Files
kotlin-fork/runtime/src/main/cpp/Memory.cpp
T
2017-01-30 18:36:12 +03:00

849 lines
24 KiB
C++

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <cstddef> // for offsetof
#include <unordered_set>
#include <vector>
#include "Assert.h"
#include "Exceptions.h"
#include "Memory.h"
#include "Natives.h"
// Define to 1 to use in the multithreaded environment.
#define CONCURRENT 0
// If garbage collection algorithm for cyclic garbage to be used.
#define USE_GC 1
// Define to 1 to print all memory operations.
#define TRACE_MEMORY 0
// Trace garbage collection phases.
#define TRACE_GC_PHASES 0
ContainerHeader ObjHeader::theStaticObjectsContainer = {
CONTAINER_TAG_PERMANENT | CONTAINER_TAG_INCREMENT
};
namespace {
// Granularity of arena container chunks.
constexpr container_size_t kContainerAlignment = 1024;
// Single object alignment.
constexpr container_size_t kObjectAlignment = 8;
#if USE_GC
// Collection threshold default (collect after having so many elements in the
// release candidates set).
constexpr size_t kGcThreshold = 10000;
#endif
#if TRACE_MEMORY || USE_GC
typedef std::unordered_set<ContainerHeader*> ContainerHeaderSet;
typedef std::vector<ContainerHeader*> ContainerHeaderList;
typedef std::vector<KRef*> KRefPtrList;
#endif
struct MemoryState {
// Current number of allocated containers.
int allocCount = 0;
#if TRACE_MEMORY
// List of all global objects addresses.
KRefPtrList* globalObjects;
// Set of all containers.
ContainerHeaderSet* containers;
#endif
#if USE_GC
// Set of references to release.
ContainerHeaderSet* toFree;
// How many GC suspend requests happened.
int gcSuspendCount;
// How many candidate elements in toFree shall trigger collection.
size_t gcThreshold;
// If collection is in progress.
bool gcInProgress;
#endif
};
MemoryState* memoryState = nullptr;
// TODO: use those allocators for STL containers as well.
template <typename T>
inline T* allocMemory(container_size_t size) {
return reinterpret_cast<T*>(calloc(1, size));
}
inline void freeMemory(void* memory) {
free(memory);
}
inline bool isFreeable(const ContainerHeader* header) {
return (header->refCount_ & CONTAINER_TAG_MASK) < CONTAINER_TAG_PERMANENT;
}
inline bool isPermanent(const ContainerHeader* header) {
return (header->refCount_ & CONTAINER_TAG_MASK) == CONTAINER_TAG_PERMANENT;
}
inline container_size_t alignUp(container_size_t size, int alignment) {
return (size + alignment - 1) & ~(alignment - 1);
}
inline bool isArenaSlot(ObjHeader** slot) {
return (reinterpret_cast<uintptr_t>(slot) & ARENA_BIT) != 0;
}
inline ObjHeader** asArenaSlot(ObjHeader** slot) {
return reinterpret_cast<ObjHeader**>(
reinterpret_cast<uintptr_t>(slot) & ~ARENA_BIT);
}
#if USE_GC
// Must be vector or map 'container -> number', to keep reference counters correct.
ContainerHeaderList collectMutableReferred(ContainerHeader* header) {
ContainerHeaderList result;
ObjHeader* obj = reinterpret_cast<ObjHeader*>(header + 1);
const TypeInfo* typeInfo = obj->type_info();
// TODO: generalize iteration over all references.
// TODO: this code relies on single object per container assumption.
for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
ObjHeader** location = reinterpret_cast<ObjHeader**>(
reinterpret_cast<uintptr_t>(obj + 1) + typeInfo->objOffsets_[index]);
ObjHeader* obj = *location;
if (obj != nullptr && !isPermanent(obj->container())) {
result.push_back(obj->container());
}
}
if (typeInfo == theArrayTypeInfo) {
ArrayHeader* array = obj->array();
for (int index = 0; index < array->count_; index++) {
ObjHeader* obj = *ArrayAddressOfElementAt(array, index);
if (obj != nullptr && !isPermanent(obj->container())) {
result.push_back(obj->container());
}
}
}
return result;
}
void dumpWorker(const char* prefix, ContainerHeader* header, ContainerHeaderSet* seen) {
fprintf(stderr, "%s: %p (%08x): %d refs %s\n",
prefix,
header, header->refCount_, header->refCount_ >> CONTAINER_TAG_SHIFT,
(header->refCount_ & CONTAINER_TAG_SEEN) != 0 ? "X" : "-");
seen->insert(header);
auto children = collectMutableReferred(header);
for (auto child : children) {
if (seen->count(child) == 0) {
dumpWorker(prefix, child, seen);
}
}
}
void dumpReachable(const char* prefix, const ContainerHeaderSet* roots) {
ContainerHeaderSet seen;
for (auto container : *roots) {
dumpWorker(prefix, container, &seen);
}
}
void phase1(ContainerHeader* header) {
if ((header->refCount_ & CONTAINER_TAG_SEEN) != 0)
return;
header->refCount_ |= CONTAINER_TAG_SEEN;
auto containers = collectMutableReferred(header);
for (auto container : containers) {
container->refCount_ -= CONTAINER_TAG_INCREMENT;
phase1(container);
}
}
void phase2(ContainerHeader* header, ContainerHeaderSet* rootset) {
if ((header->refCount_ & CONTAINER_TAG_SEEN) == 0)
return;
if ((header->refCount_ >> CONTAINER_TAG_SHIFT) != 0)
rootset->insert(header);
header->refCount_ &= ~CONTAINER_TAG_SEEN;
auto containers = collectMutableReferred(header);
for (auto container : containers) {
phase2(container, rootset);
}
}
void phase3(ContainerHeader* header) {
if ((header->refCount_ & CONTAINER_TAG_SEEN) != 0) {
return;
}
header->refCount_ |= CONTAINER_TAG_SEEN;
auto containers = collectMutableReferred(header);
for (auto container : containers) {
container->refCount_ += CONTAINER_TAG_INCREMENT;
phase3(container);
}
}
void phase4(ContainerHeader* header, ContainerHeaderSet* toRemove) {
auto refCount = header->refCount_ >> CONTAINER_TAG_SHIFT;
bool seen = (refCount > 0 && (header->refCount_ & CONTAINER_TAG_SEEN) == 0) ||
(refCount == 0 && (header->refCount_ & CONTAINER_TAG_SEEN) != 0);
if (seen) return;
// Add to toRemove set.
if (refCount == 0)
toRemove->insert(header);
// Update seen bit.
if (refCount == 0)
header->refCount_ |= CONTAINER_TAG_SEEN;
else
header->refCount_ &= ~CONTAINER_TAG_SEEN;
auto containers = collectMutableReferred(header);
for (auto container : containers) {
phase4(container, toRemove);
}
}
#endif // USE_GC
// We use first slot as place to store frame-local arena container.
// TODO: create ArenaContainer object on the stack, so that we don't
// do two allocations per frame (ArenaContainer + actual container).
inline ArenaContainer* initedArena(ObjHeader** auxSlot) {
ObjHeader* slotValue = *auxSlot;
if (slotValue) return reinterpret_cast<ArenaContainer*>(slotValue);
ArenaContainer* arena = allocMemory<ArenaContainer>(sizeof(ArenaContainer));
arena->Init();
*auxSlot = reinterpret_cast<ObjHeader*>(arena);
return arena;
}
// TODO: shall we do padding for alignment?
inline container_size_t objectSize(const ObjHeader* obj) {
const TypeInfo* type_info = obj->type_info();
container_size_t size = type_info->instanceSize_ < 0 ?
// An array.
ArrayDataSizeBytes(obj->array()) + sizeof(ArrayHeader)
:
type_info->instanceSize_ + sizeof(ObjHeader);
return alignUp(size, kObjectAlignment);
}
} // namespace
ContainerHeader* AllocContainer(size_t size) {
ContainerHeader* result = allocMemory<ContainerHeader>(size);
#if TRACE_MEMORY
fprintf(stderr, ">>> alloc %d -> %p\n", static_cast<int>(size), result);
memoryState->containers->insert(result);
#endif
// TODO: atomic increment in concurrent case.
memoryState->allocCount++;
return result;
}
void FreeContainer(ContainerHeader* header) {
RuntimeAssert(!isPermanent(header), "this kind of container shalln't be freed");
#if TRACE_MEMORY
if (isFreeable(header)) {
fprintf(stderr, "<<< free %p\n", header);
memoryState->containers->erase(header);
}
#endif
#if USE_GC
if (memoryState->toFree && isFreeable(header))
memoryState->toFree->erase(header);
#endif
// Now let's clean all object's fields in this container.
ObjHeader* obj = reinterpret_cast<ObjHeader*>(header + 1);
for (int index = 0; index < header->objectCount_; index++) {
const TypeInfo* typeInfo = obj->type_info();
// We use *local* versions as no other threads could see dead objects.
for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
ObjHeader** location = reinterpret_cast<ObjHeader**>(
reinterpret_cast<uintptr_t>(obj + 1) + typeInfo->objOffsets_[index]);
UpdateLocalRef(location, nullptr);
}
// Object arrays are *special*.
if (typeInfo == theArrayTypeInfo) {
ArrayHeader* array = obj->array();
ReleaseLocalRefs(ArrayAddressOfElementAt(array, 0), array->count_);
}
obj = reinterpret_cast<ObjHeader*>(
reinterpret_cast<uintptr_t>(obj) + objectSize(obj));
}
// And release underlying memory.
if (isFreeable(header)) {
// TODO: atomic decrement in concurrent case.
#if CONCURRENT
#error "Atomic update of allocCount"
#endif
memoryState->allocCount--;
freeMemory(header);
}
}
#if USE_GC
void FreeContainerNoRef(ContainerHeader* header) {
RuntimeAssert(isFreeable(header), "this kind of container shalln't be freed");
#if TRACE_MEMORY
fprintf(stderr, "<<< free %p\n", header);
memoryState->containers->erase(header);
#endif
#if USE_GC
if (memoryState->toFree)
memoryState->toFree->erase(header);
#endif
memoryState->allocCount--;
freeMemory(header);
}
#endif
void ObjectContainer::Init(const TypeInfo* type_info) {
RuntimeAssert(type_info->instanceSize_ >= 0, "Must be an object");
uint32_t alloc_size =
sizeof(ContainerHeader) + sizeof(ObjHeader) + type_info->instanceSize_;
header_ = AllocContainer(alloc_size);
if (header_) {
// One object in this container.
header_->objectCount_ = 1;
// header->refCount_ is zero initialized by AllocContainer().
SetMeta(GetPlace(), type_info);
#if TRACE_MEMORY
fprintf(stderr, "object at %p\n", GetPlace());
#endif
}
}
void ArrayContainer::Init(const TypeInfo* type_info, uint32_t elements) {
RuntimeAssert(type_info->instanceSize_ < 0, "Must be an array");
uint32_t alloc_size =
sizeof(ContainerHeader) + sizeof(ArrayHeader) -
type_info->instanceSize_ * elements;
header_ = AllocContainer(alloc_size);
RuntimeAssert(header_ != nullptr, "Cannot alloc memory");
if (header_) {
// One object in this container.
header_->objectCount_ = 1;
// header->refCount_ is zero initialized by AllocContainer().
GetPlace()->count_ = elements;
SetMeta(GetPlace()->obj(), type_info);
#if TRACE_MEMORY
fprintf(stderr, "array at %p\n", GetPlace());
#endif
}
}
void ArenaContainer::Init() {
allocContainer(1024);
}
void ArenaContainer::Deinit() {
auto chunk = currentChunk_;
while (chunk != nullptr) {
auto toRemove = chunk;
// FreeContainer() doesn't release memory when CONTAINER_TAG_STACK is set.
FreeContainer(chunk->asHeader());
chunk = chunk->next;
freeMemory(toRemove);
}
}
bool ArenaContainer::allocContainer(container_size_t minSize) {
auto size = minSize + sizeof(ContainerHeader) + sizeof(ContainerChunk);
size = alignUp(size, kContainerAlignment);
// TODO: keep simple cache of container chunks.
ContainerChunk* result = allocMemory<ContainerChunk>(size);
RuntimeAssert(result != nullptr, "Cannot alloc memory");
if (result == nullptr) return false;
result->next = currentChunk_;
result->asHeader()->refCount_ = (CONTAINER_TAG_STACK | CONTAINER_TAG_INCREMENT);
currentChunk_ = result;
current_ = reinterpret_cast<uint8_t*>(result->asHeader() + 1);
end_ = reinterpret_cast<uint8_t*>(result) + size;
return true;
}
void* ArenaContainer::place(container_size_t size) {
size = alignUp(size, kObjectAlignment);
// Fast path.
if (current_ + size < end_) {
void* result = current_;
current_ += size;
return result;
}
if (!allocContainer(size)) {
return nullptr;
}
void* result = current_;
current_ += size;
RuntimeAssert(current_ <= end_, "Must not overflow");
return result;
}
ObjHeader* ArenaContainer::PlaceObject(const TypeInfo* type_info) {
RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
uint32_t size = type_info->instanceSize_ + sizeof(ObjHeader);
ObjHeader* result = reinterpret_cast<ObjHeader*>(place(size));
if (!result) {
return nullptr;
}
currentChunk_->asHeader()->objectCount_++;
setMeta(result, type_info);
return result;
}
ArrayHeader* ArenaContainer::PlaceArray(const TypeInfo* type_info, uint32_t count) {
RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
container_size_t size = sizeof(ArrayHeader) - type_info->instanceSize_ * count;
ArrayHeader* result = reinterpret_cast<ArrayHeader*>(place(size));
if (!result) {
return nullptr;
}
currentChunk_->asHeader()->objectCount_++;
setMeta(result->obj(), type_info);
result->count_ = count;
return result;
}
inline void AddRef(const ObjHeader* object) {
#if TRACE_MEMORY
fprintf(stderr, "AddRef on %p in %p\n", object, object->container());
#endif
AddRef(object->container());
#if USE_GC
// TODO: one could remove from toFree set here, as now container is reachable
// from the rootset, so cannot be cycle collection candidate.
// memoryState->toFree->erase(object->container());
#endif
}
inline void ReleaseRef(const ObjHeader* object) {
#if TRACE_MEMORY
fprintf(stderr, "ReleaseRef on %p in %p\n", object, object->container());
#endif
#if USE_GC
// If object is not a cycle candidate - just return.
if (Release(object->container())) {
return;
}
#if TRACE_MEMORY
fprintf(stderr, "%p is release candidate\n", object->container());
#endif
if (memoryState->toFree != nullptr) {
memoryState->toFree->insert(object->container());
if (memoryState->gcSuspendCount == 0 &&
memoryState->toFree->size() > memoryState->gcThreshold)
GarbageCollect();
}
#else // !USE_GC
Release(object->container());
#endif // USE_GC
}
extern "C" {
void InitMemory() {
RuntimeAssert(offsetof(ArrayHeader, type_info_)
==
offsetof(ObjHeader, type_info_),
"Layout mismatch");
RuntimeAssert(offsetof(ArrayHeader, container_offset_negative_)
==
offsetof(ObjHeader , container_offset_negative_),
"Layout mismatch");
RuntimeAssert(memoryState == nullptr, "memory state must be clear");
memoryState = new MemoryState();
// TODO: initialize heap here.
memoryState->allocCount = 0;
#if TRACE_MEMORY
memoryState->globalObjects = new KRefPtrList();
memoryState->containers = new ContainerHeaderSet();
#endif
#if USE_GC
#if CONCURRENT
#error "Concurrent GC is not yet implemented"
#endif
memoryState->toFree = new ContainerHeaderSet();
memoryState->gcInProgress = false;
memoryState->gcThreshold = kGcThreshold;
memoryState->gcSuspendCount = 0;
#endif
}
void DeinitMemory() {
#if TRACE_MEMORY
// Free all global objects, to ensure no memory leaks happens.
for (auto location: *memoryState->globalObjects) {
fprintf(stderr, "Release global in *%p: %p\n", location, *location);
UpdateGlobalRef(location, nullptr);
}
delete memoryState->globalObjects;
memoryState->globalObjects = nullptr;
#endif
#if USE_GC
GarbageCollect();
delete memoryState->toFree;
memoryState->toFree = nullptr;
#endif // USE_GC
if (memoryState->allocCount > 0) {
#if TRACE_MEMORY
fprintf(stderr, "*** Memory leaks, leaked %d containers ***\n", memoryState->allocCount);
dumpReachable("", memoryState->containers);
delete memoryState->containers;
memoryState->containers = nullptr;
#endif
}
delete memoryState;
memoryState = nullptr;
}
OBJ_GETTER(AllocInstance, const TypeInfo* type_info) {
RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
if (isArenaSlot(OBJ_RESULT)) {
auto arena = initedArena(asArenaSlot(OBJ_RESULT));
auto result = arena->PlaceObject(type_info);
#if TRACE_MEMORY
fprintf(stderr, "instace %p in arena: %p\n", result, arena);
#endif
return result;
}
RETURN_OBJ(ObjectContainer(type_info).GetPlace());
}
OBJ_GETTER(AllocArrayInstance, const TypeInfo* type_info, uint32_t elements) {
RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
if (isArenaSlot(OBJ_RESULT)) {
auto arena = initedArena(asArenaSlot(OBJ_RESULT));
auto result = arena->PlaceArray(type_info, elements)->obj();
#if TRACE_MEMORY
fprintf(stderr, "array[%d] %p in arena: %p\n", elements, result, arena);
#endif
return result;
}
RETURN_OBJ(ArrayContainer(type_info, elements).GetPlace()->obj());
}
OBJ_GETTER(AllocStringInstance, const char* data, uint32_t length) {
ArrayHeader* array = ArrayContainer(theStringTypeInfo, length).GetPlace();
memcpy(
ByteArrayAddressOfElementAt(array, 0),
data,
length);
RETURN_OBJ(array->obj());
}
OBJ_GETTER(InitInstance,
ObjHeader** location, const TypeInfo* type_info, void (*ctor)(ObjHeader*)) {
ObjHeader* sentinel = reinterpret_cast<ObjHeader*>(1);
ObjHeader* value;
// Wait until other initializers.
// TODO: check CONCURRENT!
while ((value = __sync_val_compare_and_swap(
location, nullptr, sentinel)) == sentinel) {
// TODO: consider yielding.
}
if (value != nullptr) {
// OK'ish, inited by someone else.
RETURN_OBJ(value);
}
ObjHeader* object = AllocInstance(type_info, OBJ_RESULT);
UpdateGlobalRef(location, object);
try {
ctor(object);
#if CONCURRENT
// TODO: locking or smth lock-free in MT case?
#endif
#if TRACE_MEMORY
memoryState->globalObjects->push_back(location);
#endif
return object;
} catch (...) {
UpdateLocalRef(OBJ_RESULT, nullptr);
UpdateGlobalRef(location, nullptr);
throw;
}
}
void SetLocalRef(ObjHeader** location, const ObjHeader* object) {
#if TRACE_MEMORY
fprintf(stderr, "SetLocalRef *%p: %p\n", location, object);
#endif
*const_cast<const ObjHeader**>(location) = object;
if (object != nullptr) {
AddRef(object);
}
}
void SetGlobalRef(ObjHeader** location, const ObjHeader* object) {
#if TRACE_MEMORY
fprintf(stderr, "SetGlobalRef *%p: %p\n", location, object);
#endif
*const_cast<const ObjHeader**>(location) = object;
if (object != nullptr) {
AddRef(object);
}
#if CONCURRENT
// TODO: memory fence here.
#endif
}
void UpdateReturnRef(ObjHeader** returnSlot, const ObjHeader* object) {
if (isArenaSlot(returnSlot)) return;
ObjHeader* old = *returnSlot;
#if TRACE_MEMORY
fprintf(stderr, "UpdateReturnRef *%p: %p -> %p\n", returnSlot, old, object);
#endif
if (old != object) {
if (object != nullptr) {
AddRef(object);
}
*const_cast<const ObjHeader**>(returnSlot) = object;
if (old > reinterpret_cast<ObjHeader*>(1)) {
ReleaseRef(old);
}
}
}
void UpdateLocalRef(ObjHeader** location, const ObjHeader* object) {
RuntimeAssert(!isArenaSlot(location), "must not be a slot");
ObjHeader* old = *location;
#if TRACE_MEMORY
fprintf(stderr, "UpdateLocalRef *%p: %p -> %p\n", location, old, object);
#endif
if (old != object) {
if (object != nullptr) {
AddRef(object);
}
*const_cast<const ObjHeader**>(location) = object;
if (old > reinterpret_cast<ObjHeader*>(1)) {
ReleaseRef(old);
}
}
}
void UpdateGlobalRef(ObjHeader** location, const ObjHeader* object) {
RuntimeAssert(!isArenaSlot(location), "Must not be an arena");
#if CONCURRENT
ObjHeader* old = *location;
#if TRACE_MEMORY
fprintf(stderr, "UpdateGlobalRef *%p: %p -> %p\n", location, old, object);
#endif
if (old != object) {
if (object != nullptr) {
AddRef(object);
}
bool written = __sync_bool_compare_and_swap(
location, old, const_cast<ObjHeader*>(object));
if (written) {
if (old > reinterpret_cast<ObjHeader*>(1)) {
ReleaseRef(old);
}
} else {
if (object != nullptr) {
ReleaseRef(object);
}
}
}
#else
UpdateLocalRef(location, object);
#endif
}
void LeaveFrame(ObjHeader** start, int count) {
#if TRACE_MEMORY
fprintf(stderr, "LeaveFrame %p .. %p\n", start, start + count);
#endif
ReleaseLocalRefs(start + 1, count - 1);
if (*start != nullptr) {
auto arena = initedArena(start);
#if TRACE_MEMORY
fprintf(stderr, "LeaveFrame: free arena %p\n", arena);
#endif
arena->Deinit();
freeMemory(arena);
}
}
void ReleaseLocalRefs(ObjHeader** start, int count) {
#if TRACE_MEMORY
fprintf(stderr, "ReleaseLocalRefs %p .. %p\n", start, start + count);
#endif
ObjHeader** current = start;
while (count-- > 0) {
ObjHeader* object = *current;
if (object != nullptr) {
ReleaseRef(object);
// Just for sanity, optional.
*current = nullptr;
}
current++;
}
}
void ReleaseGlobalRefs(ObjHeader** start, int count) {
#if TRACE_MEMORY
fprintf(stderr, "ReleaseGlobalRefs %p .. %p\n", start, start + count);
#endif
#if CONCURRENT
ObjHeader** current = start;
while (count-- > 0) {
ObjHeader* object = *current;
if (object != nullptr) {
bool written = __sync_bool_compare_and_swap(
current, object, nullptr);
if (written)
ReleaseRef(object);
}
current++;
}
#else
ObjHeader** current = start;
while (count-- > 0) {
ObjHeader* object = *current;
if (object != nullptr) {
ReleaseRef(object);
// Usually required.
*current = nullptr;
}
current++;
}
#endif
}
#if USE_GC
void GarbageCollect() {
RuntimeAssert(memoryState->toFree != nullptr, "GC must not be stopped");
RuntimeAssert(!memoryState->gcInProgress, "Recursive GC is disallowed");
memoryState->gcInProgress = true;
// Traverse inner pointers in the closure of release candidates, and
// temporary decrement refs on them. Set CONTAINER_TAG_SEEN while traversing.
#if TRACE_GC_PHASES
dumpReachable("P0", memoryState->toFree);
#endif
for (auto container : *memoryState->toFree) {
phase1(container);
}
#if TRACE_GC_PHASES
dumpReachable("P1", memoryState->toFree);
#endif
// Collect rootset from containers with non-zero reference counter. Those must
// be referenced from outside of newly released object graph.
// Clear CONTAINER_TAG_SEEN while traversing.
ContainerHeaderSet rootset;
for (auto container : *memoryState->toFree) {
phase2(container, &rootset);
}
#if TRACE_GC_PHASES
dumpReachable("P2", memoryState->toFree);
#endif
// Increment references for all elements reachable from the rootset.
// Set CONTAINER_TAG_SEEN while traversing.
for (auto container : rootset) {
#if TRACE_MEMORY
fprintf(stderr, "rootset %p\n", container);
#endif
phase3(container);
}
#if TRACE_GC_PHASES
dumpReachable("P3", memoryState->toFree);
#endif
// Traverse all elements, and collect those not having CONTAINER_TAG_SEEN and zero RC.
// Clear CONTAINER_TAG_SEEN while traversing on live elements, set in on dead elements.
ContainerHeaderSet toRemove;
for (auto container : *memoryState->toFree) {
phase4(container, &toRemove);
}
#if TRACE_GC_PHASES
dumpReachable("P4", memoryState->toFree);
#endif
// Clear cycle candidates list.
memoryState->toFree->clear();
for (auto header : toRemove) {
RuntimeAssert((header->refCount_ & CONTAINER_TAG_SEEN) != 0, "Must be not seen");
FreeContainerNoRef(header);
}
memoryState->gcInProgress = false;
}
#endif // USE_GC
void Kotlin_konan_internal_GC_collect(KRef) {
#if USE_GC
GarbageCollect();
#endif
}
void Kotlin_konan_internal_GC_suspend(KRef) {
#if USE_GC
memoryState->gcSuspendCount++;
#endif
}
void Kotlin_konan_internal_GC_resume(KRef) {
#if USE_GC
if (memoryState->gcSuspendCount > 0) {
memoryState->gcSuspendCount--;
if (memoryState->toFree != nullptr &&
memoryState->toFree->size() >= memoryState->gcThreshold) {
GarbageCollect();
}
}
#endif
}
void Kotlin_konan_internal_GC_stop(KRef) {
#if USE_GC
if (memoryState->toFree != nullptr) {
GarbageCollect();
delete memoryState->toFree;
memoryState->toFree = nullptr;
}
#endif
}
void Kotlin_konan_internal_GC_start(KRef) {
#if USE_GC
if (memoryState->toFree == nullptr) {
memoryState->toFree = new ContainerHeaderSet();
}
#endif
}
void Kotlin_konan_internal_GC_setThreshold(KRef, KInt value) {
#if USE_GC
if (value > 0) {
memoryState->gcThreshold = value;
}
#endif
}
KInt Kotlin_konan_internal_GC_getThreshold(KRef) {
#if USE_GC
return memoryState->gcThreshold;
#else
return -1;
#endif
}
} // extern "C"