d474f207e3
This patch optimizes the following pattern:
for (i in first..last step st) { ... }
In this case we need to create a Progression object and then call its
iterator() method causing at least 2 allocation per loop. This change
replaces such loops with the following constuction:
var inductionVar = first
checkProgressionStep(step) // check if step > 0
last = getProgressionLastElement(first, last, step)
if (first <= last) {
do {
i = inductionVar
inductionVar += step
...
} while(i != last)
}