b454fcc1e0
This is needed to avoid clashes between different dumps from different handlers
62 lines
1.3 KiB
Plaintext
Vendored
62 lines
1.3 KiB
Plaintext
Vendored
fun test1d(x: Double, y: Double): Boolean {
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return less(arg0 = x, arg1 = y)
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}
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fun test2d(x: Double, y: Any): Boolean {
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return when {
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y is Double -> less(arg0 = x, arg1 = y /*as Double */)
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else -> false
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}
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}
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fun test3d(x: Any, y: Any): Boolean {
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return when {
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when {
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x is Double -> y is Double
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else -> false
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} -> less(arg0 = x /*as Double */, arg1 = y /*as Double */)
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else -> false
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}
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}
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fun test1f(x: Float, y: Float): Boolean {
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return less(arg0 = x, arg1 = y)
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}
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fun test2f(x: Float, y: Any): Boolean {
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return when {
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y is Float -> less(arg0 = x, arg1 = y /*as Float */)
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else -> false
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}
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}
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fun test3f(x: Any, y: Any): Boolean {
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return when {
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when {
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x is Float -> y is Float
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else -> false
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} -> less(arg0 = x /*as Float */, arg1 = y /*as Float */)
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else -> false
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}
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}
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fun testFD(x: Any, y: Any): Boolean {
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return when {
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when {
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x is Float -> y is Double
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else -> false
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} -> less(arg0 = x /*as Float */.toDouble(), arg1 = y /*as Double */)
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else -> false
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}
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}
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fun testDF(x: Any, y: Any): Boolean {
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return when {
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when {
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x is Double -> y is Float
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else -> false
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} -> less(arg0 = x /*as Double */, arg1 = y /*as Float */.toDouble())
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else -> false
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}
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}
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