(ARTIFACT_STANDARD));
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
@@ -95,8 +92,4 @@ class BaritoneGradleTask extends DefaultTask {
protected Path getBuildFile(String file) {
return getRelativeFile("build/libs/" + file);
}
protected JsonElement readJson(List<String> lines) {
return PARSER.parse(String.join("\n", lines));
}
}
@@ -42,9 +42,11 @@ public class CreateDistTask extends BaritoneGradleTask {
super.verifyArtifacts();
// Define the distribution file paths
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -53,12 +55,14 @@ public class CreateDistTask extends BaritoneGradleTask {
}
// Copy build jars to dist/
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, standalone, unoptimized)
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());
@@ -59,6 +59,8 @@ public class ProguardTask extends BaritoneGradleTask {
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -79,7 +81,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
}
private void downloadProguard() throws Exception {
@@ -173,10 +175,16 @@ public class ProguardTask extends BaritoneGradleTask {
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
@@ -264,12 +272,14 @@ public class ProguardTask extends BaritoneGradleTask {
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
}
private void cleanup() {
@@ -298,8 +308,8 @@ public class ProguardTask extends BaritoneGradleTask {
.start();
// We can't do output inherit process I/O with gradle for some reason and have it work, so we have to do this
this.printOutputLog(p.getInputStream());
this.printOutputLog(p.getErrorStream());
this.printOutputLog(p.getInputStream(), System.out);
this.printOutputLog(p.getErrorStream(), System.err);
// Halt the current thread until the process is complete, if the exit code isn't 0, throw an exception
int exitCode = p.waitFor();
@@ -308,12 +318,12 @@ public class ProguardTask extends BaritoneGradleTask {
}
}
private void printOutputLog(InputStream stream) {
private void printOutputLog(InputStream stream, PrintStream outerr) {
new Thread(() -> {
try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream))) {
String line;
while ((line = reader.readLine()) != null) {
System.out.println(line);
outerr.println(line);
}
} catch (Exception e) {
e.printStackTrace();
@@ -22,10 +22,7 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -39,7 +36,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath) throws IOException {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -66,10 +63,30 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}
+6 -6
View File
@@ -1,6 +1,6 @@
#Tue Jul 31 21:56:56 PDT 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-all.zip
#Tue Jul 31 21:56:56 PDT 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-all.zip
Vendored
+84 -84
View File
@@ -1,84 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
+4 -2
View File
@@ -12,14 +12,16 @@
-flattenpackagehierarchy
-repackageclasses 'baritone'
# lwjgl is weird
-dontwarn org.lwjgl.**
-keep class baritone.api.** { *; } # this is the keep api
# service provider needs these class names
-keep class baritone.BaritoneProvider
-keep class baritone.api.IBaritoneProvider
# hack
-keep class baritone.utils.ExampleBaritoneControl { *; } # have to include this string to remove this keep in the standalone build: # this is the keep api
-keep class baritone.api.utils.MyChunkPos { *; } # even in standalone we need to keep this for gson reflect
# setting names are reflected from field names, so keep field names
-keepclassmembers class baritone.api.Settings {
+19 -19
View File
@@ -1,19 +1,19 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
rootProject.name = 'baritone'
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
rootProject.name = 'baritone'
+1 -3
View File
@@ -23,9 +23,7 @@ import java.util.Iterator;
import java.util.ServiceLoader;
/**
* API exposure for various things implemented in Baritone.
* <p>
* W.I.P
* Exposes the {@link IBaritoneProvider} instance and the {@link Settings} instance for API usage.
*
* @author Brady
* @since 9/23/2018
+76 -23
View File
@@ -22,10 +22,7 @@ import baritone.api.behavior.IPathingBehavior;
import baritone.api.cache.IWorldProvider;
import baritone.api.event.listener.IEventBus;
import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.process.ICustomGoalProcess;
import baritone.api.process.IFollowProcess;
import baritone.api.process.IGetToBlockProcess;
import baritone.api.process.IMineProcess;
import baritone.api.process.*;
import baritone.api.utils.IInputOverrideHandler;
import baritone.api.utils.IPlayerContext;
@@ -36,22 +33,13 @@ import baritone.api.utils.IPlayerContext;
public interface IBaritone {
/**
* @return The {@link IFollowProcess} instance
* @see IFollowProcess
* Call as soon as Minecraft is ready, initializes all of the processes, behaviors, etc. This will
* only effectively be ran once, any additional calls are redundant because the initialization state
* is saved.
* <p>
* Or whenever your overeager utility client wants.
*/
IFollowProcess getFollowProcess();
/**
* @return The {@link ILookBehavior} instance
* @see ILookBehavior
*/
ILookBehavior getLookBehavior();
/**
* @return The {@link IMineProcess} instance
* @see IMineProcess
*/
IMineProcess getMineProcess();
void init();
/**
* @return The {@link IPathingBehavior} instance
@@ -59,21 +47,86 @@ public interface IBaritone {
*/
IPathingBehavior getPathingBehavior();
/**
* @return The {@link ILookBehavior} instance
* @see ILookBehavior
*/
ILookBehavior getLookBehavior();
/**
* @return The {@link IFollowProcess} instance
* @see IFollowProcess
*/
IFollowProcess getFollowProcess();
/**
* @return The {@link IMineProcess} instance
* @see IMineProcess
*/
IMineProcess getMineProcess();
/**
* @return The {@link IBuilderProcess} instance
* @see IBuilderProcess
*/
IBuilderProcess getBuilderProcess();
/**
* @return The {@link IExploreProcess} instance
* @see IExploreProcess
*/
IExploreProcess getExploreProcess();
/**
* @return The {@link IFarmProcess} instance
* @see IFarmProcess
*/
IFarmProcess getFarmProcess();
/**
* @return The {@link ICustomGoalProcess} instance
* @see ICustomGoalProcess
*/
ICustomGoalProcess getCustomGoalProcess();
/**
* @return The {@link IGetToBlockProcess} instance
* @see IGetToBlockProcess
*/
IGetToBlockProcess getGetToBlockProcess();
/**
* @return The {@link IWorldProvider} instance
* @see IWorldProvider
*/
IWorldProvider getWorldProvider();
/**
* Returns the {@link IPathingControlManager} for this {@link IBaritone} instance, which is responsible
* for managing the {@link IBaritoneProcess}es which control the {@link IPathingBehavior} state.
*
* @return The {@link IPathingControlManager} instance
* @see IPathingControlManager
*/
IPathingControlManager getPathingControlManager();
/**
* @return The {@link IInputOverrideHandler} instance
* @see IInputOverrideHandler
*/
IInputOverrideHandler getInputOverrideHandler();
ICustomGoalProcess getCustomGoalProcess();
IGetToBlockProcess getGetToBlockProcess();
/**
* @return The {@link IPlayerContext} instance
* @see IPlayerContext
*/
IPlayerContext getPlayerContext();
/**
* @return The {@link IEventBus} instance
* @see IEventBus
*/
IEventBus getGameEventHandler();
void openClick();
}
@@ -23,7 +23,9 @@ import net.minecraft.client.entity.EntityPlayerSP;
import java.util.List;
/**
* @author Leijurv
* Provides the present {@link IBaritone} instances
*
* @author leijurv
*/
public interface IBaritoneProvider {
@@ -47,7 +49,8 @@ public interface IBaritoneProvider {
/**
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
* replaced with {@code #getBaritoneForUser(IBaritoneUser)} when {@code bot-system} is merged.
* replaced with or be overloaded in addition to {@code #getBaritoneForUser(IBaritoneUser)} when
* {@code bot-system} is merged into {@code master}.
*
* @param player The player
* @return The {@link IBaritone} instance.
@@ -58,7 +61,7 @@ public interface IBaritoneProvider {
return baritone;
}
}
throw new IllegalStateException("No baritone for player " + player);
return null;
}
/**
File diff suppressed because it is too large Load Diff
@@ -18,9 +18,13 @@
package baritone.api.behavior;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.event.listener.IGameEventListener;
/**
* A behavior is simply a type that is able to listen to events.
*
* @author Brady
* @see IGameEventListener
* @since 9/23/2018
*/
public interface IBehavior extends AbstractGameEventListener {}
@@ -37,7 +37,26 @@ public interface IPathingBehavior extends IBehavior {
*
* @return The estimated remaining ticks in the current segment.
*/
Optional<Double> ticksRemainingInSegment();
default Optional<Double> ticksRemainingInSegment() {
return ticksRemainingInSegment(true);
}
/**
* Returns the estimated remaining ticks in the current pathing
* segment. Given that the return type is an optional, {@link Optional#empty()}
* will be returned in the case that there is no current segment being pathed.
*
* @param includeCurrentMovement whether or not to include the entirety of the cost of the currently executing movement in the total
* @return The estimated remaining ticks in the current segment.
*/
default Optional<Double> ticksRemainingInSegment(boolean includeCurrentMovement) {
IPathExecutor current = getCurrent();
if (current == null) {
return Optional.empty();
}
int start = includeCurrentMovement ? current.getPosition() : current.getPosition() + 1;
return Optional.of(current.getPath().ticksRemainingFrom(start));
}
/**
* @return The current pathing goal
@@ -47,7 +66,9 @@ public interface IPathingBehavior extends IBehavior {
/**
* @return Whether or not a path is currently being executed.
*/
boolean isPathing();
default boolean isPathing() {
return getCurrent() != null;
}
/**
* Cancels the pathing behavior or the current path calculation, and all processes that could be controlling path.
@@ -59,6 +80,13 @@ public interface IPathingBehavior extends IBehavior {
*/
boolean cancelEverything();
/**
* PLEASE never call this
* <p>
* If cancelEverything was like "kill" this is "sudo kill -9". Or shutting off your computer.
*/
void forceCancel();
/**
* Returns the current path, from the current path executor, if there is one.
*
+4 -2
View File
@@ -20,7 +20,7 @@ package baritone.api.cache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.LinkedList;
import java.util.ArrayList;
/**
* @author Brady
@@ -68,7 +68,7 @@ public interface ICachedWorld {
* @param maxRegionDistanceSq The maximum region distance, squared
* @return The locations found that match the special block
*/
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
/**
* Reloads all of the cached regions in this world from disk. Anything that is not saved
@@ -81,4 +81,6 @@ public interface ICachedWorld {
* in a new thread by default.
*/
void save();
}
@@ -15,9 +15,8 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.cache;
package baritone.api.cache;
import baritone.api.cache.IWaypoint;
import net.minecraft.util.math.BlockPos;
import java.util.Date;
@@ -47,7 +46,7 @@ public class Waypoint implements IWaypoint {
* @param location The waypoint location
* @param creationTimestamp When the waypoint was created
*/
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
public Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
this.name = name;
this.tag = tag;
this.location = location;
@@ -17,22 +17,20 @@
package baritone.api.event.events;
import baritone.api.event.events.type.ManagedPlayerEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import baritone.api.event.events.type.Cancellable;
/**
* @author Brady
* @since 8/1/2018
*/
public final class ChatEvent extends ManagedPlayerEvent.Cancellable {
public final class ChatEvent extends Cancellable {
/**
* The message being sent
*/
private final String message;
public ChatEvent(EntityPlayerSP player, String message) {
super(player);
public ChatEvent(String message) {
this.message = message;
}
@@ -18,22 +18,19 @@
package baritone.api.event.events;
import baritone.api.event.events.type.EventState;
import baritone.api.event.events.type.ManagedPlayerEvent;
import net.minecraft.client.entity.EntityPlayerSP;
/**
* @author Brady
* @since 8/21/2018
*/
public final class PlayerUpdateEvent extends ManagedPlayerEvent {
public final class PlayerUpdateEvent {
/**
* The state of the event
*/
private final EventState state;
public PlayerUpdateEvent(EntityPlayerSP player, EventState state) {
super(player);
public PlayerUpdateEvent(EventState state) {
this.state = state;
}
@@ -17,8 +17,6 @@
package baritone.api.event.events;
import baritone.api.event.events.type.ManagedPlayerEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -26,7 +24,7 @@ import net.minecraft.entity.EntityLivingBase;
* @author Brady
* @since 8/21/2018
*/
public final class RotationMoveEvent extends ManagedPlayerEvent {
public final class RotationMoveEvent {
/**
* The type of event
@@ -38,8 +36,7 @@ public final class RotationMoveEvent extends ManagedPlayerEvent {
*/
private float yaw;
public RotationMoveEvent(EntityPlayerSP player, Type type, float yaw) {
super(player);
public RotationMoveEvent(Type type, float yaw) {
this.type = type;
this.yaw = yaw;
}
@@ -0,0 +1,35 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.event.events;
/**
* @author Brady
* @since 1/18/2019
*/
public final class SprintStateEvent {
private Boolean state;
public final void setState(boolean state) {
this.state = state;
}
public final Boolean getState() {
return this.state;
}
}
@@ -1,61 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.event.events.type;
import net.minecraft.client.entity.EntityPlayerSP;
/**
* An event that has a reference to a locally managed player.
*
* @author Brady
* @since 10/11/2018
*/
public class ManagedPlayerEvent {
protected final EntityPlayerSP player;
public ManagedPlayerEvent(EntityPlayerSP player) {
this.player = player;
}
public final EntityPlayerSP getPlayer() {
return this.player;
}
public static class Cancellable extends ManagedPlayerEvent implements ICancellable {
/**
* Whether or not this event has been cancelled
*/
private boolean cancelled;
public Cancellable(EntityPlayerSP player) {
super(player);
}
@Override
public final void cancel() {
this.cancelled = true;
}
@Override
public final boolean isCancelled() {
return this.cancelled;
}
}
}
@@ -57,6 +57,9 @@ public interface AbstractGameEventListener extends IGameEventListener {
@Override
default void onPlayerRotationMove(RotationMoveEvent event) {}
@Override
default void onPlayerSprintState(SprintStateEvent event) {}
@Override
default void onBlockInteract(BlockInteractEvent event) {}
@@ -109,6 +109,14 @@ public interface IGameEventListener {
*/
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
*
* @param event The event
* @see EntityPlayerSP#onLivingUpdate()
*/
void onPlayerSprintState(SprintStateEvent event);
/**
* Called when the local player interacts with a block, whether it is breaking or opening/placing.
*
@@ -22,10 +22,26 @@ import baritone.api.process.PathingCommand;
import java.util.Optional;
/**
* @author leijurv
*/
public interface IPathingControlManager {
/**
* Registers a process with this pathing control manager. See {@link IBaritoneProcess} for more details.
*
* @param process The process
* @see IBaritoneProcess
*/
void registerProcess(IBaritoneProcess process);
/**
* @return The most recent {@link IBaritoneProcess} that had control
*/
Optional<IBaritoneProcess> mostRecentInControl();
/**
* @return The most recent pathing command executed
*/
Optional<PathingCommand> mostRecentCommand();
}
@@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
@Override
public boolean isInGoal(int x, int y, int z) {
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
}
@Override
@@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
}
@Override
@@ -30,17 +30,17 @@ public class GoalBlock implements Goal, IGoalRenderPos {
/**
* The X block position of this goal
*/
private final int x;
public final int x;
/**
* The Y block position of this goal
*/
private final int y;
public final int y;
/**
* The Z block position of this goal
*/
private final int z;
public final int z;
public GoalBlock(BlockPos pos) {
this(pos.getX(), pos.getY(), pos.getZ());
@@ -28,9 +28,9 @@ import net.minecraft.util.math.BlockPos;
*/
public class GoalGetToBlock implements Goal, IGoalRenderPos {
private final int x;
private final int y;
private final int z;
public final int x;
public final int y;
public final int z;
public GoalGetToBlock(BlockPos pos) {
this.x = pos.getX();
@@ -61,6 +61,6 @@ public class GoalNear implements Goal, IGoalRenderPos {
", y=" + y +
", z=" + z +
", rangeSq=" + rangeSq +
'}';
"}";
}
}
@@ -0,0 +1,75 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.pathing.goals;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
/**
* Dig a tunnel in a certain direction, but if you have to deviate from the path, go back to where you started
*/
public class GoalStrictDirection implements Goal {
public final int x;
public final int y;
public final int z;
public final int dx;
public final int dz;
public GoalStrictDirection(BlockPos origin, EnumFacing direction) {
x = origin.getX();
y = origin.getY();
z = origin.getZ();
dx = direction.getXOffset();
dz = direction.getZOffset();
if (dx == 0 && dz == 0) {
throw new IllegalArgumentException(direction + "");
}
}
@Override
public boolean isInGoal(int x, int y, int z) {
return false;
}
@Override
public double heuristic(int x, int y, int z) {
int distanceFromStartInDesiredDirection = (x - this.x) * dx + (z - this.z) * dz;
int distanceFromStartInIncorrectDirection = Math.abs((x - this.x) * dz) + Math.abs((z - this.z) * dx);
int verticalDistanceFromStart = Math.abs(y - this.y);
// we want heuristic to decrease as desiredDirection increases
double heuristic = -distanceFromStartInDesiredDirection * 100;
heuristic += distanceFromStartInIncorrectDirection * 1000;
heuristic += verticalDistanceFromStart * 1000;
return heuristic;
}
@Override
public String toString() {
return "GoalStrictDirection{" +
"x=" + x +
", y=" + y +
", z=" + z +
", dx=" + dx +
", dz=" + dz +
"}";
}
}
@@ -31,17 +31,17 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
/**
* The X block position of this goal
*/
private final int x;
protected final int x;
/**
* The Y block position of this goal
*/
private final int y;
protected final int y;
/**
* The Z block position of this goal
*/
private final int z;
protected final int z;
public GoalTwoBlocks(BlockPos pos) {
this(pos.getX(), pos.getY(), pos.getZ());
@@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
diagonal = z;
}
diagonal *= SQRT_2;
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
}
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
@@ -29,7 +29,7 @@ public class GoalYLevel implements Goal, ActionCosts {
/**
* The target Y level
*/
private final int level;
public final int level;
public GoalYLevel(int level) {
this.level = level;
@@ -45,10 +45,6 @@ public interface IMovement {
*/
boolean safeToCancel();
double recalculateCost();
double calculateCostWithoutCaching();
boolean calculatedWhileLoaded();
BetterBlockPos getSrc();
@@ -26,4 +26,6 @@ import baritone.api.pathing.calc.IPath;
public interface IPathExecutor {
IPath getPath();
int getPosition();
}
@@ -17,7 +17,6 @@
package baritone.api.process;
import baritone.api.IBaritone;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.PathEvent;
@@ -25,8 +24,10 @@ import baritone.api.event.events.PathEvent;
* A process that can control the PathingBehavior.
* <p>
* Differences between a baritone process and a behavior:
* Only one baritone process can be active at a time
* PathingBehavior can only be controlled by a process
* <ul>
* <li>Only one baritone process can be active at a time</li>
* <li>PathingBehavior can only be controlled by a process</li>
* </ul>
* <p>
* That's it actually
*
@@ -34,6 +35,16 @@ import baritone.api.event.events.PathEvent;
*/
public interface IBaritoneProcess {
/**
* Default priority. Most normal processes should have this value.
* <p>
* Some examples of processes that should have different values might include some kind of automated mob avoidance
* that would be temporary and would forcefully take control. Same for something that pauses pathing for auto eat, etc.
* <p>
* The value is -1 beacuse that's what Impact 4.5's beta auto walk returns and I want to tie with it.
*/
double DEFAULT_PRIORITY = -1;
/**
* Would this process like to be in control?
*
@@ -81,19 +92,23 @@ public interface IBaritoneProcess {
*
* @return A double representing the priority
*/
double priority();
/**
* Returns which bot this process is associated with. (5000000iq forward thinking)
*
* @return The Bot associated with this process
*/
IBaritone associatedWith();
default double priority() {
return DEFAULT_PRIORITY;
}
/**
* Returns a user-friendly name for this process. Suitable for a HUD.
*
* @return A display name that's suitable for a HUD
*/
String displayName();
default String displayName() {
if (!isActive()) {
// i love it when impcat's scuffed HUD calls displayName for inactive processes for 1 tick too long
// causing NPEs when the displayname relies on fields that become null when inactive
return "INACTIVE";
}
return displayName0();
}
String displayName0();
}
@@ -0,0 +1,62 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import baritone.api.utils.ISchematic;
import net.minecraft.client.Minecraft;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3i;
import java.io.File;
/**
* @author Brady
* @since 1/15/2019
*/
public interface IBuilderProcess extends IBaritoneProcess {
/**
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
*
* @param name A user-friendly name for the schematic
* @param schematic The object representation of the schematic
* @param origin The origin position of the schematic being built
*/
void build(String name, ISchematic schematic, Vec3i origin);
/**
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
*
* @param name A user-friendly name for the schematic
* @param schematic The file path of the schematic
* @param origin The origin position of the schematic being built
* @return Whether or not the schematic was able to load from file
*/
boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}
void pause();
void resume();
void clearArea(BlockPos corner1, BlockPos corner2);
}
@@ -0,0 +1,26 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import java.nio.file.Path;
public interface IExploreProcess extends IBaritoneProcess {
void explore(int centerX, int centerZ);
void applyJsonFilter(Path path, boolean invert) throws Exception;
}
@@ -0,0 +1,22 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
public interface IFarmProcess extends IBaritoneProcess {
void farm();
}
@@ -25,4 +25,6 @@ import net.minecraft.block.Block;
public interface IGetToBlockProcess extends IBaritoneProcess {
void getToBlock(Block block);
boolean blacklistClosest();
}
@@ -53,4 +53,9 @@ public class PathingCommand {
this.goal = goal;
this.commandType = commandType;
}
@Override
public String toString() {
return commandType + " " + goal;
}
}
@@ -51,5 +51,10 @@ public enum PathingCommandType {
* <p>
* Cancel the current path if the goals are not equal
*/
FORCE_REVALIDATE_GOAL_AND_PATH
FORCE_REVALIDATE_GOAL_AND_PATH,
/**
* Go and ask the next process what to do
*/
DEFER
}
@@ -35,15 +35,6 @@ public final class BetterBlockPos extends BlockPos {
public final int x;
public final int y;
public final int z;
public static long numCreated;
static {
numCreated = 0;
}
{
numCreated++;
}
public BetterBlockPos(int x, int y, int z) {
super(x, y, z);
@@ -70,6 +61,8 @@ public final class BetterBlockPos extends BlockPos {
}
public static long longHash(int x, int y, int z) {
// TODO use the same thing as BlockPos.fromLong();
// invertibility would be incredibly useful
/*
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
*
@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
name = loc.toString(); // include the namespace with the colon
}
return name;
}
public static Block stringToBlockRequired(String name) {
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
}
public static Block stringToBlockNullable(String name) {
// do NOT just replace this with a computeWithAbsent, it isn't thread safe
Block block = resourceCache.get(name); // map is never mutated in place so this is safe
if (block != null) {
return block;
}
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;
return block;
}
private BlockUtils() {}
}
@@ -15,38 +15,36 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
package baritone.api.utils;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.cache.IRememberedInventory;
import baritone.api.cache.IWaypoint;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.ChatEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts;
import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior;
import baritone.behavior.PathingBehavior;
import baritone.cache.ChunkPacker;
import baritone.cache.Waypoint;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.Moves;
import baritone.process.CustomGoalProcess;
import baritone.utils.pathing.SegmentedCalculator;
import baritone.api.process.IBaritoneProcess;
import baritone.api.process.ICustomGoalProcess;
import baritone.api.process.IGetToBlockProcess;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.crash.CrashReport;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ReportedException;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.nio.file.Path;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class ExampleBaritoneControl extends Behavior implements Helper {
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
private static final String HELP_MSG =
"baritone - Output settings into chat\n" +
@@ -70,129 +68,147 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
"get - Same as list\n" +
"show - Same as list\n" +
"save - Saves a waypoint (works but don't try to make sense of it)\n" +
"delete - Deletes a waypoint\n" +
"goto - Paths towards specified block or waypoint\n" +
"spawn - Paths towards world spawn or your most recent bed right-click\n" +
"sethome - Sets \"home\"\n" +
"home - Paths towards \"home\" \n" +
"costs - (debug) all movement costs from current location\n" +
"damn - Daniel ";
"damn - Daniel\n" +
"Go to https://github.com/cabaletta/baritone/blob/master/USAGE.md for more information";
public ExampleBaritoneControl(Baritone baritone) {
super(baritone);
private static final String COMMAND_PREFIX = "#";
public final IBaritone baritone;
public final IPlayerContext ctx;
public ExampleBaritoneControl(IBaritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.getGameEventHandler().registerEventListener(this);
}
@Override
public void onSendChatMessage(ChatEvent event) {
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
String msg = event.getMessage();
if (BaritoneAPI.getSettings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
logDirect("Invalid command");
}
event.cancel(); // always cancel if using prefixControl
return;
}
String msg = event.getMessage();
if (Baritone.settings().prefix.get()) {
if (!msg.startsWith("#")) {
return;
}
msg = msg.substring(1);
if (!BaritoneAPI.getSettings().chatControl.value && !BaritoneAPI.getSettings().removePrefix.value) {
return;
}
if (runCommand(msg)) {
event.cancel();
}
}
public boolean runCommand(String msg0) {
public boolean runCommand(String msg0) { // you may think this can be private, but impcat calls it from .b =)
String msg = msg0.toLowerCase(Locale.US).trim(); // don't reassign the argument LOL
PathingBehavior pathingBehavior = baritone.getPathingBehavior();
CustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
List<Settings.Setting<Boolean>> toggleable = Baritone.settings().getAllValuesByType(Boolean.class);
IPathingBehavior pathingBehavior = baritone.getPathingBehavior();
ICustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
List<Settings.Setting<Boolean>> toggleable = BaritoneAPI.getSettings().getAllValuesByType(Boolean.class);
for (Settings.Setting<Boolean> setting : toggleable) {
if (msg.equalsIgnoreCase(setting.getName())) {
setting.value ^= true;
logDirect("Toggled " + setting.getName() + " to " + setting.value);
SettingsUtil.save(Baritone.settings());
SettingsUtil.save(BaritoneAPI.getSettings());
return true;
}
}
if (msg.equals("baritone") || msg.equals("settings")) {
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) {
logDirect("All settings that have been modified from their default values:");
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(BaritoneAPI.getSettings())) {
logDirect(setting.toString());
}
return true;
}
if (msg.startsWith("settings")) {
String rest = msg.substring("settings".length());
try {
int page = Integer.parseInt(rest.trim());
int min = page * 10;
int max = Math.min(BaritoneAPI.getSettings().allSettings.size(), (page + 1) * 10);
logDirect("Settings " + min + " to " + (max - 1) + ":");
for (int i = min; i < max; i++) {
logDirect(BaritoneAPI.getSettings().allSettings.get(i).toString());
}
} catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol
ex.printStackTrace();
logDirect("All settings:");
for (Settings.Setting<?> setting : BaritoneAPI.getSettings().allSettings) {
logDirect(setting.toString());
}
logDirect("To get one page of ten settings at a time, do settings <num>");
}
return true;
}
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
for (String line : HELP_MSG.split("\n")) {
logDirect(line);
}
return false;
return true;
}
if (msg.contains(" ")) {
String[] data = msg.split(" ");
if (data.length == 2) {
Settings.Setting setting = Baritone.settings().byLowerName.get(data[0]);
if (setting != null) {
String settingName = msg.substring(0, msg.indexOf(' '));
String settingValue = msg.substring(msg.indexOf(' ') + 1);
Settings.Setting setting = BaritoneAPI.getSettings().byLowerName.get(settingName);
if (setting != null) {
if (settingValue.equals("reset")) {
logDirect("Resetting setting " + settingName + " to default value.");
setting.reset();
} else {
try {
if (setting.value.getClass() == Long.class) {
setting.value = Long.parseLong(data[1]);
}
if (setting.value.getClass() == Integer.class) {
setting.value = Integer.parseInt(data[1]);
}
if (setting.value.getClass() == Double.class) {
setting.value = Double.parseDouble(data[1]);
}
if (setting.value.getClass() == Float.class) {
setting.value = Float.parseFloat(data[1]);
}
} catch (NumberFormatException e) {
logDirect("Unable to parse " + data[1]);
SettingsUtil.parseAndApply(BaritoneAPI.getSettings(), settingName, settingValue);
} catch (Exception ex) {
logDirect("Unable to parse setting");
return true;
}
SettingsUtil.save(Baritone.settings());
logDirect(setting.toString());
return true;
}
SettingsUtil.save(BaritoneAPI.getSettings());
logDirect(setting.toString());
return true;
}
}
if (Baritone.settings().byLowerName.containsKey(msg)) {
Settings.Setting<?> setting = Baritone.settings().byLowerName.get(msg);
if (BaritoneAPI.getSettings().byLowerName.containsKey(msg)) {
Settings.Setting<?> setting = BaritoneAPI.getSettings().byLowerName.get(msg);
logDirect(setting.toString());
return true;
}
if (msg.startsWith("goal")) {
String[] params = msg.substring(4).trim().split(" ");
if (params[0].equals("")) {
params = new String[]{};
}
String rest = msg.substring(4).trim();
Goal goal;
try {
switch (params.length) {
case 0:
goal = new GoalBlock(ctx.playerFeet());
break;
case 1:
if (params[0].equals("clear") || params[0].equals("none")) {
goal = null;
} else {
goal = new GoalYLevel(Integer.parseInt(params[0]));
}
break;
case 2:
goal = new GoalXZ(Integer.parseInt(params[0]), Integer.parseInt(params[1]));
break;
case 3:
goal = new GoalBlock(new BlockPos(Integer.parseInt(params[0]), Integer.parseInt(params[1]), Integer.parseInt(params[2])));
break;
default:
logDirect("unable to understand lol");
return true;
if (rest.equals("clear") || rest.equals("none")) {
goal = null;
} else {
String[] params = rest.split(" ");
if (params[0].equals("")) {
params = new String[]{};
}
goal = parseGoal(params);
if (goal == null) {
return true;
}
} catch (NumberFormatException ex) {
logDirect("unable to parse integer " + ex);
return true;
}
customGoalProcess.setGoal(goal);
logDirect("Goal: " + goal);
return true;
}
if (msg.equals("crash")) {
StringBuilder meme = new StringBuilder();
CrashReport rep = new CrashReport("Manually triggered debug crash", new Throwable());
mc.addGraphicsAndWorldToCrashReport(rep);
new ReportedException(rep).printStackTrace();
rep.getSectionsInStringBuilder(meme);
System.out.println(meme);
logDirect(meme.toString());
logDirect("ok");
return true;
}
if (msg.equals("path")) {
if (pathingBehavior.getGoal() == null) {
logDirect("No goal.");
@@ -205,7 +221,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
return true;
}
if (msg.equals("fullpath")) {
/*if (msg.equals("fullpath")) {
if (pathingBehavior.getGoal() == null) {
logDirect("No goal.");
} else {
@@ -221,6 +237,29 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
});
}
return true;
}*/
if (msg.equals("proc")) {
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
if (!proc.isPresent()) {
logDirect("No process is in control");
return true;
}
IBaritoneProcess p = proc.get();
logDirect("Class: " + p.getClass());
logDirect("Priority: " + p.priority());
logDirect("Temporary: " + p.isTemporary());
logDirect("Display name: " + p.displayName());
logDirect("Command: " + baritone.getPathingControlManager().mostRecentCommand());
return true;
}
if (msg.equals("version")) {
String version = ExampleBaritoneControl.class.getPackage().getImplementationVersion();
if (version == null) {
logDirect("No version detected. Either dev environment or broken install.");
} else {
logDirect("You are using Baritone v" + version);
}
return true;
}
if (msg.equals("repack") || msg.equals("rescan")) {
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
@@ -239,7 +278,28 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Queued " + count + " chunks for repacking");
return true;
}
if (msg.equals("axis")) {
if (msg.startsWith("build")) {
String file;
BlockPos origin;
try {
String[] coords = msg.substring("build".length()).trim().split(" ");
file = coords[0] + ".schematic";
origin = new BlockPos(parseOrDefault(coords[1], ctx.playerFeet().x), parseOrDefault(coords[2], ctx.playerFeet().y), parseOrDefault(coords[3], ctx.playerFeet().z));
} catch (Exception ex) {
file = msg.substring(5).trim() + ".schematic";
origin = ctx.playerFeet();
}
logDirect("Loading '" + file + "' to build from origin " + origin);
boolean success = baritone.getBuilderProcess().build(file, origin);
logDirect(success ? "Loaded" : "Unable to load");
return true;
}
if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(Helper.mc.getRenderViewEntity())));
logDirect("Coming");
return true;
}
if (msg.equals("axis") || msg.equals("highway")) {
customGoalProcess.setGoalAndPath(new GoalAxis());
return true;
}
@@ -279,32 +339,67 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
});
return true;
}
if (msg.startsWith("cleararea")) {
String suffix = msg.substring("cleararea".length());
BlockPos corner1;
BlockPos corner2;
if (suffix.isEmpty()) {
// clear the area from the current goal to here
Goal goal = baritone.getPathingBehavior().getGoal();
if (!(goal instanceof GoalBlock)) {
logDirect("Need to specify goal of opposite corner");
return true;
}
corner1 = ((GoalBlock) goal).getGoalPos();
corner2 = ctx.playerFeet();
} else {
try {
String[] spl = suffix.split(" ");
corner1 = ctx.playerFeet();
corner2 = new BlockPos(Integer.parseInt(spl[0]), Integer.parseInt(spl[1]), Integer.parseInt(spl[2]));
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {
logDirect("unable to parse");
return true;
}
}
baritone.getBuilderProcess().clearArea(corner1, corner2);
return true;
}
if (msg.equals("resume")) {
baritone.getBuilderProcess().resume();
logDirect("resumed");
return true;
}
if (msg.equals("pause")) {
baritone.getBuilderProcess().pause();
logDirect("paused");
return true;
}
if (msg.equals("reset")) {
Baritone.settings().reset();
for (Settings.Setting setting : BaritoneAPI.getSettings().allSettings) {
setting.reset();
}
SettingsUtil.save(BaritoneAPI.getSettings());
logDirect("Baritone settings reset");
return true;
}
if (msg.equals("echest")) {
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
if (contents.isPresent()) {
logDirect("echest contents:");
log(contents.get());
} else {
logDirect("echest contents unknown");
}
if (msg.equals("tunnel")) {
customGoalProcess.setGoalAndPath(new GoalStrictDirection(ctx.playerFeet(), ctx.player().getHorizontalFacing()));
logDirect("tunneling");
return true;
}
if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet();
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay");
return true;
}
if (msg.equals("farm")) {
baritone.getFarmProcess().farm();
logDirect("farming");
return true;
}
if (msg.equals("chests")) {
System.out.println(baritone.getWorldProvider());
System.out.println(baritone.getWorldProvider().getCurrentWorld());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) {
logDirect(entry.getKey() + "");
log(entry.getValue().getContents());
@@ -334,10 +429,33 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
Entity effectivelyFinal = toFollow.get();
baritone.getFollowProcess().follow(x -> effectivelyFinal.equals(x));
baritone.getFollowProcess().follow(effectivelyFinal::equals);
logDirect("Following " + toFollow.get());
return true;
}
if (msg.startsWith("explorefilter")) {
// explorefilter blah.json
// means that entries in blah.json are already explored
// explorefilter blah.json invert
// means that entries in blah.json are NOT already explored
String path = msg.substring("explorefilter".length()).trim();
String[] parts = path.split(" ");
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
boolean invert = parts.length > 1;
try {
baritone.getExploreProcess().applyJsonFilter(path1, invert);
logDirect("Loaded filter. Inverted: " + invert);
if (invert) {
logDirect("Chunks on this list will be treated as possibly unexplored, all others will be treated as certainly explored");
} else {
logDirect("Chunks on this list will be treated as certainly explored, all others will be treated as possibly unexplored");
}
} catch (Exception e) {
e.printStackTrace();
logDirect("Unable to load " + path1);
}
return true;
}
if (msg.equals("reloadall")) {
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().reloadAllFromDisk();
logDirect("ok");
@@ -348,14 +466,42 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("ok");
return true;
}
if (msg.startsWith("explore")) {
String rest = msg.substring("explore".length()).trim();
int centerX;
int centerZ;
try {
centerX = Integer.parseInt(rest.split(" ")[0]);
centerZ = Integer.parseInt(rest.split(" ")[1]);
} catch (Exception ex) {
centerX = ctx.playerFeet().x;
centerZ = ctx.playerFeet().z;
}
baritone.getExploreProcess().explore(centerX, centerZ);
logDirect("Exploring from " + centerX + "," + centerZ);
return true;
}
if (msg.equals("blacklist")) {
IGetToBlockProcess proc = baritone.getGetToBlockProcess();
if (!proc.isActive()) {
logDirect("GetToBlockProcess is not currently active");
return true;
}
if (proc.blacklistClosest()) {
logDirect("Blacklisted closest instances");
} else {
logDirect("No known locations, unable to blacklist");
}
return true;
}
if (msg.startsWith("find")) {
String blockType = msg.substring(4).trim();
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
logDirect("Have " + locs.size() + " locations");
for (BlockPos pos : locs) {
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
if (!ChunkPacker.blockToString(actually).equalsIgnoreCase(blockType)) {
System.out.println("Was looking for " + blockType + " but actually found " + actually + " " + ChunkPacker.blockToString(actually));
Block actually = ctx.world().getBlockState(pos).getBlock();
if (!BlockUtils.blockToString(actually).equalsIgnoreCase(blockType)) {
logDebug("Was looking for " + blockType + " but actually found " + actually + " " + BlockUtils.blockToString(actually));
}
}
return true;
@@ -364,14 +510,13 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
String[] blockTypes = msg.substring(4).trim().split(" ");
try {
int quantity = Integer.parseInt(blockTypes[1]);
Block block = ChunkPacker.stringToBlock(blockTypes[0]);
Objects.requireNonNull(block);
Block block = BlockUtils.stringToBlockRequired(blockTypes[0]);
baritone.getMineProcess().mine(quantity, block);
logDirect("Will mine " + quantity + " " + blockTypes[0]);
return true;
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {}
for (String s : blockTypes) {
if (ChunkPacker.stringToBlock(s) == null) {
if (BlockUtils.stringToBlockNullable(s) == null) {
logDirect(s + " isn't a valid block name");
return true;
}
@@ -381,7 +526,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
return true;
}
if (msg.startsWith("thisway")) {
if (msg.equals("click")) {
baritone.openClick();
logDirect("aight dude");
return true;
}
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
try {
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
customGoalProcess.setGoal(goal);
@@ -397,9 +547,9 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
// for example, "show deaths"
waypointType = waypointType.substring(0, waypointType.length() - 1);
}
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType);
IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
if (tag == null) {
logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
logDirect("Not a valid tag. Tags are: " + Arrays.asList(IWaypoint.Tag.values()).toString().toLowerCase());
return true;
}
Set<IWaypoint> waypoints = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getByTag(tag);
@@ -430,26 +580,41 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
name = parts[0];
}
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, Waypoint.Tag.USER, pos));
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, IWaypoint.Tag.USER, pos));
logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto " + name + "' to set goal, say 'list user' to list custom waypoints.");
return true;
}
if (msg.startsWith("delete")) {
String name = msg.substring(6).trim();
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
if (waypoint == null) {
logDirect("No user defined position under the name '" + name + "' found.");
return true;
}
baritone.getWorldProvider().getCurrentWorld().getWaypoints().removeWaypoint(waypoint);
logDirect("Deleted user defined position under name '" + name + "'.");
return true;
}
if (msg.startsWith("goto")) {
String waypointType = msg.substring(4).trim();
if (waypointType.endsWith("s") && Waypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
// for example, "show deaths"
waypointType = waypointType.substring(0, waypointType.length() - 1);
}
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType);
IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
IWaypoint waypoint;
if (tag == null) {
String mining = waypointType;
Block block = ChunkPacker.stringToBlock(mining);
Block block = BlockUtils.stringToBlockNullable(mining);
//logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
if (block == null) {
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
if (waypoint == null) {
logDirect("No locations for " + mining + " known, cancelling");
Goal goal = parseGoal(waypointType.split(" "));
if (goal != null) {
logDirect("Going to " + goal);
customGoalProcess.setGoalAndPath(goal);
}
return true;
}
} else {
@@ -463,12 +628,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
}
Goal goal = new GoalBlock(waypoint.getLocation());
Goal goal = waypoint.getTag() == IWaypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
customGoalProcess.setGoalAndPath(goal);
return true;
}
if (msg.equals("spawn") || msg.equals("bed")) {
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.BED);
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.BED);
if (waypoint == null) {
BlockPos spawnPoint = ctx.player().getBedLocation();
// for some reason the default spawnpoint is underground sometimes
@@ -483,12 +648,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
if (msg.equals("sethome")) {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", Waypoint.Tag.HOME, ctx.playerFeet()));
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", IWaypoint.Tag.HOME, ctx.playerFeet()));
logDirect("Saved. Say home to set goal.");
return true;
}
if (msg.equals("home")) {
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.HOME);
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.HOME);
if (waypoint == null) {
logDirect("home not saved");
} else {
@@ -498,29 +663,16 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
return true;
}
if (msg.equals("costs")) {
List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(new CalculationContext(baritone), ctx.playerFeet())).collect(Collectors.toCollection(ArrayList::new));
while (moves.contains(null)) {
moves.remove(null);
}
moves.sort(Comparator.comparingDouble(Movement::getCost));
for (Movement move : moves) {
String[] parts = move.getClass().toString().split("\\.");
double cost = move.getCost();
String strCost = cost + "";
if (cost >= ActionCosts.COST_INF) {
strCost = "IMPOSSIBLE";
}
logDirect(parts[parts.length - 1] + " " + move.getDest().getX() + "," + move.getDest().getY() + "," + move.getDest().getZ() + " " + strCost);
}
return true;
}
if (msg.equals("damn")) {
logDirect("daniel");
}
return false;
}
private int parseOrDefault(String str, int i) {
return str.equals("~") ? i : str.startsWith("~") ? Integer.parseInt(str.substring(1)) + i : Integer.parseInt(str);
}
private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) {
if (!stack.isEmpty()) {
@@ -528,4 +680,33 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
}
}
private Goal parseGoal(String[] params) {
Goal goal;
try {
BetterBlockPos playerFeet = ctx.playerFeet();
switch (params.length) {
case 0:
goal = new GoalBlock(playerFeet);
break;
case 1:
goal = new GoalYLevel(parseOrDefault(params[0], playerFeet.y));
break;
case 2:
goal = new GoalXZ(parseOrDefault(params[0], playerFeet.x), parseOrDefault(params[1], playerFeet.z));
break;
case 3:
goal = new GoalBlock(new BlockPos(parseOrDefault(params[0], playerFeet.x), parseOrDefault(params[1], playerFeet.y), parseOrDefault(params[2], playerFeet.z)));
break;
default:
logDirect("unable to understand lol");
return null;
}
} catch (NumberFormatException ex) {
logDirect("unable to parse integer " + ex);
return null;
}
return goal;
}
}
@@ -1,72 +1,72 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
/**
* @author Brady
* @since 8/1/2018
*/
public interface Helper {
/**
* Instance of {@link Helper}. Used for static-context reference.
*/
Helper HELPER = new Helper() {};
ITextComponent MESSAGE_PREFIX = new TextComponentString(String.format(
"%s[%sBaritone%s]%s",
TextFormatting.DARK_PURPLE,
TextFormatting.LIGHT_PURPLE,
TextFormatting.DARK_PURPLE,
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getMinecraft();
/**
* Send a message to chat only if chatDebug is on
*
* @param message The message to display in chat
*/
default void logDebug(String message) {
if (!Baritone.settings().chatDebug.get()) {
//System.out.println("Suppressed debug message:");
//System.out.println(message);
return;
}
logDirect(message);
}
/**
* Send a message to chat regardless of chatDebug (should only be used for critically important messages, or as a direct response to a chat command)
*
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
}
}
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import baritone.api.BaritoneAPI;
import net.minecraft.client.Minecraft;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
/**
* @author Brady
* @since 8/1/2018
*/
public interface Helper {
/**
* Instance of {@link Helper}. Used for static-context reference.
*/
Helper HELPER = new Helper() {};
ITextComponent MESSAGE_PREFIX = new TextComponentString(String.format(
"%s[%sBaritone%s]%s",
TextFormatting.DARK_PURPLE,
TextFormatting.LIGHT_PURPLE,
TextFormatting.DARK_PURPLE,
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getMinecraft();
/**
* Send a message to chat only if chatDebug is on
*
* @param message The message to display in chat
*/
default void logDebug(String message) {
if (!BaritoneAPI.getSettings().chatDebug.value) {
//System.out.println("Suppressed debug message:");
//System.out.println(message);
return;
}
logDirect(message);
}
/**
* Send a message to chat regardless of chatDebug (should only be used for critically important messages, or as a direct response to a chat command)
*
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}
@@ -19,7 +19,6 @@ package baritone.api.utils;
import baritone.api.behavior.IBehavior;
import baritone.api.utils.input.Input;
import net.minecraft.client.settings.KeyBinding;
/**
* @author Brady
@@ -27,8 +26,6 @@ import net.minecraft.client.settings.KeyBinding;
*/
public interface IInputOverrideHandler extends IBehavior {
Boolean isInputForcedDown(KeyBinding key);
boolean isInputForcedDown(Input input);
void setInputForceState(Input input, boolean forced);
@@ -71,20 +71,26 @@ public interface IPlayerContext {
* @return The position of the highlighted block
*/
default Optional<BlockPos> getSelectedBlock() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(objectMouseOver().getBlockPos());
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
}
return Optional.empty();
}
default boolean isLookingAt(BlockPos pos) {
return getSelectedBlock().equals(Optional.of(pos));
}
/**
* Returns the entity that the crosshair is currently placed over. Updated once per tick.
*
* @return The entity
*/
default Optional<Entity> getSelectedEntity() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(objectMouseOver().entityHit);
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
}
return Optional.empty();
}
@@ -17,12 +17,17 @@
package baritone.api.utils;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameType;
import net.minecraft.world.World;
/**
* @author Brady
@@ -43,4 +48,8 @@ public interface IPlayerController {
default double getBlockReachDistance() {
return this.getGameType().isCreative() ? 5.0F : 4.5F;
}
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);
EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand);
}
@@ -0,0 +1,85 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
/**
* Basic representation of a schematic. Provides the dimensions and
* the desired statefor a given position relative to the origin.
*
* @author leijurv
*/
public interface ISchematic {
/**
* Does the block at this coordinate matter to the schematic?
* <p>
* Normally just a check for if the coordinate is in the cube.
* <p>
* However, in the case of something like a map art, anything that's below the level of the map art doesn't matter,
* so this function should return false in that case. (i.e. it doesn't really have to be air below the art blocks)
*
* @param x The x position of the block, relative to the origin
* @param y The y position of the block, relative to the origin
* @param z The z position of the block, relative to the origin
* @return Whether or not the specified position is within the bounds of this schematic
*/
default boolean inSchematic(int x, int y, int z) {
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
}
default int size(EnumFacing.Axis axis) {
switch (axis) {
case X:
return widthX();
case Y:
return heightY();
case Z:
return lengthZ();
default:
throw new UnsupportedOperationException(axis + "");
}
}
/**
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
*
* @param x The x position of the block, relative to the origin
* @param y The y position of the block, relative to the origin
* @param z The z position of the block, relative to the origin
* @return The desired block state at the specified position
*/
IBlockState desiredState(int x, int y, int z);
/**
* @return The width (X axis length) of this schematic
*/
int widthX();
/**
* @return The height (Y axis length) of this schematic
*/
int heightY();
/**
* @return The length (Z axis length) of this schematic
*/
int lengthZ();
}
@@ -0,0 +1,37 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import com.google.gson.annotations.SerializedName;
/**
* Need a non obfed chunkpos that we can load using GSON
*/
public class MyChunkPos {
@SerializedName("x")
public int x;
@SerializedName("y")
public int z;
@Override
public String toString() {
return x + ", " + z;
}
}
+11 -2
View File
@@ -117,8 +117,12 @@ public class Rotation {
* @return are they really close
*/
public boolean isReallyCloseTo(Rotation other) {
float yawDiff = Math.abs(this.yaw - other.yaw); // you cant fool me
return (yawDiff < 0.01 || yawDiff > 359.9) && Math.abs(this.pitch - other.pitch) < 0.01;
return yawIsReallyClose(other) && Math.abs(this.pitch - other.pitch) < 0.01;
}
public boolean yawIsReallyClose(Rotation other) {
float yawDiff = Math.abs(normalizeYaw(yaw) - normalizeYaw(other.yaw)); // you cant fool me
return (yawDiff < 0.01 || yawDiff > 359.99);
}
/**
@@ -147,4 +151,9 @@ public class Rotation {
}
return newYaw;
}
@Override
public String toString() {
return "Yaw: " + yaw + ", Pitch: " + pitch;
}
}
@@ -78,6 +78,9 @@ public final class RotationUtils {
* @return The wrapped angles
*/
public static Rotation wrapAnglesToRelative(Rotation current, Rotation target) {
if (current.yawIsReallyClose(target)) {
return new Rotation(current.getYaw(), target.getPitch());
}
return target.subtract(current).normalize().add(current);
}
@@ -102,7 +105,7 @@ public final class RotationUtils {
* @param dest The destination position
* @return The rotation from the origin to the destination
*/
public static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
private static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
double[] delta = {orig.x - dest.x, orig.y - dest.y, orig.z - dest.z};
double yaw = MathHelper.atan2(delta[0], -delta[2]);
double dist = Math.sqrt(delta[0] * delta[0] + delta[2] * delta[2]);
@@ -151,7 +154,7 @@ public final class RotationUtils {
*/
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (pos.equals(baritone.getPlayerContext().getSelectedBlock().orElse(null))) {
if (baritone.getPlayerContext().isLookingAt(pos)) {
/*
* why add 0.0001?
* to indicate that we actually have a desired pitch
@@ -196,7 +199,7 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos);
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
+147 -41
View File
@@ -18,34 +18,36 @@
package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3i;
import java.awt.*;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.nio.file.Files;
import java.nio.file.NoSuchFileException;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces
private static final Map<Class<?>, SettingsIO> map;
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
@@ -81,6 +83,8 @@ public class SettingsUtil {
ex.printStackTrace();
}
});
} catch (NoSuchFileException ignored) {
System.out.println("Baritone settings file not found, resetting.");
} catch (Exception ex) {
System.out.println("Exception while reading Baritone settings, some settings may be reset to default values!");
ex.printStackTrace();
@@ -89,22 +93,8 @@ public class SettingsUtil {
public static synchronized void save(Settings settings) {
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (setting.getName().equals("logger")) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
continue;
}
SettingsIO io = map.get(setting.getValueClass());
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting + " " + setting.getName());
}
out.write(setting.getName() + " " + io.toString.apply(setting.get()) + "\n");
for (Settings.Setting setting : modifiedSettings(settings)) {
out.write(settingToString(setting) + "\n");
}
} catch (Exception ex) {
System.out.println("Exception thrown while saving Baritone settings!");
@@ -112,51 +102,167 @@ public class SettingsUtil {
}
}
private static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
if (setting.value == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (setting.getName().equals("logger")) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
continue;
}
modified.add(setting);
}
return modified;
}
public static String settingToString(Settings.Setting setting) throws IllegalStateException {
if (setting.getName().equals("logger")) {
return "logger";
}
Parser io = Parser.getParser(setting.getType());
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
}
return setting.getName() + " " + io.toString(new ParserContext(setting), setting.value);
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
Settings.Setting setting = settings.byLowerName.get(settingName);
if (setting == null) {
throw new IllegalStateException("No setting by that name");
}
Class intendedType = setting.getValueClass();
SettingsIO ioMethod = map.get(intendedType);
Object parsed = ioMethod.parser.apply(settingValue);
ISettingParser ioMethod = Parser.getParser(setting.getType());
Object parsed = ioMethod.parse(new ParserContext(setting), settingValue);
if (!intendedType.isInstance(parsed)) {
throw new IllegalStateException(ioMethod + " parser returned incorrect type, expected " + intendedType + " got " + parsed + " which is " + parsed.getClass());
}
setting.value = parsed;
}
private enum SettingsIO {
private interface ISettingParser<T> {
T parse(ParserContext context, String raw);
String toString(ParserContext context, T value);
boolean accepts(Type type);
}
private static class ParserContext {
private final Settings.Setting<?> setting;
private ParserContext(Settings.Setting<?> setting) {
this.setting = setting;
}
private Settings.Setting<?> getSetting() {
return this.setting;
}
}
private enum Parser implements ISettingParser {
DOUBLE(Double.class, Double::parseDouble),
BOOLEAN(Boolean.class, Boolean::parseBoolean),
INTEGER(Integer.class, Integer::parseInt),
FLOAT(Float.class, Float::parseFloat),
LONG(Long.class, Long::parseLong),
ENUMFACING(EnumFacing.class, EnumFacing::byName),
COLOR(
Color.class,
str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])),
color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()
),
VEC3I(
Vec3i.class,
str -> new Vec3i(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])),
vec -> vec.getX() + "," + vec.getY() + "," + vec.getZ()
),
BLOCK(
Block.class,
str -> BlockUtils.stringToBlockRequired(str.trim()),
BlockUtils::blockToString
),
ITEM(
Item.class,
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(Item::getByNameOrId).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(Item.REGISTRY::getNameForObject).map(ResourceLocation::toString).collect(Collectors.joining(","))),
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue());
return Arrays.stream(raw.split(","))
.map(s -> parser.parse(context, s))
.collect(Collectors.toList());
}
@Override
public String toString(ParserContext context, Object value) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
Class<?> klass;
Function<String, Object> parser;
Function<Object, String> toString;
return ((List<?>) value).stream()
.map(o -> parser.toString(context, o))
.collect(Collectors.joining(","));
}
<T> SettingsIO(Class<T> klass, Function<String, T> parser) {
@Override
public boolean accepts(Type type) {
return List.class.isAssignableFrom(TypeUtils.resolveBaseClass(type));
}
};
private final Class<?> klass;
private final Function<String, Object> parser;
private final Function<Object, String> toString;
Parser() {
this.klass = null;
this.parser = null;
this.toString = null;
}
<T> Parser(Class<T> klass, Function<String, T> parser) {
this(klass, parser, Object::toString);
}
<T> SettingsIO(Class<T> klass, Function<String, T> parser, Function<T, String> toString) {
<T> Parser(Class<T> klass, Function<String, T> parser, Function<T, String> toString) {
this.klass = klass;
this.parser = parser::apply;
this.toString = x -> toString.apply((T) x);
}
}
static {
HashMap<Class<?>, SettingsIO> tempMap = new HashMap<>();
for (SettingsIO type : SettingsIO.values()) {
tempMap.put(type.klass, type);
@Override
public Object parse(ParserContext context, String raw) {
Object parsed = this.parser.apply(raw);
Objects.requireNonNull(parsed);
return parsed;
}
@Override
public String toString(ParserContext context, Object value) {
return this.toString.apply(value);
}
@Override
public boolean accepts(Type type) {
return type instanceof Class && this.klass.isAssignableFrom((Class) type);
}
public static Parser getParser(Type type) {
return Arrays.stream(values())
.filter(parser -> parser.accepts(type))
.findFirst().orElse(null);
}
map = Collections.unmodifiableMap(tempMap);
}
}
@@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
/**
* @author Brady
* @since 4/20/2019
*/
public final class TypeUtils {
private TypeUtils() {}
/**
* Resolves the "base type" for the specified type. For example, if the specified
* type is {@code List<String>}, then {@code List.class} will be returned. If the
* specified type is already a class, then it is directly returned.
*
* @param type The type to resolve
* @return The base class
*/
public static Class<?> resolveBaseClass(Type type) {
return type instanceof Class ? (Class<?>) type
: type instanceof ParameterizedType ? (Class<?>) ((ParameterizedType) type).getRawType()
: null;
}
}
@@ -17,15 +17,6 @@
package baritone.api.utils.input;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
/**
* An {@link Enum} representing the inputs that control the player's
* behavior. This includes moving, interacting with blocks, jumping,
@@ -36,84 +27,45 @@ public enum Input {
/**
* The move forward input
*/
MOVE_FORWARD(s -> s.keyBindForward),
MOVE_FORWARD,
/**
* The move back input
*/
MOVE_BACK(s -> s.keyBindBack),
MOVE_BACK,
/**
* The move left input
*/
MOVE_LEFT(s -> s.keyBindLeft),
MOVE_LEFT,
/**
* The move right input
*/
MOVE_RIGHT(s -> s.keyBindRight),
MOVE_RIGHT,
/**
* The attack input
*/
CLICK_LEFT(s -> s.keyBindAttack),
CLICK_LEFT,
/**
* The use item input
*/
CLICK_RIGHT(s -> s.keyBindUseItem),
CLICK_RIGHT,
/**
* The jump input
*/
JUMP(s -> s.keyBindJump),
JUMP,
/**
* The sneak input
*/
SNEAK(s -> s.keyBindSneak),
SNEAK,
/**
* The sprint input
*/
SPRINT(s -> s.keyBindSprint);
/**
* Map of {@link KeyBinding} to {@link Input}. Values should be queried through {@link #getInputForBind(KeyBinding)}
*/
private static final Map<KeyBinding, Input> bindToInputMap = new HashMap<>();
/**
* The actual game {@link KeyBinding} being forced.
*/
private final KeyBinding keyBinding;
Input(Function<GameSettings, KeyBinding> keyBindingMapper) {
/*
Here, a Function is used because referring to a static field in this enum for the game instance,
as it was before, wouldn't be possible in an Enum constructor unless the static field was in an
interface that this class implemented. (Helper acted as this interface) I didn't feel like making
an interface with a game instance field just to not have to do this.
*/
this.keyBinding = keyBindingMapper.apply(Minecraft.getMinecraft().gameSettings);
}
/**
* @return The actual game {@link KeyBinding} being forced.
*/
public final KeyBinding getKeyBinding() {
return this.keyBinding;
}
/**
* Finds the {@link Input} constant that is associated with the specified {@link KeyBinding}.
*
* @param binding The {@link KeyBinding} to find the associated {@link Input} for
* @return The {@link Input} associated with the specified {@link KeyBinding}
*/
public static Input getInputForBind(KeyBinding binding) {
return bindToInputMap.computeIfAbsent(binding, b -> Arrays.stream(values()).filter(input -> input.keyBinding == b).findFirst().orElse(null));
}
SPRINT
}
@@ -0,0 +1,52 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ChunkRenderContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.util.math.BlockPos;
import org.lwjgl.opengl.GL14;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
method = "preRenderChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/chunk/RenderChunk.getPosition()Lnet/minecraft/util/math/BlockPos;"
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}
}
@@ -0,0 +1,57 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.ChunkRenderWorker;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ChunkRenderWorker.class)
public abstract class MixinChunkRenderWorker {
@Shadow
protected abstract boolean isChunkExisting(BlockPos pos, World worldIn);
@Redirect(
method = "processTask",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/chunk/ChunkRenderWorker.isChunkExisting(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/World;)Z"
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
return baritone.bsi.isLoaded(pos.getX(), pos.getZ()) || this.isChunkExisting(pos, world);
}
}
return this.isChunkExisting(pos, world);
}
}
@@ -1,74 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
/**
* @author Brady
* @since 8/21/2018
*/
@Mixin(Entity.class)
public class MixinEntity {
@Shadow
public float rotationYaw;
/**
* Event called to override the movement direction when walking
*/
private RotationMoveEvent motionUpdateRotationEvent;
@Inject(
method = "moveRelative",
at = @At("HEAD")
)
private void preMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
this.motionUpdateRotationEvent = new RotationMoveEvent((EntityPlayerSP) (Object) this, RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.motionUpdateRotationEvent);
}
}
@Redirect(
method = "moveRelative",
at = @At(
value = "FIELD",
opcode = GETFIELD,
target = "net/minecraft/entity/Entity.rotationYaw:F"
)
)
private float overrideYaw(Entity self) {
if (self instanceof EntityPlayerSP) {
return this.motionUpdateRotationEvent.getYaw();
}
return self.rotationYaw;
}
}
@@ -18,6 +18,7 @@
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
@@ -55,8 +56,11 @@ public abstract class MixinEntityLivingBase extends Entity {
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
this.jumpRotationEvent = new RotationMoveEvent((EntityPlayerSP) (Object) this, RotationMoveEvent.Type.JUMP, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
}
@@ -69,9 +73,30 @@ public abstract class MixinEntityLivingBase extends Entity {
)
)
private float overrideYaw(EntityLivingBase self) {
if (self instanceof EntityPlayerSP) {
if (self instanceof EntityPlayerSP && BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) != null) {
return this.jumpRotationEvent.getYaw();
}
return self.rotationYaw;
}
@Redirect(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/EntityLivingBase.moveRelative(FFFF)V"
)
)
private void travel(EntityLivingBase self, float strafe, float up, float forward, float friction) {
// noinspection ConstantConditions
if (!EntityPlayerSP.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) == null) {
moveRelative(strafe, up, forward, friction);
return;
}
RotationMoveEvent motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(motionUpdateRotationEvent);
float originalYaw = this.rotationYaw;
this.rotationYaw = motionUpdateRotationEvent.getYaw();
this.moveRelative(strafe, up, forward, friction);
this.rotationYaw = originalYaw;
}
}
@@ -18,11 +18,14 @@
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.IBaritone;
import baritone.api.event.events.ChatEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.SprintStateEvent;
import baritone.api.event.events.type.EventState;
import baritone.behavior.LookBehavior;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerCapabilities;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -43,8 +46,12 @@ public class MixinEntityPlayerSP {
cancellable = true
)
private void sendChatMessage(String msg, CallbackInfo ci) {
ChatEvent event = new ChatEvent((EntityPlayerSP) (Object) this, msg);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onSendChatMessage(event);
ChatEvent event = new ChatEvent(msg);
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return;
}
baritone.getGameEventHandler().onSendChatMessage(event);
if (event.isCancelled()) {
ci.cancel();
}
@@ -60,7 +67,10 @@ public class MixinEntityPlayerSP {
)
)
private void onPreUpdate(CallbackInfo ci) {
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.PRE));
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
}
}
@Inject(
@@ -73,7 +83,10 @@ public class MixinEntityPlayerSP {
)
)
private void onPostUpdate(CallbackInfo ci) {
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.POST));
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Redirect(
@@ -84,7 +97,47 @@ public class MixinEntityPlayerSP {
)
)
private boolean isAllowFlying(PlayerCapabilities capabilities) {
IPathingBehavior pathingBehavior = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getPathingBehavior();
return !pathingBehavior.isPathing() && capabilities.allowFlying;
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return capabilities.allowFlying;
}
return !baritone.getPathingBehavior().isPathing() && capabilities.allowFlying;
}
@Redirect(
method = "onLivingUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"
)
)
private boolean isKeyDown(KeyBinding keyBinding) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone == null) {
return keyBinding.isKeyDown();
}
SprintStateEvent event = new SprintStateEvent();
baritone.getGameEventHandler().onPlayerSprintState(event);
if (event.getState() != null) {
return event.getState();
}
if (baritone != BaritoneAPI.getProvider().getPrimaryBaritone()) {
// hitting control shouldn't make all bots sprint
return false;
}
return keyBinding.isKeyDown();
}
@Inject(
method = "updateRidden",
at = @At(
value = "HEAD"
)
)
private void updateRidden(CallbackInfo cb) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
((LookBehavior) baritone.getLookBehavior()).pig();
}
}
}
@@ -1,68 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.utils.Helper;
import net.minecraft.client.settings.KeyBinding;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* @author Brady
* @since 7/31/2018
*/
@Mixin(KeyBinding.class)
public class MixinKeyBinding {
@Shadow
public int pressTime;
@Inject(
method = "isKeyDown",
at = @At("HEAD"),
cancellable = true
)
private void isKeyDown(CallbackInfoReturnable<Boolean> cir) {
// only the primary baritone forces keys
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
if (force != null) {
cir.setReturnValue(force); // :sunglasses:
}
}
@Inject(
method = "isPressed",
at = @At("HEAD"),
cancellable = true
)
private void isPressed(CallbackInfoReturnable<Boolean> cir) {
// only the primary baritone forces keys
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
if (force != null && force == false) { // <-- cursed
if (pressTime > 0) {
Helper.HELPER.logDirect("You're trying to press this mouse button but I won't let you");
pressTime--;
}
cir.setReturnValue(force); // :sunglasses:
}
}
}
@@ -0,0 +1,89 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* @author Brady
* @since 1/29/2019
*/
@Mixin(RenderChunk.class)
public class MixinRenderChunk {
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
)
)
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
return baritone.bsi.get0(pos);
}
}
return chunkCache.getBlockState(pos);
}
}
@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
@Mixin(RenderList.class)
public class MixinRenderList {
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
method = "renderChunkLayer",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}
}
@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.VboRenderList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
@Mixin(VboRenderList.class)
public class MixinVboRenderList {
@Redirect( // avoid creating CallbackInfo at all costs; this is called 40k times per second
method = "renderChunkLayer",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}
}
+5 -2
View File
@@ -12,14 +12,17 @@
"MixinBlockPos",
"MixinChunkProviderClient",
"MixinChunkProviderServer",
"MixinEntity",
"MixinChunkRenderContainer",
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinKeyBinding",
"MixinMinecraft",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinRenderChunk",
"MixinRenderList",
"MixinVboRenderList",
"MixinWorldClient"
]
}
+237 -211
View File
@@ -1,211 +1,237 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.event.GameEventHandler;
import baritone.process.CustomGoalProcess;
import baritone.process.FollowProcess;
import baritone.process.GetToBlockProcess;
import baritone.process.MineProcess;
import baritone.utils.BaritoneAutoTest;
import baritone.utils.ExampleBaritoneControl;
import baritone.utils.InputOverrideHandler;
import baritone.utils.PathingControlManager;
import baritone.utils.player.PrimaryPlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* @author Brady
* @since 7/31/2018
*/
public class Baritone implements IBaritone {
private static ThreadPoolExecutor threadPool;
private static File dir;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
/**
* Whether or not {@link Baritone#init()} has been called yet
*/
private boolean initialized;
private GameEventHandler gameEventHandler;
private List<Behavior> behaviors;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior;
private InputOverrideHandler inputOverrideHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private PathingControlManager pathingControlManager;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
Baritone() {
this.gameEventHandler = new GameEventHandler(this);
}
public synchronized void init() {
if (initialized) {
return;
}
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
this.behaviors = new ArrayList<>();
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
memoryBehavior = new MemoryBehavior(this);
new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
new ExampleBaritoneControl(this);
}
this.pathingControlManager = new PathingControlManager(this);
{
followProcess = new FollowProcess(this);
mineProcess = new MineProcess(this);
customGoalProcess = new CustomGoalProcess(this); // very high iq
getToBlockProcess = new GetToBlockProcess(this);
}
this.worldProvider = new WorldProvider();
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
this.gameEventHandler.registerEventListener(BaritoneAutoTest.INSTANCE);
}
this.initialized = true;
}
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public List<Behavior> getBehaviors() {
return this.behaviors;
}
public void registerBehavior(Behavior behavior) {
this.behaviors.add(behavior);
this.gameEventHandler.registerEventListener(behavior);
}
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
}
@Override
public CustomGoalProcess getCustomGoalProcess() { // Iffy
return this.customGoalProcess;
}
@Override
public GetToBlockProcess getGetToBlockProcess() { // Iffy
return this.getToBlockProcess;
}
@Override
public IPlayerContext getPlayerContext() {
return this.playerContext;
}
public MemoryBehavior getMemoryBehavior() {
return this.memoryBehavior;
}
@Override
public FollowProcess getFollowProcess() {
return this.followProcess;
}
@Override
public LookBehavior getLookBehavior() {
return this.lookBehavior;
}
@Override
public MineProcess getMineProcess() {
return this.mineProcess;
}
@Override
public PathingBehavior getPathingBehavior() {
return this.pathingBehavior;
}
@Override
public WorldProvider getWorldProvider() {
return this.worldProvider;
}
@Override
public IEventBus getGameEventHandler() {
return this.gameEventHandler;
}
public static Settings settings() {
return BaritoneAPI.getSettings();
}
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}
}
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.ExampleBaritoneControl;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.event.GameEventHandler;
import baritone.process.*;
import baritone.utils.*;
import baritone.utils.player.PrimaryPlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* @author Brady
* @since 7/31/2018
*/
public class Baritone implements IBaritone {
private static ThreadPoolExecutor threadPool;
private static File dir;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
/**
* Whether or not {@link Baritone#init()} has been called yet
*/
private boolean initialized;
private GameEventHandler gameEventHandler;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior;
private InventoryBehavior inventoryBehavior;
private InputOverrideHandler inputOverrideHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private BackfillProcess backfillProcess;
private FarmProcess farmProcess;
private PathingControlManager pathingControlManager;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
public BlockStateInterface bsi;
Baritone() {
this.gameEventHandler = new GameEventHandler(this);
}
@Override
public synchronized void init() {
if (initialized) {
return;
}
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
memoryBehavior = new MemoryBehavior(this);
inventoryBehavior = new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
new ExampleBaritoneControl(this);
}
this.pathingControlManager = new PathingControlManager(this);
{
followProcess = new FollowProcess(this);
mineProcess = new MineProcess(this);
customGoalProcess = new CustomGoalProcess(this); // very high iq
getToBlockProcess = new GetToBlockProcess(this);
builderProcess = new BuilderProcess(this);
exploreProcess = new ExploreProcess(this);
backfillProcess = new BackfillProcess(this);
farmProcess = new FarmProcess(this);
}
this.worldProvider = new WorldProvider();
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
this.gameEventHandler.registerEventListener(BaritoneAutoTest.INSTANCE);
}
this.initialized = true;
}
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public void registerBehavior(Behavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
}
@Override
public CustomGoalProcess getCustomGoalProcess() { // Iffy
return this.customGoalProcess;
}
@Override
public GetToBlockProcess getGetToBlockProcess() { // Iffy
return this.getToBlockProcess;
}
@Override
public IPlayerContext getPlayerContext() {
return this.playerContext;
}
public MemoryBehavior getMemoryBehavior() {
return this.memoryBehavior;
}
@Override
public FollowProcess getFollowProcess() {
return this.followProcess;
}
@Override
public BuilderProcess getBuilderProcess() {
return this.builderProcess;
}
public InventoryBehavior getInventoryBehavior() {
return this.inventoryBehavior;
}
@Override
public LookBehavior getLookBehavior() {
return this.lookBehavior;
}
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@Override
public MineProcess getMineProcess() {
return this.mineProcess;
}
public FarmProcess getFarmProcess() {
return this.farmProcess;
}
@Override
public PathingBehavior getPathingBehavior() {
return this.pathingBehavior;
}
@Override
public WorldProvider getWorldProvider() {
return this.worldProvider;
}
@Override
public IEventBus getGameEventHandler() {
return this.gameEventHandler;
}
@Override
public void openClick() {
new Thread(() -> {
try {
Thread.sleep(100);
Helper.mc.addScheduledTask(() -> Helper.mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
}
public static Settings settings() {
return BaritoneAPI.getSettings();
}
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}
}
+2 -2
View File
@@ -32,6 +32,7 @@ import java.util.List;
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary = new Baritone();
private final List<IBaritone> all = Collections.singletonList(primary);
@Override
public IBaritone getPrimaryBaritone() {
@@ -40,8 +41,7 @@ public final class BaritoneProvider implements IBaritoneProvider {
@Override
public List<IBaritone> getAllBaritones() {
// TODO return a CopyOnWriteArrayList
return Collections.singletonList(primary);
return all;
}
@Override
@@ -21,21 +21,26 @@ import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.utils.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.item.*;
import net.minecraft.util.NonNullList;
public class InventoryBehavior extends Behavior {
import java.util.ArrayList;
import java.util.OptionalInt;
import java.util.Random;
import java.util.function.Predicate;
public final class InventoryBehavior extends Behavior {
public InventoryBehavior(Baritone baritone) {
super(baritone);
}
@Override
public void onTick(TickEvent event) {
if (!Baritone.settings().allowInventory.get()) {
if (!Baritone.settings().allowInventory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
@@ -54,6 +59,34 @@ public class InventoryBehavior extends Behavior {
}
}
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
if (destination.isPresent()) {
swapWithHotBar(inMainInvy, destination.getAsInt());
}
}
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
// we're using 0 and 8 for pickaxe and throwaway
ArrayList<Integer> candidates = new ArrayList<>();
for (int i = 1; i < 8; i++) {
if (ctx.player().inventory.mainInventory.get(i).isEmpty() && !disallowedHotbar.test(i)) {
candidates.add(i);
}
}
if (candidates.isEmpty()) {
for (int i = 1; i < 8; i++) {
if (!disallowedHotbar.test(i)) {
candidates.add(i);
}
}
}
if (candidates.isEmpty()) {
return OptionalInt.empty();
}
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
}
private void swapWithHotBar(int inInventory, int inHotbar) {
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
}
@@ -61,7 +94,7 @@ public class InventoryBehavior extends Behavior {
private int firstValidThrowaway() { // TODO offhand idk
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
for (int i = 0; i < invy.size(); i++) {
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
return i;
}
}
@@ -87,4 +120,62 @@ public class InventoryBehavior extends Behavior {
}
return bestInd;
}
public boolean hasGenericThrowaway() {
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(false, stack -> item.equals(stack.getItem()))) {
return true;
}
}
return false;
}
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
return true; // gotem
}
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(select, stack -> item.equals(stack.getItem()))) {
return true;
}
}
return false;
}
public boolean throwaway(boolean select, Predicate<? super ItemStack> desired) {
EntityPlayerSP p = ctx.player();
NonNullList<ItemStack> inv = p.inventory.mainInventory;
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
// this usage of settings() is okay because it's only called once during pathing
// (while creating the CalculationContext at the very beginning)
// and then it's called during execution
// since this function is never called during cost calculation, we don't need to migrate
// acceptableThrowawayItems to the CalculationContext
if (desired.test(item)) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
if (desired.test(p.inventory.offHandInventory.get(0))) {
// main hand takes precedence over off hand
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
// so we need to select in the main hand something that doesn't right click
// so not a shovel, not a hoe, not a block, etc
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
}
return false;
}
}
@@ -53,7 +53,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.get();
this.force = force || !Baritone.settings().freeLook.value;
}
@Override
@@ -63,7 +63,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
@@ -72,7 +72,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch;
if (desiredPitch == oldPitch) {
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel();
}
this.target = null;
@@ -95,15 +95,21 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
}
public void pig() {
if (this.target != null) {
ctx.player().rotationYaw = this.target.getYaw();
}
}
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null && !this.force) {
if (this.target != null) {
event.setYaw(this.target.getYaw());
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) {
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
}
}
@@ -18,14 +18,13 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.cache.ContainerMemory;
import baritone.cache.Waypoint;
import baritone.pathing.movement.CalculationContext;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockBed;
@@ -48,6 +47,8 @@ import java.nio.file.Path;
import java.util.*;
/**
* doesn't work for horse inventories :^)
*
* @author Brady
* @since 8/6/2018
*/
@@ -63,6 +64,9 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onTick(TickEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
enderChestWindowId = null;
futureInventories.clear();
@@ -78,6 +82,9 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onSendPacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
if (event.getState() == EventState.PRE) {
@@ -107,7 +114,6 @@ public final class MemoryBehavior extends Behavior {
}
if (p instanceof CPacketCloseWindow) {
updateInventory();
getCurrent().save();
}
}
@@ -115,6 +121,9 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onReceivePacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
if (event.getState() == EventState.PRE) {
@@ -142,7 +151,6 @@ public final class MemoryBehavior extends Behavior {
}
if (p instanceof SPacketCloseWindow) {
updateInventory();
getCurrent().save();
}
}
@@ -162,6 +170,9 @@ public final class MemoryBehavior extends Behavior {
private void updateInventory() {
if (!Baritone.settings().containerMemory.value) {
return;
}
int windowId = ctx.player().openContainer.windowId;
if (enderChestWindowId != null) {
if (windowId == enderChestWindowId) {
@@ -184,7 +195,7 @@ public final class MemoryBehavior extends Behavior {
}
private BlockPos neighboringConnectedBlock(BlockPos in) {
BlockStateInterface bsi = new CalculationContext(baritone).bsi;
BlockStateInterface bsi = baritone.bsi;
Block block = bsi.get0(in).getBlock();
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
return null; // other things that have contents, but can be placed adjacent without combining
@@ -19,27 +19,24 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.PathEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.*;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.PathingCommand;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.PathCalculationResult;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.CutoffPath;
import baritone.pathing.path.PathExecutor;
import baritone.utils.Helper;
import baritone.utils.PathRenderer;
import baritone.utils.PathingCommandContext;
import baritone.utils.pathing.Favoring;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.ArrayList;
import java.util.Comparator;
@@ -53,9 +50,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
private PathExecutor next;
private Goal goal;
private CalculationContext context;
private boolean safeToCancel;
private boolean pauseRequestedLastTick;
private boolean unpausedLastTick;
private boolean cancelRequested;
private boolean calcFailedLastTick;
@@ -66,6 +65,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
private boolean lastAutoJump;
private BetterBlockPos expectedSegmentStart;
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();
public PathingBehavior(Baritone baritone) {
@@ -93,36 +94,67 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
baritone.getPathingControlManager().cancelEverything();
return;
}
expectedSegmentStart = pathStart();
baritone.getPathingControlManager().preTick();
tickPath();
dispatchEvents();
}
@Override
public void onPlayerSprintState(SprintStateEvent event) {
if (current != null) {
event.setState(current.isSprinting());
}
}
private void tickPath() {
if (pauseRequestedLastTick && safeToCancel) {
pauseRequestedLastTick = false;
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
if (unpausedLastTick) {
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
unpausedLastTick = false;
return;
}
unpausedLastTick = true;
if (cancelRequested) {
cancelRequested = false;
baritone.getInputOverrideHandler().clearAllKeys();
}
if (current == null) {
return;
}
safeToCancel = current.onTick();
synchronized (pathPlanLock) {
synchronized (pathCalcLock) {
if (inProgress != null) {
// we are calculating
// are we calculating the right thing though? 🤔
BetterBlockPos calcFrom = inProgress.getStart();
Optional<IPath> currentBest = inProgress.bestPathSoFar();
if ((current == null || !current.getPath().getDest().equals(calcFrom)) // if current ends in inProgress's start, then we're ok
&& !calcFrom.equals(ctx.playerFeet()) && !calcFrom.equals(expectedSegmentStart) // if current starts in our playerFeet or pathStart, then we're ok
&& (!currentBest.isPresent() || (!currentBest.get().positions().contains(ctx.playerFeet()) && !currentBest.get().positions().contains(expectedSegmentStart))) // if
) {
// when it was *just* started, currentBest will be empty so we need to also check calcFrom since that's always present
inProgress.cancel(); // cancellation doesn't dispatch any events
inProgress = null; // this is safe since we hold both locks
}
}
}
if (current == null) {
return;
}
safeToCancel = current.onTick();
if (current.failed() || current.finished()) {
current = null;
if (goal == null || goal.isInGoal(ctx.playerFeet())) {
logDebug("All done. At " + goal);
queuePathEvent(PathEvent.AT_GOAL);
next = null;
if (Baritone.settings().disconnectOnArrival.value) {
ctx.world().sendQuittingDisconnectingPacket();
}
return;
}
if (next != null && !next.getPath().positions().contains(ctx.playerFeet())) {
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
// if the current path failed, we may not actually be on the next one, so make sure
logDebug("Discarding next path as it does not contain current position");
// for example if we had a nicely planned ahead path that starts where current ends
@@ -138,18 +170,18 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
queuePathEvent(PathEvent.CONTINUING_ONTO_PLANNED_NEXT);
current = next;
next = null;
current.onTick();
current.onTick(); // don't waste a tick doing nothing, get started right away
return;
}
// at this point, current just ended, but we aren't in the goal and have no plan for the future
synchronized (pathCalcLock) {
if (inProgress != null) {
queuePathEvent(PathEvent.PATH_FINISHED_NEXT_STILL_CALCULATING);
// if we aren't calculating right now
return;
}
// we aren't calculating
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true);
findPathInNewThread(expectedSegmentStart, true, context);
}
return;
}
@@ -163,7 +195,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
current.onTick();
return;
}
current = current.trySplice(next);
if (Baritone.settings().splicePath.value) {
current = current.trySplice(next);
}
if (next != null && current.getPath().getDest().equals(next.getPath().getDest())) {
next = null;
}
@@ -177,14 +211,16 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
return;
}
if (goal == null || goal.isInGoal(current.getPath().getDest())) {
// and this path dosen't get us all the way there
// and this path doesn't get us all the way there
return;
}
if (ticksRemainingInSegment().get() < Baritone.settings().planningTickLookAhead.get()) {
// and this path has 5 seconds or less left
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
// and this path has 7.5 seconds or less left
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
logDebug("Path almost over. Planning ahead...");
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
findPathInNewThread(current.getPath().getDest(), false);
findPathInNewThread(current.getPath().getDest(), false, context);
}
}
}
@@ -207,21 +243,36 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
}
@Override
public Optional<Double> ticksRemainingInSegment() {
if (current == null) {
return Optional.empty();
}
return Optional.of(current.getPath().ticksRemainingFrom(current.getPosition()));
}
public void secretInternalSetGoal(Goal goal) {
this.goal = goal;
}
public boolean secretInternalSetGoalAndPath(Goal goal) {
secretInternalSetGoal(goal);
return secretInternalPath();
public boolean secretInternalSetGoalAndPath(PathingCommand command) {
secretInternalSetGoal(command.goal);
if (command instanceof PathingCommandContext) {
context = ((PathingCommandContext) command).desiredCalcContext;
} else {
context = new CalculationContext(baritone, true);
}
if (goal == null) {
return false;
}
if (goal.isInGoal(ctx.playerFeet()) || goal.isInGoal(expectedSegmentStart)) {
return false;
}
synchronized (pathPlanLock) {
if (current != null) {
return false;
}
synchronized (pathCalcLock) {
if (inProgress != null) {
return false;
}
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(expectedSegmentStart, true, context);
return true;
}
}
}
@Override
@@ -244,11 +295,6 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
return Optional.ofNullable(inProgress);
}
@Override
public boolean isPathing() {
return this.current != null;
}
public boolean isSafeToCancel() {
return current == null || safeToCancel;
}
@@ -271,7 +317,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (doIt) {
secretInternalSegmentCancel();
}
baritone.getPathingControlManager().cancelEverything();
baritone.getPathingControlManager().cancelEverything(); // regardless of if we can stop the current segment, we can still stop the processes
return doIt;
}
@@ -281,6 +327,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public void softCancelIfSafe() {
synchronized (pathPlanLock) {
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
if (!isSafeToCancel()) {
return;
}
@@ -288,7 +335,6 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
next = null;
}
cancelRequested = true;
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
// do everything BUT clear keys
}
@@ -296,51 +342,33 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public void secretInternalSegmentCancel() {
queuePathEvent(PathEvent.CANCELED);
synchronized (pathPlanLock) {
current = null;
next = null;
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
if (current != null) {
current = null;
next = null;
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
}
baritone.getInputOverrideHandler().clearAllKeys();
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
public void forceCancel() { // NOT exposed on public api
@Override
public void forceCancel() { // exposed on public api because :sob:
cancelEverything();
secretInternalSegmentCancel();
inProgress = null;
}
/**
* Start calculating a path if we aren't already
*
* @return true if this call started path calculation, false if it was already calculating or executing a path
*/
public boolean secretInternalPath() {
if (goal == null) {
return false;
}
if (goal.isInGoal(ctx.playerFeet())) {
return false;
}
synchronized (pathPlanLock) {
if (current != null) {
return false;
}
synchronized (pathCalcLock) {
if (inProgress != null) {
return false;
}
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true);
return true;
}
synchronized (pathCalcLock) {
inProgress = null;
}
}
public void secretCursedFunctionDoNotCall(IPath path) {
/*public void secretCursedFunctionDoNotCall(IPath path) {
synchronized (pathPlanLock) {
current = new PathExecutor(this, path);
}
}*/
public CalculationContext secretInternalGetCalculationContext() {
return context;
}
/**
@@ -371,7 +399,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
if (MovementHelper.canWalkOn(ctx, possibleSupport.down()) && MovementHelper.canWalkThrough(ctx, possibleSupport) && MovementHelper.canWalkThrough(ctx, possibleSupport.up())) {
// this is plausible
logDebug("Faking path start assuming player is standing off the edge of a block");
//logDebug("Faking path start assuming player is standing off the edge of a block");
return possibleSupport;
}
}
@@ -380,7 +408,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
// !onGround
// we're in the middle of a jump
if (MovementHelper.canWalkOn(ctx, feet.down().down())) {
logDebug("Faking path start assuming player is midair and falling");
//logDebug("Faking path start assuming player is midair and falling");
return feet.down();
}
}
@@ -394,7 +422,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
* @param start
* @param talkAboutIt
*/
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt) {
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, CalculationContext context) {
// this must be called with synchronization on pathCalcLock!
// actually, we can check this, muahaha
if (!Thread.holdsLock(pathCalcLock)) {
@@ -404,6 +432,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (inProgress != null) {
throw new IllegalStateException("Already doing it"); // should have been checked by caller
}
if (!context.safeForThreadedUse) {
throw new IllegalStateException("Improper context thread safety level");
}
Goal goal = this.goal;
if (goal == null) {
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
@@ -412,13 +443,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
long primaryTimeout;
long failureTimeout;
if (current == null) {
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
failureTimeout = Baritone.settings().failureTimeoutMS.get();
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
failureTimeout = Baritone.settings().failureTimeoutMS.value;
} else {
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
}
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
@@ -430,37 +460,16 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
PathCalculationResult calcResult = pathfinder.calculate(primaryTimeout, failureTimeout);
Optional<IPath> path = calcResult.getPath();
if (Baritone.settings().cutoffAtLoadBoundary.get()) {
path = path.map(p -> {
IPath result = p.cutoffAtLoadedChunks(context.bsi);
if (result instanceof CutoffPath) {
logDebug("Cutting off path at edge of loaded chunks");
logDebug("Length decreased by " + (p.length() - result.length()));
} else {
logDebug("Path ends within loaded chunks");
}
return result;
});
}
Optional<PathExecutor> executor = path.map(p -> {
IPath result = p.staticCutoff(goal);
if (result instanceof CutoffPath) {
logDebug("Static cutoff " + p.length() + " to " + result.length());
}
return result;
}).map(p -> new PathExecutor(this, p));
synchronized (pathPlanLock) {
Optional<PathExecutor> executor = calcResult.getPath().map(p -> new PathExecutor(PathingBehavior.this, p));
if (current == null) {
if (executor.isPresent()) {
queuePathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
current = executor.get();
if (executor.get().getPath().positions().contains(expectedSegmentStart)) {
queuePathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
current = executor.get();
} else {
logDebug("Warning: discarding orphan path segment with incorrect start");
}
} else {
if (calcResult.getType() != PathCalculationResult.Type.CANCELLATION && calcResult.getType() != PathCalculationResult.Type.EXCEPTION) {
// don't dispatch CALC_FAILED on cancellation
@@ -470,8 +479,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
} else {
if (next == null) {
if (executor.isPresent()) {
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
next = executor.get();
if (executor.get().getPath().getSrc().equals(current.getPath().getDest())) {
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
next = executor.get();
} else {
logDebug("Warning: discarding orphan next segment with incorrect start");
}
} else {
queuePathEvent(PathEvent.NEXT_CALC_FAILED);
}
@@ -497,13 +510,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
Goal transformed = goal;
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
transformed = new GoalXZ(pos.getX(), pos.getZ());
}
}
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous, context);
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
}
+86 -60
View File
@@ -17,7 +17,10 @@
package baritone.cache;
import baritone.api.utils.BlockUtils;
import baritone.utils.pathing.PathingBlockType;
import com.google.common.collect.ImmutableSet;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
@@ -31,62 +34,60 @@ import java.util.*;
*/
public final class CachedChunk {
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF;
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
Blocks.DIAMOND_BLOCK,
//Blocks.COAL_ORE,
Blocks.COAL_BLOCK,
//Blocks.IRON_ORE,
Blocks.IRON_BLOCK,
//Blocks.GOLD_ORE,
Blocks.GOLD_BLOCK,
Blocks.EMERALD_ORE,
Blocks.EMERALD_BLOCK,
static {
HashSet<Block> temp = new HashSet<>();
//temp.add(Blocks.DIAMOND_ORE);
temp.add(Blocks.DIAMOND_BLOCK);
//temp.add(Blocks.COAL_ORE);
temp.add(Blocks.COAL_BLOCK);
//temp.add(Blocks.IRON_ORE);
temp.add(Blocks.IRON_BLOCK);
//temp.add(Blocks.GOLD_ORE);
temp.add(Blocks.GOLD_BLOCK);
temp.add(Blocks.EMERALD_ORE);
temp.add(Blocks.EMERALD_BLOCK);
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.MOB_SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.LIT_FURNACE,
Blocks.BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.WEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
);
temp.add(Blocks.ENDER_CHEST);
temp.add(Blocks.FURNACE);
temp.add(Blocks.CHEST);
temp.add(Blocks.TRAPPED_CHEST);
temp.add(Blocks.END_PORTAL);
temp.add(Blocks.END_PORTAL_FRAME);
temp.add(Blocks.MOB_SPAWNER);
temp.add(Blocks.BARRIER);
temp.add(Blocks.OBSERVER);
temp.add(Blocks.WHITE_SHULKER_BOX);
temp.add(Blocks.ORANGE_SHULKER_BOX);
temp.add(Blocks.MAGENTA_SHULKER_BOX);
temp.add(Blocks.LIGHT_BLUE_SHULKER_BOX);
temp.add(Blocks.YELLOW_SHULKER_BOX);
temp.add(Blocks.LIME_SHULKER_BOX);
temp.add(Blocks.PINK_SHULKER_BOX);
temp.add(Blocks.GRAY_SHULKER_BOX);
temp.add(Blocks.SILVER_SHULKER_BOX);
temp.add(Blocks.CYAN_SHULKER_BOX);
temp.add(Blocks.PURPLE_SHULKER_BOX);
temp.add(Blocks.BLUE_SHULKER_BOX);
temp.add(Blocks.BROWN_SHULKER_BOX);
temp.add(Blocks.GREEN_SHULKER_BOX);
temp.add(Blocks.RED_SHULKER_BOX);
temp.add(Blocks.BLACK_SHULKER_BOX);
temp.add(Blocks.PORTAL);
temp.add(Blocks.HOPPER);
temp.add(Blocks.BEACON);
temp.add(Blocks.BREWING_STAND);
temp.add(Blocks.SKULL);
temp.add(Blocks.ENCHANTING_TABLE);
temp.add(Blocks.ANVIL);
temp.add(Blocks.LIT_FURNACE);
temp.add(Blocks.BED);
temp.add(Blocks.DRAGON_EGG);
temp.add(Blocks.JUKEBOX);
temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.WEB);
temp.add(Blocks.NETHER_WART);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
}
/**
* The size of the chunk data in bits. Equal to 16 KiB.
@@ -117,6 +118,8 @@ public final class CachedChunk {
*/
private final BitSet data;
private final Int2ObjectOpenHashMap<String> special;
/**
* The block names of each surface level block for generating an overview
*/
@@ -138,12 +141,30 @@ public final class CachedChunk {
this.heightMap = new int[256];
this.specialBlockLocations = specialBlockLocations;
this.cacheTimestamp = cacheTimestamp;
if (specialBlockLocations.isEmpty()) {
this.special = null;
} else {
this.special = new Int2ObjectOpenHashMap<>();
setSpecial();
}
calculateHeightMap();
}
private final void setSpecial() {
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
for (BlockPos pos : entry.getValue()) {
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
}
}
}
public final IBlockState getBlock(int x, int y, int z, int dimension) {
int index = getPositionIndex(x, y, z);
PathingBlockType type = getType(index);
int internalPos = z << 4 | x;
if (heightMap[internalPos] == y) {
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
@@ -151,15 +172,20 @@ public final class CachedChunk {
}*/
return overview[internalPos];
}
PathingBlockType type = getType(x, y, z);
if (special != null) {
String str = special.get(index);
if (str != null) {
return BlockUtils.stringToBlockRequired(str).getDefaultState();
}
}
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
return Blocks.BEDROCK.getDefaultState();
}
return ChunkPacker.pathingTypeToBlock(type, dimension);
}
private PathingBlockType getType(int x, int y, int z) {
int index = getPositionIndex(x, y, z);
private PathingBlockType getType(int index) {
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
}
@@ -187,11 +213,11 @@ public final class CachedChunk {
return specialBlockLocations;
}
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
if (specialBlockLocations.get(blockType) == null) {
return null;
}
LinkedList<BlockPos> res = new LinkedList<>();
ArrayList<BlockPos> res = new ArrayList<>();
for (BlockPos pos : specialBlockLocations.get(blockType)) {
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
}
+10 -11
View File
@@ -19,6 +19,7 @@ package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.ICachedRegion;
import baritone.api.utils.BlockUtils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
@@ -87,19 +88,16 @@ public final class CachedRegion implements ICachedRegion {
return chunks[x >> 4][z >> 4] != null;
}
public final LinkedList<BlockPos> getLocationsOf(String block) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block) {
ArrayList<BlockPos> res = new ArrayList<>();
for (int chunkX = 0; chunkX < 32; chunkX++) {
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
if (chunks[chunkX][chunkZ] == null) {
continue;
}
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs == null) {
continue;
}
for (BlockPos pos : locs) {
res.add(pos);
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs != null) {
res.addAll(locs);
}
}
}
@@ -152,7 +150,7 @@ public final class CachedRegion implements ICachedRegion {
for (int z = 0; z < 32; z++) {
if (chunks[x][z] != null) {
for (int i = 0; i < 256; i++) {
out.writeUTF(ChunkPacker.blockToString(chunks[x][z].getOverview()[i].getBlock()));
out.writeUTF(BlockUtils.blockToString(chunks[x][z].getOverview()[i].getBlock()));
}
}
}
@@ -243,7 +241,7 @@ public final class CachedRegion implements ICachedRegion {
for (int z = 0; z < 32; z++) {
if (present[x][z]) {
for (int i = 0; i < 256; i++) {
overview[x][z][i] = ChunkPacker.stringToBlock(in.readUTF()).getDefaultState();
overview[x][z][i] = BlockUtils.stringToBlockRequired(in.readUTF()).getDefaultState();
}
}
}
@@ -258,6 +256,7 @@ public final class CachedRegion implements ICachedRegion {
int numSpecialBlockTypes = in.readShort() & 0xffff;
for (int i = 0; i < numSpecialBlockTypes; i++) {
String blockName = in.readUTF();
BlockUtils.stringToBlockRequired(blockName);
List<BlockPos> locs = new ArrayList<>();
location[x][z].put(blockName, locs);
int numLocations = in.readShort() & 0xffff;
@@ -306,7 +305,7 @@ public final class CachedRegion implements ICachedRegion {
}
public synchronized final void removeExpired() {
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
if (expiry < 0) {
return;
}
+17 -13
View File
@@ -22,7 +22,7 @@ import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWorldData;
import baritone.utils.Helper;
import baritone.api.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.util.math.BlockPos;
@@ -32,7 +32,6 @@ import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.LinkedBlockingQueue;
@@ -45,7 +44,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
/**
* The maximum number of regions in any direction from (0,0)
*/
private static final int REGION_MAX = 58594;
private static final int REGION_MAX = 30_000_000 / 512 + 1;
/**
* A map of all of the cached regions.
@@ -71,8 +70,6 @@ public final class CachedWorld implements ICachedWorld, Helper {
this.directory = directory.toString();
this.dimension = dimension;
System.out.println("Cached world directory: " + directory);
// Insert an invalid region element
cachedRegions.put(0, null);
Baritone.getExecutor().execute(new PackerThread());
Baritone.getExecutor().execute(() -> {
try {
@@ -108,9 +105,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
return region.isCached(blockX & 511, blockZ & 511);
}
public final boolean regionLoaded(int blockX, int blockZ) {
return getRegion(blockX >> 9, blockZ >> 9) != null;
}
@Override
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
ArrayList<BlockPos> res = new ArrayList<>();
int centerRegionX = centerX >> 9;
int centerRegionZ = centerZ >> 9;
@@ -127,7 +128,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
CachedRegion region = getOrCreateRegion(regionX, regionZ);
if (region != null) {
// TODO: 100% verify if this or addAll is faster.
region.getLocationsOf(block).forEach(res::add);
res.addAll(region.getLocationsOf(block));
}
}
}
@@ -146,7 +147,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
@Override
public final void save() {
if (!Baritone.settings().chunkCaching.get()) {
if (!Baritone.settings().chunkCaching.value) {
System.out.println("Not saving to disk; chunk caching is disabled.");
allRegions().forEach(region -> {
if (region != null) {
@@ -171,7 +172,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
* Delete regions that are too far from the player
*/
private synchronized void prune() {
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
if (!Baritone.settings().pruneRegionsFromRAM.value) {
return;
}
BlockPos pruneCenter = guessPosition();
@@ -179,8 +180,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (region == null) {
continue;
}
int distX = (region.getX() << 9 + 256) - pruneCenter.getX();
int distZ = (region.getZ() << 9 + 256) - pruneCenter.getZ();
int distX = ((region.getX() << 9) + 256) - pruneCenter.getX();
int distZ = ((region.getZ() << 9) + 256) - pruneCenter.getZ();
double dist = Math.sqrt(distX * distX + distZ * distZ);
if (dist > 1024) {
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
@@ -215,7 +216,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (mostRecentlyModified == null) {
return new BlockPos(0, 0, 0);
}
return new BlockPos(mostRecentlyModified.x << 4 + 8, 0, mostRecentlyModified.z << 4 + 8);
return new BlockPos((mostRecentlyModified.x << 4) + 8, 0, (mostRecentlyModified.z << 4) + 8);
}
private synchronized List<CachedRegion> allRegions() {
@@ -302,6 +303,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
} catch (InterruptedException e) {
e.printStackTrace();
break;
} catch (Throwable th) {
// in the case of an exception, keep consuming from the queue so as not to leak memory
th.printStackTrace();
}
}
}
+25 -25
View File
@@ -17,15 +17,12 @@
package baritone.cache;
import baritone.api.utils.BlockUtils;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoublePlant;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
@@ -39,8 +36,6 @@ import java.util.*;
*/
public final class ChunkPacker {
private static final Map<String, Block> resourceCache = new HashMap<>();
private ChunkPacker() {}
public static CachedChunk pack(Chunk chunk) {
@@ -73,12 +68,12 @@ public final class ChunkPacker {
for (int x = 0; x < 16; x++) {
int index = CachedChunk.getPositionIndex(x, y, z);
IBlockState state = bsc.get(x, y1, z);
boolean[] bits = getPathingBlockType(state).getBits();
boolean[] bits = getPathingBlockType(state, chunk, x, y, z).getBits();
bitSet.set(index, bits[0]);
bitSet.set(index + 1, bits[1]);
Block block = state.getBlock();
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(block)) {
String name = blockToString(block);
String name = BlockUtils.blockToString(block);
specialBlocks.computeIfAbsent(name, b -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
@@ -108,28 +103,33 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
}
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
name = loc.toString(); // include the namespace with the colon
}
return name;
}
public static Block stringToBlock(String name) {
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
}
private static PathingBlockType getPathingBlockType(IBlockState state) {
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (block == Blocks.WATER && !MovementHelper.isFlowing(state)) {
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) {
return PathingBlockType.AVOID;
}
if (
(x != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)))
|| (x != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)))
|| (z != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)))
|| (z != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1)))
) {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
}
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(block) || block == Blocks.FLOWING_WATER || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
+7
View File
@@ -17,6 +17,7 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.IContainerMemory;
import baritone.api.cache.IRememberedInventory;
import baritone.api.utils.IPlayerContext;
@@ -28,6 +29,7 @@ import net.minecraft.util.math.BlockPos;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.NoSuchFileException;
import java.nio.file.Path;
import java.util.*;
@@ -44,6 +46,8 @@ public class ContainerMemory implements IContainerMemory {
this.saveTo = saveTo;
try {
read(Files.readAllBytes(saveTo));
} catch (NoSuchFileException ignored) {
inventories.clear();
} catch (Exception ex) {
ex.printStackTrace();
inventories.clear();
@@ -69,6 +73,9 @@ public class ContainerMemory implements IContainerMemory {
}
public synchronized void save() throws IOException {
if (!Baritone.settings().containerMemory.value) {
return;
}
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
PacketBuffer out = new PacketBuffer(buf);
out.writeInt(inventories.size());
+1
View File
@@ -19,6 +19,7 @@ package baritone.cache;
import baritone.api.cache.IWaypoint;
import baritone.api.cache.IWaypointCollection;
import baritone.api.cache.Waypoint;
import net.minecraft.util.math.BlockPos;
import java.io.*;
+8 -3
View File
@@ -19,11 +19,12 @@ package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.IWorldProvider;
import baritone.utils.Helper;
import baritone.api.utils.Helper;
import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
import java.io.FileOutputStream;
@@ -61,7 +62,7 @@ public class WorldProvider implements IWorldProvider, Helper {
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (integratedServer != null) {
if (mc.isSingleplayer()) {
WorldServer localServerWorld = integratedServer.getWorld(dimension);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
@@ -76,7 +77,11 @@ public class WorldProvider implements IWorldProvider, Helper {
directory = new File(directory, "baritone");
readme = directory;
} else { // Otherwise, the server must be remote...
directory = new File(Baritone.getDir(), mc.getCurrentServerData().serverIP);
String folderName = mc.getCurrentServerData().serverIP;
if (SystemUtils.IS_OS_WINDOWS) {
folderName = folderName.replace(":", "_");
}
directory = new File(Baritone.getDir(), folderName);
readme = Baritone.getDir();
}
+27 -11
View File
@@ -28,15 +28,15 @@ import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.*;
import java.util.stream.IntStream;
public enum WorldScanner implements IWorldScanner {
INSTANCE;
private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
@Override
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
if (blocks.contains(null)) {
@@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
int playerY = ctx.playerFeet().getY();
int playerYBlockStateContainerIndex = playerY >> 4;
int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
int searchRadiusSq = 0;
boolean foundWithinY = false;
while (true) {
@@ -72,7 +75,9 @@ public enum WorldScanner implements IWorldScanner {
continue;
}
allUnloaded = false;
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
foundWithinY = true;
}
}
}
if ((allUnloaded && foundChunks)
@@ -100,13 +105,15 @@ public enum WorldScanner implements IWorldScanner {
}
ArrayList<BlockPos> res = new ArrayList<>();
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
return res;
}
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) {
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
@@ -121,14 +128,23 @@ public enum WorldScanner implements IWorldScanner {
IBlockState state = bsc.get(x, y, z);
if (search.contains(state.getBlock())) {
int yy = yReal | y;
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
return;
if (result.size() >= max) {
if (Math.abs(yy - playerY) < yLevelThreshold) {
foundWithinY = true;
} else {
if (foundWithinY) {
// have found within Y in this chunk, so don't need to consider outside Y
// TODO continue iteration to one more sorted Y coordinate block
return true;
}
}
}
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
}
}
}
}
}
return foundWithinY;
}
}
@@ -22,8 +22,9 @@ import baritone.api.event.events.*;
import baritone.api.event.events.type.EventState;
import baritone.api.event.listener.IEventBus;
import baritone.api.event.listener.IGameEventListener;
import baritone.api.utils.Helper;
import baritone.cache.WorldProvider;
import baritone.utils.Helper;
import baritone.utils.BlockStateInterface;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
@@ -46,6 +47,15 @@ public final class GameEventHandler implements IEventBus, Helper {
@Override
public final void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.IN) {
try {
baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
} catch (Exception ex) {
baritone.bsi = null;
}
} else {
baritone.bsi = null;
}
listeners.forEach(l -> l.onTick(event));
}
@@ -121,6 +131,11 @@ public final class GameEventHandler implements IEventBus, Helper {
listeners.forEach(l -> l.onPlayerRotationMove(event));
}
@Override
public void onPlayerSprintState(SprintStateEvent event) {
listeners.forEach(l -> l.onPlayerSprintState(event));
}
@Override
public void onBlockInteract(BlockInteractEvent event) {
listeners.forEach(l -> l.onBlockInteract(event));
@@ -25,15 +25,10 @@ import baritone.api.utils.BetterBlockPos;
import baritone.pathing.calc.openset.BinaryHeapOpenSet;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Moves;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.pathing.BetterWorldBorder;
import baritone.utils.pathing.Favoring;
import baritone.utils.pathing.MutableMoveResult;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Optional;
/**
@@ -41,7 +36,7 @@ import java.util.Optional;
*
* @author leijurv
*/
public final class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
public final class AStarPathFinder extends AbstractNodeCostSearch {
private final Favoring favoring;
private final CalculationContext calcContext;
@@ -59,54 +54,28 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
startNode.combinedCost = startNode.estimatedCostToGoal;
BinaryHeapOpenSet openSet = new BinaryHeapOpenSet();
openSet.insert(startNode);
bestSoFar = new PathNode[COEFFICIENTS.length];//keep track of the best node by the metric of (estimatedCostToGoal + cost / COEFFICIENTS[i])
double[] bestHeuristicSoFar = new double[COEFFICIENTS.length];
double[] bestHeuristicSoFar = new double[COEFFICIENTS.length];//keep track of the best node by the metric of (estimatedCostToGoal + cost / COEFFICIENTS[i])
for (int i = 0; i < bestHeuristicSoFar.length; i++) {
bestHeuristicSoFar[i] = startNode.estimatedCostToGoal;
bestSoFar[i] = startNode;
}
MutableMoveResult res = new MutableMoveResult();
Favoring favored = favoring;
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
long startTime = System.currentTimeMillis();
boolean slowPath = Baritone.settings().slowPath.get();
boolean slowPath = Baritone.settings().slowPath.value;
if (slowPath) {
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
}
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
boolean failing = true;
int numNodes = 0;
int numMovementsConsidered = 0;
int numEmptyChunk = 0;
boolean favoring = !favored.isEmpty();
boolean isFavoring = !favoring.isEmpty();
int timeCheckInterval = 1 << 6;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
boolean minimumImprovementRepropagation = Baritone.settings().minimumImprovementRepropagation.get();
long[] timeConsumed = new long[Moves.values().length];
int[] count = new int[Moves.values().length];
int[] stateLookup = new int[Moves.values().length];
long[] posCreation = new long[Moves.values().length];
long heapRemove = 0;
int heapRemoveCount = 0;
long heapAdd = 0;
int heapAddCount = 0;
long heapUpdate = 0;
int heapUpdateCount = 0;
long chunk = 0;
int chunkCount = 0;
long goalCheck = 0;
int goalCheckCount = 0;
long getNode = 0;
int getNodeCount = 0;
int startVal = BlockStateInterface.numTimesChunkSucceeded;
int startVal2 = BlockStateInterface.numBlockStateLookups;
long startVal3 = BetterBlockPos.numCreated;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
@@ -116,25 +85,17 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
}
if (slowPath) {
try {
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
} catch (InterruptedException ex) {
}
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
} catch (InterruptedException ignored) {}
}
long before = System.nanoTime();
PathNode currentNode = openSet.removeLowest();
long t = System.nanoTime();
heapRemove += t - before;
heapRemoveCount++;
mostRecentConsidered = currentNode;
numNodes++;
if (goal.isInGoal(currentNode.x, currentNode.y, currentNode.z)) {
logDebug("Took " + (System.currentTimeMillis() - startTime) + "ms, " + numMovementsConsidered + " movements considered");
return Optional.of(new Path(startNode, currentNode, numNodes, goal, calcContext));
}
goalCheck += System.nanoTime() - t;
goalCheckCount++;
for (Moves moves : Moves.values()) {
long s = System.nanoTime();
int newX = currentNode.x + moves.xOffset;
int newZ = currentNode.z + moves.zOffset;
if ((newX >> 4 != currentNode.x >> 4 || newZ >> 4 != currentNode.z >> 4) && !calcContext.isLoaded(newX, newZ)) {
@@ -142,9 +103,6 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
if (!moves.dynamicXZ) { // only increment the counter if the movement would have gone out of bounds guaranteed
numEmptyChunk++;
}
long costStart = System.nanoTime();
chunk += costStart - s;
chunkCount++;
continue;
}
if (!moves.dynamicXZ && !worldBorder.entirelyContains(newX, newZ)) {
@@ -153,19 +111,8 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
if (currentNode.y + moves.yOffset > 256 || currentNode.y + moves.yOffset < 0) {
continue;
}
long costStart = System.nanoTime();
chunk += costStart - s;
chunkCount++;
// TODO cache cost
int numLookupsBefore = BlockStateInterface.numBlockStateLookups;
long numCreatedBefore = BetterBlockPos.numCreated;
res.reset();
moves.apply(calcContext, currentNode.x, currentNode.y, currentNode.z, res);
long costEnd = System.nanoTime();
stateLookup[moves.ordinal()] += BlockStateInterface.numBlockStateLookups - numLookupsBefore;
posCreation[moves.ordinal()] += BetterBlockPos.numCreated - numCreatedBefore;
timeConsumed[moves.ordinal()] += costEnd - costStart;
count[moves.ordinal()]++;
numMovementsConsidered++;
double actionCost = res.cost;
if (actionCost >= ActionCosts.COST_INF) {
@@ -185,47 +132,27 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
throw new IllegalStateException(moves + " " + res.y + " " + (currentNode.y + moves.yOffset));
}
long hashCode = BetterBlockPos.longHash(res.x, res.y, res.z);
if (favoring) {
if (isFavoring) {
// see issue #18
actionCost *= favored.calculate(hashCode);
actionCost *= favoring.calculate(hashCode);
}
long st = System.nanoTime();
PathNode neighbor = getNodeAtPosition(res.x, res.y, res.z, hashCode);
getNode += System.nanoTime() - st;
getNodeCount++;
double tentativeCost = currentNode.cost + actionCost;
if (tentativeCost < neighbor.cost) {
double improvementBy = neighbor.cost - tentativeCost;
// there are floating point errors caused by random combinations of traverse and diagonal over a flat area
// that means that sometimes there's a cost improvement of like 10 ^ -16
// it's not worth the time to update the costs, decrease-key the heap, potentially repropagate, etc
if (improvementBy < 0.01 && minimumImprovementRepropagation) {
// who cares about a hundredth of a tick? that's half a millisecond for crying out loud!
continue;
}
if (neighbor.cost - tentativeCost > minimumImprovement) {
neighbor.previous = currentNode;
neighbor.cost = tentativeCost;
neighbor.combinedCost = tentativeCost + neighbor.estimatedCostToGoal;
if (neighbor.isOpen()) {
long bef = System.nanoTime();
openSet.update(neighbor);
heapUpdate += System.nanoTime() - bef;
heapUpdateCount++;
} else {
long bef = System.nanoTime();
openSet.insert(neighbor);//dont double count, dont insert into open set if it's already there
heapAdd += System.nanoTime() - bef;
heapAddCount++;
}
for (int i = 0; i < bestSoFar.length; i++) {
for (int i = 0; i < COEFFICIENTS.length; i++) {
double heuristic = neighbor.estimatedCostToGoal + neighbor.cost / COEFFICIENTS[i];
if (heuristic < bestHeuristicSoFar[i]) {
if (bestHeuristicSoFar[i] - heuristic < 0.01 && minimumImprovementRepropagation) {
continue;
}
if (bestHeuristicSoFar[i] - heuristic > minimumImprovement) {
bestHeuristicSoFar[i] = heuristic;
bestSoFar[i] = neighbor;
if (getDistFromStartSq(neighbor) > MIN_DIST_PATH * MIN_DIST_PATH) {
if (failing && getDistFromStartSq(neighbor) > MIN_DIST_PATH * MIN_DIST_PATH) {
failing = false;
}
}
@@ -233,36 +160,6 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
}
}
}
int numBlockState = BlockStateInterface.numBlockStateLookups - startVal2;
int numSucc = BlockStateInterface.numTimesChunkSucceeded - startVal;
long numSuccc = BetterBlockPos.numCreated - startVal3;
long totalAccountedTimeMS = 0;
totalAccountedTimeMS += heapRemove / 1000000;
totalAccountedTimeMS += heapAdd / 1000000;
totalAccountedTimeMS += heapUpdate / 1000000;
totalAccountedTimeMS += chunk / 1000000;
totalAccountedTimeMS += getNode / 1000000;
totalAccountedTimeMS += goalCheck / 1000000;
System.out.println("Out of " + numBlockState + " block state lookups, " + numSucc + " were in the same chunk as the previous and could be cached");
System.out.println("Instantiated " + numSuccc + " BetterBlockPos objects");
System.out.println("Remove " + (heapRemove / heapRemoveCount) + " " + heapRemove / 1000000 + "ms " + heapRemoveCount);
System.out.println("Add " + (heapAdd / heapAddCount) + " " + heapAdd / 1000000 + "ms " + heapAddCount);
System.out.println("Update " + (heapUpdate / heapUpdateCount) + " " + heapUpdate / 1000000 + "ms " + heapUpdateCount);
System.out.println("Chunk " + (chunk / chunkCount) + " " + chunk / 1000000 + "ms " + chunkCount);
System.out.println("GetNode " + (getNode / getNodeCount) + " " + getNode / 1000000 + "ms " + getNodeCount);
System.out.println("GoalCheck " + (goalCheck / goalCheckCount) + " " + goalCheck / 1000000 + "ms " + goalCheckCount);
ArrayList<Moves> moves = new ArrayList<>(Arrays.asList(Moves.values()));
moves.sort(Comparator.comparingLong(k -> timeConsumed[k.ordinal()] / count[k.ordinal()]));
for (Moves move : moves) {
int num = count[move.ordinal()];
long nanoTime = timeConsumed[move.ordinal()];
totalAccountedTimeMS += nanoTime / 1000000;
System.out.println(nanoTime / num + " " + move + " " + nanoTime / 1000000 + "ms " + num);
System.out.println(stateLookup[move.ordinal()] / num + " " + stateLookup[move.ordinal()]);
System.out.println(posCreation[move.ordinal()] / num + " " + posCreation[move.ordinal()]);
}
System.out.println("Total accounted time: " + totalAccountedTimeMS);
if (cancelRequested) {
return Optional.empty();
}
@@ -270,28 +167,10 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
System.out.println("Open set size: " + openSet.size());
System.out.println("PathNode map size: " + mapSize());
System.out.println((int) (numNodes * 1.0 / ((System.currentTimeMillis() - startTime) / 1000F)) + " nodes per second");
double bestDist = 0;
for (int i = 0; i < bestSoFar.length; i++) {
if (bestSoFar[i] == null) {
continue;
}
double dist = getDistFromStartSq(bestSoFar[i]);
if (dist > bestDist) {
bestDist = dist;
}
if (dist > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
logDebug("Took " + (System.currentTimeMillis() - startTime) + "ms, A* cost coefficient " + COEFFICIENTS[i] + ", " + numMovementsConsidered + " movements considered");
if (COEFFICIENTS[i] >= 3) {
System.out.println("Warning: cost coefficient is greater than three! Probably means that");
System.out.println("the path I found is pretty terrible (like sneak-bridging for dozens of blocks)");
System.out.println("But I'm going to do it anyway, because yolo");
}
System.out.println("Path goes for " + Math.sqrt(dist) + " blocks");
return Optional.of(new Path(startNode, bestSoFar[i], numNodes, goal, calcContext));
}
Optional<IPath> result = bestSoFar(true, numNodes);
if (result.isPresent()) {
logDebug("Took " + (System.currentTimeMillis() - startTime) + "ms, " + numMovementsConsidered + " movements considered");
}
logDebug("Even with a cost coefficient of " + COEFFICIENTS[COEFFICIENTS.length - 1] + ", I couldn't get more than " + Math.sqrt(bestDist) + " blocks");
logDebug("No path found =(");
return Optional.empty();
return result;
}
}
@@ -22,9 +22,9 @@ import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.calc.IPathFinder;
import baritone.api.pathing.goals.Goal;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.PathCalculationResult;
import baritone.pathing.movement.CalculationContext;
import baritone.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import java.util.Optional;
@@ -34,7 +34,7 @@ import java.util.Optional;
*
* @author leijurv
*/
public abstract class AbstractNodeCostSearch implements IPathFinder {
public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
protected final int startX;
protected final int startY;
@@ -53,7 +53,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
protected PathNode mostRecentConsidered;
protected PathNode[] bestSoFar;
protected final PathNode[] bestSoFar = new PathNode[COEFFICIENTS.length];
private volatile boolean isFinished;
@@ -63,13 +63,23 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
* This is really complicated and hard to explain. I wrote a comment in the old version of MineBot but it was so
* long it was easier as a Google Doc (because I could insert charts).
*
* @see <a href="https://docs.google.com/document/d/1WVHHXKXFdCR1Oz__KtK8sFqyvSwJN_H4lftkHFgmzlc/edit"></a>
* @see <a href="https://docs.google.com/document/d/1WVHHXKXFdCR1Oz__KtK8sFqyvSwJN_H4lftkHFgmzlc/edit">here</a>
*/
protected static final double[] COEFFICIENTS = {1.5, 2, 2.5, 3, 4, 5, 10}; // big TODO tune
protected static final double[] COEFFICIENTS = {1.5, 2, 2.5, 3, 4, 5, 10};
/**
* If a path goes less than 5 blocks and doesn't make it to its goal, it's not worth considering.
*/
protected final static double MIN_DIST_PATH = 5;
protected static final double MIN_DIST_PATH = 5;
/**
* there are floating point errors caused by random combinations of traverse and diagonal over a flat area
* that means that sometimes there's a cost improvement of like 10 ^ -16
* it's not worth the time to update the costs, decrease-key the heap, potentially repropagate, etc
* <p>
* who cares about a hundredth of a tick? that's half a millisecond for crying out loud!
*/
protected static final double MIN_IMPROVEMENT = 0.01;
AbstractNodeCostSearch(int startX, int startY, int startZ, Goal goal, CalculationContext context) {
this.startX = startX;
@@ -77,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
this.startZ = startZ;
this.goal = goal;
this.context = context;
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
}
public void cancel() {
@@ -92,13 +102,25 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
cancelRequested = false;
try {
IPath path = calculate0(primaryTimeout, failureTimeout).map(IPath::postProcess).orElse(null);
isFinished = true;
if (cancelRequested) {
return new PathCalculationResult(PathCalculationResult.Type.CANCELLATION, path);
return new PathCalculationResult(PathCalculationResult.Type.CANCELLATION);
}
if (path == null) {
return new PathCalculationResult(PathCalculationResult.Type.FAILURE);
}
int previousLength = path.length();
path = path.cutoffAtLoadedChunks(context.bsi);
if (path.length() < previousLength) {
Helper.HELPER.logDebug("Cutting off path at edge of loaded chunks");
Helper.HELPER.logDebug("Length decreased by " + (previousLength - path.length()));
} else {
Helper.HELPER.logDebug("Path ends within loaded chunks");
}
previousLength = path.length();
path = path.staticCutoff(goal);
if (path.length() < previousLength) {
Helper.HELPER.logDebug("Static cutoff " + previousLength + " to " + path.length());
}
if (goal.isInGoal(path.getDest())) {
return new PathCalculationResult(PathCalculationResult.Type.SUCCESS_TO_GOAL, path);
} else {
@@ -158,25 +180,43 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
return Optional.ofNullable(mostRecentConsidered).map(node -> new Path(startNode, node, 0, goal, context));
}
protected int mapSize() {
return map.size();
}
@Override
public Optional<IPath> bestPathSoFar() {
if (startNode == null || bestSoFar == null) {
return bestSoFar(false, 0);
}
protected Optional<IPath> bestSoFar(boolean logInfo, int numNodes) {
if (startNode == null) {
return Optional.empty();
}
for (int i = 0; i < bestSoFar.length; i++) {
double bestDist = 0;
for (int i = 0; i < COEFFICIENTS.length; i++) {
if (bestSoFar[i] == null) {
continue;
}
if (getDistFromStartSq(bestSoFar[i]) > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
return Optional.of(new Path(startNode, bestSoFar[i], 0, goal, context));
double dist = getDistFromStartSq(bestSoFar[i]);
if (dist > bestDist) {
bestDist = dist;
}
if (dist > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
if (logInfo) {
if (COEFFICIENTS[i] >= 3) {
System.out.println("Warning: cost coefficient is greater than three! Probably means that");
System.out.println("the path I found is pretty terrible (like sneak-bridging for dozens of blocks)");
System.out.println("But I'm going to do it anyway, because yolo");
}
System.out.println("Path goes for " + Math.sqrt(dist) + " blocks");
logDebug("A* cost coefficient " + COEFFICIENTS[i]);
}
return Optional.of(new Path(startNode, bestSoFar[i], numNodes, goal, context));
}
}
// instead of returning bestSoFar[0], be less misleading
// if it actually won't find any path, don't make them think it will by rendering a dark blue that will never actually happen
if (logInfo) {
logDebug("Even with a cost coefficient of " + COEFFICIENTS[COEFFICIENTS.length - 1] + ", I couldn't get more than " + Math.sqrt(bestDist) + " blocks");
logDebug("No path found =(");
}
return Optional.empty();
}
@@ -189,4 +229,12 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
public final Goal getGoal() {
return goal;
}
public BetterBlockPos getStart() {
return new BetterBlockPos(startX, startY, startZ);
}
protected int mapSize() {
return map.size();
}
}
@@ -21,11 +21,11 @@ import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.movement.IMovement;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.Moves;
import baritone.pathing.path.CutoffPath;
import baritone.utils.Helper;
import baritone.utils.pathing.PathBase;
import java.util.ArrayList;
@@ -96,7 +96,7 @@ class Path extends PathBase {
}
PathNode current = end;
LinkedList<BetterBlockPos> tempPath = new LinkedList<>();
LinkedList<PathNode> tempNodes = new LinkedList();
LinkedList<PathNode> tempNodes = new LinkedList<>();
// Repeatedly inserting to the beginning of an arraylist is O(n^2)
// Instead, do it into a linked list, then convert at the end
while (current != null) {
@@ -34,6 +34,8 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
/**
* @author Brady
* @since 8/7/2018
@@ -42,6 +44,7 @@ public class CalculationContext {
private static final ItemStack STACK_BUCKET_WATER = new ItemStack(Items.WATER_BUCKET);
public final boolean safeForThreadedUse;
public final IBaritone baritone;
public final World world;
public final WorldData worldData;
@@ -50,18 +53,20 @@ public class CalculationContext {
public final boolean hasWaterBucket;
public final boolean hasThrowaway;
public final boolean canSprint;
public final double placeBlockCost;
protected final double placeBlockCost; // protected because you should call the function instead
public final boolean allowBreak;
public final boolean allowParkour;
public final boolean allowParkourPlace;
public final boolean allowJumpAt256;
public final boolean assumeWalkOnWater;
public final boolean allowDiagonalDescend;
public final boolean allowDownward;
public final int maxFallHeightNoWater;
public final int maxFallHeightBucket;
public final double waterWalkSpeed;
public final double breakBlockAdditionalCost;
public final double jumpPenalty;
public double backtrackCostFavoringCoefficient;
public double jumpPenalty;
public final double walkOnWaterOnePenalty;
public final BetterWorldBorder worldBorder;
@@ -70,33 +75,36 @@ public class CalculationContext {
}
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
this.safeForThreadedUse = forUseOnAnotherThread;
this.baritone = baritone;
EntityPlayerSP player = baritone.getPlayerContext().player();
this.world = baritone.getPlayerContext().world();
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
this.allowBreak = Baritone.settings().allowBreak.get();
this.allowParkour = Baritone.settings().allowParkour.get();
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;
this.allowParkour = Baritone.settings().allowParkour.value;
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
this.allowDownward = Baritone.settings().allowDownward.value;
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
int depth = EnchantmentHelper.getDepthStriderModifier(player);
if (depth > 3) {
depth = 3;
}
float mult = depth / 3.0F;
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.value;
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
// why cache these things here, why not let the movements just get directly from settings?
// because if some movements are calculated one way and others are calculated another way,
// then you get a wildly inconsistent path that isn't optimal for either scenario.
@@ -123,21 +131,32 @@ public class CalculationContext {
return get(x, y, z).getBlock();
}
public boolean canPlaceThrowawayAt(int x, int y, int z) {
public double costOfPlacingAt(int x, int y, int z) {
if (!hasThrowaway) { // only true if allowPlace is true, see constructor
return false;
return COST_INF;
}
if (isPossiblyProtected(x, y, z)) {
return false;
return COST_INF;
}
return worldBorder.canPlaceAt(x, z); // TODO perhaps MovementHelper.canPlaceAgainst could also use this?
if (!worldBorder.canPlaceAt(x, z)) {
// TODO perhaps MovementHelper.canPlaceAgainst could also use this?
return COST_INF;
}
return placeBlockCost;
}
public boolean canBreakAt(int x, int y, int z) {
public double breakCostMultiplierAt(int x, int y, int z) {
if (!allowBreak) {
return false;
return COST_INF;
}
return !isPossiblyProtected(x, y, z);
if (isPossiblyProtected(x, y, z)) {
return COST_INF;
}
return 1;
}
public double placeBucketCost() {
return placeBlockCost; // shrug
}
public boolean isPossiblyProtected(int x, int y, int z) {
@@ -17,24 +17,25 @@
package baritone.pathing.movement;
import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.pathing.movement.IMovement;
import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.*;
public abstract class Movement implements IMovement, MovementHelper {
protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
protected final IBaritone baritone;
protected final IPlayerContext ctx;
@@ -61,6 +62,8 @@ public abstract class Movement implements IMovement, MovementHelper {
public List<BlockPos> toPlaceCached = null;
public List<BlockPos> toWalkIntoCached = null;
private Set<BetterBlockPos> validPositionsCached = null;
private Boolean calculatedWhileLoaded;
protected Movement(IBaritone baritone, BetterBlockPos src, BetterBlockPos dest, BetterBlockPos[] toBreak, BetterBlockPos toPlace) {
@@ -76,29 +79,40 @@ public abstract class Movement implements IMovement, MovementHelper {
this(baritone, src, dest, toBreak, null);
}
@Override
public double getCost() {
public double getCost() throws NullPointerException {
return cost;
}
public double getCost(CalculationContext context) {
if (cost == null) {
cost = calculateCost(new CalculationContext(baritone));
cost = calculateCost(context);
}
return cost;
}
public abstract double calculateCost(CalculationContext context);
@Override
public double recalculateCost() {
public double recalculateCost(CalculationContext context) {
cost = null;
return getCost();
return getCost(context);
}
public void override(double cost) {
this.cost = cost;
}
@Override
public double calculateCostWithoutCaching() {
return calculateCost(new CalculationContext(baritone));
protected abstract Set<BetterBlockPos> calculateValidPositions();
public Set<BetterBlockPos> getValidPositions() {
if (validPositionsCached == null) {
validPositionsCached = calculateValidPositions();
Objects.requireNonNull(validPositionsCached);
}
return validPositionsCached;
}
protected boolean playerInValidPosition() {
return getValidPositions().contains(ctx.playerFeet()) || getValidPositions().contains(((PathingBehavior) baritone.getPathingBehavior()).pathStart());
}
/**
@@ -115,6 +129,7 @@ public abstract class Movement implements IMovement, MovementHelper {
currentState.setInput(Input.JUMP, true);
}
if (ctx.player().isEntityInsideOpaqueBlock()) {
ctx.getSelectedBlock().ifPresent(pos -> MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, pos)));
currentState.setInput(Input.CLICK_LEFT, true);
}
@@ -123,7 +138,7 @@ public abstract class Movement implements IMovement, MovementHelper {
baritone.getLookBehavior().updateTarget(
rotation,
currentState.getTarget().hasToForceRotations()));
baritone.getInputOverrideHandler().clearAllKeys();
currentState.getInputStates().forEach((input, forced) -> {
baritone.getInputOverrideHandler().setInputForceState(input, forced);
});
@@ -143,14 +158,17 @@ public abstract class Movement implements IMovement, MovementHelper {
}
boolean somethingInTheWay = false;
for (BetterBlockPos blockPos : positionsToBreak) {
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
return false;
}
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
Rotation rotTowardsBlock = reachable.get();
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));
if (Objects.equals(ctx.getSelectedBlock().orElse(null), blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
if (ctx.isLookingAt(blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
state.setInput(Input.CLICK_LEFT, true);
}
return false;
@@ -160,7 +178,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(blockPos)), true)
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
state.setInput(Input.CLICK_LEFT, true);
@@ -273,4 +291,8 @@ public abstract class Movement implements IMovement, MovementHelper {
}
return toWalkIntoCached;
}
public BlockPos[] toBreakAll() {
return positionsToBreak;
}
}

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