1014 lines
30 KiB
C++
1014 lines
30 KiB
C++
/*
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* Copyright 2010-2017 JetBrains s.r.o.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <string.h>
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#include <stdio.h>
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#include <cstddef> // for offsetof
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#include "Alloc.h"
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#include "Assert.h"
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#include "Exceptions.h"
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#include "Memory.h"
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#include "Natives.h"
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// If garbage collection algorithm for cyclic garbage to be used.
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// We are using the Bacon's algorithm for GC (http://researcher.watson.ibm.com/researcher/files/us-bacon/Bacon03Pure.pdf).
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#define USE_GC 1
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// Define to 1 to print all memory operations.
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#define TRACE_MEMORY 0
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ContainerHeader ObjHeader::theStaticObjectsContainer = {
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CONTAINER_TAG_PERMANENT | CONTAINER_TAG_INCREMENT
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};
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namespace {
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// Granularity of arena container chunks.
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constexpr container_size_t kContainerAlignment = 1024;
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// Single object alignment.
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constexpr container_size_t kObjectAlignment = 8;
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#if TRACE_MEMORY
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#define MEMORY_LOG(...) konan::consolePrintf(__VA_ARGS__)
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#else
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#define MEMORY_LOG(...)
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#endif
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#if USE_GC
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// Collection threshold default (collect after having so many elements in the
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// release candidates set). Better be a prime number.
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constexpr size_t kGcThreshold = 9341;
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typedef KStdDeque<ContainerHeader*> ContainerHeaderDeque;
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#endif
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} // namespace
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#if TRACE_MEMORY || USE_GC
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typedef KStdUnorderedSet<ContainerHeader*> ContainerHeaderSet;
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typedef KStdVector<ContainerHeader*> ContainerHeaderList;
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typedef KStdVector<KRef*> KRefPtrList;
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#endif
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struct FrameOverlay {
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ArenaContainer* arena;
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};
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struct MemoryState {
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// Current number of allocated containers.
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int allocCount = 0;
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#if TRACE_MEMORY
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// List of all global objects addresses.
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KRefPtrList* globalObjects;
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// Set of all containers.
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ContainerHeaderSet* containers;
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#endif
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#if USE_GC
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// Finalizer queue.
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ContainerHeaderDeque* finalizerQueue;
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/*
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* Typical scenario for GC is as following:
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* we have 90% of objects with refcount = 0 which will be deleted during
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* the first phase of the algorithm.
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* We could mark them with a bit in order to tell the next two phases to skip them
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* and thus requiring only one list, but the downside is that both of the
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* next phases would iterate over the whole list of objects instead of only 10%.
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*/
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ContainerHeaderList* toFree; // List of all cycle candidates.
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ContainerHeaderList* roots; // Real candidates excluding those with refcount = 0.
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// How many GC suspend requests happened.
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int gcSuspendCount;
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// How many candidate elements in toFree shall trigger collection.
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size_t gcThreshold;
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// If collection is in progress.
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bool gcInProgress;
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#endif // USE_GC
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};
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void FreeContainer(ContainerHeader* header);
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namespace {
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// TODO: can we pass this variable as an explicit argument?
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THREAD_LOCAL_VARIABLE MemoryState* memoryState = nullptr;
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constexpr int kFrameOverlaySlots = sizeof(FrameOverlay) / sizeof(ObjHeader**);
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inline bool isFreeable(const ContainerHeader* header) {
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return (header->refCount_ & CONTAINER_TAG_MASK) < CONTAINER_TAG_PERMANENT;
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}
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inline bool isPermanent(const ContainerHeader* header) {
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return (header->refCount_ & CONTAINER_TAG_MASK) == CONTAINER_TAG_PERMANENT;
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}
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inline bool isArena(const ContainerHeader* header) {
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return (header->refCount_ & CONTAINER_TAG_MASK) == CONTAINER_TAG_STACK;
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}
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inline container_size_t alignUp(container_size_t size, int alignment) {
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return (size + alignment - 1) & ~(alignment - 1);
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}
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// TODO: shall we do padding for alignment?
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inline container_size_t objectSize(const ObjHeader* obj) {
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const TypeInfo* type_info = obj->type_info();
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container_size_t size = type_info->instanceSize_ < 0 ?
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// An array.
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ArrayDataSizeBytes(obj->array()) + sizeof(ArrayHeader)
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:
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type_info->instanceSize_ + sizeof(ObjHeader);
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return alignUp(size, kObjectAlignment);
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}
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inline bool isArenaSlot(ObjHeader** slot) {
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return (reinterpret_cast<uintptr_t>(slot) & ARENA_BIT) != 0;
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}
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inline ObjHeader** asArenaSlot(ObjHeader** slot) {
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return reinterpret_cast<ObjHeader**>(
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reinterpret_cast<uintptr_t>(slot) & ~ARENA_BIT);
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}
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inline FrameOverlay* asFrameOverlay(ObjHeader** slot) {
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return reinterpret_cast<FrameOverlay*>(slot);
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}
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inline bool isRefCounted(KConstRef object) {
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return (object->container()->refCount_ & CONTAINER_TAG_MASK) ==
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CONTAINER_TAG_NORMAL;
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}
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} // namespace
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extern "C" {
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void objc_release(void* ptr);
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}
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inline void runDeallocationHooks(ObjHeader* obj) {
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#if KONAN_OBJC_INTEROP
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if (obj->type_info() == theObjCPointerHolderTypeInfo) {
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void* objcPtr = *reinterpret_cast<void**>(obj + 1); // TODO: use more reliable layout description
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objc_release(objcPtr);
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}
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#endif
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}
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inline void runDeallocationHooks(ContainerHeader* container) {
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ObjHeader* obj = reinterpret_cast<ObjHeader*>(container + 1);
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for (int index = 0; index < container->objectCount(); index++) {
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runDeallocationHooks(obj);
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obj = reinterpret_cast<ObjHeader*>(
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reinterpret_cast<uintptr_t>(obj) + objectSize(obj));
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}
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}
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static inline void DeinitInstanceBodyImpl(const TypeInfo* typeInfo, void* body) {
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for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
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ObjHeader** location = reinterpret_cast<ObjHeader**>(
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reinterpret_cast<uintptr_t>(body) + typeInfo->objOffsets_[index]);
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MEMORY_LOG("Calling UpdateRef from DeinitInstanceBodyImpl\n");
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UpdateRef(location, nullptr);
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}
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}
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void DeinitInstanceBody(const TypeInfo* typeInfo, void* body) {
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DeinitInstanceBodyImpl(typeInfo, body);
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}
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namespace {
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#if USE_GC
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inline void processFinalizerQueue(MemoryState* state) {
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// TODO: reuse elements of finalizer queue for new allocations.
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while (!state->finalizerQueue->empty()) {
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auto container = memoryState->finalizerQueue->back();
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state->finalizerQueue->pop_back();
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if ((reinterpret_cast<uintptr_t>(container) & 1) != 0) {
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container = reinterpret_cast<ContainerHeader*>(reinterpret_cast<uintptr_t>(container) & ~1);
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#if TRACE_MEMORY
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state->containers->erase(container);
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#endif
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runDeallocationHooks(container);
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}
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konanFreeMemory(container);
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state->allocCount--;
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}
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}
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#endif
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inline void scheduleDestroyContainer(
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MemoryState* state, ContainerHeader* container) {
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#if USE_GC
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state->finalizerQueue->push_front(container);
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// We cannot clean finalizer queue while in GC.
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if (!state->gcInProgress && state->finalizerQueue->size() > 256) {
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processFinalizerQueue(state);
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}
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#else
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state->allocCount--;
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konanFreeMemory(header);
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#endif
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}
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#if !USE_GC
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inline void IncrementRC(ContainerHeader* container) {
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container->incRefCount();
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}
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inline void DecrementRC(ContainerHeader* container) {
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if (container->decRefCount() == 0) {
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FreeContainer(container);
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}
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}
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#else // USE_GC
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inline uint32_t freeableSize(MemoryState* state) {
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return state->toFree->size();
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}
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inline void IncrementRC(ContainerHeader* container) {
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container->incRefCount();
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container->setColor(CONTAINER_TAG_GC_BLACK);
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}
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inline void DecrementRC(ContainerHeader* container) {
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if (container->decRefCount() == 0) {
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FreeContainer(container);
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} else { // Possible root.
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if (container->color() != CONTAINER_TAG_GC_PURPLE) {
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container->setColor(CONTAINER_TAG_GC_PURPLE);
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if (!container->buffered()) {
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container->setBuffered();
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auto state = memoryState;
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state->toFree->push_back(container);
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if (state->gcSuspendCount == 0 && freeableSize(state) > state->gcThreshold) {
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GarbageCollect();
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}
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}
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}
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}
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}
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inline void initThreshold(MemoryState* state, uint32_t gcThreshold) {
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state->gcThreshold = gcThreshold;
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}
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#endif // USE_GC
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template<typename func>
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void traverseContainerObjectFields(ContainerHeader* container, func process) {
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ObjHeader* obj = reinterpret_cast<ObjHeader*>(container + 1);
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for (int object = 0; object < container->objectCount(); object++) {
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const TypeInfo* typeInfo = obj->type_info();
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for (int index = 0; index < typeInfo->objOffsetsCount_; index++) {
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ObjHeader** location = reinterpret_cast<ObjHeader**>(
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reinterpret_cast<uintptr_t>(obj + 1) + typeInfo->objOffsets_[index]);
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process(location);
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}
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if (typeInfo == theArrayTypeInfo) {
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ArrayHeader* array = obj->array();
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for (int index = 0; index < array->count_; index++) {
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process(ArrayAddressOfElementAt(array, index));
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}
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}
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obj = reinterpret_cast<ObjHeader*>(
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reinterpret_cast<uintptr_t>(obj) + objectSize(obj));
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}
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}
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template<typename func>
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void traverseContainerReferredObjects(ContainerHeader* container, func process) {
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traverseContainerObjectFields(container, [process](ObjHeader** location) {
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ObjHeader* ref = *location;
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if (ref != nullptr) process(ref);
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});
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}
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#if TRACE_MEMORY || USE_GC
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void dumpWorker(const char* prefix, ContainerHeader* header, ContainerHeaderSet* seen) {
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MEMORY_LOG("%s: %p (%08x): %d refs\n", prefix, header, header->refCount_,
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header->refCount_ >> CONTAINER_TAG_SHIFT);
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seen->insert(header);
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traverseContainerReferredObjects(header, [prefix, seen](ObjHeader* ref) {
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auto child = ref->container();
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RuntimeAssert(!isArena(child), "A reference to local object is encountered");
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if (!isPermanent(child) && (seen->count(child) == 0)) {
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dumpWorker(prefix, child, seen);
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}
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});
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}
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void dumpReachable(const char* prefix, const ContainerHeaderSet* roots) {
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ContainerHeaderSet seen;
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for (auto container : *roots) {
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MEMORY_LOG("%p is root\n", container);
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dumpWorker(prefix, container, &seen);
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}
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}
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#endif
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void MarkRoots(MemoryState*);
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void DeleteCorpses(MemoryState*);
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void ScanRoots(MemoryState*);
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void CollectRoots(MemoryState*);
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void MarkGray(ContainerHeader* container);
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void Scan(ContainerHeader* container);
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void ScanBlack(ContainerHeader* container);
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void CollectWhite(MemoryState*, ContainerHeader* container);
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void CollectCycles(MemoryState* state) {
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MarkRoots(state);
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ScanRoots(state);
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CollectRoots(state);
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state->toFree->clear();
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state->roots->clear();
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}
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void MarkRoots(MemoryState* state) {
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for (auto container : *(state->toFree)) {
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if ((reinterpret_cast<uintptr_t>(container) & 1) != 0)
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continue;
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auto color = container->color();
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auto rcIsZero = container->refCount() == 0;
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if (color == CONTAINER_TAG_GC_PURPLE && !rcIsZero) {
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MarkGray(container);
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state->roots->push_back(container);
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} else {
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container->resetBuffered();
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if (color == CONTAINER_TAG_GC_BLACK && rcIsZero) {
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scheduleDestroyContainer(state, reinterpret_cast<ContainerHeader*>(reinterpret_cast<uintptr_t>(container) | 1));
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}
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}
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}
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}
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void ScanRoots(MemoryState* state) {
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for (auto container : *(state->roots)) {
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Scan(container);
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}
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}
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void CollectRoots(MemoryState* state) {
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for (auto container : *(state->roots)) {
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container->resetBuffered();
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CollectWhite(state, container);
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}
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}
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void MarkGray(ContainerHeader* container) {
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if (container->color() == CONTAINER_TAG_GC_GRAY) return;
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container->setColor(CONTAINER_TAG_GC_GRAY);
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traverseContainerReferredObjects(container, [](ObjHeader* ref) {
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auto childContainer = ref->container();
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RuntimeAssert(!isArena(childContainer), "A reference to local object is encountered");
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if (!isPermanent(childContainer)) {
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childContainer->decRefCount();
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MarkGray(childContainer);
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}
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});
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}
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void Scan(ContainerHeader* container) {
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if (container->color() != CONTAINER_TAG_GC_GRAY) return;
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if (container->refCount() != 0) {
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ScanBlack(container);
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return;
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}
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container->setColor(CONTAINER_TAG_GC_WHITE);
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traverseContainerReferredObjects(container, [](ObjHeader* ref) {
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auto childContainer = ref->container();
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RuntimeAssert(!isArena(childContainer), "A reference to local object is encountered");
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if (!isPermanent(childContainer)) {
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Scan(childContainer);
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}
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});
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}
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void ScanBlack(ContainerHeader* container) {
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container->setColor(CONTAINER_TAG_GC_BLACK);
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traverseContainerReferredObjects(container, [](ObjHeader* ref) {
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auto childContainer = ref->container();
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RuntimeAssert(!isArena(childContainer), "A reference to local object is encountered");
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if (!isPermanent(childContainer)) {
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childContainer->incRefCount();
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if (childContainer->color() != CONTAINER_TAG_GC_BLACK)
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ScanBlack(childContainer);
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}
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});
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}
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void CollectWhite(MemoryState* state, ContainerHeader* container) {
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if (container->color() != CONTAINER_TAG_GC_WHITE
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|| container->buffered())
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return;
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container->setColor(CONTAINER_TAG_GC_BLACK);
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traverseContainerReferredObjects(container, [state](ObjHeader* ref) {
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auto childContainer = ref->container();
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RuntimeAssert(!isArena(childContainer), "A reference to local object is encountered");
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if (!isPermanent(childContainer)) {
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CollectWhite(state, childContainer);
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}
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});
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scheduleDestroyContainer(state, reinterpret_cast<ContainerHeader*>(reinterpret_cast<uintptr_t>(container) | 1));
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}
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inline void AddRef(ContainerHeader* header) {
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// Looking at container type we may want to skip AddRef() totally
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// (non-escaping stack objects, constant objects).
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switch (header->refCount_ & CONTAINER_TAG_MASK) {
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case CONTAINER_TAG_STACK:
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case CONTAINER_TAG_PERMANENT:
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break;
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case CONTAINER_TAG_NORMAL:
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IncrementRC(header);
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break;
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default:
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RuntimeAssert(false, "unknown container type");
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break;
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}
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}
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inline void Release(ContainerHeader* header) {
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// Looking at container type we may want to skip Release() totally
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// (non-escaping stack objects, constant objects).
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switch (header->refCount_ & CONTAINER_TAG_MASK) {
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case CONTAINER_TAG_PERMANENT:
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case CONTAINER_TAG_STACK:
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break;
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case CONTAINER_TAG_NORMAL:
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DecrementRC(header);
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break;
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default:
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RuntimeAssert(false, "unknown container type");
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break;
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}
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}
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// We use first slot as place to store frame-local arena container.
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// TODO: create ArenaContainer object on the stack, so that we don't
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// do two allocations per frame (ArenaContainer + actual container).
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inline ArenaContainer* initedArena(ObjHeader** auxSlot) {
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auto frame = asFrameOverlay(auxSlot);
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auto arena = frame->arena;
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if (!arena) {
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arena = konanConstructInstance<ArenaContainer>();
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MEMORY_LOG("Initializing arena in %p\n", frame);
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arena->Init();
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frame->arena = arena;
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}
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return arena;
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}
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} // namespace
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ContainerHeader* AllocContainer(size_t size) {
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auto state = memoryState;
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#if USE_GC
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// TODO: try to reuse elements of finalizer queue for new allocations, question
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// is how to get actual size of container.
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#endif
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ContainerHeader* result = konanConstructSizedInstance<ContainerHeader>(size);
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MEMORY_LOG(">>> alloc %d -> %p\n", static_cast<int>(size), result);
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#if TRACE_MEMORY
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state->containers->insert(result);
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#endif
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state->allocCount++;
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return result;
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}
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|
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void FreeContainer(ContainerHeader* header) {
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RuntimeAssert(!isPermanent(header), "this kind of container shalln't be freed");
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auto state = memoryState;
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#if TRACE_MEMORY
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if (isFreeable(header)) {
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MEMORY_LOG("<<< free<FreeContainer> %p\n", header);
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}
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#endif
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// Now let's clean all object's fields in this container.
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traverseContainerObjectFields(header, [](ObjHeader** location) {
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UpdateRef(location, nullptr);
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});
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|
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// And release underlying memory.
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if (!isFreeable(header)) {
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runDeallocationHooks(header);
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} else {
|
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header->setColor(CONTAINER_TAG_GC_BLACK);
|
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if (!header->buffered()) {
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|
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runDeallocationHooks(header);
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#if TRACE_MEMORY
|
|
memoryState->containers->erase(header);
|
|
#endif
|
|
|
|
scheduleDestroyContainer(state, header);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ObjectContainer::Init(const TypeInfo* type_info) {
|
|
RuntimeAssert(type_info->instanceSize_ >= 0, "Must be an object");
|
|
uint32_t alloc_size =
|
|
sizeof(ContainerHeader) + sizeof(ObjHeader) + type_info->instanceSize_;
|
|
header_ = AllocContainer(alloc_size);
|
|
if (header_) {
|
|
// One object in this container.
|
|
header_->setObjectCount(1);
|
|
// header->refCount_ is zero initialized by AllocContainer().
|
|
SetMeta(GetPlace(), type_info);
|
|
MEMORY_LOG("object at %p\n", GetPlace());
|
|
}
|
|
}
|
|
|
|
void ArrayContainer::Init(const TypeInfo* type_info, uint32_t elements) {
|
|
RuntimeAssert(type_info->instanceSize_ < 0, "Must be an array");
|
|
uint32_t alloc_size =
|
|
sizeof(ContainerHeader) + sizeof(ArrayHeader) -
|
|
type_info->instanceSize_ * elements;
|
|
header_ = AllocContainer(alloc_size);
|
|
RuntimeAssert(header_ != nullptr, "Cannot alloc memory");
|
|
if (header_) {
|
|
// One object in this container.
|
|
header_->setObjectCount(1);
|
|
// header->refCount_ is zero initialized by AllocContainer().
|
|
GetPlace()->count_ = elements;
|
|
SetMeta(GetPlace()->obj(), type_info);
|
|
MEMORY_LOG("array at %p\n", GetPlace());
|
|
}
|
|
}
|
|
|
|
// TODO: store arena containers in some reuseable data structure, similar to
|
|
// finalizer queue.
|
|
void ArenaContainer::Init() {
|
|
allocContainer(1024);
|
|
}
|
|
|
|
void ArenaContainer::Deinit() {
|
|
MEMORY_LOG("Arena::Deinit start: %p\n", this);
|
|
auto chunk = currentChunk_;
|
|
while (chunk != nullptr) {
|
|
// FreeContainer() doesn't release memory when CONTAINER_TAG_STACK is set.
|
|
MEMORY_LOG("Arena::Deinit free chunk %p\n", chunk);
|
|
FreeContainer(chunk->asHeader());
|
|
chunk = chunk->next;
|
|
}
|
|
chunk = currentChunk_;
|
|
while (chunk != nullptr) {
|
|
auto toRemove = chunk;
|
|
chunk = chunk->next;
|
|
konanFreeMemory(toRemove);
|
|
}
|
|
}
|
|
|
|
bool ArenaContainer::allocContainer(container_size_t minSize) {
|
|
auto size = minSize + sizeof(ContainerHeader) + sizeof(ContainerChunk);
|
|
size = alignUp(size, kContainerAlignment);
|
|
// TODO: keep simple cache of container chunks.
|
|
ContainerChunk* result = konanConstructSizedInstance<ContainerChunk>(size);
|
|
RuntimeAssert(result != nullptr, "Cannot alloc memory");
|
|
if (result == nullptr) return false;
|
|
result->next = currentChunk_;
|
|
result->arena = this;
|
|
result->asHeader()->refCount_ = (CONTAINER_TAG_STACK | CONTAINER_TAG_INCREMENT);
|
|
currentChunk_ = result;
|
|
current_ = reinterpret_cast<uint8_t*>(result->asHeader() + 1);
|
|
end_ = reinterpret_cast<uint8_t*>(result) + size;
|
|
return true;
|
|
}
|
|
|
|
void* ArenaContainer::place(container_size_t size) {
|
|
size = alignUp(size, kObjectAlignment);
|
|
// Fast path.
|
|
if (current_ + size < end_) {
|
|
void* result = current_;
|
|
current_ += size;
|
|
return result;
|
|
}
|
|
if (!allocContainer(size)) {
|
|
return nullptr;
|
|
}
|
|
void* result = current_;
|
|
current_ += size;
|
|
RuntimeAssert(current_ <= end_, "Must not overflow");
|
|
return result;
|
|
}
|
|
|
|
#define ARENA_SLOTS_CHUNK_SIZE 16
|
|
|
|
ObjHeader** ArenaContainer::getSlot() {
|
|
if (slots_ == nullptr || slotsCount_ >= ARENA_SLOTS_CHUNK_SIZE) {
|
|
slots_ = PlaceArray(theArrayTypeInfo, ARENA_SLOTS_CHUNK_SIZE);
|
|
slotsCount_ = 0;
|
|
}
|
|
return ArrayAddressOfElementAt(slots_, slotsCount_++);
|
|
}
|
|
|
|
ObjHeader* ArenaContainer::PlaceObject(const TypeInfo* type_info) {
|
|
RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
|
|
uint32_t size = type_info->instanceSize_ + sizeof(ObjHeader);
|
|
ObjHeader* result = reinterpret_cast<ObjHeader*>(place(size));
|
|
if (!result) {
|
|
return nullptr;
|
|
}
|
|
currentChunk_->asHeader()->incObjectCount();
|
|
setMeta(result, type_info);
|
|
return result;
|
|
}
|
|
|
|
ArrayHeader* ArenaContainer::PlaceArray(const TypeInfo* type_info, uint32_t count) {
|
|
RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
|
|
container_size_t size = sizeof(ArrayHeader) - type_info->instanceSize_ * count;
|
|
ArrayHeader* result = reinterpret_cast<ArrayHeader*>(place(size));
|
|
if (!result) {
|
|
return nullptr;
|
|
}
|
|
currentChunk_->asHeader()->incObjectCount();
|
|
setMeta(result->obj(), type_info);
|
|
result->count_ = count;
|
|
return result;
|
|
}
|
|
|
|
inline void AddRef(const ObjHeader* object) {
|
|
MEMORY_LOG("AddRef on %p in %p\n", object, object->container());
|
|
AddRef(object->container());
|
|
}
|
|
|
|
inline void ReleaseRef(const ObjHeader* object) {
|
|
MEMORY_LOG("ReleaseRef on %p in %p\n", object, object->container());
|
|
Release(object->container());
|
|
}
|
|
|
|
extern "C" {
|
|
|
|
MemoryState* InitMemory() {
|
|
RuntimeAssert(offsetof(ArrayHeader, type_info_)
|
|
==
|
|
offsetof(ObjHeader, type_info_),
|
|
"Layout mismatch");
|
|
RuntimeAssert(offsetof(ArrayHeader, container_offset_negative_)
|
|
==
|
|
offsetof(ObjHeader , container_offset_negative_),
|
|
"Layout mismatch");
|
|
RuntimeAssert(sizeof(FrameOverlay) % sizeof(ObjHeader**) == 0, "Frame overlay should contain only pointers")
|
|
RuntimeAssert(memoryState == nullptr, "memory state must be clear");
|
|
memoryState = konanConstructInstance<MemoryState>();
|
|
// TODO: initialize heap here.
|
|
memoryState->allocCount = 0;
|
|
#if TRACE_MEMORY
|
|
memoryState->globalObjects = konanConstructInstance<KRefPtrList>();
|
|
memoryState->containers = konanConstructInstance<ContainerHeaderSet>();
|
|
#endif
|
|
#if USE_GC
|
|
memoryState->finalizerQueue = konanConstructInstance<ContainerHeaderDeque>();
|
|
memoryState->toFree = konanConstructInstance<ContainerHeaderList>();
|
|
memoryState->roots = konanConstructInstance<ContainerHeaderList>();
|
|
memoryState->gcInProgress = false;
|
|
initThreshold(memoryState, kGcThreshold);
|
|
memoryState->gcSuspendCount = 0;
|
|
#endif
|
|
return memoryState;
|
|
}
|
|
|
|
void DeinitMemory(MemoryState* memoryState) {
|
|
#if TRACE_MEMORY
|
|
// Free all global objects, to ensure no memory leaks happens.
|
|
for (auto location: *memoryState->globalObjects) {
|
|
MEMORY_LOG("Release global in *%p: %p\n", location, *location);
|
|
UpdateRef(location, nullptr);
|
|
}
|
|
konanDestructInstance(memoryState->globalObjects);
|
|
memoryState->globalObjects = nullptr;
|
|
#endif
|
|
|
|
#if USE_GC
|
|
GarbageCollect();
|
|
RuntimeAssert(memoryState->toFree->size() == 0, "Some memory have not been released after GC");
|
|
konanDestructInstance(memoryState->toFree);
|
|
konanDestructInstance(memoryState->roots);
|
|
|
|
konanDestructInstance(memoryState->finalizerQueue);
|
|
memoryState->finalizerQueue = nullptr;
|
|
|
|
#endif // USE_GC
|
|
|
|
#if TRACE_MEMORY
|
|
if (memoryState->allocCount > 0) {
|
|
MEMORY_LOG("*** Memory leaks, leaked %d containers ***\n",
|
|
memoryState->allocCount);
|
|
dumpReachable("", memoryState->containers);
|
|
}
|
|
konanDestructInstance(memoryState->containers);
|
|
memoryState->containers = nullptr;
|
|
#else
|
|
RuntimeAssert(memoryState->allocCount == 0, "Memory leaks found");
|
|
#endif
|
|
|
|
konanFreeMemory(memoryState);
|
|
::memoryState = nullptr;
|
|
}
|
|
|
|
OBJ_GETTER(AllocInstance, const TypeInfo* type_info) {
|
|
RuntimeAssert(type_info->instanceSize_ >= 0, "must be an object");
|
|
if (isArenaSlot(OBJ_RESULT)) {
|
|
auto arena = initedArena(asArenaSlot(OBJ_RESULT));
|
|
auto result = arena->PlaceObject(type_info);
|
|
MEMORY_LOG("instance %p in arena: %p\n", result, arena);
|
|
return result;
|
|
}
|
|
RETURN_OBJ(ObjectContainer(type_info).GetPlace());
|
|
}
|
|
|
|
OBJ_GETTER(AllocArrayInstance, const TypeInfo* type_info, uint32_t elements) {
|
|
RuntimeAssert(type_info->instanceSize_ < 0, "must be an array");
|
|
if (isArenaSlot(OBJ_RESULT)) {
|
|
auto arena = initedArena(asArenaSlot(OBJ_RESULT));
|
|
auto result = arena->PlaceArray(type_info, elements)->obj();
|
|
MEMORY_LOG("array[%d] %p in arena: %p\n", elements, result, arena);
|
|
return result;
|
|
}
|
|
RETURN_OBJ(ArrayContainer(type_info, elements).GetPlace()->obj());
|
|
}
|
|
|
|
OBJ_GETTER(InitInstance,
|
|
ObjHeader** location, const TypeInfo* type_info, void (*ctor)(ObjHeader*)) {
|
|
ObjHeader* value = *location;
|
|
|
|
if (value != nullptr) {
|
|
// OK'ish, inited by someone else.
|
|
RETURN_OBJ(value);
|
|
}
|
|
|
|
ObjHeader* object = AllocInstance(type_info, OBJ_RESULT);
|
|
MEMORY_LOG("Calling UpdateRef from InitInstance\n");
|
|
UpdateRef(location, object);
|
|
#if KONAN_NO_EXCEPTIONS
|
|
ctor(object);
|
|
#if TRACE_MEMORY
|
|
memoryState->globalObjects->push_back(location);
|
|
#endif
|
|
return object;
|
|
#else
|
|
try {
|
|
ctor(object);
|
|
#if TRACE_MEMORY
|
|
memoryState->globalObjects->push_back(location);
|
|
#endif
|
|
return object;
|
|
} catch (...) {
|
|
UpdateRef(OBJ_RESULT, nullptr);
|
|
UpdateRef(location, nullptr);
|
|
throw;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void SetRef(ObjHeader** location, const ObjHeader* object) {
|
|
MEMORY_LOG("SetRef *%p: %p\n", location, object);
|
|
*const_cast<const ObjHeader**>(location) = object;
|
|
AddRef(object);
|
|
}
|
|
|
|
ObjHeader** GetReturnSlotIfArena(ObjHeader** returnSlot, ObjHeader** localSlot) {
|
|
return isArenaSlot(returnSlot) ? returnSlot : localSlot;
|
|
}
|
|
|
|
ObjHeader** GetParamSlotIfArena(ObjHeader* param, ObjHeader** localSlot) {
|
|
if (param == nullptr) return localSlot;
|
|
auto container = param->container();
|
|
if ((container->refCount_ & CONTAINER_TAG_MASK) != CONTAINER_TAG_STACK)
|
|
return localSlot;
|
|
auto chunk = reinterpret_cast<ContainerChunk*>(container) - 1;
|
|
return reinterpret_cast<ObjHeader**>(reinterpret_cast<uintptr_t>(&chunk->arena) | ARENA_BIT);
|
|
}
|
|
|
|
void UpdateReturnRef(ObjHeader** returnSlot, const ObjHeader* object) {
|
|
if (isArenaSlot(returnSlot)) {
|
|
// Not a subject of reference counting.
|
|
if (object == nullptr || !isRefCounted(object)) return;
|
|
auto arena = initedArena(asArenaSlot(returnSlot));
|
|
returnSlot = arena->getSlot();
|
|
}
|
|
MEMORY_LOG("Calling UpdateRef from UpdateReturnRef\n");
|
|
UpdateRef(returnSlot, object);
|
|
}
|
|
|
|
void UpdateRef(ObjHeader** location, const ObjHeader* object) {
|
|
RuntimeAssert(!isArenaSlot(location), "must not be a slot");
|
|
ObjHeader* old = *location;
|
|
if (old != object) {
|
|
MEMORY_LOG("UpdateRef *%p: %p -> %p\n", location, old, object);
|
|
if (object != nullptr) {
|
|
AddRef(object);
|
|
}
|
|
*const_cast<const ObjHeader**>(location) = object;
|
|
if (old > reinterpret_cast<ObjHeader*>(1)) {
|
|
ReleaseRef(old);
|
|
}
|
|
}
|
|
}
|
|
|
|
void EnterFrame(ObjHeader** start, int count) {
|
|
MEMORY_LOG("EnterFrame %p .. %p\n", start, start + count);
|
|
}
|
|
|
|
void LeaveFrame(ObjHeader** start, int count) {
|
|
MEMORY_LOG("LeaveFrame %p .. %p\n", start, start + count);
|
|
ReleaseRefs(start + kFrameOverlaySlots, count - kFrameOverlaySlots);
|
|
if (*start != nullptr) {
|
|
auto arena = initedArena(start);
|
|
MEMORY_LOG("LeaveFrame: free arena %p\n", arena);
|
|
arena->Deinit();
|
|
konanFreeMemory(arena);
|
|
MEMORY_LOG("LeaveFrame: free arena done %p\n", arena);
|
|
}
|
|
}
|
|
|
|
void ReleaseRefs(ObjHeader** start, int count) {
|
|
MEMORY_LOG("ReleaseRefs %p .. %p\n", start, start + count);
|
|
ObjHeader** current = start;
|
|
auto state = memoryState;
|
|
while (count-- > 0) {
|
|
ObjHeader* object = *current;
|
|
if (object != nullptr) {
|
|
ReleaseRef(object);
|
|
// Just for sanity, optional.
|
|
*current = nullptr;
|
|
}
|
|
current++;
|
|
}
|
|
}
|
|
|
|
#if USE_GC
|
|
|
|
void GarbageCollect() {
|
|
MemoryState* state = memoryState;
|
|
RuntimeAssert(!state->gcInProgress, "Recursive GC is disallowed");
|
|
|
|
MEMORY_LOG("Garbage collect\n");
|
|
|
|
state->gcInProgress = true;
|
|
|
|
while (state->toFree->size() > 0) {
|
|
CollectCycles(state);
|
|
processFinalizerQueue(state);
|
|
}
|
|
|
|
state->gcInProgress = false;
|
|
}
|
|
|
|
#endif // USE_GC
|
|
|
|
void Kotlin_konan_internal_GC_collect(KRef) {
|
|
#if USE_GC
|
|
GarbageCollect();
|
|
#endif
|
|
}
|
|
|
|
void Kotlin_konan_internal_GC_suspend(KRef) {
|
|
#if USE_GC
|
|
memoryState->gcSuspendCount++;
|
|
#endif
|
|
}
|
|
|
|
void Kotlin_konan_internal_GC_resume(KRef) {
|
|
#if USE_GC
|
|
MemoryState* state = memoryState;
|
|
if (state->gcSuspendCount > 0) {
|
|
state->gcSuspendCount--;
|
|
if (state->toFree != nullptr &&
|
|
freeableSize(state) >= state->gcThreshold) {
|
|
GarbageCollect();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Kotlin_konan_internal_GC_stop(KRef) {
|
|
#if USE_GC
|
|
if (memoryState->toFree != nullptr) {
|
|
GarbageCollect();
|
|
konanDestructInstance(memoryState->toFree);
|
|
konanDestructInstance(memoryState->roots);
|
|
memoryState->toFree = nullptr;
|
|
memoryState->roots = nullptr;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Kotlin_konan_internal_GC_start(KRef) {
|
|
#if USE_GC
|
|
if (memoryState->toFree == nullptr) {
|
|
memoryState->toFree = konanConstructInstance<ContainerHeaderList>();
|
|
memoryState->roots = konanConstructInstance<ContainerHeaderList>();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Kotlin_konan_internal_GC_setThreshold(KRef, KInt value) {
|
|
#if USE_GC
|
|
if (value > 0) {
|
|
initThreshold(memoryState, value);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
KInt Kotlin_konan_internal_GC_getThreshold(KRef) {
|
|
#if USE_GC
|
|
return memoryState->gcThreshold;
|
|
#else
|
|
return -1;
|
|
#endif
|
|
}
|
|
|
|
KNativePtr CreateStablePointer(KRef any) {
|
|
if (any == nullptr) return nullptr;
|
|
AddRef(any->container());
|
|
return reinterpret_cast<KNativePtr>(any);
|
|
}
|
|
|
|
void DisposeStablePointer(KNativePtr pointer) {
|
|
if (pointer == nullptr) return;
|
|
KRef ref = reinterpret_cast<KRef>(pointer);
|
|
Release(ref->container());
|
|
}
|
|
|
|
OBJ_GETTER(DerefStablePointer, KNativePtr pointer) {
|
|
KRef ref = reinterpret_cast<KRef>(pointer);
|
|
RETURN_OBJ(ref);
|
|
}
|
|
|
|
OBJ_GETTER(AdoptStablePointer, KNativePtr pointer) {
|
|
#ifndef KONAN_NO_THREADS
|
|
__sync_synchronize();
|
|
#endif
|
|
KRef ref = reinterpret_cast<KRef>(pointer);
|
|
// Somewhat hacky.
|
|
*OBJ_RESULT = ref;
|
|
return ref;
|
|
}
|
|
|
|
bool ClearSubgraphReferences(ObjHeader* root, bool checked) {
|
|
#if USE_GC
|
|
if (root != nullptr) {
|
|
auto state = memoryState;
|
|
|
|
auto container = root->container();
|
|
ContainerHeaderList todo;
|
|
ContainerHeaderSet subgraph;
|
|
todo.push_back(container);
|
|
while (todo.size() > 0) {
|
|
auto header = todo.back();
|
|
todo.pop_back();
|
|
if (subgraph.count(header) != 0)
|
|
continue;
|
|
subgraph.insert(header);
|
|
MEMORY_LOG("Calling removeFreeable from ClearSubgraphReferences\n");
|
|
traverseContainerReferredObjects(header, [&todo](ObjHeader* ref) {
|
|
auto child = ref->container();
|
|
RuntimeAssert(!isArena(child), "A reference to local object is encountered");
|
|
if (!isPermanent(child)) {
|
|
todo.push_back(child);
|
|
}
|
|
});
|
|
}
|
|
for (auto it = state->toFree->begin(); it != state->toFree->end(); ++it) {
|
|
auto container = *it;
|
|
if (subgraph.find(container) != subgraph.end()) {
|
|
container->resetBuffered();
|
|
container->setColor(CONTAINER_TAG_GC_BLACK);
|
|
*it = reinterpret_cast<ContainerHeader*>(reinterpret_cast<uintptr_t>(container) | 1);
|
|
}
|
|
}
|
|
}
|
|
#endif // USE_GC
|
|
// TODO: perform trial deletion starting from this root, if in checked mode.
|
|
return true;
|
|
}
|
|
|
|
} // extern "C"
|