merge
This commit is contained in:
@@ -65,11 +65,11 @@ public class Settings {
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/**
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* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
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*/
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public Setting<List<Item>> acceptableThrowawayItems = new Setting<>(Arrays.asList(
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public Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
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Item.getItemFromBlock(Blocks.DIRT),
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Item.getItemFromBlock(Blocks.COBBLESTONE),
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Item.getItemFromBlock(Blocks.NETHERRACK)
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));
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)));
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/**
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* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
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@@ -59,7 +59,7 @@ public class MemoryBehavior extends Behavior {
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TileEntityLockable lockable = (TileEntityLockable) tileEntity;
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int size = lockable.getSizeInventory();
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this.futureInventories.add(new FutureInventory(System.currentTimeMillis(), size, lockable.getGuiID(), tileEntity.getPos()));
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this.futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), tileEntity.getPos()));
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}
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}
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@@ -81,7 +81,7 @@ public class MemoryBehavior extends Behavior {
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SPacketOpenWindow packet = event.cast();
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// Remove any entries that were created over a second ago, this should make up for INSANE latency
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this.futureInventories.removeIf(i -> System.currentTimeMillis() - i.time > 1000);
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this.futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
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this.futureInventories.stream()
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.filter(i -> i.type.equals(packet.getGuiId()) && i.slots == packet.getSlotCount())
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@@ -183,7 +183,7 @@ public final class CachedRegion implements IBlockTypeAccess {
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return;
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System.out.println("Loading region " + x + "," + z + " from disk " + path);
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long start = System.currentTimeMillis();
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long start = System.nanoTime() / 1000000L;
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try (
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FileInputStream fileIn = new FileInputStream(regionFile.toFile());
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@@ -266,7 +266,7 @@ public final class CachedRegion implements IBlockTypeAccess {
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}
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}
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hasUnsavedChanges = false;
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long end = System.currentTimeMillis();
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long end = System.nanoTime() / 1000000L;
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System.out.println("Loaded region successfully in " + (end - start) + "ms");
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} catch (IOException ex) {
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ex.printStackTrace();
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@@ -67,22 +67,20 @@ public final class CachedWorld implements IBlockTypeAccess {
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// Insert an invalid region element
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cachedRegions.put(0, null);
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new PackerThread().start();
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new Thread() {
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public void run() {
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try {
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Thread.sleep(30000);
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while (true) {
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// since a region only saves if it's been modified since its last save
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// saving every 10 minutes means that once it's time to exit
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// we'll only have a couple regions to save
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save();
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Thread.sleep(600000);
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}
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} catch (InterruptedException e) {
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e.printStackTrace();
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new Thread(() -> {
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try {
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Thread.sleep(30000);
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while (true) {
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// since a region only saves if it's been modified since its last save
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// saving every 10 minutes means that once it's time to exit
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// we'll only have a couple regions to save
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save();
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Thread.sleep(600000);
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}
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}.start();
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}).start();
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}
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public final void queueForPacking(Chunk chunk) {
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@@ -153,22 +151,22 @@ public final class CachedWorld implements IBlockTypeAccess {
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System.out.println("Not saving to disk; chunk caching is disabled.");
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return;
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}
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long start = System.currentTimeMillis();
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long start = System.nanoTime() / 1000000L;
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this.cachedRegions.values().parallelStream().forEach(region -> {
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if (region != null)
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region.save(this.directory);
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});
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long now = System.currentTimeMillis();
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long now = System.nanoTime() / 1000000L;
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System.out.println("World save took " + (now - start) + "ms");
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}
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public final void reloadAllFromDisk() {
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long start = System.currentTimeMillis();
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long start = System.nanoTime() / 1000000L;
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this.cachedRegions.values().forEach(region -> {
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if (region != null)
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region.load(this.directory);
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});
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long now = System.currentTimeMillis();
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long now = System.nanoTime() / 1000000L;
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System.out.println("World load took " + (now - start) + "ms");
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}
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@@ -39,7 +39,7 @@ public final class ChunkPacker implements Helper {
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private ChunkPacker() {}
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public static CachedChunk pack(Chunk chunk) {
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long start = System.currentTimeMillis();
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long start = System.nanoTime() / 1000000L;
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Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
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BitSet bitSet = new BitSet(CachedChunk.SIZE);
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@@ -63,7 +63,7 @@ public final class ChunkPacker implements Helper {
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e.printStackTrace();
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}
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//System.out.println("Packed special blocks: " + specialBlocks);
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long end = System.currentTimeMillis();
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long end = System.nanoTime() / 1000000L;
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//System.out.println("Chunk packing took " + (end - start) + "ms for " + chunk.x + "," + chunk.z);
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String[] blockNames = new String[256];
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for (int z = 0; z < 16; z++) {
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@@ -21,7 +21,6 @@ import baritone.Baritone;
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import baritone.chunk.CachedWorld;
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import baritone.chunk.WorldProvider;
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import baritone.pathing.calc.openset.BinaryHeapOpenSet;
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import baritone.pathing.calc.openset.IOpenSet;
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import baritone.pathing.goals.Goal;
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import baritone.pathing.movement.ActionCosts;
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import baritone.pathing.movement.CalculationContext;
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@@ -57,7 +56,7 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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startNode = getNodeAtPosition(start);
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startNode.cost = 0;
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startNode.combinedCost = startNode.estimatedCostToGoal;
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IOpenSet openSet = new BinaryHeapOpenSet();
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BinaryHeapOpenSet openSet = new BinaryHeapOpenSet();
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openSet.insert(startNode);
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startNode.isOpen = true;
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bestSoFar = new PathNode[COEFFICIENTS.length];//keep track of the best node by the metric of (estimatedCostToGoal + cost / COEFFICIENTS[i])
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@@ -70,7 +69,7 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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currentlyRunning = this;
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CachedWorld cachedWorld = Optional.ofNullable(WorldProvider.INSTANCE.getCurrentWorld()).map(w -> w.cache).orElse(null);
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ChunkProviderClient chunkProvider = Minecraft.getMinecraft().world.getChunkProvider();
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long startTime = System.currentTimeMillis();
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long startTime = System.nanoTime() / 1000000L;
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boolean slowPath = Baritone.settings().slowPath.get();
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long timeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS : Baritone.settings().pathTimeoutMS).<Long>get();
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//long lastPrintout = 0;
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@@ -101,7 +100,7 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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long getNode = 0;
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int getNodeCount = 0;
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while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && System.currentTimeMillis() < timeoutTime && !cancelRequested) {
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while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && System.nanoTime() / 1000000L - timeoutTime < 0 && !cancelRequested) {
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if (slowPath) {
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try {
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Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
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@@ -117,13 +116,13 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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mostRecentConsidered = currentNode;
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BetterBlockPos currentNodePos = currentNode.pos;
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numNodes++;
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/*if (System.currentTimeMillis() > lastPrintout + 1000) {//print once a second
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/*if ((lastPrintout + 1000) - System.nanoTime() / 1000000L < 0) {//print once a second
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System.out.println("searching... at " + currentNodePos + ", considered " + numNodes + " nodes so far");
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lastPrintout = System.currentTimeMillis();
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lastPrintout = System.nanoTime() / 1000000L;
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}*/
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if (goal.isInGoal(currentNodePos)) {
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currentlyRunning = null;
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displayChatMessageRaw("Took " + (System.currentTimeMillis() - startTime) + "ms, " + numMovementsConsidered + " movements considered");
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displayChatMessageRaw("Took " + (System.nanoTime() / 1000000L - startTime) + "ms, " + numMovementsConsidered + " movements considered");
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return Optional.of(new Path(startNode, currentNode, numNodes));
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}
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long constructStart = System.nanoTime();
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@@ -236,8 +235,8 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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return Optional.empty();
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}
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System.out.println(numMovementsConsidered + " movements considered");
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System.out.println("Open set size: " + ((BinaryHeapOpenSet) openSet).size());
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System.out.println((int) (numNodes * 1.0 / ((System.currentTimeMillis() - startTime) / 1000F)) + " nodes per second");
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System.out.println("Open set size: " + openSet.size());
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System.out.println((int) (numNodes * 1.0 / ((System.nanoTime() / 1000000L - startTime) / 1000F)) + " nodes per second");
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double bestDist = 0;
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for (int i = 0; i < bestSoFar.length; i++) {
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if (bestSoFar[i] == null) {
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@@ -248,7 +247,7 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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bestDist = dist;
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}
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if (dist > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
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displayChatMessageRaw("Took " + (System.currentTimeMillis() - startTime) + "ms, A* cost coefficient " + COEFFICIENTS[i] + ", " + numMovementsConsidered + " movements considered");
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displayChatMessageRaw("Took " + (System.nanoTime() / 1000000L - startTime) + "ms, A* cost coefficient " + COEFFICIENTS[i] + ", " + numMovementsConsidered + " movements considered");
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if (COEFFICIENTS[i] >= 3) {
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System.out.println("Warning: cost coefficient is greater than three! Probably means that");
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System.out.println("the path I found is pretty terrible (like sneak-bridging for dozens of blocks)");
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@@ -26,7 +26,7 @@ import java.util.Arrays;
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*
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* @author leijurv
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*/
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public class BinaryHeapOpenSet implements IOpenSet {
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public final class BinaryHeapOpenSet implements IOpenSet {
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/**
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* The initial capacity of the heap (2^10)
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@@ -108,14 +108,13 @@ public class BinaryHeapOpenSet implements IOpenSet {
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int smallerChild = 2;
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double cost = val.combinedCost;
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do {
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int right = smallerChild + 1;
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PathNode smallerChildNode = array[smallerChild];
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double smallerChildCost = smallerChildNode.combinedCost;
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if (right <= size) {
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PathNode rightChildNode = array[right];
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if (smallerChild < size) {
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PathNode rightChildNode = array[smallerChild + 1];
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double rightChildCost = rightChildNode.combinedCost;
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if (smallerChildCost > rightChildCost) {
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smallerChild = right;
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smallerChild++;
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smallerChildCost = rightChildCost;
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smallerChildNode = rightChildNode;
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}
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@@ -128,8 +127,7 @@ public class BinaryHeapOpenSet implements IOpenSet {
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val.heapPosition = smallerChild;
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smallerChildNode.heapPosition = index;
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index = smallerChild;
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smallerChild = index << 1;
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} while (smallerChild <= size);
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} while ((smallerChild <<= 1) <= size);
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return result;
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}
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}
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@@ -22,10 +22,11 @@ import baritone.pathing.calc.PathNode;
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/**
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* A linked list implementation of an open set. This is the original implementation from MineBot.
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* It has incredibly fast insert performance, at the cost of O(n) removeLowest.
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* It sucks. BinaryHeapOpenSet results in more than 10x more nodes considered in 4 seconds.
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*
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* @author leijurv
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*/
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public class LinkedListOpenSet implements IOpenSet {
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class LinkedListOpenSet implements IOpenSet {
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private Node first = null;
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@Override
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@@ -20,6 +20,7 @@ package baritone.pathing.goals;
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import baritone.Baritone;
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import baritone.utils.Utils;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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/**
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@@ -88,9 +89,9 @@ public class GoalXZ implements Goal {
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}
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public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
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double theta = Utils.degToRad(yaw);
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double x = origin.x - Math.sin(theta) * distance;
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double z = origin.z + Math.cos(theta) * distance;
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float theta = (float) Utils.degToRad(yaw);
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double x = origin.x - MathHelper.sin(theta) * distance;
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double z = origin.z + MathHelper.cos(theta) * distance;
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return new GoalXZ((int) x, (int) z);
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}
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@@ -24,7 +24,8 @@ public interface ActionCosts extends ActionCostsButOnlyTheOnesThatMakeMickeyDieI
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*/
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double WALK_ONE_BLOCK_COST = 20 / 4.317; // 4.633
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double WALK_ONE_IN_WATER_COST = 20 / 2.2;
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double WALK_ONE_OVER_SOUL_SAND_COST = WALK_ONE_IN_WATER_COST; // TODO issue #7
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double WALK_ONE_OVER_SOUL_SAND_COST = WALK_ONE_BLOCK_COST * 0.5; // 0.4 in BlockSoulSand but effectively about half
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double SPRINT_ONE_OVER_SOUL_SAND_COST = WALK_ONE_OVER_SOUL_SAND_COST / 0.75;
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double LADDER_UP_ONE_COST = 20 / 2.35;
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double LADDER_DOWN_ONE_COST = 20 / 3.0;
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double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
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@@ -23,6 +23,7 @@ import baritone.pathing.movement.MovementHelper;
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import baritone.pathing.movement.MovementState;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.InputOverrideHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockMagma;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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@@ -90,10 +91,12 @@ public class MovementDiagonal extends Movement {
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if (BlockStateInterface.get(src.down()).getBlock().equals(Blocks.SOUL_SAND)) {
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multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
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}
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if (BlockStateInterface.get(positionsToBreak[2].down()).getBlock() instanceof BlockMagma) {
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Block cuttingOver1 = BlockStateInterface.get(positionsToBreak[2].down()).getBlock();
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if (cuttingOver1 instanceof BlockMagma || BlockStateInterface.isLava(cuttingOver1)) {
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return COST_INF;
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}
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if (BlockStateInterface.get(positionsToBreak[4].down()).getBlock() instanceof BlockMagma) {
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Block cuttingOver2 = BlockStateInterface.get(positionsToBreak[4].down()).getBlock();
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if (cuttingOver2 instanceof BlockMagma || BlockStateInterface.isLava(cuttingOver2)) {
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return COST_INF;
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}
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IBlockState pb0 = BlockStateInterface.get(positionsToBreak[0]);
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@@ -106,18 +109,12 @@ public class MovementDiagonal extends Movement {
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return COST_INF;
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||||
}
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||||
if (optionA == 0) {
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if (MovementHelper.avoidWalkingInto(pb2.getBlock())) {
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||||
return COST_INF;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(pb3.getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(pb2.getBlock()) || MovementHelper.avoidWalkingInto(pb3.getBlock())) {
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||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
if (optionB == 0) {
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||||
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
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||||
return COST_INF;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
|
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if (MovementHelper.avoidWalkingInto(pb0.getBlock()) || MovementHelper.avoidWalkingInto(pb1.getBlock())) {
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ import baritone.Baritone;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.pathing.movement.ActionCosts;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.movements.MovementDescend;
|
||||
import baritone.pathing.movement.movements.MovementDiagonal;
|
||||
@@ -163,7 +164,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
}*/
|
||||
long start = System.currentTimeMillis();
|
||||
long start = System.nanoTime() / 1000000L;
|
||||
for (int i = pathPosition - 10; i < pathPosition + 10; i++) {
|
||||
if (i >= 0 && i < path.movements().size()) {
|
||||
Movement m = path.movements().get(i);
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||||
@@ -198,7 +199,7 @@ public class PathExecutor implements Helper {
|
||||
toWalkInto = newWalkInto;
|
||||
recalcBP = false;
|
||||
}
|
||||
long end = System.currentTimeMillis();
|
||||
long end = System.nanoTime() / 1000000L;
|
||||
if (end - start > 0) {
|
||||
//displayChatMessageRaw("Recalculating break and place took " + (end - start) + "ms");
|
||||
}
|
||||
@@ -285,7 +286,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
if (next instanceof MovementTraverse) {
|
||||
if (next.getDirection().down().equals(movement.getDirection())) {
|
||||
if (next.getDirection().down().equals(movement.getDirection()) && MovementHelper.canWalkOn(next.getDest().down())) {
|
||||
if (playerFeet().equals(movement.getDest())) {
|
||||
pathPosition++;
|
||||
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
||||
|
||||
@@ -34,6 +34,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.Collection;
|
||||
@@ -188,7 +189,7 @@ public final class PathRenderer implements Helper {
|
||||
maxX = goalPos.getX() + 1 - 0.002 - renderPosX;
|
||||
minZ = goalPos.getZ() + 0.002 - renderPosZ;
|
||||
maxZ = goalPos.getZ() + 1 - 0.002 - renderPosZ;
|
||||
double y = Math.sin((System.currentTimeMillis() % 2000L) / 2000F * Math.PI * 2);
|
||||
double y = MathHelper.sin((float) (((float) (System.nanoTime() / 1000000L) % 2000L) / 2000F * Math.PI * 2));
|
||||
y1 = 1 + y + goalPos.getY() - renderPosY;
|
||||
y2 = 1 - y + goalPos.getY() - renderPosY;
|
||||
minY = goalPos.getY() - renderPosY;
|
||||
|
||||
@@ -54,9 +54,9 @@ public final class Utils {
|
||||
*/
|
||||
public static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
|
||||
double[] delta = {orig.x - dest.x, orig.y - dest.y, orig.z - dest.z};
|
||||
double yaw = Math.atan2(delta[0], -delta[2]);
|
||||
double yaw = MathHelper.atan2(delta[0], -delta[2]);
|
||||
double dist = Math.sqrt(delta[0] * delta[0] + delta[2] * delta[2]);
|
||||
double pitch = Math.atan2(delta[1], dist);
|
||||
double pitch = MathHelper.atan2(delta[1], dist);
|
||||
return new Rotation(
|
||||
(float) radToDeg(yaw),
|
||||
(float) radToDeg(pitch)
|
||||
|
||||
@@ -42,7 +42,7 @@ public class OpenSetsTest {
|
||||
public void removeAndTest(int amount, IOpenSet[] test, Optional<Collection<PathNode>> mustContain) {
|
||||
double[][] results = new double[test.length][amount];
|
||||
for (int i = 0; i < test.length; i++) {
|
||||
long before = System.currentTimeMillis();
|
||||
long before = System.nanoTime() / 1000000L;
|
||||
for (int j = 0; j < amount; j++) {
|
||||
PathNode pn = test[i].removeLowest();
|
||||
if (mustContain.isPresent() && !mustContain.get().contains(pn)) {
|
||||
@@ -50,7 +50,7 @@ public class OpenSetsTest {
|
||||
}
|
||||
results[i][j] = pn.combinedCost;
|
||||
}
|
||||
System.out.println(test[i].getClass() + " " + (System.currentTimeMillis() - before));
|
||||
System.out.println(test[i].getClass() + " " + (System.nanoTime() / 1000000L - before));
|
||||
}
|
||||
for (int j = 0; j < amount; j++) {
|
||||
for (int i = 1; i < test.length; i++) {
|
||||
@@ -104,10 +104,10 @@ public class OpenSetsTest {
|
||||
|
||||
System.out.println("Insertion");
|
||||
for (IOpenSet set : test) {
|
||||
long before = System.currentTimeMillis();
|
||||
long before = System.nanoTime() / 1000000L;
|
||||
for (int i = 0; i < size; i++)
|
||||
set.insert(toInsert[i]);
|
||||
System.out.println(set.getClass() + " " + (System.currentTimeMillis() - before));
|
||||
System.out.println(set.getClass() + " " + (System.nanoTime() / 1000000L - before));
|
||||
//all three take either 0 or 1ms to insert up to 10,000 nodes
|
||||
//linkedlist takes 0ms most often (because there's no array resizing or allocation there, just pointer shuffling)
|
||||
}
|
||||
|
||||
@@ -44,21 +44,21 @@ public class BetterBlockPosTest {
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
long before1 = System.currentTimeMillis();
|
||||
long before1 = System.nanoTime() / 1000000L;
|
||||
for (int i = 0; i < 1000000; i++) {
|
||||
pos.up();
|
||||
}
|
||||
long after1 = System.currentTimeMillis();
|
||||
long after1 = System.nanoTime() / 1000000L;
|
||||
try {
|
||||
Thread.sleep(1000); // give GC some time
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
long before2 = System.currentTimeMillis();
|
||||
long before2 = System.nanoTime() / 1000000L;
|
||||
for (int i = 0; i < 1000000; i++) {
|
||||
pos2.up();
|
||||
}
|
||||
long after2 = System.currentTimeMillis();
|
||||
long after2 = System.nanoTime() / 1000000L;
|
||||
System.out.println((after1 - before1) + " " + (after2 - before2));
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ public class BetterBlockPosTest {
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
long before1 = System.currentTimeMillis();
|
||||
long before1 = System.nanoTime() / 1000000L;
|
||||
for (int i = 0; i < 1000000; i++) {
|
||||
pos.up(0);
|
||||
pos.up(1);
|
||||
@@ -78,13 +78,13 @@ public class BetterBlockPosTest {
|
||||
pos.up(3);
|
||||
pos.up(4);
|
||||
}
|
||||
long after1 = System.currentTimeMillis();
|
||||
long after1 = System.nanoTime() / 1000000L;
|
||||
try {
|
||||
Thread.sleep(1000); // give GC some time
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
long before2 = System.currentTimeMillis();
|
||||
long before2 = System.nanoTime() / 1000000L;
|
||||
for (int i = 0; i < 1000000; i++) {
|
||||
pos2.up(0);
|
||||
pos2.up(1);
|
||||
@@ -92,7 +92,7 @@ public class BetterBlockPosTest {
|
||||
pos2.up(3);
|
||||
pos2.up(4);
|
||||
}
|
||||
long after2 = System.currentTimeMillis();
|
||||
long after2 = System.nanoTime() / 1000000L;
|
||||
System.out.println((after1 - before1) + " " + (after2 - before2));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user