Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f9d2e3d01b | |||
| f9f3c88cfd | |||
| 235fff9426 | |||
| 7a49baa19c | |||
| 10bb559a1e | |||
| b86892c10a | |||
| 525d67f0f1 | |||
| 118e056c06 |
+1
-1
@@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
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loader_version=0.7.2+build.174
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# Mod Properties
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mod_version = 1.0.0
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mod_version = 0.0.2-alpha
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maven_group = kaptainwutax
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archives_base_name = seedcracker
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@@ -2,19 +2,9 @@ package kaptainwutax.seedcracker.cracker.population;
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import kaptainwutax.seedcracker.cracker.DecoratorCache;
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import kaptainwutax.seedcracker.util.Rand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.gen.ChunkRandom;
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import net.minecraft.world.gen.GenerationStep;
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import net.minecraft.world.gen.decorator.ConfiguredDecorator;
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import net.minecraft.world.gen.decorator.Decorator;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.DecoratedFeatureConfig;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public abstract class DecoratorData {
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@@ -39,7 +29,7 @@ public abstract class DecoratorData {
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decoratorSeed += salt;
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decoratorSeed ^= Rand.JAVA_LCG.multiplier;
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decoratorSeed &= Rand.JAVA_LCG.modulo - 1;
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return this.testDecorator(decoratorSeed);
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return this.testDecorator(new Rand(decoratorSeed, false));
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}
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public long getPopulationSeed(long structureSeed, int x, int z) {
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@@ -49,7 +39,7 @@ public abstract class DecoratorData {
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return (long)x * a + (long)z * b ^ structureSeed;
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}
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public abstract boolean testDecorator(long decoratorSeed);
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public abstract boolean testDecorator(Rand rand);
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@Override
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public boolean equals(Object obj) {
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@@ -63,42 +53,4 @@ public abstract class DecoratorData {
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return false;
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}
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public abstract static class Feature {
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private Map<Biome, Long> CACHE = new HashMap<>();
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private GenerationStep.Feature genStep;
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private Decorator decorator;
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public Feature(GenerationStep.Feature genStep, Decorator decorator) {
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this.genStep = genStep;
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this.decorator = decorator;
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}
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public ChunkRandom buildRand(long worldSeed, Biome biome, ChunkPos chunkPos) {
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if(CACHE.containsKey(biome)) {
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return new ChunkRandom(CACHE.get(biome));
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}
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List<ConfiguredFeature<?, ?>> features = biome.getFeaturesForStep(this.genStep);
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for(int i = 0; i < features.size(); i++) {
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ConfiguredFeature<?, ?> feature = features.get(i);
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if(!(feature.config instanceof DecoratedFeatureConfig))continue;
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ConfiguredDecorator<?> currentDecorator = ((DecoratedFeatureConfig)feature.config).decorator;
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if(currentDecorator.decorator == this.decorator) {
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BlockPos pos = new BlockPos(chunkPos.getStartX(), 0, chunkPos.getStartZ());
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ChunkRandom chunkRandom = new ChunkRandom();
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long populationSeed = chunkRandom.setSeed(worldSeed, pos.getX(), pos.getZ());
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long seed = chunkRandom.setFeatureSeed(populationSeed, i, this.genStep.ordinal());
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CACHE.put(biome, seed ^ Rand.JAVA_LCG.multiplier);
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return chunkRandom;
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}
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}
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return null;
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}
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}
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}
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@@ -28,9 +28,8 @@ public class DungeonData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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public boolean testDecorator(Rand rand) {
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if(this.starts.isEmpty())return true;
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Rand rand = new Rand(decoratorSeed, false);
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//TODO: This currently only supports 1 dungeon per chunk.
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BlockPos start = this.starts.get(0);
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@@ -30,13 +30,12 @@ public class EmeraldOreData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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public boolean testDecorator(Rand rand) {
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if(this.starts.isEmpty())return true;
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//TODO: This currently only supports 1 emerald per chunk.
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BlockPos start = this.starts.get(0);
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Rand rand = new Rand(decoratorSeed, false);
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int b = rand.nextInt(6);
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for(int i = 0; i < b + 3; i++) {
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@@ -20,9 +20,7 @@ public class EndGatewayData extends DecoratorData {
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}
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@Override
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public boolean testDecorator(long decoratorSeed) {
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Rand rand = new Rand(decoratorSeed, false);
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public boolean testDecorator(Rand rand) {
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if(rand.nextInt(700) != 0)return false;
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if(rand.nextInt(16) != this.xOffset)return false;
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if(rand.nextInt(16) != this.zOffset)return false;
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@@ -3,7 +3,6 @@ package kaptainwutax.seedcracker.finder;
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public class DefaultFinderConfig extends FinderConfig {
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public DefaultFinderConfig() {
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super();
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this.typeStates.put(Type.DIAMOND_ORE, false);
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this.typeStates.put(Type.INFESTED_STONE_ORE, false);
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this.typeStates.put(Type.IGLOO, false);
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@@ -75,6 +75,7 @@ public class FinderConfig {
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MONUMENT(OceanMonumentFinder::create, Category.STRUCTURES),
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SWAMP_HUT(SwampHutFinder::create, Category.STRUCTURES),
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MANSION(MansionFinder::create, Category.STRUCTURES),
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SHIPWRECK(ShipwreckFinder::create, Category.STRUCTURES),
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END_PILLARS(EndPillarsFinder::create, Category.OTHERS),
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END_GATEWAY(EndGatewayFinder::create, Category.OTHERS),
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@@ -43,12 +43,11 @@ public class FinderQueue {
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}
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public void renderFinders(MatrixStack matrixStack) {
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if(this.renderType == RenderType.OFF)return;
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RenderSystem.pushMatrix();
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RenderSystem.multMatrix(matrixStack.peek().getModel());
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//System.out.println("rendering");
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if(this.renderType == RenderType.OFF)return;
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GlStateManager.disableTexture();
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//Makes it render through blocks.
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@@ -21,6 +21,8 @@ import java.util.List;
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public class EmeraldOreFinder extends BlockFinder {
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protected static List<BlockPos> SEARCH_POSITIONS = Finder.buildSearchPositions(Finder.CHUNK_POSITIONS, pos -> {
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if(pos.getY() < 4)return true;
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if(pos.getY() > 28 + 4)return true;
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return false;
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});
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@@ -13,7 +13,9 @@ import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.dimension.DimensionType;
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import net.minecraft.world.gen.feature.Feature;
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import java.util.ArrayList;
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import java.util.HashMap;
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@@ -23,7 +25,6 @@ import java.util.Map;
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public class MansionFinder extends Finder {
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protected static List<BlockPos> SEARCH_POSITIONS = buildSearchPositions(CHUNK_POSITIONS, pos -> {
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if(pos.getY() != 64)return true;
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if((pos.getX() & 15) != 0)return true;
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if((pos.getZ() & 15) != 0)return true;
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return false;
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@@ -35,27 +36,28 @@ public class MansionFinder extends Finder {
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public MansionFinder(World world, ChunkPos chunkPos) {
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super(world, chunkPos);
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Direction.Type.HORIZONTAL.forEach(direction -> {
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PieceFinder finder = new PieceFinder(world, chunkPos, direction, size);
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for(Direction direction: Direction.values()) {
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PieceFinder finder = new PieceFinder(world, chunkPos, direction, this.size);
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finder.searchPositions = SEARCH_POSITIONS;
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buildStructure(finder);
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this.finders.add(finder);
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});
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}
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}
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@Override
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public List<BlockPos> findInChunk() {
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Biome biome = this.world.getBiome(this.chunkPos.getCenterBlockPos().add(9, 0, 9));
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if(!biome.hasStructureFeature(Feature.WOODLAND_MANSION)) {
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return new ArrayList<>();
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}
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Map<PieceFinder, List<BlockPos>> result = this.findInChunkPieces();
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List<BlockPos> combinedResult = new ArrayList<>();
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result.forEach((pieceFinder, positions) -> {
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positions.removeIf(pos -> {
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//Figure this out, it's not a trivial task.
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return false;
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});
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combinedResult.addAll(positions);
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positions.forEach(pos -> {
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@@ -80,12 +82,26 @@ public class MansionFinder extends Finder {
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}
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public void buildStructure(PieceFinder finder) {
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BlockState air = Blocks.AIR.getDefaultState();
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BlockState cobblestone = Blocks.COBBLESTONE.getDefaultState();
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BlockState birchPlanks = Blocks.BIRCH_PLANKS.getDefaultState();
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BlockState redCarpet = Blocks.RED_CARPET.getDefaultState();
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BlockState whiteCarpet = Blocks.WHITE_CARPET.getDefaultState();
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//TODO: Finish this.
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finder.fillWithOutline(0, 0, 0, 15, 0, 15, birchPlanks, birchPlanks, false);
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finder.fillWithOutline(0, 0, 8, 6, 0, 12, null, null, false);
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finder.fillWithOutline(0, 0, 12, 9, 0, 15, null, null, false);
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finder.fillWithOutline(15, 0, 0, 15, 0, 15, cobblestone, cobblestone, false);
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finder.addBlock(Blocks.DARK_OAK_LOG.getDefaultState(), 15, 0, 15);
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finder.addBlock(Blocks.DARK_OAK_LOG.getDefaultState(), 15, 0, 7);
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finder.addBlock(Blocks.DARK_OAK_LOG.getDefaultState(), 14, 0, 7);
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finder.fillWithOutline(9, 1, 0, 9, 1, 8, whiteCarpet, whiteCarpet, false);
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finder.addBlock(whiteCarpet, 8,1, 8);
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finder.fillWithOutline(13, 1, 0, 13, 1, 8, whiteCarpet, whiteCarpet, false);
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finder.addBlock(whiteCarpet, 14,1, 8);
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finder.fillWithOutline(10, 1, 0, 12, 1, 15, redCarpet, redCarpet, false);
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}
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@Override
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@@ -71,7 +71,7 @@ public class PieceFinder extends Finder {
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//FOR DEBUGGING PIECES.
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if(this.debug) {
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MinecraftClient.getInstance().execute(() -> {
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int y = this.rotation.ordinal() * 10 + this.mirror.ordinal() * 20 + 100;
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int y = this.rotation.ordinal() * 10 + this.mirror.ordinal() * 20 + 120;
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if (this.chunkPos.x % 2 == 0 && this.chunkPos.z % 2 == 0) {
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this.structure.forEach((pos, state) -> {
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@@ -89,7 +89,7 @@ public class PieceFinder extends Finder {
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BlockState state = this.world.getBlockState(pos);
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//Blockstate may change when it gets placed in the world, that's why it's using the block here.
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if(!state.getBlock().equals(entry.getValue().getBlock())) {
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if(entry.getValue() != null && !state.getBlock().equals(entry.getValue().getBlock())) {
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found = false;
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break;
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}
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@@ -200,10 +200,6 @@ public class PieceFinder extends Finder {
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}
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protected void addBlock(BlockState state, int x, int y, int z) {
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if(state == null) {
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return;
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}
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BlockPos pos = new BlockPos(
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this.applyXTransform(x, z),
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this.applyYTransform(y),
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@@ -211,6 +207,11 @@ public class PieceFinder extends Finder {
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);
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if(this.boundingBox.contains(pos)) {
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if(state == null) {
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this.structure.remove(pos);
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return;
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}
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if (this.mirror != BlockMirror.NONE) {
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state = state.mirror(this.mirror);
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}
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@@ -219,6 +220,7 @@ public class PieceFinder extends Finder {
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state = state.rotate(this.rotation);
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}
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this.structure.put(pos, state);
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}
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}
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@@ -0,0 +1,210 @@
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package kaptainwutax.seedcracker.finder.structure;
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import kaptainwutax.seedcracker.SeedCracker;
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import kaptainwutax.seedcracker.cracker.StructureData;
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import kaptainwutax.seedcracker.finder.BlockFinder;
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import kaptainwutax.seedcracker.finder.Finder;
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import kaptainwutax.seedcracker.render.Cube;
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import kaptainwutax.seedcracker.render.Cuboid;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.ChestBlockEntity;
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import net.minecraft.block.enums.ChestType;
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import net.minecraft.client.util.math.Vector4f;
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import net.minecraft.util.math.BlockBox;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.dimension.DimensionType;
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import net.minecraft.world.gen.feature.Feature;
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import java.util.ArrayList;
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import java.util.List;
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public class ShipwreckFinder extends BlockFinder {
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protected static List<BlockPos> SEARCH_POSITIONS = Finder.buildSearchPositions(Finder.CHUNK_POSITIONS, pos -> {
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return false;
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});
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public ShipwreckFinder(World world, ChunkPos chunkPos) {
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super(world, chunkPos, Blocks.CHEST);
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this.searchPositions = SEARCH_POSITIONS;
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}
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@Override
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public List<BlockPos> findInChunk() {
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Biome biome = this.world.getBiome(this.chunkPos.getCenterBlockPos().add(9, 0, 9));
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if(!biome.hasStructureFeature(Feature.SHIPWRECK)) {
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return new ArrayList<>();
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}
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List<BlockPos> result = super.findInChunk();
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result.removeIf(pos -> {
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BlockState state = this.world.getBlockState(pos);
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if(state.get(ChestBlock.CHEST_TYPE) != ChestType.SINGLE)return true;
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BlockEntity blockEntity = this.world.getBlockEntity(pos);
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if(!(blockEntity instanceof ChestBlockEntity))return true;
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return !this.onChestFound(pos);
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});
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return result;
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}
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||||
/**
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* Source: https://github.com/skyrising/casual-mod/blob/master/src/main/java/de/skyrising/casual/ShipwreckFinder.java
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* */
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private boolean onChestFound(BlockPos pos) {
|
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BlockPos.Mutable mutablePos = new BlockPos.Mutable(pos);
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Direction chestFacing = world.getBlockState(pos).get(ChestBlock.FACING);
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int[] stairs = new int[4];
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int totalStairs = 0;
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int[] trapdoors = new int[4];
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int totalTrapdoors = 0;
|
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for(int y = -1; y <= 2; y++) {
|
||||
for(int x = -1; x <= 1; x++) {
|
||||
for(int z = -1; z <= 1; z++) {
|
||||
if (x == 0 && y == 0 && z == 0)continue;
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mutablePos.set(pos.getX() + x, pos.getY() + y, pos.getZ() + z);
|
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BlockState neighborState = world.getBlockState(mutablePos);
|
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Block neighborBlock = neighborState.getBlock();
|
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if(neighborBlock == Blocks.VOID_AIR)return false;
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|
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if(neighborBlock instanceof StairsBlock) {
|
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stairs[y + 1]++;
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totalStairs++;
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} else if(neighborBlock instanceof TrapdoorBlock) {
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trapdoors[y + 1]++;
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totalTrapdoors++;
|
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}
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||||
}
|
||||
}
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||||
}
|
||||
//System.out.printf("%s: chest facing %s\n", pos, chestFacing);
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int chestX = 4;
|
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int chestY = 2;
|
||||
int chestZ = 0;
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int length = 16;
|
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int height = 9;
|
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Direction direction = chestFacing;
|
||||
|
||||
if(trapdoors[3] > 4) { // with_mast[_degraded]
|
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chestZ = 9;
|
||||
height = 21;
|
||||
length = 28;
|
||||
} else if(totalTrapdoors == 0 && stairs[3] == 3) { // upsidedown_backhalf[_degraded]
|
||||
if(stairs[0] == 0) {
|
||||
chestX = 2;
|
||||
chestZ = 12;
|
||||
direction = chestFacing.getOpposite();
|
||||
} else { // redundant
|
||||
chestX = 3;
|
||||
chestY = 5;
|
||||
chestZ = 5;
|
||||
direction = chestFacing.rotateYClockwise();
|
||||
}
|
||||
} else if(totalTrapdoors == 0) { // rightsideup that have backhalf
|
||||
if(stairs[0] == 4) {
|
||||
if(totalStairs > 4) {
|
||||
chestX = 6;
|
||||
chestY = 4;
|
||||
chestZ = 12;
|
||||
direction = chestFacing.getOpposite();
|
||||
} else { // sideways backhalf
|
||||
chestX = 6;
|
||||
chestY = 3;
|
||||
chestZ = 8;
|
||||
length = 17;
|
||||
direction = chestFacing.getOpposite();
|
||||
}
|
||||
} else if(stairs[0] == 3 && totalStairs > 5) {
|
||||
chestX = 5;
|
||||
chestZ = 6;
|
||||
direction = chestFacing.rotateYCounterclockwise();
|
||||
}
|
||||
|
||||
mutablePos.set(pos);
|
||||
mutablePos.setOffset(0, -chestY, 0);
|
||||
mutablePos.setOffset(direction.rotateYClockwise(), chestX - 4);
|
||||
mutablePos.setOffset(direction, -chestZ - 1);
|
||||
|
||||
if(this.world.getBlockState(mutablePos).getMaterial() == Material.WOOD) {
|
||||
if(length == 17) { // sideways
|
||||
chestZ += 11;
|
||||
length += 11;
|
||||
} else {
|
||||
chestZ += 12;
|
||||
length += 12;
|
||||
}
|
||||
mutablePos.setOffset(0, 10, 0);
|
||||
|
||||
if(this.world.getBlockState(mutablePos).getBlock() instanceof LogBlock) {
|
||||
height = 21;
|
||||
}
|
||||
}
|
||||
} else if(totalTrapdoors == 2 && trapdoors[3] == 2 && stairs[3] == 3) { // rightsideup_fronthalf[_degraded]
|
||||
chestZ = 8;
|
||||
length = 24;
|
||||
}
|
||||
|
||||
if(chestZ != 0) {
|
||||
mutablePos.set(pos);
|
||||
mutablePos.setOffset(direction, 15 - chestZ);
|
||||
mutablePos.setOffset(direction.rotateYClockwise(), chestX - 4);
|
||||
BlockPos.Mutable pos2 = new BlockPos.Mutable(mutablePos);
|
||||
pos2.setOffset(0, -chestY, 0);
|
||||
pos2.setOffset(direction, -15);
|
||||
pos2.setOffset(direction.rotateYClockwise(), 4);
|
||||
BlockPos.Mutable pos3 = new BlockPos.Mutable(pos2);
|
||||
pos3.setOffset(direction, length - 1);
|
||||
pos3.setOffset(direction.rotateYClockwise(), -8);
|
||||
pos3.setOffset(0, height - 1, 0);
|
||||
|
||||
BlockBox box = new BlockBox(
|
||||
Math.min(pos2.getX(), pos3.getX()), pos2.getY(), Math.min(pos2.getZ(), pos3.getZ()),
|
||||
Math.max(pos2.getX(), pos3.getX()), pos3.getY(), Math.max(pos2.getZ(), pos3.getZ()));
|
||||
|
||||
mutablePos.setOffset(-4, -chestY, -15);
|
||||
|
||||
if((mutablePos.getX() & 0xf) == 0 && (mutablePos.getZ() & 0xf) == 0) {
|
||||
if(SeedCracker.get().onStructureData(new StructureData(new ChunkPos(mutablePos), StructureData.SHIPWRECK))) {
|
||||
this.renderers.add(new Cuboid(box, new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
|
||||
this.renderers.add(new Cube(new ChunkPos(mutablePos).getCenterBlockPos().offset(Direction.UP, mutablePos.getY()), new Vector4f(1.0f, 0.0f, 1.0f, 1.0f)));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidDimension(DimensionType dimension) {
|
||||
return dimension == DimensionType.OVERWORLD;
|
||||
}
|
||||
|
||||
public static List<Finder> create(World world, ChunkPos chunkPos) {
|
||||
List<Finder> finders = new ArrayList<>();
|
||||
finders.add(new ShipwreckFinder(world, chunkPos));
|
||||
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x - 1, chunkPos.z)));
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x, chunkPos.z - 1)));
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x - 1, chunkPos.z - 1)));
|
||||
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x + 1, chunkPos.z)));
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x, chunkPos.z + 1)));
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x + 1, chunkPos.z + 1)));
|
||||
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x - 1, chunkPos.z - 1)));
|
||||
finders.add(new ShipwreckFinder(world, new ChunkPos(chunkPos.x - 1, chunkPos.z + 1)));
|
||||
return finders;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package kaptainwutax.seedcracker.render;
|
||||
|
||||
import net.minecraft.client.util.math.Vector4f;
|
||||
import net.minecraft.util.math.BlockBox;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
@@ -24,6 +25,10 @@ public class Cuboid extends Renderer {
|
||||
this(start, new Vec3i(end.getX() - start.getX(), end.getY() - start.getY(), end.getZ() - start.getZ()), color);
|
||||
}
|
||||
|
||||
public Cuboid(BlockBox box, Vector4f color) {
|
||||
this(new BlockPos(box.minX, box.minY, box.minZ), new BlockPos(box.maxX, box.maxY, box.maxZ), color);
|
||||
}
|
||||
|
||||
public Cuboid(BlockPos start, Vec3i size, Vector4f color) {
|
||||
this.start = start;
|
||||
this.size = size;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"schemaVersion": 1,
|
||||
"id": "seedcracker",
|
||||
"version": "0.0.1",
|
||||
"version": "0.0.2",
|
||||
|
||||
"name": "Seed Cracker",
|
||||
"description": "This is an example description! Tell everyone what your mod is about!",
|
||||
|
||||
Reference in New Issue
Block a user