Files
kotlin-fork/libraries/stdlib/js/irRuntime/core.kt
T
2018-07-03 19:51:58 +03:00

102 lines
2.7 KiB
Kotlin

/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package kotlin.js
fun equals(obj1: dynamic, obj2: dynamic): Boolean {
if (obj1 == null) {
return obj2 == null
}
if (obj2 == null) {
return false
}
return js("""
if (typeof obj1 === "object" && typeof obj1.equals === "function") {
return obj1.equals(obj2);
}
if (obj1 !== obj1) {
return obj2 !== obj2;
}
if (typeof obj1 === "number" && typeof obj2 === "number") {
return obj1 === obj2 && (obj1 !== 0 || 1 / obj1 === 1 / obj2)
}
return obj1 === obj2;
""").unsafeCast<Boolean>()
}
fun toString(o: dynamic): String = when {
o == null -> "null"
isArrayish(o) -> "[...]"
else -> js("o.toString()").unsafeCast<String>()
}
// TODO: Simplify, extract kotlin declarations for inner helper functions
fun hashCode(obj: dynamic): Int {
return js(
"""
function hashCode(obj) {
if (obj == null) {
return 0;
}
var objType = typeof obj;
if ("object" === objType) {
return "function" === typeof obj.hashCode ? obj.hashCode() : getObjectHashCode(obj);
}
if ("function" === objType) {
return getObjectHashCode(obj);
}
if ("number" === objType) {
return getNumberHashCode(obj);
}
if ("boolean" === objType) {
return Number(obj)
}
var str = String(obj);
return getStringHashCode(str);
};
/** @const */
var POW_2_32 = 4294967296;
// TODO: consider switching to Symbol type once we are on ES6.
/** @const */
var OBJECT_HASH_CODE_PROPERTY_NAME = "kotlinHashCodeValue${'$'}";
function getObjectHashCode(obj) {
if (!(OBJECT_HASH_CODE_PROPERTY_NAME in obj)) {
var hash = (Math.random() * POW_2_32) | 0; // Make 32-bit singed integer.
Object.defineProperty(obj, OBJECT_HASH_CODE_PROPERTY_NAME, { value: hash, enumerable: false });
}
return obj[OBJECT_HASH_CODE_PROPERTY_NAME];
}
function getStringHashCode(str) {
var hash = 0;
for (var i = 0; i < str.length; i++) {
var code = str.charCodeAt(i);
hash = (hash * 31 + code) | 0; // Keep it 32-bit.
}
return hash;
}
function getNumberHashCode(obj) {
if ((obj | 0) === obj) {
return obj | 0;
}
else {
bufFloat64[0] = obj;
return (bufInt32[highIndex] * 31 | 0) + bufInt32[lowIndex] | 0;
}
}
return hashCode(obj);
"""
).unsafeCast<Int>()
}