This commit is contained in:
Leijurv
2018-09-26 13:45:00 -07:00
94 changed files with 2880 additions and 991 deletions
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@@ -1 +1,28 @@
language: java
sudo: required
services:
- docker
install:
- travis_retry docker build -t cabaletta/baritone .
script:
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; sh scripts/build.sh; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt
deploy:
provider: releases
api_key:
secure: YOuiXoJNpB4bW89TQoY2IGXg0tqOKls55YMXsSPU6Mx8WzRu8CjjO/A8KA9nGfNrKM+NucjiKr/h53O2Dp2uyy0i0SLvav/G0MaBMeB1NlPRwFopi6tVPNaoZsvr8NW4BIURhspckYLpOTYWnfmOkIv8q7AxrjUZWPKDlq0dte20UxEqUE6msHJ7U9XlKo/4fX40kvWMfwGI2hTyAtL0cRT1QPsd+uW3OQjAPcQj+jKaWld46V8pBK8g9Qde9mo8HC9NBv97zw1bBF1EFkynW569kElHvaS2Opl2QLGaf66guDbpnqDpGHMhQrDdxsZHJ4RksyITn+8A9UArmbkU35BxKqBeQqOWxod2+M0axdLh1pvX43Q1t9n7RiZBf7GvV8vkXL5Sjf8v6Y4LqkJGhvQkTUwpH+0knwrE761DMCtBC34AiWG70D4u7msmhurkflr9kmRHSj/3lyJ1Q2lkt8L+FOAlQBVs64vXTsfgc6Yge7N0O3UD5hCkrDNoz3BzhNBdCkbdxdKCGip71UZgUNkPy9o3ui8jATNj9ypx3+U8ovqP0XWlJqUZmyeXyNGW9NrLeCkRLTlLnZ/dv6OPONa1oAu4TwF1w5A+TGRFZcZjH/PnZKZDQ1OYQOR6drLKRYdr2unvuf5KUKUGqZ7aYtLGhP0rBvGWddRV7DSmX/s=
all_branches: true
file_glob: true
file:
- dist/*
skip_cleanup: true
on:
tags: true
repo: cabaletta/baritone
+28
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@@ -0,0 +1,28 @@
FROM debian:jessie
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list
ENV DEBIAN_FRONTEND noninteractive
RUN apt update -y
RUN apt install --target-release jessie-backports \
openjdk-8-jdk \
ca-certificates-java \
--assume-yes
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
RUN apt install -qq --force-yes unzip wget
ADD . /code
RUN echo "\nrunClient {\nargs \"--width\",\"128\",\"--height\",\"128\"\n}" >> /code/build.gradle
# this .deb is specially patched to support lwjgl
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
RUN dpkg -i /code/scripts/xvfb_1.16.4-1_amd64.deb
WORKDIR /code
RUN ./gradlew build
+11 -8
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@@ -11,9 +11,12 @@ There are some basic steps to getting Baritone setup with Impact.
## Acquiring a build of Baritone
There are 3 methods of acquiring a build of Baritone (While it is still in development)
### Official Build (Not always up to date)
Download the "official" jar (as of commit <a href="https://github.com/cabaletta/baritone/commit/2e63ac41d9b22e4ee0a62f2bd29974e43e2071a1">2e63ac4</a>,
built on September 19) from <a href="https://www.dropbox.com/s/imc6xwwpwsh3i0y/baritone-1.0.0.jar?dl=0">here</a>.
### Official Release (Not always up to date)
https://github.com/cabaletta/baritone/releases
For Impact 4.3, there is no Baritone integration yet, so you will want `baritone-standalone-X.Y.Z.jar`.
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
### Building Baritone yourself
There are a few steps to this
@@ -23,7 +26,7 @@ There are a few steps to this
command line
- Windows: ``gradlew build``
- Mac/Linux: ``./gradlew build``
- The build should be exported into ``/build/libs/baritone-1.0.0.jar``
- The build should be exported into ``/build/libs/baritone-X.Y.Z.jar``
### Cutting Edge Release
If you want to trust @Plutie#9079, you can download an automatically generated build of the latest commit
@@ -37,9 +40,9 @@ putting baritone.
- Create 3 new subdirectories starting from ``libraries``
- ``cabaletta``
- ``baritone``
- ``1.0.0``
- Copy the build of Baritone that was acquired earlier, and place it into the ``1.0.0`` folder
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/1.0.0/baritone-1.0.0.jar``
- ``X.Y.Z``
- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
## Modifying the Impact Profile JSON to run baritone
The final step is "registering" the Baritone library with Impact, so that it loads on launch.
@@ -72,7 +75,7 @@ The final step is "registering" the Baritone library with Impact, so that it loa
- Create a new object in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
```
{
"name": "cabaletta:baritone:1.0.0"
"name": "cabaletta:baritone:X.Y.Z"
},
```
- Now find the ``"minecraftArguments": "..."`` text near the top.
+18 -14
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@@ -3,15 +3,19 @@
[![License](https://img.shields.io/github/license/cabaletta/baritone.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/7150d8ccf6094057b1782aa7a8f92d7d)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
A Minecraft pathfinder bot. This project is an updated version of [Minebot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2.
<a href="https://github.com/cabaletta/baritone/blob/master/FEATURES.md">Features</a>
<a href="https://github.com/cabaletta/baritone/blob/master/IMPACT.md">Baritone + Impact</a>
Unofficial Jenkins: [![Build Status](https://plutiejenkins.leijurv.com/job/baritone/badge/icon)](https://plutiejenkins.leijurv.com/job/baritone/lastSuccessfulBuild/)
A Minecraft pathfinder bot. This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [29x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Here are some links to help to get started:
- [Features](FEATURES.md)
- [Baritone + Impact](IMPACT.md)
There's also some useful information down below
# Setup
## IntelliJ's Gradle UI
@@ -38,18 +42,18 @@ $ gradlew genIntellijRuns
```
# Chat control
<a href="https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java">Defined here</a>
[Defined Here](src/main/java/baritone/utils/ExampleBaritoneControl.java)
Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actually start pathing. Also try `mine diamond_ore`. `cancel` to cancel.
# API example
```
Baritone.settings().allowSprint.value = true;
Baritone.settings().pathTimeoutMS.value = 2000L;
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().pathTimeoutMS.value = 2000L;
PathingBehavior.INSTANCE.setGoal(new GoalXZ(10000, 20000));
PathingBehavior.INSTANCE.path();
BaritoneAPI.getPathingBehavior().setGoal(new GoalXZ(10000, 20000));
BaritoneAPI.getPathingBehavior().path();
```
# FAQ
@@ -60,8 +64,8 @@ Sure! (As long as usage is in compliance with the LGPL 3 License)
## How is it so fast?
Magic
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?
It's named for FitMC's deep sultry voice.
It's named for FitMC's deep sultry voice.
+1 -1
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@@ -16,7 +16,7 @@
*/
group 'baritone'
version '1.0.0'
version '0.0.3'
buildscript {
repositories {
+30
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@@ -0,0 +1,30 @@
set -e # this makes the whole script fail immediately if any one of these commands fails
./gradlew build
export VERSION=$(cat build.gradle | grep "version '" | cut -d "'" -f 2-2)
wget -nv https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip
unzip proguard6.0.3.zip 2>&1 > /dev/null
cd build/libs
echo "-injars 'baritone-$VERSION.jar'" >> api.pro # insert current version
cat ../../scripts/proguard.pro | grep -v "this is the rt jar" | grep -v "\-injars" >> api.pro # remove default rt jar and injar lines
echo "-libraryjars '$(java -verbose 2>/dev/null | sed -ne '1 s/\[Opened \(.*\)\]/\1/p')'" >> api.pro # insert correct rt.jar location
tail api.pro # debug, print out what the previous two commands generated
cat api.pro | grep -v "\-keep class baritone.api" > standalone.pro # standalone doesn't keep baritone api
#wget -nv https://www.dropbox.com/s/zmc2l3jnwdvzvak/tempLibraries.zip?dl=1 # i'm sorry
#mv tempLibraries.zip?dl=1 tempLibraries.zip
#unzip tempLibraries.zip
#instead of downloading these jars from my dropbox in a zip, just assume gradle's already got them for us
mkdir -p tempLibraries
cat ../../scripts/proguard.pro | grep tempLibraries | grep .jar | cut -d "/" -f 2- | cut -d "'" -f -1 | xargs -n1 -I{} bash -c "find ~/.gradle -name {}" | tee /dev/stderr | xargs -n1 -I{} cp {} tempLibraries
mkdir ../../dist
java -jar ../../proguard6.0.3/lib/proguard.jar @api.pro
mv Obfuscated/baritone-$VERSION.jar ../../dist/baritone-api-$VERSION.jar
java -jar ../../proguard6.0.3/lib/proguard.jar @standalone.pro
mv Obfuscated/baritone-$VERSION.jar ../../dist/baritone-standalone-$VERSION.jar
mv baritone-$VERSION.jar ../../dist/baritone-unoptimized-$VERSION.jar
cd ../../dist
shasum * | tee checksums.txt
cd ..
+11 -15
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@@ -1,28 +1,28 @@
-injars baritone-1.0.0.jar
-injars baritone-0.0.3.jar
-outjars Obfuscated
-keepattributes Signature
-keepattributes *Annotation*
-optimizationpasses 20
-optimizationpasses 5
-verbose
-allowaccessmodification # anything not kept can be changed from public to private and inlined etc
-overloadaggressively
-dontusemixedcaseclassnames
# instead of obfing to a, b, c, obf to baritone.a, baritone.b, baritone.c so as to not conflict with minecraft's obfd classes
# instead of renaming to a, b, c, rename to baritone.a, baritone.b, baritone.c so as to not conflict with minecraft's obfd classes
-flattenpackagehierarchy
-repackageclasses 'baritone'
#-keep class baritone.behavior.** { *; }
#-keep class baritone.api.** { *; }
-keep class baritone.api.** { *; }
#-keep class baritone.* { *; }
#-keep class baritone.pathing.goals.** { *; }
# setting names are reflected from field names, so keep field names
-keepclassmembers class baritone.Settings {
-keepclassmembers class baritone.api.Settings {
public <fields>;
}
@@ -30,9 +30,9 @@
-keep class baritone.launch.** { *; }
# copy all necessary libraries into tempLibraries to build
-libraryjars '/Library/Internet Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/lib/rt.jar'
-libraryjars '/Library/Internet Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/lib/rt.jar' # this is the rt jar
-libraryjars 'tempLibraries/1.12.2.jar'
-libraryjars 'tempLibraries/minecraft-1.12.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
@@ -48,22 +48,18 @@
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/java-objc-bridge-1.0.0-natives-osx.jar'
-libraryjars 'tempLibraries/java-objc-bridge-1.0.0.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jinput-platform-2.0.5-natives-osx.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1-sources.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
-libraryjars 'tempLibraries/lwjgl-2.9.2-nightly-20140822.jar'
-libraryjars 'tempLibraries/lwjgl-platform-2.9.2-nightly-20140822-natives-osx.jar'
-libraryjars 'tempLibraries/lwjgl_util-2.9.2-nightly-20140822.jar'
-libraryjars 'tempLibraries/lwjgl-2.9.4-nightly-20150209.jar'
-libraryjars 'tempLibraries/lwjgl_util-2.9.4-nightly-20150209.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
@@ -72,8 +68,8 @@
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.8-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.12.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
Binary file not shown.
@@ -0,0 +1,99 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api;
import baritone.api.behavior.*;
import baritone.api.cache.IWorldProvider;
/**
* API exposure for various things implemented in Baritone.
* <p>
* W.I.P
*
* @author Brady
* @since 9/23/2018
*/
public class BaritoneAPI {
// General
private static final Settings settings = new Settings();
private static IWorldProvider worldProvider;
// Behaviors
private static IFollowBehavior followBehavior;
private static ILookBehavior lookBehavior;
private static IMemoryBehavior memoryBehavior;
private static IMineBehavior mineBehavior;
private static IPathingBehavior pathingBehavior;
public static IFollowBehavior getFollowBehavior() {
return followBehavior;
}
public static ILookBehavior getLookBehavior() {
return lookBehavior;
}
public static IMemoryBehavior getMemoryBehavior() {
return memoryBehavior;
}
public static IMineBehavior getMineBehavior() {
return mineBehavior;
}
public static IPathingBehavior getPathingBehavior() {
return pathingBehavior;
}
public static Settings getSettings() {
return settings;
}
public static IWorldProvider getWorldProvider() {
return worldProvider;
}
/**
* FOR INTERNAL USE ONLY
*/
public static void registerProviders(
IWorldProvider worldProvider
) {
BaritoneAPI.worldProvider = worldProvider;
}
/**
* FOR INTERNAL USE ONLY
*/
// @formatter:off
public static void registerDefaultBehaviors(
IFollowBehavior followBehavior,
ILookBehavior lookBehavior,
IMemoryBehavior memoryBehavior,
IMineBehavior mineBehavior,
IPathingBehavior pathingBehavior
) {
BaritoneAPI.followBehavior = followBehavior;
BaritoneAPI.lookBehavior = lookBehavior;
BaritoneAPI.memoryBehavior = memoryBehavior;
BaritoneAPI.mineBehavior = mineBehavior;
BaritoneAPI.pathingBehavior = pathingBehavior;
}
// @formatter:on
}
@@ -15,15 +15,17 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone;
package baritone.api;
import baritone.utils.Helper;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.util.text.ITextComponent;
import java.awt.*;
import java.lang.reflect.Field;
import java.util.*;
import java.util.List;
import java.util.function.Consumer;
/**
@@ -32,6 +34,7 @@ import java.util.function.Consumer;
* @author leijurv
*/
public class Settings {
/**
* Allow Baritone to break blocks
*/
@@ -320,8 +323,9 @@ public class Settings {
public Setting<Boolean> prefix = new Setting<>(false);
/**
* true: can mine blocks when in inventory, chat, or tabbed away in ESC menu
* false: works on cosmic prisons
* {@code true}: can mine blocks when in inventory, chat, or tabbed away in ESC menu
* <p>
* {@code false}: works on cosmic prisons
* <p>
* LOL
*/
@@ -389,9 +393,51 @@ public class Settings {
public Setting<Integer> followRadius = new Setting<>(3);
/**
* Instead of Baritone logging to chat, set a custom consumer.
* The function that is called when Baritone will log to chat. This function can be added to
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public Setting<Consumer<ITextComponent>> logger = new Setting<>(new Helper() {}::addToChat);
public Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
/**
* The color of the current path
*/
public Setting<Color> colorCurrentPath = new Setting<>(Color.RED);
/**
* The color of the next path
*/
public Setting<Color> colorNextPath = new Setting<>(Color.MAGENTA);
/**
* The color of the blocks to break
*/
public Setting<Color> colorBlocksToBreak = new Setting<>(Color.RED);
/**
* The color of the blocks to place
*/
public Setting<Color> colorBlocksToPlace = new Setting<>(Color.GREEN);
/**
* The color of the blocks to walk into
*/
public Setting<Color> colorBlocksToWalkInto = new Setting<>(Color.MAGENTA);
/**
* The color of the best path so far
*/
public Setting<Color> colorBestPathSoFar = new Setting<>(Color.BLUE);
/**
* The color of the path to the most recent considered node
*/
public Setting<Color> colorMostRecentConsidered = new Setting<>(Color.CYAN);
/**
* The color of the goal box
*/
public Setting<Color> colorGoalBox = new Setting<>(Color.GREEN);
public final Map<String, Setting<?>> byLowerName;
public final List<Setting<?>> allSettings;
@@ -0,0 +1,27 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.interfaces.Toggleable;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IBehavior extends AbstractGameEventListener, Toggleable {}
@@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import net.minecraft.entity.Entity;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IFollowBehavior extends IBehavior {
/**
* Set the follow target to the specified entity;
*
* @param entity The entity to follow
*/
void follow(Entity entity);
/**
* @return The entity that is currently being followed
*/
Entity following();
/**
* Cancels the follow behavior, this will clear the current follow target.
*/
void cancel();
}
@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import baritone.api.utils.Rotation;
/**
* @author Brady
* @since 9/23/2018
*/
public interface ILookBehavior extends IBehavior {
/**
* Updates the current {@link ILookBehavior} target to target
* the specified rotations on the next tick. If force is {@code true},
* then freeLook will be overriden and angles will be set regardless.
* If any sort of block interaction is required, force should be {@code true},
* otherwise, it should be {@code false};
*
* @param rotation The target rotations
* @param force Whether or not to "force" the rotations
*/
void updateTarget(Rotation rotation, boolean force);
}
@@ -0,0 +1,36 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import baritone.api.behavior.memory.IRememberedInventory;
import net.minecraft.util.math.BlockPos;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IMemoryBehavior extends IBehavior {
/**
* Gets a remembered inventory by its block position.
*
* @param pos The position of the container block
* @return The remembered inventory
*/
IRememberedInventory getInventoryByPos(BlockPos pos);
}
@@ -0,0 +1,70 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import net.minecraft.block.Block;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IMineBehavior extends IBehavior {
/**
* Begin to search for and mine the specified blocks until
* the number of specified items to get from the blocks that
* are mined. This is based on the first target block to mine.
*
* @param quantity The number of items to get from blocks mined
* @param blocks The blocks to mine
*/
void mine(int quantity, String... blocks);
/**
* Begin to search for and mine the specified blocks until
* the number of specified items to get from the blocks that
* are mined. This is based on the first target block to mine.
*
* @param quantity The number of items to get from blocks mined
* @param blocks The blocks to mine
*/
void mine(int quantity, Block... blocks);
/**
* Begin to search for and mine the specified blocks.
*
* @param blocks The blocks to mine
*/
default void mine(String... blocks) {
this.mine(0, blocks);
}
/**
* Begin to search for and mine the specified blocks.
*
* @param blocks The blocks to mine
*/
default void mine(Block... blocks) {
this.mine(0, blocks);
}
/**
* Cancels the current mining task
*/
void cancel();
}
@@ -0,0 +1,68 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
import baritone.api.pathing.goals.Goal;
import java.util.Optional;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IPathingBehavior extends IBehavior {
/**
* Returns the estimated remaining ticks in the current pathing
* segment. Given that the return type is an optional, {@link Optional#empty()}
* will be returned in the case that there is no current segment being pathed.
*
* @return The estimated remaining ticks in the current segment.
*/
Optional<Double> ticksRemainingInSegment();
/**
* Sets the pathing goal.
*
* @param goal The pathing goal
*/
void setGoal(Goal goal);
/**
* @return The current pathing goal
*/
Goal getGoal();
/**
* Begins pathing. Calculation will start in a new thread, and once completed,
* movement will commence. Returns whether or not the operation was successful.
*
* @return Whether or not the operation was successful
*/
boolean path();
/**
* @return Whether or not a path is currently being executed.
*/
boolean isPathing();
/**
* Cancels the pathing behavior or the current path calculation.
*/
void cancel();
}
@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.memory;
import net.minecraft.item.ItemStack;
import java.util.List;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IRememberedInventory {
/**
* @return The contents of this inventory
*/
List<ItemStack> getContents();
/**
* @return The number of slots in this inventory
*/
int getSize();
}
@@ -15,9 +15,8 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.pathing;
package baritone.api.cache;
import baritone.utils.Helper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
@@ -25,7 +24,7 @@ import net.minecraft.util.math.BlockPos;
* @author Brady
* @since 8/4/2018 2:01 AM
*/
public interface IBlockTypeAccess extends Helper {
public interface IBlockTypeAccess {
IBlockState getBlock(int x, int y, int z);
+49
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@@ -0,0 +1,49 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
/**
* @author Brady
* @since 9/24/2018
*/
public interface ICachedRegion extends IBlockTypeAccess {
/**
* Returns whether or not the block at the specified X and Z coordinates
* is cached in this world. Similar to {@link ICachedWorld#isCached(int, int)},
* however, the block coordinates should in on a scale from 0 to 511 (inclusive)
* because region sizes are 512x512 blocks.
*
* @see ICachedWorld#isCached(int, int)
*
* @param blockX The block X coordinate
* @param blockZ The block Z coordinate
* @return Whether or not the specified XZ location is cached
*/
boolean isCached(int blockX, int blockZ);
/**
* The X coordinate of this region
*/
int getX();
/**
* The Z coordinate of this region
*/
int getZ();
}
+82
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@@ -0,0 +1,82 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.LinkedList;
/**
* @author Brady
* @since 9/24/2018
*/
public interface ICachedWorld {
/**
* Returns the region at the specified region coordinates
*
* @param regionX The region X coordinate
* @param regionZ The region Z coordinate
* @return The region located at the specified coordinates
*/
ICachedRegion getRegion(int regionX, int regionZ);
/**
* Queues the specified chunk for packing. This entails reading the contents
* of the chunk, then packing the data into the 2-bit format, and storing that
* in this cached world.
*
* @param chunk The chunk to pack and store
*/
void queueForPacking(Chunk chunk);
/**
* Returns whether or not the block at the specified X and Z coordinates
* is cached in this world.
*
* @param blockX The block X coordinate
* @param blockZ The block Z coordinate
* @return Whether or not the specified XZ location is cached
*/
boolean isCached(int blockX, int blockZ);
/**
* Scans the cached chunks for location of the specified special block. The
* information that is returned by this method may not be up to date, because
* older cached chunks can contain data that is much more likely to have changed.
*
* @param block The special block to search for
* @param maximum The maximum number of position results to receive
* @param maxRegionDistanceSq The maximum region distance, squared
* @return The locations found that match the special block
*/
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int maxRegionDistanceSq);
/**
* Reloads all of the cached regions in this world from disk. Anything that is not saved
* will be lost. This operation does not execute in a new thread by default.
*/
void reloadAllFromDisk();
/**
* Saves all of the cached regions in this world to disk. This operation does not execute
* in a new thread by default.
*/
void save();
}
+111
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@@ -0,0 +1,111 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
import net.minecraft.util.math.BlockPos;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
/**
* A marker for a position in the world.
*
* @author Brady
* @since 9/24/2018
*/
public interface IWaypoint {
/**
* @return The label for this waypoint
*/
String getName();
/**
* Returns the tag for this waypoint. The tag is a category
* for the waypoint in a sense, it describes the source of
* the waypoint.
*
* @return The waypoint tag
*/
Tag getTag();
/**
* Returns the unix epoch time in milliseconds that this waypoint
* was created. This value should only be set once, when the waypoint
* is initially created, and not when it is being loaded from file.
*
* @return The unix epoch milliseconds that this waypoint was created
*/
long getCreationTimestamp();
/**
* Returns the actual block position of this waypoint.
*
* @return The block position of this waypoint
*/
BlockPos getLocation();
enum Tag {
/**
* Tag indicating a position explictly marked as a home base
*/
HOME("home", "base"),
/**
* Tag indicating a position that the local player has died at
*/
DEATH("death"),
/**
* Tag indicating a bed position
*/
BED("bed", "spawn"),
/**
* Tag indicating that the waypoint was user-created
*/
USER("user");
/**
* A list of all of the
*/
private static final List<Tag> TAG_LIST = Collections.unmodifiableList(Arrays.asList(Tag.values()));
/**
* The names for the tag, anything that the tag can be referred to as.
*/
private final String[] names;
Tag(String... names) {
this.names = names;
}
/**
* Finds a tag from one of the names that could be used to identify said tag.
*
* @param name The name of the tag
* @return The tag, if one is found, otherwise, {@code null}
*/
public static Tag fromString(String name) {
return TAG_LIST.stream().filter(tag -> ArrayUtils.contains(tag.names, name.toLowerCase())).findFirst().orElse(null);
}
}
}
@@ -0,0 +1,68 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
import java.util.Set;
/**
* @author Brady
* @since 9/24/2018
*/
public interface IWaypointCollection {
/**
* Adds a waypoint to this collection
*
* @param waypoint The waypoint
*/
void addWaypoint(IWaypoint waypoint);
/**
* Removes a waypoint from this collection
*
* @param waypoint The waypoint
*/
void removeWaypoint(IWaypoint waypoint);
/**
* Gets the most recently created waypoint by the specified {@link IWaypoint.Tag}
*
* @param tag The tag
* @return The most recently created waypoint with the specified tag
*/
IWaypoint getMostRecentByTag(IWaypoint.Tag tag);
/**
* Gets all of the waypoints that have the specified tag
*
* @see IWaypointCollection#getAllWaypoints()
*
* @param tag The tag
* @return All of the waypoints with the specified tag
*/
Set<IWaypoint> getByTag(IWaypoint.Tag tag);
/**
* Gets all of the waypoints in this collection, regardless of the tag.
*
* @see IWaypointCollection#getByTag(IWaypoint.Tag)
*
* @return All of the waypoints in this collection
*/
Set<IWaypoint> getAllWaypoints();
}
+39
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@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
/**
* @author Brady
* @since 9/24/2018
*/
public interface IWorldData {
/**
* Returns the cached world for this world. A cached world is a simplified format
* of a regular world, intended for use on multiplayer servers where chunks are not
* traditionally stored to disk, allowing for long distance pathing with minimal disk usage.
*/
ICachedWorld getCachedWorld();
/**
* Returns the waypoint collection for this world.
*
* @return The waypoint collection for this world
*/
IWaypointCollection getWaypoints();
}
+32
View File
@@ -0,0 +1,32 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
/**
* @author Brady
* @since 9/24/2018
*/
public interface IWorldProvider {
/**
* Returns the data of the currently loaded world
*
* @return The current world data
*/
IWorldData getCurrentWorld();
}
@@ -15,9 +15,8 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.pathing.movement.ActionCosts;
import net.minecraft.util.math.BlockPos;
/**
@@ -25,22 +24,28 @@ import net.minecraft.util.math.BlockPos;
*
* @author leijurv
*/
public interface Goal extends ActionCosts {
public interface Goal {
/**
* Returns whether or not the specified position
* meets the requirement for this goal based.
*
* @param pos The position
* @return Whether or not it satisfies this goal
*/
boolean isInGoal(BlockPos pos);
boolean isInGoal(int x, int y, int z);
/**
* Estimate the number of ticks it will take to get to the goal
*
* @param pos The
* @return The estimate number of ticks to satisfy the goal
*/
double heuristic(BlockPos pos);
double heuristic(int x, int y, int z);
default boolean isInGoal(BlockPos pos) {
return isInGoal(pos.getX(), pos.getY(), pos.getZ());
}
default double heuristic(BlockPos pos) {
return heuristic(pos.getX(), pos.getY(), pos.getZ());
}
}
@@ -15,28 +15,23 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.Baritone;
import net.minecraft.util.math.BlockPos;
import baritone.api.BaritoneAPI;
public class GoalAxis implements Goal {
private static final double SQRT_2_OVER_2 = Math.sqrt(2) / 2;
@Override
public boolean isInGoal(BlockPos pos) {
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
return y == Baritone.settings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
public boolean isInGoal(int x, int y, int z) {
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
}
@Override
public double heuristic(BlockPos pos) {
int x = Math.abs(pos.getX());
int y = pos.getY();
int z = Math.abs(pos.getZ());
public double heuristic(int x0, int y, int z0) {
int x = Math.abs(x0);
int z = Math.abs(z0);
int shrt = Math.min(x, z);
int lng = Math.max(x, z);
@@ -44,7 +39,7 @@ public class GoalAxis implements Goal {
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
return flatAxisDistance * Baritone.settings().costHeuristic.get() + GoalYLevel.calculate(Baritone.settings().axisHeight.get(), y);
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
}
@Override
@@ -15,9 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
/**
@@ -53,15 +53,15 @@ public class GoalBlock implements Goal, IGoalRenderPos {
}
@Override
public boolean isInGoal(BlockPos pos) {
return pos.getX() == this.x && pos.getY() == this.y && pos.getZ() == this.z;
public boolean isInGoal(int x, int y, int z) {
return x == this.x && y == this.y && z == this.z;
}
@Override
public double heuristic(BlockPos pos) {
int xDiff = pos.getX() - this.x;
int yDiff = pos.getY() - this.y;
int zDiff = pos.getZ() - this.z;
public double heuristic(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return calculate(xDiff, yDiff, zDiff);
}
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import net.minecraft.util.math.BlockPos;
@@ -49,15 +49,21 @@ public class GoalComposite implements Goal {
}
@Override
public boolean isInGoal(BlockPos pos) {
return Arrays.stream(this.goals).anyMatch(goal -> goal.isInGoal(pos));
public boolean isInGoal(int x, int y, int z) {
for (Goal goal : goals) {
if (goal.isInGoal(x, y, z)) {
return true;
}
}
return false;
}
@Override
public double heuristic(BlockPos pos) {
public double heuristic(int x, int y, int z) {
double min = Double.MAX_VALUE;
for (Goal g : goals) {
min = Math.min(min, g.heuristic(pos)); // whichever is closest
// TODO technically this isn't admissible...?
min = Math.min(min, g.heuristic(x, y, z)); // whichever is closest
}
return min;
}
@@ -15,10 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.utils.pathing.BetterBlockPos;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@@ -41,14 +40,14 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
@Override
public BlockPos getGoalPos() {
return new BetterBlockPos(x, y, z);
return new BlockPos(x, y, z);
}
@Override
public boolean isInGoal(BlockPos pos) {
int xDiff = pos.getX() - this.x;
int yDiff = pos.getY() - this.y;
int zDiff = pos.getZ() - this.z;
public boolean isInGoal(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
if (yDiff < 0) {
yDiff++;
}
@@ -56,10 +55,10 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
}
@Override
public double heuristic(BlockPos pos) {
int xDiff = pos.getX() - this.x;
int yDiff = pos.getY() - this.y;
int zDiff = pos.getZ() - this.z;
public double heuristic(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return GoalBlock.calculate(xDiff, yDiff, zDiff);
}
@@ -15,9 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
public class GoalNear implements Goal, IGoalRenderPos {
@@ -34,19 +34,19 @@ public class GoalNear implements Goal, IGoalRenderPos {
}
@Override
public boolean isInGoal(BlockPos pos) {
int diffX = x - pos.getX();
int diffY = y - pos.getY();
int diffZ = z - pos.getZ();
return diffX * diffX + diffY * diffY + diffZ * diffZ <= rangeSq;
public boolean isInGoal(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return xDiff * xDiff + yDiff * yDiff + zDiff * zDiff <= rangeSq;
}
@Override
public double heuristic(BlockPos pos) {
int diffX = x - pos.getX();
int diffY = y - pos.getY();
int diffZ = z - pos.getZ();
return GoalBlock.calculate(diffX, diffY, diffZ);
public double heuristic(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return GoalBlock.calculate(xDiff, yDiff, zDiff);
}
@Override
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import net.minecraft.util.math.BlockPos;
@@ -41,10 +41,10 @@ public class GoalRunAway implements Goal {
}
@Override
public boolean isInGoal(BlockPos pos) {
public boolean isInGoal(int x, int y, int z) {
for (BlockPos p : from) {
int diffX = pos.getX() - p.getX();
int diffZ = pos.getZ() - p.getZ();
int diffX = x - p.getX();
int diffZ = z - p.getZ();
double distSq = diffX * diffX + diffZ * diffZ;
if (distSq < distanceSq) {
return false;
@@ -54,10 +54,10 @@ public class GoalRunAway implements Goal {
}
@Override
public double heuristic(BlockPos pos) {//mostly copied from GoalBlock
public double heuristic(int x, int y, int z) {//mostly copied from GoalBlock
double min = Double.MAX_VALUE;
for (BlockPos p : from) {
double h = GoalXZ.calculate(p.getX() - pos.getX(), p.getZ() - pos.getZ());
double h = GoalXZ.calculate(p.getX() - x, p.getZ() - z);
if (h < min) {
min = h;
}
@@ -15,9 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
/**
@@ -54,18 +54,18 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
}
@Override
public boolean isInGoal(BlockPos pos) {
return pos.getX() == this.x && (pos.getY() == this.y || pos.getY() == this.y - 1) && pos.getZ() == this.z;
public boolean isInGoal(int x, int y, int z) {
return x == this.x && (y == this.y || y == this.y - 1) && z == this.z;
}
@Override
public double heuristic(BlockPos pos) {
double xDiff = pos.getX() - this.x;
int yDiff = pos.getY() - this.y;
public double heuristic(int x, int y, int z) {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
if (yDiff < 0) {
yDiff++;
}
double zDiff = pos.getZ() - this.z;
return GoalBlock.calculate(xDiff, yDiff, zDiff);
}
@@ -15,11 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import baritone.Baritone;
import baritone.utils.Utils;
import net.minecraft.util.math.BlockPos;
import baritone.api.BaritoneAPI;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
@@ -48,14 +46,14 @@ public class GoalXZ implements Goal {
}
@Override
public boolean isInGoal(BlockPos pos) {
return pos.getX() == x && pos.getZ() == z;
public boolean isInGoal(int x, int y, int z) {
return x == this.x && z == this.z;
}
@Override
public double heuristic(BlockPos pos) {//mostly copied from GoalBlock
double xDiff = pos.getX() - this.x;
double zDiff = pos.getZ() - this.z;
public double heuristic(int x, int y, int z) {//mostly copied from GoalBlock
int xDiff = x - this.x;
int zDiff = z - this.z;
return calculate(xDiff, zDiff);
}
@@ -82,11 +80,11 @@ public class GoalXZ implements Goal {
diagonal = z;
}
diagonal *= SQRT_2;
return (diagonal + straight) * Baritone.settings().costHeuristic.get(); // big TODO tune
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
}
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
float theta = (float) Utils.degToRad(yaw);
float theta = (float) Math.toRadians(yaw);
double x = origin.x - MathHelper.sin(theta) * distance;
double z = origin.z + MathHelper.cos(theta) * distance;
return new GoalXZ((int) x, (int) z);
@@ -15,16 +15,16 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.goals;
package baritone.api.pathing.goals;
import net.minecraft.util.math.BlockPos;
import baritone.api.pathing.movement.ActionCosts;
/**
* Useful for mining (getting to diamond / iron level)
*
* @author leijurv
*/
public class GoalYLevel implements Goal {
public class GoalYLevel implements Goal, ActionCosts {
/**
* The target Y level
@@ -36,13 +36,13 @@ public class GoalYLevel implements Goal {
}
@Override
public boolean isInGoal(BlockPos pos) {
return pos.getY() == level;
public boolean isInGoal(int x, int y, int z) {
return y == level;
}
@Override
public double heuristic(BlockPos pos) {
return calculate(level, pos.getY());
public double heuristic(int x, int y, int z) {
return calculate(level, y);
}
public static double calculate(int goalY, int currentY) {
@@ -15,9 +15,36 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.movement;
package baritone.api.pathing.movement;
public interface ActionCosts {
/**
* These costs are measured roughly in ticks btw
*/
double WALK_ONE_BLOCK_COST = 20 / 4.317; // 4.633
double WALK_ONE_IN_WATER_COST = 20 / 2.2;
double WALK_ONE_OVER_SOUL_SAND_COST = WALK_ONE_BLOCK_COST * 2; // 0.4 in BlockSoulSand but effectively about half
double SPRINT_ONE_OVER_SOUL_SAND_COST = WALK_ONE_OVER_SOUL_SAND_COST * 0.75;
double LADDER_UP_ONE_COST = 20 / 2.35;
double LADDER_DOWN_ONE_COST = 20 / 3.0;
double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
double SPRINT_ONE_BLOCK_COST = 20 / 5.612; // 3.564
/**
* To walk off an edge you need to walk 0.5 to the edge then 0.3 to start falling off
*/
double WALK_OFF_BLOCK_COST = WALK_ONE_BLOCK_COST * 0.8;
/**
* To walk the rest of the way to be centered on the new block
*/
double CENTER_AFTER_FALL_COST = WALK_ONE_BLOCK_COST - WALK_OFF_BLOCK_COST;
/**
* don't make this Double.MAX_VALUE because it's added to other things, maybe other COST_INFs,
* and that would make it overflow to negative
*/
double COST_INF = 1000000;
public interface ActionCostsButOnlyTheOnesThatMakeMickeyDieInside {
double[] FALL_N_BLOCKS_COST = generateFallNBlocksCost();
double FALL_1_25_BLOCKS_COST = distanceToTicks(1.25);
@@ -15,13 +15,13 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
package baritone.api.utils;
import net.minecraft.util.Tuple;
/**
* @author Brady
* @since 9/23/2018
*/
public class Logger {
public class Rotation extends Tuple<Float, Float> {
public Rotation(Float yaw, Float pitch) {
super(yaw, pitch);
}
}
@@ -0,0 +1,112 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
* @since 9/25/2018
*/
public class Rotation {
/**
* The yaw angle of this Rotation
*/
private float yaw;
/**
* The pitch angle of this Rotation
*/
private float pitch;
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
}
/**
* @return The yaw of this rotation
*/
public float getYaw() {
return this.yaw;
}
/**
* @return The pitch of this rotation
*/
public float getPitch() {
return this.pitch;
}
/**
* Adds the yaw/pitch of the specified rotations to this
* rotation's yaw/pitch, and returns the result.
*
* @param other Another rotation
* @return The result from adding the other rotation to this rotation
*/
public Rotation add(Rotation other) {
return new Rotation(
this.yaw + other.yaw,
this.pitch + other.pitch
);
}
/**
* Subtracts the yaw/pitch of the specified rotations from this
* rotation's yaw/pitch, and returns the result.
*
* @param other Another rotation
* @return The result from subtracting the other rotation from this rotation
*/
public Rotation subtract(Rotation other) {
return new Rotation(
this.yaw - other.yaw,
this.pitch - other.pitch
);
}
/**
* @return A copy of this rotation with the pitch clamped
*/
public Rotation clamp() {
return new Rotation(
this.yaw,
RotationUtils.clampPitch(this.pitch)
);
}
/**
* @return A copy of this rotation with the yaw normalized
*/
public Rotation normalize() {
return new Rotation(
RotationUtils.normalizeYaw(this.yaw),
this.pitch
);
}
/**
* @return A copy of this rotation with the pitch clamped and the yaw normalized
*/
public Rotation normalizeAndClamp() {
return new Rotation(
RotationUtils.normalizeYaw(this.yaw),
RotationUtils.clampPitch(this.pitch)
);
}
}
@@ -0,0 +1,54 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
* @since 9/25/2018
*/
public final class RotationUtils {
private RotationUtils() {}
/**
* Clamps the specified pitch value between -90 and 90.
*
* @param pitch The input pitch
* @return The clamped pitch
*/
public static float clampPitch(float pitch) {
return Math.max(-90, Math.min(90, pitch));
}
/**
* Normalizes the specified yaw value between -180 and 180.
*
* @param yaw The input yaw
* @return The normalized yaw
*/
public static float normalizeYaw(float yaw) {
float newYaw = yaw % 360F;
if (newYaw < -180F) {
newYaw += 360F;
}
if (newYaw >= 180F) {
newYaw -= 360F;
}
return newYaw;
}
}
@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.interfaces;
package baritone.api.utils.interfaces;
import net.minecraft.util.math.BlockPos;
@@ -23,6 +23,7 @@ import baritone.api.event.events.TickEvent;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
import baritone.behavior.PathingBehavior;
import baritone.utils.BaritoneAutoTest;
import baritone.utils.ExampleBaritoneControl;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
@@ -39,6 +40,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
/**
@@ -59,11 +61,22 @@ public class MixinMinecraft {
method = "init",
at = @At("RETURN")
)
private void init(CallbackInfo ci) {
private void postInit(CallbackInfo ci) {
Baritone.INSTANCE.init();
ExampleBaritoneControl.INSTANCE.initAndRegister();
}
@Inject(
method = "init",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/Minecraft.startTimerHackThread()V"
)
)
private void preInit(CallbackInfo ci) {
BaritoneAutoTest.INSTANCE.onPreInit();
}
@Inject(
method = "runTick",
at = @At(
+24 -2
View File
@@ -17,10 +17,13 @@
package baritone;
import baritone.api.behavior.Behavior;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import baritone.api.event.listener.IGameEventListener;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.event.GameEventHandler;
import baritone.utils.BaritoneAutoTest;
import baritone.utils.InputOverrideHandler;
import net.minecraft.client.Minecraft;
@@ -80,7 +83,13 @@ public enum Baritone {
this.threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
this.gameEventHandler = new GameEventHandler();
this.inputOverrideHandler = new InputOverrideHandler();
this.settings = new Settings();
// Acquire the "singleton" instance of the settings directly from the API
// We might want to change this...
this.settings = BaritoneAPI.getSettings();
BaritoneAPI.registerProviders(WorldProvider.INSTANCE);
this.behaviors = new ArrayList<>();
{
registerBehavior(PathingBehavior.INSTANCE);
@@ -89,6 +98,19 @@ public enum Baritone {
registerBehavior(LocationTrackingBehavior.INSTANCE);
registerBehavior(FollowBehavior.INSTANCE);
registerBehavior(MineBehavior.INSTANCE);
// TODO: Clean this up
// Maybe combine this call in someway with the registerBehavior calls?
BaritoneAPI.registerDefaultBehaviors(
FollowBehavior.INSTANCE,
LookBehavior.INSTANCE,
MemoryBehavior.INSTANCE,
MineBehavior.INSTANCE,
PathingBehavior.INSTANCE
);
}
if (BaritoneAutoTest.ENABLE_AUTO_TEST && "true".equals(System.getenv("BARITONE_AUTO_TEST"))) {
registerEventListener(BaritoneAutoTest.INSTANCE);
}
this.dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
@@ -15,10 +15,9 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
package baritone.behavior;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.interfaces.Toggleable;
import baritone.api.behavior.IBehavior;
/**
* A type of game event listener that can be toggled.
@@ -26,7 +25,7 @@ import baritone.api.utils.interfaces.Toggleable;
* @author Brady
* @since 8/1/2018 6:29 PM
*/
public class Behavior implements AbstractGameEventListener, Toggleable {
public class Behavior implements IBehavior {
/**
* Whether or not this behavior is enabled
@@ -18,10 +18,10 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IFollowBehavior;
import baritone.api.event.events.TickEvent;
import baritone.pathing.goals.GoalNear;
import baritone.pathing.goals.GoalXZ;
import baritone.api.pathing.goals.GoalNear;
import baritone.api.pathing.goals.GoalXZ;
import baritone.utils.Helper;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
@@ -31,7 +31,7 @@ import net.minecraft.util.math.BlockPos;
*
* @author leijurv
*/
public final class FollowBehavior extends Behavior implements Helper {
public final class FollowBehavior extends Behavior implements IFollowBehavior, Helper {
public static final FollowBehavior INSTANCE = new FollowBehavior();
@@ -42,6 +42,7 @@ public final class FollowBehavior extends Behavior implements Helper {
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
following = null;
return;
}
if (following == null) {
@@ -60,14 +61,17 @@ public final class FollowBehavior extends Behavior implements Helper {
PathingBehavior.INSTANCE.path();
}
@Override
public void follow(Entity entity) {
this.following = entity;
}
@Override
public Entity following() {
return this.following;
}
@Override
public void cancel() {
PathingBehavior.INSTANCE.cancel();
follow(null);
@@ -17,10 +17,9 @@
package baritone.behavior;
import baritone.api.behavior.Behavior;
import baritone.api.event.events.BlockInteractEvent;
import baritone.cache.Waypoint;
import baritone.cache.WorldProvider;
import baritone.api.event.events.BlockInteractEvent;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.BlockBed;
@@ -43,12 +42,12 @@ public final class LocationTrackingBehavior extends Behavior implements Helper {
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (event.getType() == BlockInteractEvent.Type.USE && BlockStateInterface.getBlock(event.getPos()) instanceof BlockBed) {
WorldProvider.INSTANCE.getCurrentWorld().waypoints.addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, event.getPos()));
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, event.getPos()));
}
}
@Override
public void onPlayerDeath() {
WorldProvider.INSTANCE.getCurrentWorld().waypoints.addWaypoint(new Waypoint("death", Waypoint.Tag.DEATH, playerFeet()));
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("death", Waypoint.Tag.DEATH, playerFeet()));
}
}
@@ -18,14 +18,14 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.Settings;
import baritone.api.behavior.Behavior;
import baritone.api.Settings;
import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.utils.Rotation;
import baritone.utils.Helper;
import baritone.utils.Rotation;
public final class LookBehavior extends Behavior implements Helper {
public final class LookBehavior extends Behavior implements ILookBehavior, Helper {
public static final LookBehavior INSTANCE = new LookBehavior();
@@ -51,6 +51,7 @@ public final class LookBehavior extends Behavior implements Helper {
private LookBehavior() {}
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.get();
@@ -68,9 +69,9 @@ public final class LookBehavior extends Behavior implements Helper {
switch (event.getState()) {
case PRE: {
if (this.force) {
player().rotationYaw = this.target.getFirst();
player().rotationYaw = this.target.getYaw();
float oldPitch = player().rotationPitch;
float desiredPitch = this.target.getSecond();
float desiredPitch = this.target.getPitch();
player().rotationPitch = desiredPitch;
if (desiredPitch == oldPitch) {
nudgeToLevel();
@@ -78,7 +79,7 @@ public final class LookBehavior extends Behavior implements Helper {
this.target = null;
} else if (silent) {
this.lastYaw = player().rotationYaw;
player().rotationYaw = this.target.getFirst();
player().rotationYaw = this.target.getYaw();
}
break;
}
@@ -92,7 +93,6 @@ public final class LookBehavior extends Behavior implements Helper {
default:
break;
}
new Thread().start();
}
@Override
@@ -101,7 +101,7 @@ public final class LookBehavior extends Behavior implements Helper {
switch (event.getState()) {
case PRE:
this.lastYaw = player().rotationYaw;
player().rotationYaw = this.target.getFirst();
player().rotationYaw = this.target.getYaw();
break;
case POST:
player().rotationYaw = this.lastYaw;
@@ -17,7 +17,11 @@
package baritone.behavior;
import baritone.utils.*;
import baritone.api.utils.Rotation;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.RayTraceUtils;
import baritone.utils.Utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.*;
@@ -47,10 +51,10 @@ public final class LookBehaviorUtils implements Helper {
* @return vector of the rotation
*/
public static Vec3d calcVec3dFromRotation(Rotation rotation) {
float f = MathHelper.cos(-rotation.getFirst() * (float) DEG_TO_RAD - (float) Math.PI);
float f1 = MathHelper.sin(-rotation.getFirst() * (float) DEG_TO_RAD - (float) Math.PI);
float f2 = -MathHelper.cos(-rotation.getSecond() * (float) DEG_TO_RAD);
float f3 = MathHelper.sin(-rotation.getSecond() * (float) DEG_TO_RAD);
float f = MathHelper.cos(-rotation.getYaw() * (float) DEG_TO_RAD - (float) Math.PI);
float f1 = MathHelper.sin(-rotation.getYaw() * (float) DEG_TO_RAD - (float) Math.PI);
float f2 = -MathHelper.cos(-rotation.getPitch() * (float) DEG_TO_RAD);
float f3 = MathHelper.sin(-rotation.getPitch() * (float) DEG_TO_RAD);
return new Vec3d((double) (f1 * f2), (double) f3, (double) (f * f2));
}
@@ -17,7 +17,8 @@
package baritone.behavior;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IMemoryBehavior;
import baritone.api.behavior.memory.IRememberedInventory;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.type.EventState;
@@ -38,7 +39,7 @@ import java.util.*;
* @author Brady
* @since 8/6/2018 9:47 PM
*/
public final class MemoryBehavior extends Behavior implements Helper {
public final class MemoryBehavior extends Behavior implements IMemoryBehavior, Helper {
public static MemoryBehavior INSTANCE = new MemoryBehavior();
@@ -128,6 +129,7 @@ public final class MemoryBehavior extends Behavior implements Helper {
});
}
@Override
public final RememberedInventory getInventoryByPos(BlockPos pos) {
return this.rememberedInventories.get(pos);
}
@@ -170,7 +172,7 @@ public final class MemoryBehavior extends Behavior implements Helper {
* <p>
* Associated with a {@link BlockPos} in {@link MemoryBehavior#rememberedInventories}.
*/
public static class RememberedInventory {
public static class RememberedInventory implements IRememberedInventory {
/**
* The list of items in the inventory
@@ -191,11 +193,14 @@ public final class MemoryBehavior extends Behavior implements Helper {
this.items = new ArrayList<>();
}
/**
* @return The list of items in the inventory
*/
public final List<ItemStack> getItems() {
@Override
public final List<ItemStack> getContents() {
return this.items;
}
@Override
public final int getSize() {
return this.size;
}
}
}
@@ -18,17 +18,17 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IMineBehavior;
import baritone.api.event.events.PathEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.goals.Goal;
import baritone.cache.CachedChunk;
import baritone.cache.ChunkPacker;
import baritone.cache.WorldProvider;
import baritone.cache.WorldScanner;
import baritone.pathing.goals.Goal;
import baritone.pathing.goals.GoalBlock;
import baritone.pathing.goals.GoalComposite;
import baritone.pathing.goals.GoalTwoBlocks;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalTwoBlocks;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.Block;
@@ -46,7 +46,7 @@ import java.util.stream.Collectors;
*
* @author leijurv
*/
public final class MineBehavior extends Behavior implements Helper {
public final class MineBehavior extends Behavior implements IMineBehavior, Helper {
public static final MineBehavior INSTANCE = new MineBehavior();
@@ -58,6 +58,10 @@ public final class MineBehavior extends Behavior implements Helper {
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
cancel();
return;
}
if (mining == null) {
return;
}
@@ -74,7 +78,7 @@ public final class MineBehavior extends Behavior implements Helper {
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
if (mineGoalUpdateInterval != 0) {
if (event.getCount() % mineGoalUpdateInterval == 0) {
updateGoal();
Baritone.INSTANCE.getExecutor().execute(this::updateGoal);
}
}
PathingBehavior.INSTANCE.revalidateGoal();
@@ -105,7 +109,7 @@ public final class MineBehavior extends Behavior implements Helper {
PathingBehavior.INSTANCE.path();
}
public static GoalComposite coalesce(List<BlockPos> locs) {
public GoalComposite coalesce(List<BlockPos> locs) {
return new GoalComposite(locs.stream().map(loc -> {
if (!Baritone.settings().forceInternalMining.get()) {
return new GoalTwoBlocks(loc);
@@ -129,13 +133,13 @@ public final class MineBehavior extends Behavior implements Helper {
}).toArray(Goal[]::new));
}
public static List<BlockPos> scanFor(List<Block> mining, int max) {
public List<BlockPos> scanFor(List<Block> mining, int max) {
List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
locs.addAll(WorldProvider.INSTANCE.getCurrentWorld().cache.getLocationsOf(ChunkPacker.blockToString(m), 1, 1));
locs.addAll(WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, 1));
} else {
uninteresting.add(m);
}
@@ -152,7 +156,7 @@ public final class MineBehavior extends Behavior implements Helper {
return prune(locs, mining, max);
}
public static List<BlockPos> prune(List<BlockPos> locs, List<Block> mining, int max) {
public List<BlockPos> prune(List<BlockPos> locs, List<Block> mining, int max) {
BlockPos playerFeet = MineBehavior.INSTANCE.playerFeet();
locs.sort(Comparator.comparingDouble(playerFeet::distanceSq));
@@ -167,6 +171,7 @@ public final class MineBehavior extends Behavior implements Helper {
return locs;
}
@Override
public void mine(int quantity, String... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).collect(Collectors.toList());
this.quantity = quantity;
@@ -174,12 +179,15 @@ public final class MineBehavior extends Behavior implements Helper {
updateGoal();
}
public void mine(Block... blocks) {
@Override
public void mine(int quantity, Block... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
this.quantity = quantity;
this.locationsCache = new ArrayList<>();
updateGoal();
}
@Override
public void cancel() {
mine(0, (String[]) null);
PathingBehavior.INSTANCE.cancel();
@@ -18,33 +18,36 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.PathEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.calc.IPathFinder;
import baritone.pathing.goals.Goal;
import baritone.pathing.goals.GoalXZ;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.IPath;
import baritone.pathing.path.PathExecutor;
import baritone.utils.BlockBreakHelper;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.PathRenderer;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.awt.*;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.Optional;
import java.util.stream.Collectors;
public final class PathingBehavior extends Behavior implements Helper {
public final class PathingBehavior extends Behavior implements IPathingBehavior, Helper {
public static final PathingBehavior INSTANCE = new PathingBehavior();
@@ -170,6 +173,7 @@ public final class PathingBehavior extends Behavior implements Helper {
}
}
@Override
public Optional<Double> ticksRemainingInSegment() {
if (current == null) {
return Optional.empty();
@@ -177,10 +181,12 @@ public final class PathingBehavior extends Behavior implements Helper {
return Optional.of(current.getPath().ticksRemainingFrom(current.getPosition()));
}
@Override
public void setGoal(Goal goal) {
this.goal = goal;
}
@Override
public Goal getGoal() {
return goal;
}
@@ -193,16 +199,30 @@ public final class PathingBehavior extends Behavior implements Helper {
return next;
}
// TODO: Expose this method in the API?
// In order to do so, we'd need to move over IPath which has a whole lot of references to other
// things that may not need to be exposed necessarily, so we'll need to figure that out.
public Optional<IPath> getPath() {
return Optional.ofNullable(current).map(PathExecutor::getPath);
}
@Override
public boolean isPathing() {
return this.current != null;
}
@Override
public void cancel() {
dispatchPathEvent(PathEvent.CANCELED);
current = null;
next = null;
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(AbstractNodeCostSearch::cancel);
BlockBreakHelper.stopBreakingBlock();
}
public void forceCancel() { // NOT exposed on public api
isPathCalcInProgress = false;
}
/**
@@ -210,6 +230,7 @@ public final class PathingBehavior extends Behavior implements Helper {
*
* @return true if this call started path calculation, false if it was already calculating or executing a path
*/
@Override
public boolean path() {
if (goal == null) {
return false;
@@ -232,7 +253,10 @@ public final class PathingBehavior extends Behavior implements Helper {
}
}
public BlockPos pathStart() {
/**
* @return The starting {@link BlockPos} for a new path
*/
private BlockPos pathStart() {
BetterBlockPos feet = playerFeet();
if (BlockStateInterface.get(feet.down()).getBlock().equals(Blocks.AIR) && MovementHelper.canWalkOn(feet.down().down())) {
return feet.down();
@@ -246,7 +270,8 @@ public final class PathingBehavior extends Behavior implements Helper {
* @param start
* @param talkAboutIt
*/
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, final Optional<IPath> previous) {
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt,
final Optional<IPath> previous) {
synchronized (pathCalcLock) {
if (isPathCalcInProgress) {
throw new IllegalStateException("Already doing it");
@@ -329,8 +354,9 @@ public final class PathingBehavior extends Behavior implements Helper {
} else {
timeout = Baritone.settings().planAheadTimeoutMS.<Long>get();
}
Optional<HashSet<Long>> favoredPositions = previous.map(IPath::positions).map(Collection::stream).map(x -> x.map(y -> y.hashCode)).map(x -> x.collect(Collectors.toList())).map(HashSet::new); // <-- okay this is EPIC
try {
IPathFinder pf = new AStarPathFinder(start, goal, previous.map(IPath::positions));
IPathFinder pf = new AStarPathFinder(start, goal, favoredPositions);
return pf.calculate(timeout);
} catch (Exception e) {
logDebug("Pathing exception: " + e);
@@ -361,7 +387,7 @@ public final class PathingBehavior extends Behavior implements Helper {
// System.out.println(event.getPartialTicks());
float partialTicks = event.getPartialTicks();
if (goal != null && Baritone.settings().renderGoal.value) {
PathRenderer.drawLitDankGoalBox(player(), goal, partialTicks, Color.GREEN);
PathRenderer.drawLitDankGoalBox(player(), goal, partialTicks, Baritone.settings().colorGoalBox.get());
}
if (!Baritone.settings().renderPath.get()) {
return;
@@ -378,27 +404,27 @@ public final class PathingBehavior extends Behavior implements Helper {
// Render the current path, if there is one
if (current != null && current.getPath() != null) {
int renderBegin = Math.max(current.getPosition() - 3, 0);
PathRenderer.drawPath(current.getPath(), renderBegin, player(), partialTicks, Color.RED, Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawPath(current.getPath(), renderBegin, player(), partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
}
if (next != null && next.getPath() != null) {
PathRenderer.drawPath(next.getPath(), 0, player(), partialTicks, Color.MAGENTA, Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawPath(next.getPath(), 0, player(), partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
}
//long split = System.nanoTime();
if (current != null) {
PathRenderer.drawManySelectionBoxes(player(), current.toBreak(), partialTicks, Color.RED);
PathRenderer.drawManySelectionBoxes(player(), current.toPlace(), partialTicks, Color.GREEN);
PathRenderer.drawManySelectionBoxes(player(), current.toWalkInto(), partialTicks, Color.MAGENTA);
PathRenderer.drawManySelectionBoxes(player(), current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
PathRenderer.drawManySelectionBoxes(player(), current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
PathRenderer.drawManySelectionBoxes(player(), current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
}
// If there is a path calculation currently running, render the path calculation process
AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
PathRenderer.drawPath(p, 0, player(), partialTicks, Color.BLUE, Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawPath(p, 0, player(), partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
PathRenderer.drawPath(mr, 0, player(), partialTicks, Color.CYAN, Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawManySelectionBoxes(player(), Collections.singletonList(mr.getDest()), partialTicks, Color.CYAN);
PathRenderer.drawPath(mr, 0, player(), partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawManySelectionBoxes(player(), Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
});
});
});
@@ -408,4 +434,9 @@ public final class PathingBehavior extends Behavior implements Helper {
// System.out.println("Frame took " + (split - start) + " " + (end - split));
//}
}
@Override
public void onDisable() {
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
}
}
+7 -7
View File
@@ -17,7 +17,8 @@
package baritone.cache;
import baritone.utils.pathing.IBlockTypeAccess;
import baritone.api.cache.IBlockTypeAccess;
import baritone.utils.Helper;
import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
@@ -30,7 +31,7 @@ import java.util.*;
* @author Brady
* @since 8/3/2018 1:04 AM
*/
public final class CachedChunk implements IBlockTypeAccess {
public final class CachedChunk implements IBlockTypeAccess, Helper {
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(new HashSet<Block>() {{
add(Blocks.DIAMOND_ORE);
@@ -99,13 +100,13 @@ public final class CachedChunk implements IBlockTypeAccess {
/**
* The block names of each surface level block for generating an overview
*/
private final String[] overview;
private final IBlockState[] overview;
private final int[] heightMap;
private final Map<String, List<BlockPos>> specialBlockLocations;
CachedChunk(int x, int z, BitSet data, String[] overview, Map<String, List<BlockPos>> specialBlockLocations) {
CachedChunk(int x, int z, BitSet data, IBlockState[] overview, Map<String, List<BlockPos>> specialBlockLocations) {
validateSize(data);
this.x = x;
@@ -122,12 +123,11 @@ public final class CachedChunk implements IBlockTypeAccess {
int internalPos = z << 4 | x;
if (heightMap[internalPos] == y) {
// we have this exact block, it's a surface block
IBlockState state = ChunkPacker.stringToBlock(overview[internalPos]).getDefaultState();
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return state;
return overview[internalPos];
}
PathingBlockType type = getType(x, y, z);
if (type == PathingBlockType.SOLID && y == 127 && mc.player.dimension == -1) {
@@ -157,7 +157,7 @@ public final class CachedChunk implements IBlockTypeAccess {
}
}
public final String[] getOverview() {
public final IBlockState[] getOverview() {
return overview;
}
+9 -5
View File
@@ -17,7 +17,7 @@
package baritone.cache;
import baritone.utils.pathing.IBlockTypeAccess;
import baritone.api.cache.ICachedRegion;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
@@ -33,7 +33,8 @@ import java.util.zip.GZIPOutputStream;
* @author Brady
* @since 8/3/2018 9:35 PM
*/
public final class CachedRegion implements IBlockTypeAccess {
public final class CachedRegion implements ICachedRegion {
private static final byte CHUNK_NOT_PRESENT = 0;
private static final byte CHUNK_PRESENT = 1;
@@ -77,6 +78,7 @@ public final class CachedRegion implements IBlockTypeAccess {
return null;
}
@Override
public final boolean isCached(int x, int z) {
return chunks[x >> 4][z >> 4] != null;
}
@@ -145,7 +147,7 @@ public final class CachedRegion implements IBlockTypeAccess {
for (int x = 0; x < 32; x++) {
if (chunks[x][z] != null) {
for (int i = 0; i < 256; i++) {
out.writeUTF(chunks[x][z].getOverview()[i]);
out.writeUTF(ChunkPacker.blockToString(chunks[x][z].getOverview()[i].getBlock()));
}
}
}
@@ -215,7 +217,7 @@ public final class CachedRegion implements IBlockTypeAccess {
int regionZ = this.z;
int chunkX = x + 32 * regionX;
int chunkZ = z + 32 * regionZ;
tmpCached[x][z] = new CachedChunk(chunkX, chunkZ, BitSet.valueOf(bytes), new String[256], location[x][z]);
tmpCached[x][z] = new CachedChunk(chunkX, chunkZ, BitSet.valueOf(bytes), new IBlockState[256], location[x][z]);
break;
case CHUNK_NOT_PRESENT:
tmpCached[x][z] = null;
@@ -229,7 +231,7 @@ public final class CachedRegion implements IBlockTypeAccess {
for (int x = 0; x < 32; x++) {
if (tmpCached[x][z] != null) {
for (int i = 0; i < 256; i++) {
tmpCached[x][z].getOverview()[i] = in.readUTF();
tmpCached[x][z].getOverview()[i] = ChunkPacker.stringToBlock(in.readUTF()).getDefaultState();
}
}
}
@@ -280,6 +282,7 @@ public final class CachedRegion implements IBlockTypeAccess {
/**
* @return The region x coordinate
*/
@Override
public final int getX() {
return this.x;
}
@@ -287,6 +290,7 @@ public final class CachedRegion implements IBlockTypeAccess {
/**
* @return The region z coordinate
*/
@Override
public final int getZ() {
return this.z;
}
+16 -18
View File
@@ -18,6 +18,7 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
@@ -36,7 +37,7 @@ import java.util.concurrent.LinkedBlockingQueue;
* @author Brady
* @since 8/4/2018 12:02 AM
*/
public final class CachedWorld implements Helper {
public final class CachedWorld implements ICachedWorld, Helper {
/**
* The maximum number of regions in any direction from (0,0)
@@ -83,6 +84,7 @@ public final class CachedWorld implements Helper {
});
}
@Override
public final void queueForPacking(Chunk chunk) {
try {
toPack.put(chunk);
@@ -91,17 +93,17 @@ public final class CachedWorld implements Helper {
}
}
public final boolean isCached(BlockPos pos) {
int x = pos.getX();
int z = pos.getZ();
CachedRegion region = getRegion(x >> 9, z >> 9);
@Override
public final boolean isCached(int blockX, int blockZ) {
CachedRegion region = getRegion(blockX >> 9, blockZ >> 9);
if (region == null) {
return false;
}
return region.isCached(x & 511, z & 511);
return region.isCached(blockX & 511, blockZ & 511);
}
public final LinkedList<BlockPos> getLocationsOf(String block, int minimum, int maxRegionDistanceSq) {
@Override
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int maxRegionDistanceSq) {
LinkedList<BlockPos> res = new LinkedList<>();
int playerRegionX = playerFeet().getX() >> 9;
int playerRegionZ = playerFeet().getZ() >> 9;
@@ -118,13 +120,12 @@ public final class CachedWorld implements Helper {
int regionZ = zoff + playerRegionZ;
CachedRegion region = getOrCreateRegion(regionX, regionZ);
if (region != null) {
for (BlockPos pos : region.getLocationsOf(block)) {
res.add(pos);
}
// TODO: 100% verify if this or addAll is faster.
region.getLocationsOf(block).forEach(res::add);
}
}
}
if (res.size() >= minimum) {
if (res.size() >= maximum) {
return res;
}
searchRadius++;
@@ -137,6 +138,7 @@ public final class CachedWorld implements Helper {
region.updateCachedChunk(chunk.x & 31, chunk.z & 31, chunk);
}
@Override
public final void save() {
if (!Baritone.settings().chunkCaching.get()) {
System.out.println("Not saving to disk; chunk caching is disabled.");
@@ -156,6 +158,7 @@ public final class CachedWorld implements Helper {
return new ArrayList<>(this.cachedRegions.values());
}
@Override
public final void reloadAllFromDisk() {
long start = System.nanoTime() / 1000000L;
allRegions().forEach(region -> {
@@ -167,13 +170,7 @@ public final class CachedWorld implements Helper {
System.out.println("World load took " + (now - start) + "ms");
}
/**
* Returns the region at the specified region coordinates
*
* @param regionX The region X coordinate
* @param regionZ The region Z coordinate
* @return The region located at the specified coordinates
*/
@Override
public final synchronized CachedRegion getRegion(int regionX, int regionZ) {
return cachedRegions.get(getRegionID(regionX, regionZ));
}
@@ -224,6 +221,7 @@ public final class CachedWorld implements Helper {
private class PackerThread implements Runnable {
public void run() {
while (true) {
// TODO: Add CachedWorld unloading to remove the redundancy of having this
LinkedBlockingQueue<Chunk> queue = toPack;
if (queue == null) {
break;
+7 -5
View File
@@ -89,22 +89,24 @@ public final class ChunkPacker implements Helper {
}
//long end = System.nanoTime() / 1000000L;
//System.out.println("Chunk packing took " + (end - start) + "ms for " + chunk.x + "," + chunk.z);
String[] blockNames = new String[256];
IBlockState[] blocks = new IBlockState[256];
for (int z = 0; z < 16; z++) {
// @formatter:off
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
// @formatter:on
for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z);
if (bitSet.get(index) || bitSet.get(index + 1)) {
String name = blockToString(chunk.getBlockState(x, y, z).getBlock());
blockNames[z << 4 | x] = name;
blocks[z << 4 | x] = chunk.getBlockState(x, y, z);
continue https;
}
}
blockNames[z << 4 | x] = "air";
blocks[z << 4 | x] = Blocks.AIR.getDefaultState();
}
}
return new CachedChunk(chunk.x, chunk.z, bitSet, blockNames, specialBlocks);
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks);
}
public static String blockToString(Block block) {
+43 -38
View File
@@ -17,77 +17,82 @@
package baritone.cache;
import com.google.common.collect.ImmutableList;
import baritone.api.cache.IWaypoint;
import net.minecraft.util.math.BlockPos;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Date;
import java.util.List;
/**
* A single waypoint
* Basic implementation of {@link IWaypoint}
*
* @author leijurv
*/
public class Waypoint {
public class Waypoint implements IWaypoint {
public final String name;
public final Tag tag;
private final String name;
private final Tag tag;
private final long creationTimestamp;
public final BlockPos location;
private final BlockPos location;
public Waypoint(String name, Tag tag, BlockPos location) {
this(name, tag, location, System.currentTimeMillis());
}
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) { // read from disk
/**
* Constructor called when a Waypoint is read from disk, adds the creationTimestamp
* as a parameter so that it is reserved after a waypoint is wrote to the disk.
*
* @param name The waypoint name
* @param tag The waypoint tag
* @param location The waypoint location
* @param creationTimestamp When the waypoint was created
*/
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
this.name = name;
this.tag = tag;
this.location = location;
this.creationTimestamp = creationTimestamp;
}
@Override
public boolean equals(Object o) {
if (o == null) {
return false;
}
if (!(o instanceof Waypoint)) {
return false;
}
Waypoint w = (Waypoint) o;
return name.equals(w.name) && tag == w.tag && location.equals(w.location);
}
@Override
public int hashCode() {
return name.hashCode() + tag.hashCode() + location.hashCode(); //lol
}
public long creationTimestamp() {
return creationTimestamp;
@Override
public String getName() {
return this.name;
}
@Override
public Tag getTag() {
return this.tag;
}
@Override
public long getCreationTimestamp() {
return this.creationTimestamp;
}
@Override
public BlockPos getLocation() {
return this.location;
}
@Override
public String toString() {
return name + " " + location.toString() + " " + new Date(creationTimestamp).toString();
}
public enum Tag {
HOME("home", "base"),
DEATH("death"),
BED("bed", "spawn"),
USER("user");
private static final List<Tag> TAG_LIST = ImmutableList.<Tag>builder().add(Tag.values()).build();
private final String[] names;
Tag(String... names) {
this.names = names;
@Override
public boolean equals(Object o) {
if (o == null) {
return false;
}
public static Tag fromString(String name) {
return TAG_LIST.stream().filter(tag -> ArrayUtils.contains(tag.names, name.toLowerCase())).findFirst().orElse(null);
if (!(o instanceof IWaypoint)) {
return false;
}
IWaypoint w = (IWaypoint) o;
return name.equals(w.getName()) && tag == w.getTag() && location.equals(w.getLocation());
}
}
+44 -25
View File
@@ -17,19 +17,22 @@
package baritone.cache;
import baritone.api.cache.IWaypoint;
import baritone.api.cache.IWaypointCollection;
import net.minecraft.util.math.BlockPos;
import java.io.*;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.stream.Collectors;
/**
* Waypoints for a world
*
* @author leijurv
*/
public class Waypoints {
public class Waypoints implements IWaypointCollection {
/**
* Magic value to detect invalid waypoint files
@@ -37,7 +40,7 @@ public class Waypoints {
private static final long WAYPOINT_MAGIC_VALUE = 121977993584L; // good value
private final Path directory;
private final Map<Waypoint.Tag, Set<Waypoint>> waypoints;
private final Map<IWaypoint.Tag, Set<IWaypoint>> waypoints;
Waypoints(Path directory) {
this.directory = directory;
@@ -58,9 +61,9 @@ public class Waypoints {
}
private synchronized void load(Waypoint.Tag tag) {
waypoints.put(tag, new HashSet<>());
this.waypoints.put(tag, new HashSet<>());
Path fileName = directory.resolve(tag.name().toLowerCase() + ".mp4");
Path fileName = this.directory.resolve(tag.name().toLowerCase() + ".mp4");
if (!Files.exists(fileName)) {
return;
}
@@ -82,44 +85,60 @@ public class Waypoints {
int x = in.readInt();
int y = in.readInt();
int z = in.readInt();
waypoints.get(tag).add(new Waypoint(name, tag, new BlockPos(x, y, z), creationTimestamp));
this.waypoints.get(tag).add(new Waypoint(name, tag, new BlockPos(x, y, z), creationTimestamp));
}
} catch (IOException ignored) {}
}
private synchronized void save(Waypoint.Tag tag) {
Path fileName = directory.resolve(tag.name().toLowerCase() + ".mp4");
Path fileName = this.directory.resolve(tag.name().toLowerCase() + ".mp4");
try (
FileOutputStream fileOut = new FileOutputStream(fileName.toFile());
BufferedOutputStream bufOut = new BufferedOutputStream(fileOut);
DataOutputStream out = new DataOutputStream(bufOut)
) {
out.writeLong(WAYPOINT_MAGIC_VALUE);
out.writeLong(waypoints.get(tag).size());
for (Waypoint waypoint : waypoints.get(tag)) {
out.writeUTF(waypoint.name);
out.writeLong(waypoint.creationTimestamp());
out.writeInt(waypoint.location.getX());
out.writeInt(waypoint.location.getY());
out.writeInt(waypoint.location.getZ());
out.writeLong(this.waypoints.get(tag).size());
for (IWaypoint waypoint : this.waypoints.get(tag)) {
out.writeUTF(waypoint.getName());
out.writeLong(waypoint.getCreationTimestamp());
out.writeInt(waypoint.getLocation().getX());
out.writeInt(waypoint.getLocation().getY());
out.writeInt(waypoint.getLocation().getZ());
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
public Set<Waypoint> getByTag(Waypoint.Tag tag) {
return Collections.unmodifiableSet(waypoints.get(tag));
}
public Waypoint getMostRecentByTag(Waypoint.Tag tag) {
// Find a waypoint of the given tag which has the greatest timestamp value, indicating the most recent
return this.waypoints.get(tag).stream().min(Comparator.comparingLong(w -> -w.creationTimestamp())).orElse(null);
}
public void addWaypoint(Waypoint waypoint) {
@Override
public void addWaypoint(IWaypoint waypoint) {
// no need to check for duplicate, because it's a Set not a List
waypoints.get(waypoint.tag).add(waypoint);
save(waypoint.tag);
if (waypoints.get(waypoint.getTag()).add(waypoint)) {
save(waypoint.getTag());
}
}
@Override
public void removeWaypoint(IWaypoint waypoint) {
if (waypoints.get(waypoint.getTag()).remove(waypoint)) {
save(waypoint.getTag());
}
}
@Override
public IWaypoint getMostRecentByTag(IWaypoint.Tag tag) {
// Find a waypoint of the given tag which has the greatest timestamp value, indicating the most recent
return this.waypoints.get(tag).stream().min(Comparator.comparingLong(w -> -w.getCreationTimestamp())).orElse(null);
}
@Override
public Set<IWaypoint> getByTag(IWaypoint.Tag tag) {
return Collections.unmodifiableSet(this.waypoints.get(tag));
}
@Override
public Set<IWaypoint> getAllWaypoints() {
return this.waypoints.values().stream().flatMap(Collection::stream).collect(Collectors.toSet());
}
}
+16 -2
View File
@@ -18,6 +18,9 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWaypointCollection;
import baritone.api.cache.IWorldData;
import java.nio.file.Path;
@@ -26,9 +29,10 @@ import java.nio.file.Path;
*
* @author leijurv
*/
public class WorldData {
public class WorldData implements IWorldData {
public final CachedWorld cache;
public final Waypoints waypoints;
private final Waypoints waypoints;
//public final MapData map;
public final Path directory;
@@ -44,4 +48,14 @@ public class WorldData {
cache.save();
});
}
@Override
public ICachedWorld getCachedWorld() {
return this.cache;
}
@Override
public IWaypointCollection getWaypoints() {
return this.waypoints;
}
}
+3 -1
View File
@@ -18,6 +18,7 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.IWorldProvider;
import baritone.utils.Helper;
import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
@@ -38,7 +39,7 @@ import java.util.function.Consumer;
* @author Brady
* @since 8/4/2018 11:06 AM
*/
public enum WorldProvider implements Helper {
public enum WorldProvider implements IWorldProvider, Helper {
INSTANCE;
@@ -46,6 +47,7 @@ public enum WorldProvider implements Helper {
private WorldData currentWorld;
@Override
public final WorldData getCurrentWorld() {
return this.currentWorld;
}
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IGameEventListener, Helper {
if (isPostPopulate || isPreUnload) {
WorldProvider.INSTANCE.ifWorldLoaded(world -> {
Chunk chunk = mc.world.getChunk(event.getX(), event.getZ());
world.cache.queueForPacking(chunk);
world.getCachedWorld().queueForPacking(chunk);
});
}
@@ -18,22 +18,16 @@
package baritone.pathing.calc;
import baritone.Baritone;
import baritone.cache.CachedWorld;
import baritone.cache.WorldProvider;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.movement.ActionCosts;
import baritone.pathing.calc.openset.BinaryHeapOpenSet;
import baritone.pathing.goals.Goal;
import baritone.pathing.movement.ActionCosts;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.pathing.movement.Moves;
import baritone.pathing.path.IPath;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.util.EnumFacing;
import baritone.utils.pathing.MoveResult;
import net.minecraft.util.math.BlockPos;
import java.util.*;
@@ -43,20 +37,18 @@ import java.util.*;
*
* @author leijurv
*/
public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
public final class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
private final Optional<HashSet<BetterBlockPos>> favoredPositions;
private final Optional<HashSet<Long>> favoredPositions;
private final Random random = new Random();
public AStarPathFinder(BlockPos start, Goal goal, Optional<Collection<BetterBlockPos>> favoredPositions) {
public AStarPathFinder(BlockPos start, Goal goal, Optional<HashSet<Long>> favoredPositions) {
super(start, goal);
this.favoredPositions = favoredPositions.map(HashSet::new); // <-- okay this is epic
this.favoredPositions = favoredPositions;
}
@Override
protected Optional<IPath> calculate0(long timeout) {
startNode = getNodeAtPosition(start);
startNode = getNodeAtPosition(start.x, start.y, start.z);
startNode.cost = 0;
startNode.combinedCost = startNode.estimatedCostToGoal;
BinaryHeapOpenSet openSet = new BinaryHeapOpenSet();
@@ -69,9 +61,7 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
bestSoFar[i] = startNode;
}
CalculationContext calcContext = new CalculationContext();
HashSet<BetterBlockPos> favored = favoredPositions.orElse(null);
CachedWorld cachedWorld = Optional.ofNullable(WorldProvider.INSTANCE.getCurrentWorld()).map(w -> w.cache).orElse(null);
ChunkProviderClient chunkProvider = Minecraft.getMinecraft().world.getChunkProvider();
HashSet<Long> favored = favoredPositions.orElse(null);
BlockStateInterface.clearCachedChunk();
long startTime = System.nanoTime() / 1000000L;
boolean slowPath = Baritone.settings().slowPath.get();
@@ -88,10 +78,10 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
double favorCoeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
boolean minimumImprovementRepropagation = Baritone.settings().minimumImprovementRepropagation.get();
HashMap<Class<? extends Movement>, Long> timeConsumed = new HashMap<>();
HashMap<Class<? extends Movement>, Integer> count = new HashMap<>();
HashMap<Class<? extends Movement>, Integer> stateLookup = new HashMap<>();
HashMap<Class<? extends Movement>, Long> posCreation = new HashMap<>();
long[] timeConsumed = new long[Moves.values().length];
int[] count = new int[Moves.values().length];
int[] stateLookup = new int[Moves.values().length];
long[] posCreation = new long[Moves.values().length];
long heapRemove = 0;
int heapRemoveCount = 0;
long heapAdd = 0;
@@ -99,9 +89,6 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
long heapUpdate = 0;
int heapUpdateCount = 0;
long construction = 0;
int constructionCount = 0;
long chunk = 0;
int chunkCount = 0;
@@ -129,36 +116,24 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
heapRemoveCount++;
currentNode.isOpen = false;
mostRecentConsidered = currentNode;
BetterBlockPos currentNodePos = currentNode.pos;
numNodes++;
if (goal.isInGoal(currentNodePos)) {
if (goal.isInGoal(currentNode.x, currentNode.y, currentNode.z)) {
logDebug("Took " + (System.nanoTime() / 1000000L - startTime) + "ms, " + numMovementsConsidered + " movements considered");
return Optional.of(new Path(startNode, currentNode, numNodes, goal));
}
long constructStart = System.nanoTime();
goalCheck += constructStart - t;
goalCheck += System.nanoTime() - t;
goalCheckCount++;
Movement[] possibleMovements = getConnectedPositions(currentNodePos, calcContext);//movement that we could take that start at currentNodePos, in random order
shuffle(possibleMovements);
long constructEnd = System.nanoTime();
construction += constructEnd - constructStart;
constructionCount++;
for (Movement movementToGetToNeighbor : possibleMovements) {
if (movementToGetToNeighbor == null) {
continue;
}
BetterBlockPos dest = movementToGetToNeighbor.getDest();
for (Moves moves : Moves.values()) {
long s = System.nanoTime();
int chunkX = currentNodePos.x >> 4;
int chunkZ = currentNodePos.z >> 4;
if (dest.x >> 4 != chunkX || dest.z >> 4 != chunkZ) {
int newX = currentNode.x + moves.xOffset;
int newZ = currentNode.z + moves.zOffset;
if (newX >> 4 != currentNode.x >> 4 || newZ >> 4 != currentNode.z >> 4) {
// only need to check if the destination is a loaded chunk if it's in a different chunk than the start of the movement
if (chunkProvider.isChunkGeneratedAt(chunkX, chunkZ)) {
// see issue #106
if (cachedWorld == null || !cachedWorld.isCached(dest)) {
if (!BlockStateInterface.isLoaded(newX, newZ)) {
if (!moves.dynamicXZ) { // only increment the counter if the movement would have gone out of bounds guaranteed
numEmptyChunk++;
continue;
}
continue;
}
}
long costStart = System.nanoTime();
@@ -167,31 +142,39 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
// TODO cache cost
int numLookupsBefore = BlockStateInterface.numBlockStateLookups;
long numCreatedBefore = BetterBlockPos.numCreated;
double actionCost = movementToGetToNeighbor.getCost(calcContext);
MoveResult res = moves.apply(calcContext, currentNode.x, currentNode.y, currentNode.z);
long costEnd = System.nanoTime();
stateLookup.put(movementToGetToNeighbor.getClass(), BlockStateInterface.numBlockStateLookups - numLookupsBefore + stateLookup.getOrDefault(movementToGetToNeighbor.getClass(), 0));
posCreation.put(movementToGetToNeighbor.getClass(), BetterBlockPos.numCreated - numCreatedBefore + posCreation.getOrDefault(movementToGetToNeighbor.getClass(), 0L));
timeConsumed.put(movementToGetToNeighbor.getClass(), costEnd - costStart + timeConsumed.getOrDefault(movementToGetToNeighbor.getClass(), 0L));
count.put(movementToGetToNeighbor.getClass(), 1 + count.getOrDefault(movementToGetToNeighbor.getClass(), 0));
stateLookup[moves.ordinal()] += BlockStateInterface.numBlockStateLookups - numLookupsBefore;
posCreation[moves.ordinal()] += BetterBlockPos.numCreated - numCreatedBefore;
timeConsumed[moves.ordinal()] += costEnd - costStart;
count[moves.ordinal()]++;
numMovementsConsidered++;
double actionCost = res.cost;
if (actionCost >= ActionCosts.COST_INF) {
continue;
}
if (actionCost <= 0) {
throw new IllegalStateException(movementToGetToNeighbor.getClass() + " " + movementToGetToNeighbor + " calculated implausible cost " + actionCost);
// check destination after verifying it's not COST_INF -- some movements return a static IMPOSSIBLE object with COST_INF and destination being 0,0,0 to avoid allocating a new result for every failed calculation
if (!moves.dynamicXZ && (res.destX != newX || res.destZ != newZ)) {
throw new IllegalStateException(moves + " " + res.destX + " " + newX + " " + res.destZ + " " + newZ);
}
if (favoring && favored.contains(dest)) {
if (actionCost <= 0) {
throw new IllegalStateException(moves + " calculated implausible cost " + actionCost);
}
if (favoring && favored.contains(posHash(res.destX, res.destY, res.destZ))) {
// see issue #18
actionCost *= favorCoeff;
}
long st = System.nanoTime();
PathNode neighbor = getNodeAtPosition(dest);
PathNode neighbor = getNodeAtPosition(res.destX, res.destY, res.destZ);
getNode += System.nanoTime() - st;
getNodeCount++;
double tentativeCost = currentNode.cost + actionCost;
if (tentativeCost < neighbor.cost) {
if (tentativeCost < 0) {
throw new IllegalStateException(movementToGetToNeighbor.getClass() + " " + movementToGetToNeighbor + " overflowed into negative " + actionCost + " " + neighbor.cost + " " + tentativeCost);
throw new IllegalStateException(moves + " overflowed into negative " + actionCost + " " + neighbor.cost + " " + tentativeCost);
}
double improvementBy = neighbor.cost - tentativeCost;
// there are floating point errors caused by random combinations of traverse and diagonal over a flat area
@@ -202,7 +185,6 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
continue;
}
neighbor.previous = currentNode;
neighbor.previousMovement = movementToGetToNeighbor;
neighbor.cost = tentativeCost;
neighbor.combinedCost = tentativeCost + neighbor.estimatedCostToGoal;
if (neighbor.isOpen) {
@@ -235,21 +217,20 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
long numSuccc = BetterBlockPos.numCreated - startVal3;
System.out.println("Out of " + numBlockState + " block state lookups, " + numSucc + " were in the same chunk as the previous and could be cached");
System.out.println("Instantiated " + numSuccc + " BetterBlockPos objects");
System.out.println("Remove " + (heapRemove / heapRemoveCount) + " " + heapRemove / 1000000 + " " + heapRemoveCount);
System.out.println("Add " + (heapAdd / heapAddCount) + " " + heapAdd / 1000000 + " " + heapAddCount);
System.out.println("Update " + (heapUpdate / heapUpdateCount) + " " + heapUpdate / 1000000 + " " + heapUpdateCount);
System.out.println("Construction " + (construction / constructionCount) + " " + construction / 1000000 + " " + constructionCount);
System.out.println("Chunk " + (chunk / chunkCount) + " " + chunk / 1000000 + " " + chunkCount);
System.out.println("GetNode " + (getNode / getNodeCount) + " " + getNode / 1000000 + " " + getNodeCount);
System.out.println("GoalCheck " + (goalCheck / goalCheckCount) + " " + goalCheck / 1000000 + " " + goalCheckCount);
ArrayList<Class<? extends Movement>> klasses = new ArrayList<>(count.keySet());
klasses.sort(Comparator.comparingLong(k -> timeConsumed.get(k) / count.get(k)));
for (Class<? extends Movement> klass : klasses) {
int num = count.get(klass);
long nanoTime = timeConsumed.get(klass);
System.out.println(nanoTime / num + " " + klass + " " + nanoTime / 1000000 + "ms " + num);
System.out.println(stateLookup.get(klass) / num + " " + stateLookup.get(klass));
System.out.println(posCreation.get(klass) / num + " " + posCreation.get(klass));
System.out.println("Remove " + (heapRemove / heapRemoveCount) + " " + heapRemove / 1000000 + "ms " + heapRemoveCount);
System.out.println("Add " + (heapAdd / heapAddCount) + " " + heapAdd / 1000000 + "ms " + heapAddCount);
System.out.println("Update " + (heapUpdate / heapUpdateCount) + " " + heapUpdate / 1000000 + "ms " + heapUpdateCount);
System.out.println("Chunk " + (chunk / chunkCount) + " " + chunk / 1000000 + "ms " + chunkCount);
System.out.println("GetNode " + (getNode / getNodeCount) + " " + getNode / 1000000 + "ms " + getNodeCount);
System.out.println("GoalCheck " + (goalCheck / goalCheckCount) + " " + goalCheck / 1000000 + "ms " + goalCheckCount);
ArrayList<Moves> moves = new ArrayList<>(Arrays.asList(Moves.values()));
moves.sort(Comparator.comparingLong(k -> timeConsumed[k.ordinal()] / count[k.ordinal()]));
for (Moves move : moves) {
int num = count[move.ordinal()];
long nanoTime = timeConsumed[move.ordinal()];
System.out.println(nanoTime / num + " " + move + " " + nanoTime / 1000000 + "ms " + num);
System.out.println(stateLookup[move.ordinal()] / num + " " + stateLookup[move.ordinal()]);
System.out.println(posCreation[move.ordinal()] / num + " " + posCreation[move.ordinal()]);
}
if (cancelRequested) {
return Optional.empty();
@@ -282,56 +263,4 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
logDebug("No path found =(");
return Optional.empty();
}
public static Movement[] getConnectedPositions(BetterBlockPos pos, CalculationContext calcContext) {
int x = pos.x;
int y = pos.y;
int z = pos.z;
BetterBlockPos east = new BetterBlockPos(x + 1, y, z);
BetterBlockPos west = new BetterBlockPos(x - 1, y, z);
BetterBlockPos south = new BetterBlockPos(x, y, z + 1);
BetterBlockPos north = new BetterBlockPos(x, y, z - 1);
return new Movement[]{
new MovementDownward(pos, new BetterBlockPos(x, y - 1, z)),
new MovementPillar(pos, new BetterBlockPos(x, y + 1, z)),
new MovementTraverse(pos, east),
new MovementTraverse(pos, west),
new MovementTraverse(pos, north),
new MovementTraverse(pos, south),
new MovementAscend(pos, new BetterBlockPos(x + 1, y + 1, z)),
new MovementAscend(pos, new BetterBlockPos(x - 1, y + 1, z)),
new MovementAscend(pos, new BetterBlockPos(x, y + 1, z + 1)),
new MovementAscend(pos, new BetterBlockPos(x, y + 1, z - 1)),
MovementHelper.generateMovementFallOrDescend(pos, east, calcContext),
MovementHelper.generateMovementFallOrDescend(pos, west, calcContext),
MovementHelper.generateMovementFallOrDescend(pos, north, calcContext),
MovementHelper.generateMovementFallOrDescend(pos, south, calcContext),
new MovementDiagonal(pos, EnumFacing.NORTH, EnumFacing.EAST),
new MovementDiagonal(pos, EnumFacing.NORTH, EnumFacing.WEST),
new MovementDiagonal(pos, EnumFacing.SOUTH, EnumFacing.EAST),
new MovementDiagonal(pos, EnumFacing.SOUTH, EnumFacing.WEST),
MovementParkour.generate(pos, EnumFacing.EAST, calcContext),
MovementParkour.generate(pos, EnumFacing.WEST, calcContext),
MovementParkour.generate(pos, EnumFacing.NORTH, calcContext),
MovementParkour.generate(pos, EnumFacing.SOUTH, calcContext),
};
}
private <T> void shuffle(T[] list) {
int len = list.length;
for (int i = 0; i < len; i++) {
int j = random.nextInt(len);
T t = list[j];
list[j] = list[i];
list[i] = t;
}
}
}
@@ -17,8 +17,7 @@
package baritone.pathing.calc;
import baritone.behavior.PathingBehavior;
import baritone.pathing.goals.Goal;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.path.IPath;
import baritone.utils.pathing.BetterBlockPos;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
@@ -115,9 +114,9 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
* @return The distance, squared
*/
protected double getDistFromStartSq(PathNode n) {
int xDiff = n.pos.x - start.x;
int yDiff = n.pos.y - start.y;
int zDiff = n.pos.z - start.z;
int xDiff = n.x - start.x;
int yDiff = n.y - start.y;
int zDiff = n.z - start.z;
return xDiff * xDiff + yDiff * yDiff + zDiff * zDiff;
}
@@ -126,28 +125,62 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
* for the node mapped to the specified pos. If no node is found,
* a new node is created.
*
* @param pos The pos to lookup
* @return The associated node
* @see <a href="https://github.com/cabaletta/baritone/issues/107">Issue #107</a>
*/
protected PathNode getNodeAtPosition(BetterBlockPos pos) {
long hashCode = pos.hashCode;
protected PathNode getNodeAtPosition(int x, int y, int z) {
long hashCode = posHash(x, y, z);
PathNode node = map.get(hashCode);
if (node == null) {
node = new PathNode(pos, goal);
node = new PathNode(x, y, z, goal);
map.put(hashCode, node);
}
return node;
}
public static long posHash(int x, int y, int z) {
/*
* This is the hashcode implementation of Vec3i, the superclass of BlockPos
*
* public int hashCode() {
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
* }
*
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
*
* That's why we grab out the X, Y, Z and calculate our own hashcode
*/
long hash = 3241;
hash = 3457689L * hash + x;
hash = 8734625L * hash + y;
hash = 2873465L * hash + z;
return hash;
}
public static void forceCancel() {
PathingBehavior.INSTANCE.cancel();
currentlyRunning = null;
}
public PathNode mostRecentNodeConsidered() {
return mostRecentConsidered;
}
public PathNode bestNodeSoFar() {
return bestSoFar[0];
}
public PathNode startNode() {
return startNode;
}
@Override
public Optional<IPath> pathToMostRecentNodeConsidered() {
return Optional.ofNullable(mostRecentConsidered).map(node -> new Path(startNode, node, 0, goal));
try {
return Optional.ofNullable(mostRecentConsidered).map(node -> new Path(startNode, node, 0, goal));
} catch (IllegalStateException ex) {
System.out.println("Unable to construct path to render");
return Optional.empty();
}
}
protected int mapSize() {
@@ -164,7 +197,12 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
continue;
}
if (getDistFromStartSq(bestSoFar[i]) > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
return Optional.of(new Path(startNode, bestSoFar[i], 0, goal));
try {
return Optional.of(new Path(startNode, bestSoFar[i], 0, goal));
} catch (IllegalStateException ex) {
System.out.println("Unable to construct path to render");
return Optional.empty();
}
}
}
// instead of returning bestSoFar[0], be less misleading
@@ -17,7 +17,7 @@
package baritone.pathing.calc;
import baritone.pathing.goals.Goal;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.path.IPath;
import net.minecraft.util.math.BlockPos;
+20 -6
View File
@@ -17,8 +17,9 @@
package baritone.pathing.calc;
import baritone.pathing.goals.Goal;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.Moves;
import baritone.pathing.path.IPath;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.util.math.BlockPos;
@@ -60,8 +61,8 @@ class Path implements IPath {
private volatile boolean verified;
Path(PathNode start, PathNode end, int numNodes, Goal goal) {
this.start = start.pos;
this.end = end.pos;
this.start = new BetterBlockPos(start.x, start.y, start.z);
this.end = new BetterBlockPos(end.x, end.y, end.z);
this.numNodes = numNodes;
this.path = new ArrayList<>();
this.movements = new ArrayList<>();
@@ -88,11 +89,11 @@ class Path implements IPath {
LinkedList<BetterBlockPos> tempPath = new LinkedList<>(); // Repeatedly inserting to the beginning of an arraylist is O(n^2)
LinkedList<Movement> tempMovements = new LinkedList<>(); // Instead, do it into a linked list, then convert at the end
while (!current.equals(start)) {
tempPath.addFirst(current.pos);
tempMovements.addFirst(current.previousMovement);
tempPath.addFirst(new BetterBlockPos(current.x, current.y, current.z));
tempMovements.addFirst(runBackwards(current.previous, current));
current = current.previous;
}
tempPath.addFirst(start.pos);
tempPath.addFirst(this.start);
// Can't directly convert from the PathNode pseudo linked list to an array because we don't know how long it is
// inserting into a LinkedList<E> keeps track of length, then when we addall (which calls .toArray) it's able
// to performantly do that conversion since it knows the length.
@@ -100,6 +101,19 @@ class Path implements IPath {
movements.addAll(tempMovements);
}
private static Movement runBackwards(PathNode src0, PathNode dest0) { // TODO this is horrifying
BetterBlockPos src = new BetterBlockPos(src0.x, src0.y, src0.z);
BetterBlockPos dest = new BetterBlockPos(dest0.x, dest0.y, dest0.z);
for (Moves moves : Moves.values()) {
Movement move = moves.apply0(src);
if (move.getDest().equals(dest)) {
return move;
}
}
// leave this as IllegalStateException; it's caught in AbstractNodeCostSearch
throw new IllegalStateException("Movement became impossible during calculation " + src + " " + dest + " " + dest.subtract(src));
}
/**
* Performs a series of checks to ensure that the assembly of the path went as expected.
*/
@@ -17,10 +17,8 @@
package baritone.pathing.calc;
import baritone.pathing.goals.Goal;
import baritone.pathing.movement.ActionCosts;
import baritone.pathing.movement.Movement;
import baritone.utils.pathing.BetterBlockPos;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.movement.ActionCosts;
/**
* A node in the path, containing the cost and steps to get to it.
@@ -32,12 +30,9 @@ public final class PathNode {
/**
* The position of this node
*/
final BetterBlockPos pos;
/**
* The goal it's going towards
*/
final Goal goal;
final int x;
final int y;
final int z;
/**
* Cached, should always be equal to goal.heuristic(pos)
@@ -62,12 +57,6 @@ public final class PathNode {
*/
PathNode previous;
/**
* In the graph search, what previous movement (edge) was taken to get to here
* Mutable and changed by PathFinder
*/
Movement previousMovement;
/**
* Is this a member of the open set in A*? (only used during pathfinding)
* Instead of doing a costly member check in the open set, cache membership in each node individually too.
@@ -79,14 +68,14 @@ public final class PathNode {
*/
public int heapPosition;
public PathNode(BetterBlockPos pos, Goal goal) {
this.pos = pos;
public PathNode(int x, int y, int z, Goal goal) {
this.previous = null;
this.cost = ActionCosts.COST_INF;
this.goal = goal;
this.estimatedCostToGoal = goal.heuristic(pos);
this.previousMovement = null;
this.estimatedCostToGoal = goal.heuristic(x, y, z);
this.isOpen = false;
this.x = x;
this.y = y;
this.z = z;
}
/**
@@ -96,7 +85,7 @@ public final class PathNode {
*/
@Override
public int hashCode() {
return pos.hashCode() * 7 + 3;
return (int) AbstractNodeCostSearch.posHash(x, y, z);
}
@Override
@@ -108,8 +97,9 @@ public final class PathNode {
// return false;
//}
//final PathNode other = (PathNode) obj;
final PathNode other = (PathNode) obj;
//return Objects.equals(this.pos, other.pos) && Objects.equals(this.goal, other.goal);
return this.pos.equals(((PathNode) obj).pos);
return x == other.x && y == other.y && z == other.z;
}
}
@@ -1,47 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.movement;
public interface ActionCosts extends ActionCostsButOnlyTheOnesThatMakeMickeyDieInside {
/**
* These costs are measured roughly in ticks btw
*/
double WALK_ONE_BLOCK_COST = 20 / 4.317; // 4.633
double WALK_ONE_IN_WATER_COST = 20 / 2.2;
double WALK_ONE_OVER_SOUL_SAND_COST = WALK_ONE_BLOCK_COST * 2; // 0.4 in BlockSoulSand but effectively about half
double SPRINT_ONE_OVER_SOUL_SAND_COST = WALK_ONE_OVER_SOUL_SAND_COST * 0.75;
double LADDER_UP_ONE_COST = 20 / 2.35;
double LADDER_DOWN_ONE_COST = 20 / 3.0;
double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
double SPRINT_ONE_BLOCK_COST = 20 / 5.612; // 3.564
/**
* To walk off an edge you need to walk 0.5 to the edge then 0.3 to start falling off
*/
double WALK_OFF_BLOCK_COST = WALK_ONE_BLOCK_COST * 0.8;
/**
* To walk the rest of the way to be centered on the new block
*/
double CENTER_AFTER_FALL_COST = WALK_ONE_BLOCK_COST - WALK_OFF_BLOCK_COST;
/**
* don't make this Double.MAX_VALUE because it's added to other things, maybe other COST_INFs,
* and that would make it overflow to negative
*/
double COST_INF = 1000000;
}
@@ -18,18 +18,19 @@
package baritone.pathing.movement;
import baritone.Baritone;
import baritone.api.utils.Rotation;
import baritone.behavior.LookBehavior;
import baritone.behavior.LookBehaviorUtils;
import baritone.pathing.movement.MovementState.MovementStatus;
import baritone.utils.*;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
@@ -158,8 +159,8 @@ public abstract class Movement implements Helper, MovementHelper {
return true;
}
boolean somethingInTheWay = false;
for (BlockPos blockPos : positionsToBreak) {
if (!MovementHelper.canWalkThrough(blockPos)) {
for (BetterBlockPos blockPos : positionsToBreak) {
if (!MovementHelper.canWalkThrough(blockPos) && !(BlockStateInterface.getBlock(blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true;
Optional<Rotation> reachable = LookBehaviorUtils.reachable(blockPos);
if (reachable.isPresent()) {
@@ -218,60 +219,6 @@ public abstract class Movement implements Helper, MovementHelper {
currentState = new MovementState().setStatus(MovementStatus.PREPPING);
}
public double getTotalHardnessOfBlocksToBreak(CalculationContext ctx) {
if (positionsToBreak.length == 0) {
return 0;
}
if (positionsToBreak.length == 1) {
return MovementHelper.getMiningDurationTicks(ctx, positionsToBreak[0], true);
}
int firstColumnX = positionsToBreak[0].getX();
int firstColumnZ = positionsToBreak[0].getZ();
int firstColumnMaxY = positionsToBreak[0].getY();
int firstColumnMaximalIndex = 0;
boolean hasSecondColumn = false;
int secondColumnX = -1;
int secondColumnZ = -1;
int secondColumnMaxY = -1;
int secondColumnMaximalIndex = -1;
for (int i = 0; i < positionsToBreak.length; i++) {
BlockPos pos = positionsToBreak[i];
if (pos.getX() == firstColumnX && pos.getZ() == firstColumnZ) {
if (pos.getY() > firstColumnMaxY) {
firstColumnMaxY = pos.getY();
firstColumnMaximalIndex = i;
}
} else {
if (!hasSecondColumn || (pos.getX() == secondColumnX && pos.getZ() == secondColumnZ)) {
if (hasSecondColumn) {
if (pos.getY() > secondColumnMaxY) {
secondColumnMaxY = pos.getY();
secondColumnMaximalIndex = i;
}
} else {
hasSecondColumn = true;
secondColumnX = pos.getX();
secondColumnZ = pos.getZ();
secondColumnMaxY = pos.getY();
secondColumnMaximalIndex = i;
}
} else {
throw new IllegalStateException("I literally have no idea " + Arrays.asList(positionsToBreak));
}
}
}
double sum = 0;
for (int i = 0; i < positionsToBreak.length; i++) {
sum += MovementHelper.getMiningDurationTicks(ctx, positionsToBreak[i], firstColumnMaximalIndex == i || secondColumnMaximalIndex == i);
if (sum >= COST_INF) {
break;
}
}
return sum;
}
/**
* Calculate latest movement state.
* Gets called once a tick.
@@ -309,7 +256,7 @@ public abstract class Movement implements Helper, MovementHelper {
return toBreakCached;
}
List<BlockPos> result = new ArrayList<>();
for (BlockPos positionToBreak : positionsToBreak) {
for (BetterBlockPos positionToBreak : positionsToBreak) {
if (!MovementHelper.canWalkThrough(positionToBreak)) {
result.add(positionToBreak);
}
@@ -18,10 +18,10 @@
package baritone.pathing.movement;
import baritone.Baritone;
import baritone.api.pathing.movement.ActionCosts;
import baritone.api.utils.Rotation;
import baritone.behavior.LookBehaviorUtils;
import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.pathing.movement.movements.MovementDescend;
import baritone.pathing.movement.movements.MovementFall;
import baritone.utils.*;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.*;
@@ -47,11 +47,12 @@ import java.util.Optional;
*/
public interface MovementHelper extends ActionCosts, Helper {
static boolean avoidBreaking(BlockPos pos, IBlockState state) {
static boolean avoidBreaking(BetterBlockPos pos, IBlockState state) {
return avoidBreaking(pos.x, pos.y, pos.z, state);
}
static boolean avoidBreaking(int x, int y, int z, IBlockState state) {
Block b = state.getBlock();
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
return b == Blocks.ICE // ice becomes water, and water can mess up the path
|| b instanceof BlockSilverfish // obvious reasons
// call BlockStateInterface.get directly with x,y,z. no need to make 5 new BlockPos for no reason
@@ -68,13 +69,21 @@ public interface MovementHelper extends ActionCosts, Helper {
* @param pos
* @return
*/
static boolean canWalkThrough(BlockPos pos) {
return canWalkThrough(pos, BlockStateInterface.get(pos));
static boolean canWalkThrough(BetterBlockPos pos) {
return canWalkThrough(pos.x, pos.y, pos.z, BlockStateInterface.get(pos));
}
static boolean canWalkThrough(BlockPos pos, IBlockState state) {
static boolean canWalkThrough(BetterBlockPos pos, IBlockState state) {
return canWalkThrough(pos.x, pos.y, pos.z, state);
}
static boolean canWalkThrough(int x, int y, int z) {
return canWalkThrough(x, y, z, BlockStateInterface.get(x, y, z));
}
static boolean canWalkThrough(int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) {
if (block == Blocks.AIR) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL) {
@@ -86,14 +95,23 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
if (block instanceof BlockSnow || block instanceof BlockTrapDoor) {
// we've already checked doors
// so the only remaining dynamic isPassables are snow, fence gate, and trapdoor
boolean snow = block instanceof BlockSnow;
boolean trapdoor = block instanceof BlockTrapDoor;
if (snow || trapdoor) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
// default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (mc.world.getChunk(pos) instanceof EmptyChunk) {
if (mc.world.getChunk(x >> 4, z >> 4) instanceof EmptyChunk) {
return true;
}
if (snow) {
return state.getValue(BlockSnow.LAYERS) < 5; // see BlockSnow.isPassable
}
if (trapdoor) {
return !state.getValue(BlockTrapDoor.OPEN); // see BlockTrapDoor.isPassable
}
throw new IllegalStateException();
}
if (BlockStateInterface.isFlowing(state)) {
return false; // Don't walk through flowing liquids
@@ -102,13 +120,16 @@ public interface MovementHelper extends ActionCosts, Helper {
if (Baritone.settings().assumeWalkOnWater.get()) {
return false;
}
IBlockState up = BlockStateInterface.get(pos.up());
IBlockState up = BlockStateInterface.get(x, y + 1, z);
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
}
return block.isPassable(mc.world, pos); // only blocks that can get here and actually that use world and pos for this call are snow and trapdoor
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return block.isPassable(null, null);
}
/**
@@ -118,12 +139,16 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return
*/
static boolean fullyPassable(BlockPos pos) {
return fullyPassable(pos, BlockStateInterface.get(pos));
return fullyPassable(BlockStateInterface.get(pos));
}
static boolean fullyPassable(BlockPos pos, IBlockState state) {
static boolean fullyPassable(int x, int y, int z) {
return fullyPassable(BlockStateInterface.get(x, y, z));
}
static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) {
if (block == Blocks.AIR) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
@@ -140,10 +165,15 @@ public interface MovementHelper extends ActionCosts, Helper {
|| block instanceof BlockEndPortal) {
return false;
}
return block.isPassable(mc.world, pos);
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return block.isPassable(null, null);
}
static boolean isReplacable(BlockPos pos, IBlockState state) {
return isReplacable(pos.getX(), pos.getY(), pos.getZ(), state);
}
static boolean isReplacable(int x, int y, int z, IBlockState state) {
// for MovementTraverse and MovementAscend
// block double plant defaults to true when the block doesn't match, so don't need to check that case
// all other overrides just return true or false
@@ -154,13 +184,19 @@ public interface MovementHelper extends ActionCosts, Helper {
* return ((Integer)worldIn.getBlockState(pos).getValue(LAYERS)).intValue() == 1;
* }
*/
if (state.getBlock() instanceof BlockSnow) {
Block block = state.getBlock();
if (block instanceof BlockSnow) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (mc.world.getChunk(pos) instanceof EmptyChunk) {
if (mc.world.getChunk(x >> 4, z >> 4) instanceof EmptyChunk) {
return true;
}
return state.getValue(BlockSnow.LAYERS) == 1;
}
return state.getBlock().isReplaceable(mc.world, pos);
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
}
return state.getBlock().isReplaceable(null, null);
}
static boolean isDoorPassable(BlockPos doorPos, BlockPos playerPos) {
@@ -226,9 +262,11 @@ public interface MovementHelper extends ActionCosts, Helper {
*
* @return
*/
static boolean canWalkOn(BetterBlockPos pos, IBlockState state) {
static boolean canWalkOn(int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR || block == Blocks.MAGMA) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
}
if (state.isBlockNormalCube()) {
@@ -249,7 +287,7 @@ public interface MovementHelper extends ActionCosts, Helper {
if (BlockStateInterface.isWater(block)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
Block up = BlockStateInterface.get(pos.x, pos.y + 1, pos.z).getBlock();
Block up = BlockStateInterface.get(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY) {
return true;
}
@@ -279,42 +317,70 @@ public interface MovementHelper extends ActionCosts, Helper {
return false;
}
static boolean canWalkOn(BetterBlockPos pos, IBlockState state) {
return canWalkOn(pos.x, pos.y, pos.z, state);
}
static boolean canWalkOn(BetterBlockPos pos) {
return canWalkOn(pos, BlockStateInterface.get(pos));
return canWalkOn(pos.x, pos.y, pos.z, BlockStateInterface.get(pos));
}
static boolean canWalkOn(int x, int y, int z) {
return canWalkOn(x, y, z, BlockStateInterface.get(x, y, z));
}
static boolean canPlaceAgainst(int x, int y, int z) {
return canPlaceAgainst(BlockStateInterface.get(x, y, z));
}
static boolean canPlaceAgainst(BlockPos pos) {
IBlockState state = BlockStateInterface.get(pos);
return canPlaceAgainst(BlockStateInterface.get(pos));
}
static boolean canPlaceAgainst(IBlockState state) {
// TODO isBlockNormalCube isn't the best check for whether or not we can place a block against it. e.g. glass isn't normalCube but we can place against it
return state.isBlockNormalCube();
}
static double getMiningDurationTicks(CalculationContext context, BlockPos position, boolean includeFalling) {
static double getMiningDurationTicks(CalculationContext context, BetterBlockPos position,
boolean includeFalling) {
IBlockState state = BlockStateInterface.get(position);
return getMiningDurationTicks(context, position, state, includeFalling);
return getMiningDurationTicks(context, position.x, position.y, position.z, state, includeFalling);
}
static double getMiningDurationTicks(CalculationContext context, BlockPos position, IBlockState state, boolean includeFalling) {
static double getMiningDurationTicks(CalculationContext context, BetterBlockPos position, IBlockState state,
boolean includeFalling) {
return getMiningDurationTicks(context, position.x, position.y, position.z, state, includeFalling);
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
return getMiningDurationTicks(context, x, y, z, BlockStateInterface.get(x, y, z), includeFalling);
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state,
boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(position, state)) {
if (!canWalkThrough(x, y, z, state)) {
if (!context.allowBreak()) {
return COST_INF;
}
if (avoidBreaking(position, state)) {
if (avoidBreaking(x, y, z, state)) {
return COST_INF;
}
if (block instanceof BlockLiquid) {
return COST_INF;
}
double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
double strVsBlock = context.getToolSet().getStrVsBlock(state);
if (strVsBlock < 0) {
if (strVsBlock <= 0) {
return COST_INF;
}
double result = m / strVsBlock;
if (includeFalling) {
BlockPos up = position.up();
IBlockState above = BlockStateInterface.get(up);
IBlockState above = BlockStateInterface.get(x, y + 1, z);
if (above.getBlock() instanceof BlockFalling) {
result += getMiningDurationTicks(context, up, above, true);
result += getMiningDurationTicks(context, x, y + 1, z, above, true);
}
}
return result;
@@ -400,57 +466,8 @@ public interface MovementHelper extends ActionCosts, Helper {
state.setTarget(new MovementTarget(
new Rotation(Utils.calcRotationFromVec3d(mc.player.getPositionEyes(1.0F),
Utils.getBlockPosCenter(pos),
new Rotation(mc.player.rotationYaw, mc.player.rotationPitch)).getFirst(), mc.player.rotationPitch),
new Rotation(mc.player.rotationYaw, mc.player.rotationPitch)).getYaw(), mc.player.rotationPitch),
false
)).setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
}
static Movement generateMovementFallOrDescend(BetterBlockPos pos, BetterBlockPos dest, CalculationContext calcContext) {
// A
//SA
// A
// B
// C
// D
//if S is where you start, B needs to be air for a movementfall
//A is plausibly breakable by either descend or fall
//C, D, etc determine the length of the fall
if (!canWalkThrough(dest.down(2))) {
//if B in the diagram aren't air
//have to do a descend, because fall is impossible
//this doesn't guarantee descend is possible, it just guarantees fall is impossible
return new MovementDescend(pos, dest.down()); // standard move out by 1 and descend by 1
// we can't cost shortcut descend because !canWalkThrough doesn't mean canWalkOn
}
// we're clear for a fall 2
// let's see how far we can fall
for (int fallHeight = 3; true; fallHeight++) {
BetterBlockPos onto = dest.down(fallHeight);
if (onto.getY() < 0) {
// when pathing in the end, where you could plausibly fall into the void
// this check prevents it from getting the block at y=-1 and crashing
break;
}
IBlockState ontoBlock = BlockStateInterface.get(onto);
if (ontoBlock.getBlock() == Blocks.WATER) {
return new MovementFall(pos, onto);
}
if (canWalkThrough(onto, ontoBlock)) {
continue;
}
if (!canWalkOn(onto, ontoBlock)) {
break;
}
if ((calcContext.hasWaterBucket() && fallHeight <= calcContext.maxFallHeightBucket() + 1) || fallHeight <= calcContext.maxFallHeightNoWater() + 1) {
// fallHeight = 4 means onto.up() is 3 blocks down, which is the max
return new MovementFall(pos, onto.up());
} else {
return null;
}
}
return null;
}
}
@@ -17,8 +17,8 @@
package baritone.pathing.movement;
import baritone.api.utils.Rotation;
import baritone.utils.InputOverrideHandler.Input;
import baritone.utils.Rotation;
import net.minecraft.util.math.Vec3d;
import java.util.HashMap;
@@ -0,0 +1,333 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.movement;
import baritone.pathing.movement.movements.*;
import baritone.utils.pathing.BetterBlockPos;
import baritone.utils.pathing.MoveResult;
import net.minecraft.util.EnumFacing;
/**
* An enum of all possible movements attached to all possible directions they could be taken in
*
* @author leijurv
*/
public enum Moves {
DOWNWARD(0, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementDownward(src, src.down());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y - 1, z, MovementDownward.cost(context, x, y, z));
}
},
PILLAR(0, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementPillar(src, src.up());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y + 1, z, MovementPillar.cost(context, x, y, z));
}
},
TRAVERSE_NORTH(0, -1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementTraverse(src, src.north());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y, z - 1, MovementTraverse.cost(context, x, y, z, x, z - 1));
}
},
TRAVERSE_SOUTH(0, +1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementTraverse(src, src.south());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y, z + 1, MovementTraverse.cost(context, x, y, z, x, z + 1));
}
},
TRAVERSE_EAST(+1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementTraverse(src, src.east());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x + 1, y, z, MovementTraverse.cost(context, x, y, z, x + 1, z));
}
},
TRAVERSE_WEST(-1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementTraverse(src, src.west());
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x - 1, y, z, MovementTraverse.cost(context, x, y, z, x - 1, z));
}
},
ASCEND_NORTH(0, -1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementAscend(src, new BetterBlockPos(src.x, src.y + 1, src.z - 1));
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y + 1, z - 1, MovementAscend.cost(context, x, y, z, x, z - 1));
}
},
ASCEND_SOUTH(0, +1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementAscend(src, new BetterBlockPos(src.x, src.y + 1, src.z + 1));
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x, y + 1, z + 1, MovementAscend.cost(context, x, y, z, x, z + 1));
}
},
ASCEND_EAST(+1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementAscend(src, new BetterBlockPos(src.x + 1, src.y + 1, src.z));
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x + 1, y + 1, z, MovementAscend.cost(context, x, y, z, x + 1, z));
}
},
ASCEND_WEST(-1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementAscend(src, new BetterBlockPos(src.x - 1, src.y + 1, src.z));
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x - 1, y + 1, z, MovementAscend.cost(context, x, y, z, x - 1, z));
}
},
DESCEND_EAST(+1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
if (res.destY == src.y - 1) {
return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
} else {
return new MovementFall(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
}
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementDescend.cost(context, x, y, z, x + 1, z);
}
},
DESCEND_WEST(-1, 0) {
@Override
public Movement apply0(BetterBlockPos src) {
MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
if (res.destY == src.y - 1) {
return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
} else {
return new MovementFall(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
}
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementDescend.cost(context, x, y, z, x - 1, z);
}
},
DESCEND_NORTH(0, -1) {
@Override
public Movement apply0(BetterBlockPos src) {
MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
if (res.destY == src.y - 1) {
return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
} else {
return new MovementFall(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
}
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementDescend.cost(context, x, y, z, x, z - 1);
}
},
DESCEND_SOUTH(0, +1) {
@Override
public Movement apply0(BetterBlockPos src) {
MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
if (res.destY == src.y - 1) {
return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
} else {
return new MovementFall(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
}
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementDescend.cost(context, x, y, z, x, z + 1);
}
},
DIAGONAL_NORTHEAST(+1, -1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementDiagonal(src, EnumFacing.NORTH, EnumFacing.EAST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x + 1, y, z - 1, MovementDiagonal.cost(context, x, y, z, x + 1, z - 1));
}
},
DIAGONAL_NORTHWEST(-1, -1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementDiagonal(src, EnumFacing.NORTH, EnumFacing.WEST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x - 1, y, z - 1, MovementDiagonal.cost(context, x, y, z, x - 1, z - 1));
}
},
DIAGONAL_SOUTHEAST(+1, +1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementDiagonal(src, EnumFacing.SOUTH, EnumFacing.EAST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x + 1, y, z + 1, MovementDiagonal.cost(context, x, y, z, x + 1, z + 1));
}
},
DIAGONAL_SOUTHWEST(-1, +1) {
@Override
public Movement apply0(BetterBlockPos src) {
return new MovementDiagonal(src, EnumFacing.SOUTH, EnumFacing.WEST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return new MoveResult(x - 1, y, z + 1, MovementDiagonal.cost(context, x, y, z, x - 1, z + 1));
}
},
PARKOUR_NORTH(0, -4, true) {
@Override
public Movement apply0(BetterBlockPos src) {
return MovementParkour.cost(new CalculationContext(), src, EnumFacing.NORTH);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementParkour.cost(context, x, y, z, EnumFacing.NORTH);
}
},
PARKOUR_SOUTH(0, +4, true) {
@Override
public Movement apply0(BetterBlockPos src) {
return MovementParkour.cost(new CalculationContext(), src, EnumFacing.SOUTH);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementParkour.cost(context, x, y, z, EnumFacing.SOUTH);
}
},
PARKOUR_EAST(+4, 0, true) {
@Override
public Movement apply0(BetterBlockPos src) {
return MovementParkour.cost(new CalculationContext(), src, EnumFacing.EAST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementParkour.cost(context, x, y, z, EnumFacing.EAST);
}
},
PARKOUR_WEST(-4, 0, true) {
@Override
public Movement apply0(BetterBlockPos src) {
return MovementParkour.cost(new CalculationContext(), src, EnumFacing.WEST);
}
@Override
public MoveResult apply(CalculationContext context, int x, int y, int z) {
return MovementParkour.cost(context, x, y, z, EnumFacing.WEST);
}
};
public final boolean dynamicXZ;
public final int xOffset;
public final int zOffset;
Moves(int x, int z, boolean dynamicXZ) {
this.xOffset = x;
this.zOffset = z;
this.dynamicXZ = dynamicXZ;
}
Moves(int x, int z) {
this(x, z, false);
}
public abstract Movement apply0(BetterBlockPos src);
public abstract MoveResult apply(CalculationContext context, int x, int y, int z);
}
@@ -28,7 +28,6 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.Utils;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -55,46 +54,54 @@ public class MovementAscend extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
IBlockState srcDown = BlockStateInterface.get(src.down());
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
}
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
IBlockState srcDown = BlockStateInterface.get(x, y - 1, z);
if (srcDown.getBlock() == Blocks.LADDER || srcDown.getBlock() == Blocks.VINE) {
return COST_INF;
}
// we can jump from soul sand, but not from a bottom slab
boolean jumpingFromBottomSlab = MovementHelper.isBottomSlab(srcDown);
IBlockState toPlace = BlockStateInterface.get(positionToPlace);
IBlockState toPlace = BlockStateInterface.get(destX, y, destZ);
boolean jumpingToBottomSlab = MovementHelper.isBottomSlab(toPlace);
if (jumpingFromBottomSlab && !jumpingToBottomSlab) {
return COST_INF;// the only thing we can ascend onto from a bottom slab is another bottom slab
}
if (!MovementHelper.canWalkOn(positionToPlace, toPlace)) {
boolean hasToPlace = false;
if (!MovementHelper.canWalkOn(destX, y, z, toPlace)) {
if (!context.hasThrowaway()) {
return COST_INF;
}
if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) {
if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y, destZ, toPlace)) {
return COST_INF;
}
// TODO: add ability to place against .down() as well as the cardinal directions
// useful for when you are starting a staircase without anything to place against
// Counterpoint to the above TODO ^ you should move then pillar instead of ascend
for (int i = 0; i < 4; i++) {
BlockPos against1 = positionToPlace.offset(HORIZONTALS[i]);
if (against1.equals(src)) {
int againstX = destX + HORIZONTALS[i].getXOffset();
int againstZ = destZ + HORIZONTALS[i].getZOffset();
if (againstX == x && againstZ == z) {
continue;
}
if (MovementHelper.canPlaceAgainst(against1)) {
return JUMP_ONE_BLOCK_COST + WALK_ONE_BLOCK_COST + context.placeBlockCost() + getTotalHardnessOfBlocksToBreak(context);
if (MovementHelper.canPlaceAgainst(againstX, y, againstZ)) {
hasToPlace = true;
break;
}
}
return COST_INF;
if (!hasToPlace) { // didn't find a valid place =(
return COST_INF;
}
}
if (BlockStateInterface.get(src.up(3)).getBlock() instanceof BlockFalling) {//it would fall on us and possibly suffocate us
IBlockState srcUp2 = null;
if (BlockStateInterface.get(x, y + 3, z).getBlock() instanceof BlockFalling) {//it would fall on us and possibly suffocate us
// HOWEVER, we assume that we're standing in the start position
// that means that src and src.up(1) are both air
// maybe they aren't now, but they will be by the time this starts
Block srcUp = BlockStateInterface.get(src.up(1)).getBlock();
Block srcUp2 = BlockStateInterface.get(src.up(2)).getBlock();
if (!(srcUp instanceof BlockFalling) || !(srcUp2 instanceof BlockFalling)) {
if (!(BlockStateInterface.getBlock(x, y + 1, z) instanceof BlockFalling) || !((srcUp2 = BlockStateInterface.get(x, y + 2, z)).getBlock() instanceof BlockFalling)) {
// if both of those are BlockFalling, that means that by standing on src
// (the presupposition of this Movement)
// we have necessarily already cleared the entire BlockFalling stack
@@ -109,15 +116,41 @@ public class MovementAscend extends Movement {
// it's possible srcUp is AIR from the start, and srcUp2 is falling
// and in that scenario, when we arrive and break srcUp2, that lets srcUp3 fall on us and suffocate us
}
double walk = WALK_ONE_BLOCK_COST;
if (jumpingToBottomSlab && !jumpingFromBottomSlab) {
return walk + getTotalHardnessOfBlocksToBreak(context); // we don't hit space we just walk into the slab
double walk;
if (jumpingToBottomSlab) {
if (jumpingFromBottomSlab) {
walk = Math.max(JUMP_ONE_BLOCK_COST, WALK_ONE_BLOCK_COST); // we hit space immediately on entering this action
} else {
walk = WALK_ONE_BLOCK_COST; // we don't hit space we just walk into the slab
}
} else {
if (toPlace.getBlock() == Blocks.SOUL_SAND) {
walk = WALK_ONE_OVER_SOUL_SAND_COST;
} else {
walk = WALK_ONE_BLOCK_COST;
}
}
if (!jumpingToBottomSlab && toPlace.getBlock().equals(Blocks.SOUL_SAND)) {
walk *= WALK_ONE_OVER_SOUL_SAND_COST / WALK_ONE_BLOCK_COST;
// cracks knuckles
double totalCost = 0;
totalCost += walk;
if (hasToPlace) {
totalCost += context.placeBlockCost();
}
// we hit space immediately on entering this action
return Math.max(JUMP_ONE_BLOCK_COST, walk) + getTotalHardnessOfBlocksToBreak(context);
if (srcUp2 == null) {
srcUp2 = BlockStateInterface.get(x, y + 2, z);
}
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false); // TODO MAKE ABSOLUTELY SURE we don't need includeFalling here, from the falling check above
if (totalCost >= COST_INF) {
return COST_INF;
}
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, false);
if (totalCost >= COST_INF) {
return COST_INF;
}
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y + 2, destZ, true);
return totalCost;
}
@Override
@@ -202,9 +235,9 @@ public class MovementAscend extends Movement {
}
private boolean headBonkClear() {
BlockPos startUp = src.up(2);
BetterBlockPos startUp = src.up(2);
for (int i = 0; i < 4; i++) {
BlockPos check = startUp.offset(EnumFacing.byHorizontalIndex(i));
BetterBlockPos check = startUp.offset(EnumFacing.byHorizontalIndex(i));
if (!MovementHelper.canWalkThrough(check)) {
// We might bonk our head
return false;
@@ -17,6 +17,7 @@
package baritone.pathing.movement.movements;
import baritone.Baritone;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
@@ -25,10 +26,15 @@ import baritone.pathing.movement.MovementState.MovementStatus;
import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.pathing.BetterBlockPos;
import baritone.utils.pathing.MoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import static baritone.utils.pathing.MoveResult.IMPOSSIBLE;
public class MovementDescend extends Movement {
private int numTicks = 0;
@@ -45,24 +51,111 @@ public class MovementDescend extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
Block fromDown = BlockStateInterface.get(src.down()).getBlock();
MoveResult result = cost(context, src.x, src.y, src.z, dest.x, dest.z);
if (result.destY != dest.y) {
return COST_INF; // doesn't apply to us, this position is a fall not a descend
}
return result.cost;
}
public static MoveResult cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
Block fromDown = BlockStateInterface.get(x, y - 1, z).getBlock();
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
return COST_INF;
return IMPOSSIBLE;
}
if (!MovementHelper.canWalkOn(positionToPlace)) {
return COST_INF;
double totalCost = 0;
IBlockState destDown = BlockStateInterface.get(destX, y - 1, destZ);
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y - 1, destZ, destDown, false);
if (totalCost >= COST_INF) {
return IMPOSSIBLE;
}
Block tmp1 = BlockStateInterface.get(dest).getBlock();
if (tmp1 == Blocks.LADDER || tmp1 == Blocks.VINE) {
return COST_INF;
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y, destZ, false);
if (totalCost >= COST_INF) {
return IMPOSSIBLE;
}
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, true); // only the top block in the 3 we need to mine needs to consider the falling blocks above
if (totalCost >= COST_INF) {
return IMPOSSIBLE;
}
// A
//SA
// A
// B
// C
// D
//if S is where you start, B needs to be air for a movementfall
//A is plausibly breakable by either descend or fall
//C, D, etc determine the length of the fall
IBlockState below = BlockStateInterface.get(destX, y - 2, destZ);
if (!MovementHelper.canWalkOn(destX, y - 2, destZ, below)) {
return dynamicFallCost(context, x, y, z, destX, destZ, totalCost, below);
}
if (destDown.getBlock() == Blocks.LADDER || destDown.getBlock() == Blocks.VINE) {
return IMPOSSIBLE;
}
// we walk half the block plus 0.3 to get to the edge, then we walk the other 0.2 while simultaneously falling (math.max because of how it's in parallel)
double walk = WALK_OFF_BLOCK_COST;
if (fromDown == Blocks.SOUL_SAND) {
// use this ratio to apply the soul sand speed penalty to our 0.8 block distance
walk = WALK_ONE_OVER_SOUL_SAND_COST;
}
return walk + Math.max(FALL_N_BLOCKS_COST[1], CENTER_AFTER_FALL_COST) + getTotalHardnessOfBlocksToBreak(context);
totalCost += walk + Math.max(FALL_N_BLOCKS_COST[1], CENTER_AFTER_FALL_COST);
return new MoveResult(destX, y - 1, destZ, totalCost);
}
public static MoveResult dynamicFallCost(CalculationContext context, int x, int y, int z, int destX, int destZ, double frontBreak, IBlockState below) {
if (frontBreak != 0 && BlockStateInterface.get(destX, y + 2, destZ).getBlock() instanceof BlockFalling) {
// if frontBreak is 0 we can actually get through this without updating the falling block and making it actually fall
// but if frontBreak is nonzero, we're breaking blocks in front, so don't let anything fall through this column,
// and potentially replace the water we're going to fall into
return IMPOSSIBLE;
}
if (!MovementHelper.canWalkThrough(destX, y - 2, destZ, below) && below.getBlock() != Blocks.WATER) {
return IMPOSSIBLE;
}
for (int fallHeight = 3; true; fallHeight++) {
int newY = y - fallHeight;
if (newY < 0) {
// when pathing in the end, where you could plausibly fall into the void
// this check prevents it from getting the block at y=-1 and crashing
return IMPOSSIBLE;
}
IBlockState ontoBlock = BlockStateInterface.get(destX, newY, destZ);
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[fallHeight] + frontBreak;
if (ontoBlock.getBlock() == Blocks.WATER && !BlockStateInterface.isFlowing(ontoBlock)) { // TODO flowing check required here?
if (Baritone.settings().assumeWalkOnWater.get()) {
return IMPOSSIBLE; // TODO fix
}
// found a fall into water
return new MoveResult(destX, newY, destZ, tentativeCost); // TODO incorporate water swim up cost?
}
if (ontoBlock.getBlock() == Blocks.FLOWING_WATER) {
return IMPOSSIBLE;
}
if (MovementHelper.canWalkThrough(destX, newY, destZ, ontoBlock)) {
continue;
}
if (!MovementHelper.canWalkOn(destX, newY, destZ, ontoBlock)) {
return IMPOSSIBLE;
}
if (MovementHelper.isBottomSlab(ontoBlock)) {
return IMPOSSIBLE; // falling onto a half slab is really glitchy, and can cause more fall damage than we'd expect
}
if (context.hasWaterBucket() && fallHeight <= context.maxFallHeightBucket() + 1) {
return new MoveResult(destX, newY + 1, destZ, tentativeCost + context.placeBlockCost()); // this is the block we're falling onto, so dest is +1
}
if (fallHeight <= context.maxFallHeightNoWater() + 1) {
// fallHeight = 4 means onto.up() is 3 blocks down, which is the max
return new MoveResult(destX, newY + 1, destZ, tentativeCost);
} else {
return IMPOSSIBLE;
}
}
}
@Override
@@ -25,7 +25,6 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.Block;
import net.minecraft.block.BlockMagma;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
@@ -53,40 +52,44 @@ public class MovementDiagonal extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
Block fromDown = BlockStateInterface.get(src.down()).getBlock();
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
}
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
Block fromDown = BlockStateInterface.get(x, y - 1, z).getBlock();
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
return COST_INF;
}
if (!MovementHelper.canWalkThrough(positionsToBreak[4]) || !MovementHelper.canWalkThrough(positionsToBreak[5])) {
IBlockState destInto = BlockStateInterface.get(destX, y, destZ);
if (!MovementHelper.canWalkThrough(destX, y, destZ, destInto) || !MovementHelper.canWalkThrough(destX, y + 1, destZ)) {
return COST_INF;
}
BetterBlockPos destDown = dest.down();
IBlockState destWalkOn = BlockStateInterface.get(destDown);
if (!MovementHelper.canWalkOn(destDown, destWalkOn)) {
IBlockState destWalkOn = BlockStateInterface.get(destX, y - 1, destZ);
if (!MovementHelper.canWalkOn(destX, y - 1, destZ, destWalkOn)) {
return COST_INF;
}
double multiplier = WALK_ONE_BLOCK_COST;
// For either possible soul sand, that affects half of our walking
if (destWalkOn.getBlock().equals(Blocks.SOUL_SAND)) {
if (destWalkOn.getBlock() == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
Block cuttingOver1 = BlockStateInterface.get(positionsToBreak[2].down()).getBlock();
if (cuttingOver1 instanceof BlockMagma || BlockStateInterface.isLava(cuttingOver1)) {
Block cuttingOver1 = BlockStateInterface.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || BlockStateInterface.isLava(cuttingOver1)) {
return COST_INF;
}
Block cuttingOver2 = BlockStateInterface.get(positionsToBreak[4].down()).getBlock();
if (cuttingOver2 instanceof BlockMagma || BlockStateInterface.isLava(cuttingOver2)) {
Block cuttingOver2 = BlockStateInterface.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || BlockStateInterface.isLava(cuttingOver2)) {
return COST_INF;
}
IBlockState pb0 = BlockStateInterface.get(positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(positionsToBreak[1]);
IBlockState pb2 = BlockStateInterface.get(positionsToBreak[2]);
IBlockState pb3 = BlockStateInterface.get(positionsToBreak[3]);
double optionA = MovementHelper.getMiningDurationTicks(context, positionsToBreak[0], pb0, false) + MovementHelper.getMiningDurationTicks(context, positionsToBreak[1], pb1, true);
double optionB = MovementHelper.getMiningDurationTicks(context, positionsToBreak[2], pb2, false) + MovementHelper.getMiningDurationTicks(context, positionsToBreak[3], pb3, true);
IBlockState pb0 = BlockStateInterface.get(x, y, destZ);
IBlockState pb1 = BlockStateInterface.get(x, y + 1, destZ);
IBlockState pb2 = BlockStateInterface.get(destX, y, z);
IBlockState pb3 = BlockStateInterface.get(destX, y + 1, z);
double optionA = MovementHelper.getMiningDurationTicks(context, x, y, destZ, pb0, false) + MovementHelper.getMiningDurationTicks(context, x, y + 1, destZ, pb1, true);
double optionB = MovementHelper.getMiningDurationTicks(context, destX, y, z, pb2, false) + MovementHelper.getMiningDurationTicks(context, destX, y + 1, z, pb3, true);
if (optionA != 0 && optionB != 0) {
return COST_INF;
}
@@ -100,7 +103,7 @@ public class MovementDiagonal extends Movement {
return COST_INF;
}
}
if (BlockStateInterface.isWater(src) || BlockStateInterface.isWater(dest)) {
if (BlockStateInterface.isWater(BlockStateInterface.getBlock(x, y, z)) || BlockStateInterface.isWater(destInto.getBlock())) {
// Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below
@@ -43,17 +43,21 @@ public class MovementDownward extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
if (!MovementHelper.canWalkOn(dest.down())) {
return cost(context, src.x, src.y, src.z);
}
public static double cost(CalculationContext context, int x, int y, int z) {
if (!MovementHelper.canWalkOn(x, y - 2, z)) {
return COST_INF;
}
IBlockState d = BlockStateInterface.get(dest);
IBlockState d = BlockStateInterface.get(x, y - 1, z);
Block td = d.getBlock();
boolean ladder = td == Blocks.LADDER || td == Blocks.VINE;
if (ladder) {
return LADDER_DOWN_ONE_COST;
} else {
// we're standing on it, while it might be block falling, it'll be air by the time we get here in the movement
return FALL_N_BLOCKS_COST[1] + MovementHelper.getMiningDurationTicks(context, dest, d, false);
return FALL_N_BLOCKS_COST[1] + MovementHelper.getMiningDurationTicks(context, x, y - 1, z, d, false);
}
}
@@ -18,19 +18,20 @@
package baritone.pathing.movement.movements;
import baritone.Baritone;
import baritone.api.utils.Rotation;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.pathing.movement.MovementState.MovementStatus;
import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.*;
import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.RayTraceUtils;
import baritone.utils.Utils;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState;
import baritone.utils.pathing.MoveResult;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
@@ -48,58 +49,11 @@ public class MovementFall extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
Block fromDown = BlockStateInterface.get(src.down()).getBlock();
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
return COST_INF;
MoveResult result = MovementDescend.cost(context, src.x, src.y, src.z, dest.x, dest.z);
if (result.destY != dest.y) {
return COST_INF; // doesn't apply to us, this position is a descend not a fall
}
IBlockState fallOnto = BlockStateInterface.get(dest.down());
if (!MovementHelper.canWalkOn(dest.down(), fallOnto)) {
return COST_INF;
}
if (MovementHelper.isBottomSlab(fallOnto)) {
return COST_INF; // falling onto a half slab is really glitchy, and can cause more fall damage than we'd expect
}
double placeBucketCost = 0.0;
boolean destIsWater = BlockStateInterface.isWater(dest);
if (!destIsWater && src.getY() - dest.getY() > context.maxFallHeightNoWater()) {
if (!context.hasWaterBucket()) {
return COST_INF;
}
if (src.getY() - dest.getY() > context.maxFallHeightBucket()) {
return COST_INF;
}
placeBucketCost = context.placeBlockCost();
}
double frontThree = 0;
for (int i = 0; i < 3; i++) {
frontThree += MovementHelper.getMiningDurationTicks(context, positionsToBreak[i], false);
// don't include falling because we will check falling right after this, and if it's there it's COST_INF
if (frontThree >= COST_INF) {
return COST_INF;
}
}
if (BlockStateInterface.get(positionsToBreak[0].up()).getBlock() instanceof BlockFalling) {
return COST_INF;
}
for (int i = 3; i < positionsToBreak.length; i++) {
// TODO is this the right check here?
// MiningDurationTicks is all right, but shouldn't it be canWalkThrough instead?
// Lilypads (i think?) are 0 ticks to mine, but they definitely cause fall damage
// Same thing for falling through water... we can't actually do that
// And falling through signs is possible, but they do have a mining duration, right?
if (MovementHelper.getMiningDurationTicks(context, positionsToBreak[i], false) > 0) {
//can't break while falling
if (i != positionsToBreak.length - 1 || !destIsWater) {
// if we're checking the very last block to mine
// and it's water (so this is a water fall)
// don't consider the cost of "mining" it
// (if assumeWalkOnWater is true, water isn't canWalkThrough)
return COST_INF;
}
}
}
return WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[positionsToBreak.length - 1] + placeBucketCost + frontThree;
return result.cost;
}
@Override
@@ -27,7 +27,7 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.Utils;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.Block;
import baritone.utils.pathing.MoveResult;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
@@ -37,8 +37,10 @@ import net.minecraft.util.math.Vec3d;
import java.util.Objects;
import static baritone.utils.pathing.MoveResult.IMPOSSIBLE;
public class MovementParkour extends Movement {
private static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
private static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
private static final BetterBlockPos[] EMPTY = new BetterBlockPos[]{};
private final EnumFacing direction;
@@ -48,79 +50,81 @@ public class MovementParkour extends Movement {
super(src, src.offset(dir, dist), EMPTY);
this.direction = dir;
this.dist = dist;
super.override(costFromJumpDistance(dist));
}
public static MovementParkour generate(BetterBlockPos src, EnumFacing dir, CalculationContext context) {
// MUST BE KEPT IN SYNC WITH calculateCost
public static MovementParkour cost(CalculationContext context, BetterBlockPos src, EnumFacing direction) {
MoveResult res = cost(context, src.x, src.y, src.z, direction);
int dist = Math.abs(res.destX - src.x) + Math.abs(res.destZ - src.z);
return new MovementParkour(src, dist, direction);
}
public static MoveResult cost(CalculationContext context, int x, int y, int z, EnumFacing dir) {
if (!Baritone.settings().allowParkour.get()) {
return null;
return IMPOSSIBLE;
}
IBlockState standingOn = BlockStateInterface.get(src.down());
IBlockState standingOn = BlockStateInterface.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || MovementHelper.isBottomSlab(standingOn)) {
return null;
return IMPOSSIBLE;
}
BetterBlockPos adjBlock = src.down().offset(dir);
IBlockState adj = BlockStateInterface.get(adjBlock);
int xDiff = dir.getXOffset();
int zDiff = dir.getZOffset();
IBlockState adj = BlockStateInterface.get(x + xDiff, y - 1, z + zDiff);
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
return null;
return IMPOSSIBLE;
}
if (MovementHelper.canWalkOn(adjBlock, adj)) { // don't parkour if we could just traverse (for now)
return null;
if (MovementHelper.canWalkOn(x + xDiff, y - 1, z + zDiff, adj)) { // don't parkour if we could just traverse (for now)
return IMPOSSIBLE;
}
if (!MovementHelper.fullyPassable(src.offset(dir))) {
return null;
if (!MovementHelper.fullyPassable(x + xDiff, y, z + zDiff)) {
return IMPOSSIBLE;
}
if (!MovementHelper.fullyPassable(src.up().offset(dir))) {
return null;
if (!MovementHelper.fullyPassable(x + xDiff, y + 1, z + zDiff)) {
return IMPOSSIBLE;
}
if (!MovementHelper.fullyPassable(src.up(2).offset(dir))) {
return null;
if (!MovementHelper.fullyPassable(x + xDiff, y + 2, z + zDiff)) {
return IMPOSSIBLE;
}
if (!MovementHelper.fullyPassable(src.up(2))) {
return null;
if (!MovementHelper.fullyPassable(x, y + 2, z)) {
return IMPOSSIBLE;
}
for (int i = 2; i <= (context.canSprint() ? 4 : 3); i++) {
BetterBlockPos dest = src.offset(dir, i);
// TODO perhaps dest.up(3) doesn't need to be fullyPassable, just canWalkThrough, possibly?
for (int y = 0; y < 4; y++) {
if (!MovementHelper.fullyPassable(dest.up(y))) {
return null;
for (int y2 = 0; y2 < 4; y2++) {
if (!MovementHelper.fullyPassable(x + xDiff * i, y + y2, z + zDiff * i)) {
return IMPOSSIBLE;
}
}
if (MovementHelper.canWalkOn(dest.down())) {
return new MovementParkour(src, i, dir);
if (MovementHelper.canWalkOn(x + xDiff * i, y - 1, z + zDiff * i)) {
return new MoveResult(x + xDiff * i, y, z + zDiff * i, costFromJumpDistance(i));
}
}
if (!context.canSprint()) {
return null;
return IMPOSSIBLE;
}
if (!Baritone.settings().allowParkourPlace.get()) {
return null;
return IMPOSSIBLE;
}
BlockPos dest = src.offset(dir, 4);
BlockPos positionToPlace = dest.down();
IBlockState toPlace = BlockStateInterface.get(positionToPlace);
int destX = x + 4 * xDiff;
int destZ = z + 4 * zDiff;
IBlockState toPlace = BlockStateInterface.get(destX, y - 1, destZ);
if (!context.hasThrowaway()) {
return null;
return IMPOSSIBLE;
}
if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) {
return null;
if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y - 1, destZ, toPlace)) {
return IMPOSSIBLE;
}
for (int i = 0; i < 5; i++) {
BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (against1.up().equals(src.offset(dir, 3))) { // we can't turn around that fast
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
if (againstX == x + xDiff * 3 && againstZ == z + zDiff * 3) { // we can't turn around that fast
continue;
}
if (MovementHelper.canPlaceAgainst(against1)) {
// holy jesus we gonna do it
MovementParkour ret = new MovementParkour(src, 4, dir);
ret.override(costFromJumpDistance(4) + context.placeBlockCost());
return ret;
if (MovementHelper.canPlaceAgainst(againstX, y - 1, againstZ)) {
return new MoveResult(destX, y, destZ, costFromJumpDistance(i) + context.placeBlockCost());
}
}
return null;
return IMPOSSIBLE;
}
private static double costFromJumpDistance(int dist) {
@@ -139,54 +143,11 @@ public class MovementParkour extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
// MUST BE KEPT IN SYNC WITH generate
if (!context.canSprint() && dist >= 4) {
MoveResult res = cost(context, src.x, src.y, src.z, direction);
if (res.destX != dest.x || res.destZ != dest.z) {
return COST_INF;
}
boolean placing = false;
if (!MovementHelper.canWalkOn(dest.down())) {
if (dist != 4) {
return COST_INF;
}
if (!Baritone.settings().allowParkourPlace.get()) {
return COST_INF;
}
BlockPos positionToPlace = dest.down();
IBlockState toPlace = BlockStateInterface.get(positionToPlace);
if (!context.hasThrowaway()) {
return COST_INF;
}
if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) {
return COST_INF;
}
for (int i = 0; i < 5; i++) {
BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
continue;
}
if (MovementHelper.canPlaceAgainst(against1)) {
// holy jesus we gonna do it
placing = true;
break;
}
}
}
Block walkOff = BlockStateInterface.get(src.down().offset(direction)).getBlock();
if (MovementHelper.avoidWalkingInto(walkOff) && walkOff != Blocks.WATER && walkOff != Blocks.FLOWING_WATER) {
return COST_INF;
}
for (int i = 1; i <= 4; i++) {
BlockPos d = src.offset(direction, i);
for (int y = 0; y < (i == 1 ? 3 : 4); y++) {
if (!MovementHelper.fullyPassable(d.up(y))) {
return COST_INF;
}
}
if (d.equals(dest)) {
return costFromJumpDistance(i) + (placing ? context.placeBlockCost() : 0);
}
}
throw new IllegalStateException("invalid jump distance?");
return res.cost;
}
@Override
@@ -209,7 +170,7 @@ public class MovementParkour extends Movement {
if (!MovementHelper.canWalkOn(dest.down())) {
BlockPos positionToPlace = dest.down();
for (int i = 0; i < 5; i++) {
BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
continue;
}
@@ -17,13 +17,13 @@
package baritone.pathing.movement.movements;
import baritone.api.utils.Rotation;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.Rotation;
import baritone.utils.Utils;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.*;
@@ -48,9 +48,13 @@ public class MovementPillar extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
Block fromDown = BlockStateInterface.get(src).getBlock();
return cost(context, src.x, src.y, src.z);
}
public static double cost(CalculationContext context, int x, int y, int z) {
Block fromDown = BlockStateInterface.get(x, y, z).getBlock();
boolean ladder = fromDown instanceof BlockLadder || fromDown instanceof BlockVine;
IBlockState fromDownDown = BlockStateInterface.get(src.down());
IBlockState fromDownDown = BlockStateInterface.get(x, y - 1, z);
if (!ladder) {
if (fromDownDown.getBlock() instanceof BlockLadder || fromDownDown.getBlock() instanceof BlockVine) {
return COST_INF;
@@ -61,28 +65,27 @@ public class MovementPillar extends Movement {
}
}
}
if (!context.hasThrowaway() && !ladder) {
return COST_INF;
}
if (fromDown instanceof BlockVine) {
if (getAgainst(src) == null) {
if (!hasAgainst(x, y, z)) {
return COST_INF;
}
}
BlockPos toBreakPos = src.up(2);
IBlockState toBreak = BlockStateInterface.get(toBreakPos);
IBlockState toBreak = BlockStateInterface.get(x, y + 2, z);
Block toBreakBlock = toBreak.getBlock();
if (toBreakBlock instanceof BlockFenceGate) {
return COST_INF;
}
Block srcUp = null;
if (BlockStateInterface.isWater(toBreakBlock) && BlockStateInterface.isWater(fromDown)) {
srcUp = BlockStateInterface.get(dest).getBlock();
srcUp = BlockStateInterface.get(x, y + 1, z).getBlock();
if (BlockStateInterface.isWater(srcUp)) {
return LADDER_UP_ONE_COST;
}
}
double hardness = MovementHelper.getMiningDurationTicks(context, toBreakPos, toBreak, true);
if (!context.hasThrowaway() && !ladder) {
return COST_INF;
}
double hardness = MovementHelper.getMiningDurationTicks(context, x, y + 2, z, toBreak, true);
if (hardness >= COST_INF) {
return COST_INF;
}
@@ -90,12 +93,11 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockLadder || toBreakBlock instanceof BlockVine) {
hardness = 0; // we won't actually need to break the ladder / vine because we're going to use it
} else {
BlockPos chkPos = src.up(3);
IBlockState check = BlockStateInterface.get(chkPos);
IBlockState check = BlockStateInterface.get(x, y + 3, z);
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = BlockStateInterface.get(dest).getBlock();
srcUp = BlockStateInterface.get(x, y + 1, z).getBlock();
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
return COST_INF;
@@ -120,6 +122,13 @@ public class MovementPillar extends Movement {
}
}
public static boolean hasAgainst(int x, int y, int z) {
return BlockStateInterface.get(x + 1, y, z).isBlockNormalCube() ||
BlockStateInterface.get(x - 1, y, z).isBlockNormalCube() ||
BlockStateInterface.get(x, y, z + 1).isBlockNormalCube() ||
BlockStateInterface.get(x, y, z - 1).isBlockNormalCube();
}
public static BlockPos getAgainst(BlockPos vine) {
if (BlockStateInterface.get(vine.north()).isBlockNormalCube()) {
return vine.north();
@@ -18,6 +18,7 @@
package baritone.pathing.movement.movements;
import baritone.Baritone;
import baritone.api.utils.Rotation;
import baritone.behavior.LookBehaviorUtils;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
@@ -25,7 +26,6 @@ import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.InputOverrideHandler;
import baritone.utils.Rotation;
import baritone.utils.Utils;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.*;
@@ -57,11 +57,15 @@ public class MovementTraverse extends Movement {
@Override
protected double calculateCost(CalculationContext context) {
IBlockState pb0 = BlockStateInterface.get(positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(positionsToBreak[1]);
IBlockState destOn = BlockStateInterface.get(positionToPlace);
Block srcDown = BlockStateInterface.getBlock(src.down());
if (MovementHelper.canWalkOn(positionToPlace, destOn)) {//this is a walk, not a bridge
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
}
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
IBlockState pb0 = BlockStateInterface.get(destX, y + 1, destZ);
IBlockState pb1 = BlockStateInterface.get(destX, y, destZ);
IBlockState destOn = BlockStateInterface.get(destX, y - 1, destZ);
Block srcDown = BlockStateInterface.getBlock(x, y - 1, z);
if (MovementHelper.canWalkOn(destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
if (BlockStateInterface.isWater(pb0.getBlock()) || BlockStateInterface.isWater(pb1.getBlock())) {
WC = WALK_ONE_IN_WATER_COST;
@@ -73,11 +77,11 @@ public class MovementTraverse extends Movement {
WC += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
}
double hardness1 = MovementHelper.getMiningDurationTicks(context, positionsToBreak[0], pb0, true);
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true);
if (hardness1 >= COST_INF) {
return COST_INF;
}
double hardness2 = MovementHelper.getMiningDurationTicks(context, positionsToBreak[1], pb1, false);
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
if (hardness1 == 0 && hardness2 == 0) {
if (WC == WALK_ONE_BLOCK_COST && context.canSprint()) {
// If there's nothing in the way, and this isn't water or soul sand, and we aren't sneak placing
@@ -95,7 +99,7 @@ public class MovementTraverse extends Movement {
if (srcDown == Blocks.LADDER || srcDown == Blocks.VINE) {
return COST_INF;
}
if (destOn.getBlock().equals(Blocks.AIR) || MovementHelper.isReplacable(positionToPlace, destOn)) {
if (destOn.getBlock().equals(Blocks.AIR) || MovementHelper.isReplacable(destX, y - 1, destZ, destOn)) {
boolean throughWater = BlockStateInterface.isWater(pb0.getBlock()) || BlockStateInterface.isWater(pb1.getBlock());
if (BlockStateInterface.isWater(destOn.getBlock()) && throughWater) {
return COST_INF;
@@ -103,15 +107,21 @@ public class MovementTraverse extends Movement {
if (!context.hasThrowaway()) {
return COST_INF;
}
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb0, false);
if (hardness1 >= COST_INF) {
return COST_INF;
}
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb1, true);
double WC = throughWater ? WALK_ONE_IN_WATER_COST : WALK_ONE_BLOCK_COST;
for (int i = 0; i < 4; i++) {
BlockPos against1 = dest.offset(HORIZONTALS[i]);
if (against1.equals(src)) {
int againstX = destX + HORIZONTALS[i].getXOffset();
int againstZ = destZ + HORIZONTALS[i].getZOffset();
if (againstX == x && againstZ == z) {
continue;
}
against1 = against1.down();
if (MovementHelper.canPlaceAgainst(against1)) {
return WC + context.placeBlockCost() + getTotalHardnessOfBlocksToBreak(context);
if (MovementHelper.canPlaceAgainst(againstX, y - 1, againstZ)) {
return WC + context.placeBlockCost() + hardness1 + hardness2;
}
}
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
@@ -121,7 +131,7 @@ public class MovementTraverse extends Movement {
return COST_INF; // this is obviously impossible
}
WC = WC * SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST;//since we are placing, we are sneaking
return WC + context.placeBlockCost() + getTotalHardnessOfBlocksToBreak(context);
return WC + context.placeBlockCost() + hardness1 + hardness2;
}
return COST_INF;
// Out.log("Can't walk on " + Baritone.get(positionsToPlace[0]).getBlock());
@@ -155,8 +165,8 @@ public class MovementTraverse extends Movement {
// combine the yaw to the center of the destination, and the pitch to the specific block we're trying to break
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
float yawToDest = Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(dest, world())).getFirst();
float pitchToBreak = state.getTarget().getRotation().get().getSecond();
float yawToDest = Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(dest, world())).getYaw();
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
return state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
@@ -17,7 +17,7 @@
package baritone.pathing.path;
import baritone.pathing.goals.Goal;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.movement.Movement;
import baritone.utils.pathing.BetterBlockPos;
@@ -18,7 +18,7 @@
package baritone.pathing.path;
import baritone.Baritone;
import baritone.pathing.goals.Goal;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.movement.Movement;
import baritone.utils.Helper;
import baritone.utils.Utils;
@@ -19,6 +19,7 @@ package baritone.pathing.path;
import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.movement.ActionCosts;
import baritone.pathing.movement.*;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
@@ -94,6 +95,7 @@ public class PathExecutor implements Helper {
if (pathPosition == 0 && whereAmI.equals(whereShouldIBe.up()) && Math.abs(player().motionY) < 0.1 && !(path.movements().get(0) instanceof MovementAscend) && !(path.movements().get(0) instanceof MovementPillar)) {
// avoid the Wrong Y coordinate bug
// TODO add a timer here
new MovementDownward(whereAmI, whereShouldIBe).update();
return false;
}
@@ -0,0 +1,123 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.api.event.events.TickEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.behavior.PathingBehavior;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
public static final BaritoneAutoTest INSTANCE = new BaritoneAutoTest();
private BaritoneAutoTest() {}
public static final boolean ENABLE_AUTO_TEST = true;
private static final long TEST_SEED = -928872506371745L;
private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0);
private static final Goal GOAL = new GoalBlock(69, 121, 420);
private static final int MAX_TICKS = 3500;
/**
* Called right after the {@link GameSettings} object is created in the {@link Minecraft} instance.
*/
public void onPreInit() {
System.out.println("Optimizing Game Settings");
GameSettings s = mc.gameSettings;
s.limitFramerate = 20;
s.mipmapLevels = 0;
s.particleSetting = 2;
s.overrideWidth = 128;
s.overrideHeight = 128;
s.heldItemTooltips = false;
s.entityShadows = false;
s.chatScale = 0.0F;
s.ambientOcclusion = 0;
s.clouds = 0;
s.fancyGraphics = false;
s.tutorialStep = TutorialSteps.NONE;
s.hideGUI = true;
s.fovSetting = 30.0F;
}
@Override
public void onTick(TickEvent event) {
// If we're on the main menu then create the test world and launch the integrated server
if (mc.currentScreen instanceof GuiMainMenu) {
System.out.println("Beginning Baritone automatic test routine");
mc.displayGuiScreen(null);
WorldSettings worldsettings = new WorldSettings(TEST_SEED, GameType.getByName("survival"), true, false, WorldType.DEFAULT);
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
}
// If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
}
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
}
// For the first 200 ticks, wait for the world to generate
if (event.getCount() < 200) {
System.out.println("Waiting for world to generate... " + event.getCount());
return;
}
// Print out an update of our position every 5 seconds
if (event.getCount() % 100 == 0) {
System.out.println(playerFeet() + " " + event.getCount());
}
// Setup Baritone's pathing goal and (if needed) begin pathing
PathingBehavior.INSTANCE.setGoal(GOAL);
PathingBehavior.INSTANCE.path();
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(playerFeet())) {
System.out.println("Successfully pathed to " + playerFeet() + " in " + event.getCount() + " ticks");
mc.shutdown();
}
// If we have exceeded the expected number of ticks to complete the pathing
// task, then throw an IllegalStateException to cause the build to fail
if (event.getCount() > MAX_TICKS) {
throw new IllegalStateException("took too long");
}
}
}
}
@@ -46,7 +46,9 @@ public final class BlockBreakHelper implements Helper {
}
public static void stopBreakingBlock() {
mc.playerController.resetBlockRemoving();
if (mc.playerController != null) {
mc.playerController.resetBlockRemoving();
}
lastBlock = null;
}
}
@@ -60,6 +60,7 @@ public class BlockStateInterface implements Helper {
// if it's the same chunk as last time
// we can just skip the mc.world.getChunk lookup
// which is a Long2ObjectOpenHashMap.get
// see issue #113
if (cached != null && cached.x == x >> 4 && cached.z == z >> 4) {
numTimesChunkSucceeded++;
return cached.getBlockState(x, y, z);
@@ -92,6 +93,32 @@ public class BlockStateInterface implements Helper {
return type;
}
public static boolean isLoaded(int x, int z) {
Chunk prevChunk = prev;
if (prevChunk != null && prevChunk.x == x >> 4 && prevChunk.z == z >> 4) {
return true;
}
prevChunk = mc.world.getChunk(x >> 4, z >> 4);
if (prevChunk.isLoaded()) {
prev = prevChunk;
return true;
}
CachedRegion prevRegion = prevCached;
if (prevRegion != null && prevRegion.getX() == x >> 9 && prevRegion.getZ() == z >> 9) {
return prevRegion.isCached(x & 511, z & 511);
}
WorldData world = WorldProvider.INSTANCE.getCurrentWorld();
if (world == null) {
return false;
}
prevRegion = world.cache.getRegion(x >> 9, z >> 9);
if (prevRegion == null) {
return false;
}
prevCached = prevRegion;
return prevRegion.isCached(x & 511, z & 511);
}
public static void clearCachedChunk() {
prev = null;
prevCached = null;
@@ -101,6 +128,9 @@ public class BlockStateInterface implements Helper {
return get(pos).getBlock();
}
public static Block getBlock(int x, int y, int z) {
return get(x, y, z).getBlock();
}
/**
* Returns whether or not the specified block is
@@ -18,23 +18,20 @@
package baritone.utils;
import baritone.Baritone;
import baritone.Settings;
import baritone.api.behavior.Behavior;
import baritone.api.Settings;
import baritone.api.cache.IWaypoint;
import baritone.api.event.events.ChatEvent;
import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts;
import baritone.behavior.Behavior;
import baritone.behavior.FollowBehavior;
import baritone.behavior.MineBehavior;
import baritone.behavior.PathingBehavior;
import baritone.cache.ChunkPacker;
import baritone.cache.Waypoint;
import baritone.cache.WorldProvider;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.goals.*;
import baritone.pathing.movement.ActionCosts;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.pathing.BetterBlockPos;
import baritone.pathing.movement.*;
import net.minecraft.block.Block;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.entity.Entity;
@@ -43,6 +40,8 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class ExampleBaritoneControl extends Behavior implements Helper {
@@ -185,7 +184,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
Chunk chunk = cli.getLoadedChunk(x, z);
if (chunk != null) {
count++;
WorldProvider.INSTANCE.getCurrentWorld().cache.queueForPacking(chunk);
WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().queueForPacking(chunk);
}
}
}
@@ -208,7 +207,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return;
}
if (msg.equals("forcecancel")) {
MineBehavior.INSTANCE.cancel();
FollowBehavior.INSTANCE.cancel();
PathingBehavior.INSTANCE.cancel();
AbstractNodeCostSearch.forceCancel();
PathingBehavior.INSTANCE.forceCancel();
event.cancel();
logDirect("ok force canceled");
return;
@@ -269,20 +272,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return;
}
if (msg.equals("reloadall")) {
WorldProvider.INSTANCE.getCurrentWorld().cache.reloadAllFromDisk();
WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().reloadAllFromDisk();
logDirect("ok");
event.cancel();
return;
}
if (msg.equals("saveall")) {
WorldProvider.INSTANCE.getCurrentWorld().cache.save();
WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().save();
logDirect("ok");
event.cancel();
return;
}
if (msg.startsWith("find")) {
String blockType = msg.substring(4).trim();
LinkedList<BlockPos> locs = WorldProvider.INSTANCE.getCurrentWorld().cache.getLocationsOf(blockType, 1, 4);
LinkedList<BlockPos> locs = WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, 4);
logDirect("Have " + locs.size() + " locations");
for (BlockPos pos : locs) {
Block actually = BlockStateInterface.get(pos).getBlock();
@@ -297,8 +300,9 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
String[] blockTypes = msg.substring(4).trim().split(" ");
try {
int quantity = Integer.parseInt(blockTypes[1]);
ChunkPacker.stringToBlock(blockTypes[0]).hashCode();
MineBehavior.INSTANCE.mine(quantity, blockTypes[0]);
Block block = ChunkPacker.stringToBlock(blockTypes[0]);
Objects.requireNonNull(block);
MineBehavior.INSTANCE.mine(quantity, block);
logDirect("Will mine " + quantity + " " + blockTypes[0]);
event.cancel();
return;
@@ -339,22 +343,38 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
event.cancel();
return;
}
Set<Waypoint> waypoints = WorldProvider.INSTANCE.getCurrentWorld().waypoints.getByTag(tag);
Set<IWaypoint> waypoints = WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().getByTag(tag);
// might as well show them from oldest to newest
List<Waypoint> sorted = new ArrayList<>(waypoints);
sorted.sort(Comparator.comparingLong(Waypoint::creationTimestamp));
List<IWaypoint> sorted = new ArrayList<>(waypoints);
sorted.sort(Comparator.comparingLong(IWaypoint::getCreationTimestamp));
logDirect("Waypoints under tag " + tag + ":");
for (Waypoint waypoint : sorted) {
for (IWaypoint waypoint : sorted) {
logDirect(waypoint.toString());
}
event.cancel();
return;
}
if (msg.startsWith("save")) {
String name = msg.substring(4).trim();
WorldProvider.INSTANCE.getCurrentWorld().waypoints.addWaypoint(new Waypoint(name, Waypoint.Tag.USER, playerFeet()));
logDirect("Saved user defined tag under name '" + name + "'. Say 'goto user' to set goal, say 'list user' to list.");
event.cancel();
String name = msg.substring(4).trim();
BlockPos pos = playerFeet();
if (name.contains(" ")) {
logDirect("Name contains a space, assuming it's in the format 'save waypointName X Y Z'");
String[] parts = name.split(" ");
if (parts.length != 4) {
logDirect("Unable to parse, expected four things");
return;
}
try {
pos = new BlockPos(Integer.parseInt(parts[1]), Integer.parseInt(parts[2]), Integer.parseInt(parts[3]));
} catch (NumberFormatException ex) {
logDirect("Unable to parse coordinate integers");
return;
}
name = parts[0];
}
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, Waypoint.Tag.USER, pos));
logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto user' to set goal, say 'list user' to list.");
return;
}
if (msg.startsWith("goto")) {
@@ -364,31 +384,37 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
waypointType = waypointType.substring(0, waypointType.length() - 1);
}
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType);
IWaypoint waypoint;
if (tag == null) {
String mining = waypointType;
Block block = ChunkPacker.stringToBlock(mining);
//logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
event.cancel();
if (block == null) {
logDirect("No locations for " + mining + " known, cancelling");
waypoint = WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
if (waypoint == null) {
logDirect("No locations for " + mining + " known, cancelling");
return;
}
} else {
List<BlockPos> locs = MineBehavior.INSTANCE.scanFor(Collections.singletonList(block), 64);
if (locs.isEmpty()) {
logDirect("No locations for " + mining + " known, cancelling");
return;
}
PathingBehavior.INSTANCE.setGoal(new GoalComposite(locs.stream().map(GoalGetToBlock::new).toArray(Goal[]::new)));
PathingBehavior.INSTANCE.path();
return;
}
List<BlockPos> locs = MineBehavior.scanFor(Collections.singletonList(block), 64);
if (locs.isEmpty()) {
logDirect("No locations for " + mining + " known, cancelling");
} else {
waypoint = WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().getMostRecentByTag(tag);
if (waypoint == null) {
logDirect("None saved for tag " + tag);
event.cancel();
return;
}
PathingBehavior.INSTANCE.setGoal(new GoalComposite(locs.stream().map(GoalGetToBlock::new).toArray(Goal[]::new)));
PathingBehavior.INSTANCE.path();
return;
}
Waypoint waypoint = WorldProvider.INSTANCE.getCurrentWorld().waypoints.getMostRecentByTag(tag);
if (waypoint == null) {
logDirect("None saved for tag " + tag);
event.cancel();
return;
}
Goal goal = new GoalBlock(waypoint.location);
Goal goal = new GoalBlock(waypoint.getLocation());
PathingBehavior.INSTANCE.setGoal(goal);
if (!PathingBehavior.INSTANCE.path()) {
if (!goal.isInGoal(playerFeet())) {
@@ -399,7 +425,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return;
}
if (msg.equals("spawn") || msg.equals("bed")) {
Waypoint waypoint = WorldProvider.INSTANCE.getCurrentWorld().waypoints.getMostRecentByTag(Waypoint.Tag.BED);
IWaypoint waypoint = WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.BED);
if (waypoint == null) {
BlockPos spawnPoint = player().getBedLocation();
// for some reason the default spawnpoint is underground sometimes
@@ -407,7 +433,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("spawn not saved, defaulting to world spawn. set goal to " + goal);
PathingBehavior.INSTANCE.setGoal(goal);
} else {
Goal goal = new GoalBlock(waypoint.location);
Goal goal = new GoalBlock(waypoint.getLocation());
PathingBehavior.INSTANCE.setGoal(goal);
logDirect("Set goal to most recent bed " + goal);
}
@@ -415,17 +441,17 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return;
}
if (msg.equals("sethome")) {
WorldProvider.INSTANCE.getCurrentWorld().waypoints.addWaypoint(new Waypoint("", Waypoint.Tag.HOME, playerFeet()));
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", Waypoint.Tag.HOME, playerFeet()));
logDirect("Saved. Say home to set goal.");
event.cancel();
return;
}
if (msg.equals("home")) {
Waypoint waypoint = WorldProvider.INSTANCE.getCurrentWorld().waypoints.getMostRecentByTag(Waypoint.Tag.HOME);
IWaypoint waypoint = WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.HOME);
if (waypoint == null) {
logDirect("home not saved");
} else {
Goal goal = new GoalBlock(waypoint.location);
Goal goal = new GoalBlock(waypoint.getLocation());
PathingBehavior.INSTANCE.setGoal(goal);
PathingBehavior.INSTANCE.path();
logDirect("Going to saved home " + goal);
@@ -434,8 +460,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return;
}
if (msg.equals("costs")) {
Movement[] movements = AStarPathFinder.getConnectedPositions(new BetterBlockPos(playerFeet()), new CalculationContext());
List<Movement> moves = new ArrayList<>(Arrays.asList(movements));
List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(playerFeet())).collect(Collectors.toCollection(ArrayList::new));
while (moves.contains(null)) {
moves.remove(null);
}
+6 -5
View File
@@ -18,6 +18,7 @@
package baritone.utils;
import baritone.Baritone;
import baritone.api.utils.Rotation;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.BlockSlab;
import net.minecraft.client.Minecraft;
@@ -34,6 +35,11 @@ import net.minecraft.util.text.TextFormatting;
*/
public interface Helper {
/**
* Instance of {@link Helper}. Used for static-context reference.
*/
Helper HELPER = new Helper() {};
ITextComponent MESSAGE_PREFIX = new TextComponentString(String.format(
"%s[%sBaritone%s]%s",
TextFormatting.DARK_PURPLE,
@@ -98,9 +104,4 @@ public interface Helper {
component.appendSibling(new TextComponentString(" " + message));
Baritone.settings().logger.get().accept(component);
}
default void addToChat(ITextComponent msg) {
mc.ingameGUI.getChatGUI().printChatMessage(msg);
}
}
@@ -18,12 +18,12 @@
package baritone.utils;
import baritone.Baritone;
import baritone.pathing.goals.Goal;
import baritone.pathing.goals.GoalComposite;
import baritone.pathing.goals.GoalTwoBlocks;
import baritone.pathing.goals.GoalXZ;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalTwoBlocks;
import baritone.api.pathing.goals.GoalXZ;
import baritone.pathing.path.IPath;
import baritone.utils.interfaces.IGoalRenderPos;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -17,6 +17,7 @@
package baritone.utils;
import baritone.api.utils.Rotation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -30,6 +31,18 @@ public final class RayTraceUtils implements Helper {
private RayTraceUtils() {}
/**
* Simulates a "vanilla" raytrace. A RayTraceResult returned by this method
* will be that of the next render pass given that the local player's yaw and
* pitch match the specified yaw and pitch values. This is particularly useful
* when you would like to simulate a "legit" raytrace with certainty that the only
* thing to achieve the desired outcome (whether it is hitting and entity or placing
* a block) can be done just by modifying user input.
*
* @param yaw The yaw to raytrace with
* @param pitch The pitch to raytrace with
* @return The calculated raytrace result
*/
public static RayTraceResult simulateRayTrace(float yaw, float pitch) {
RayTraceResult oldTrace = mc.objectMouseOver;
float oldYaw = mc.player.rotationYaw;
@@ -48,6 +61,14 @@ public final class RayTraceUtils implements Helper {
return result;
}
/**
* Performs a block raytrace with the specified rotations. This should only be used when
* any entity collisions can be ignored, because this method will not recognize if an
* entity is in the way or not. The local player's block reach distance will be used.
*
* @param rotation The rotation to raytrace towards
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Rotation rotation) {
double blockReachDistance = mc.playerController.getBlockReachDistance();
Vec3d start = mc.player.getPositionEyes(1.0F);
+6 -6
View File
@@ -17,6 +17,7 @@
package baritone.utils;
import baritone.api.utils.Rotation;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
@@ -26,6 +27,8 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import static baritone.utils.Helper.HELPER;
/**
* @author Brady
* @since 8/1/2018 12:56 AM
@@ -96,10 +99,7 @@ public final class Utils {
}
public static Rotation wrapAnglesToRelative(Rotation current, Rotation target) {
return new Rotation(
MathHelper.wrapDegrees(target.getFirst() - current.getFirst()) + current.getFirst(),
MathHelper.wrapDegrees(target.getSecond() - current.getSecond()) + current.getSecond()
);
return target.subtract(current).normalize().add(current);
}
public static Vec3d vec3dFromBlockPos(BlockPos orig) {
@@ -114,12 +114,12 @@ public final class Utils {
}
public static double playerDistanceToCenter(BlockPos pos) {
EntityPlayerSP player = (new Helper() {}).player();
EntityPlayerSP player = HELPER.player();
return distanceToCenter(pos, player.posX, player.posY, player.posZ);
}
public static double playerFlatDistanceToCenter(BlockPos pos) {
EntityPlayerSP player = (new Helper() {}).player();
EntityPlayerSP player = HELPER.player();
return distanceToCenter(pos, player.posX, pos.getY() + 0.5, player.posZ);
}
@@ -17,6 +17,7 @@
package baritone.utils.pathing;
import baritone.pathing.calc.AbstractNodeCostSearch;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
@@ -51,22 +52,7 @@ public final class BetterBlockPos extends BlockPos {
this.x = x;
this.y = y;
this.z = z;
/*
* This is the hashcode implementation of Vec3i, the superclass of BlockPos
*
* public int hashCode() {
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
* }
*
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
*
* That's why we grab out the X, Y, Z and calculate our own hashcode
*/
long hash = 3241;
hash = 3457689L * hash + x;
hash = 8734625L * hash + y;
hash = 2873465L * hash + z;
this.hashCode = hash;
this.hashCode = AbstractNodeCostSearch.posHash(x, y, z);
}
public BetterBlockPos(double x, double y, double z) {
@@ -129,7 +115,7 @@ public final class BetterBlockPos extends BlockPos {
@Override
public BetterBlockPos down(int amt) {
// see comment in up()
return new BetterBlockPos(x, y - amt, z);
return amt == 0 ? this : new BetterBlockPos(x, y - amt, z);
}
@Override
@@ -140,7 +126,50 @@ public final class BetterBlockPos extends BlockPos {
@Override
public BetterBlockPos offset(EnumFacing dir, int dist) {
if (dist == 0) {
return this;
}
Vec3i vec = dir.getDirectionVec();
return new BetterBlockPos(x + vec.getX() * dist, y + vec.getY() * dist, z + vec.getZ() * dist);
}
@Override
public BetterBlockPos north() {
return new BetterBlockPos(x, y, z - 1);
}
@Override
public BetterBlockPos north(int amt) {
return amt == 0 ? this : new BetterBlockPos(x, y, z - amt);
}
@Override
public BetterBlockPos south() {
return new BetterBlockPos(x, y, z + 1);
}
@Override
public BetterBlockPos south(int amt) {
return amt == 0 ? this : new BetterBlockPos(x, y, z + amt);
}
@Override
public BetterBlockPos east() {
return new BetterBlockPos(x + 1, y, z);
}
@Override
public BetterBlockPos east(int amt) {
return amt == 0 ? this : new BetterBlockPos(x + amt, y, z);
}
@Override
public BetterBlockPos west() {
return new BetterBlockPos(x - 1, y, z);
}
@Override
public BetterBlockPos west(int amt) {
return amt == 0 ? this : new BetterBlockPos(x - amt, y, z);
}
}
@@ -0,0 +1,40 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.pathing;
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
/**
* The result of a calculated movement, with destination x, y, z, and the cost of performing the movement
*
* @author leijurv
*/
public final class MoveResult {
public static final MoveResult IMPOSSIBLE = new MoveResult(0, 0, 0, COST_INF);
public final int destX;
public final int destY;
public final int destZ;
public final double cost;
public MoveResult(int x, int y, int z, double cost) {
this.destX = x;
this.destY = y;
this.destZ = z;
this.cost = cost;
}
}
@@ -17,10 +17,8 @@
package baritone.pathing.calc.openset;
import baritone.api.pathing.goals.Goal;
import baritone.pathing.calc.PathNode;
import baritone.pathing.goals.Goal;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.util.math.BlockPos;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.junit.runners.Parameterized;
@@ -91,14 +89,14 @@ public class OpenSetsTest {
// can't use an existing goal
// because they use Baritone.settings()
// and we can't do that because Minecraft itself isn't initted
PathNode pn = new PathNode(new BetterBlockPos(0, 0, 0), new Goal() {
PathNode pn = new PathNode(0, 0, 0, new Goal() {
@Override
public boolean isInGoal(BlockPos pos) {
public boolean isInGoal(int x, int y, int z) {
return false;
}
@Override
public double heuristic(BlockPos pos) {
public double heuristic(int x, int y, int z) {
return 0;
}
});
@@ -17,6 +17,7 @@
package baritone.pathing.goals;
import baritone.api.pathing.goals.GoalGetToBlock;
import net.minecraft.util.math.BlockPos;
import org.junit.Test;
@@ -19,10 +19,10 @@ package baritone.pathing.movement;
import org.junit.Test;
import static baritone.pathing.movement.ActionCostsButOnlyTheOnesThatMakeMickeyDieInside.*;
import static baritone.api.pathing.movement.ActionCosts.*;
import static org.junit.Assert.assertEquals;
public class ActionCostsButOnlyTheOnesThatMakeMickeyDieInsideTest {
public class ActionCostsTest {
@Test
public void testFallNBlocksCost() {
assertEquals(FALL_N_BLOCKS_COST.length, 257); // Fall 0 blocks through fall 256 blocks
@@ -17,14 +17,17 @@
package baritone.utils.pathing;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import org.junit.Test;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertTrue;
public class BetterBlockPosTest {
@Test
// disabled since this is a benchmark, not really a test. also including it makes the tests take 50 seconds for no reason
/*@Test
public void benchMulti() {
System.out.println("Benching up()");
for (int i = 0; i < 10; i++) {
@@ -37,7 +40,40 @@ public class BetterBlockPosTest {
benchN();
assertTrue(i<10);
}
}*/
/**
* Make sure BetterBlockPos behaves just like BlockPos
*/
@Test
public void testSimple() {
BlockPos pos = new BlockPos(1, 2, 3);
BetterBlockPos better = new BetterBlockPos(1, 2, 3);
assertEquals(pos, better);
assertEquals(pos.up(), better.up());
assertEquals(pos.down(), better.down());
assertEquals(pos.north(), better.north());
assertEquals(pos.south(), better.south());
assertEquals(pos.east(), better.east());
assertEquals(pos.west(), better.west());
for (EnumFacing dir : EnumFacing.values()) {
assertEquals(pos.offset(dir), better.offset(dir));
assertEquals(pos.offset(dir, 0), pos);
assertEquals(better.offset(dir, 0), better);
for (int i = -10; i < 10; i++) {
assertEquals(pos.offset(dir, i), better.offset(dir, i));
}
assertTrue(better.offset(dir, 0) == better);
}
for (int i = -10; i < 10; i++) {
assertEquals(pos.up(i), better.up(i));
assertEquals(pos.down(i), better.down(i));
assertEquals(pos.north(i), better.north(i));
assertEquals(pos.south(i), better.south(i));
assertEquals(pos.east(i), better.east(i));
assertEquals(pos.west(i), better.west(i));
}
assertTrue(better.offset(null, 0) == better);
}
public void benchOne() {
@@ -0,0 +1,32 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.pathing;
import org.junit.Test;
import static org.junit.Assert.assertTrue;
public class PathingBlockTypeTest {
@Test
public void testBits() {
for (PathingBlockType type : PathingBlockType.values()) {
boolean[] bits = type.getBits();
assertTrue(type == PathingBlockType.fromBits(bits[0], bits[1]));
}
}
}