a9343aeb7d
This inconsistency is present due to not using the `// WITH_STDLIB` in the above tests. When K1 creates the enum, it tries to generate `entries()`, and for that it tries to load `kotlin.enums.EnumEntries`, but this is actually an unresolved reference. K1 silently swallows it, and proceeds. The reason K2 doesn't fail is that in order to generate `entries()` it simply creates the necessary `ConeClassLikeType` with the desired `classId` instead of loading the whole `ClassDescriptor`. The reason we can still observe `$ENTRIES` and `$entries` in K1 is because they are generated during the JVM codegen, and it only checks if the `EnumEntries` language feature is supported. It doesn't check if the `entries` property has really existed in IR (by this time it's expected to have already been lowered to the `get-entries` function - that's why "has ... existed"). The reason why the codegen doesn't fail when working with `kotlin.enums.EnumEntries` is because it creates its own `IrClassSymbol`. ^KT-55840 Fixed Merge-request: KT-MR-8727 Merged-by: Nikolay Lunyak <Nikolay.Lunyak@jetbrains.com>
24 lines
592 B
Kotlin
Vendored
24 lines
592 B
Kotlin
Vendored
// WITH_STDLIB
|
|
enum class Game {
|
|
ROCK,
|
|
PAPER,
|
|
SCISSORS;
|
|
|
|
companion object {
|
|
fun foo() = ROCK
|
|
val bar = PAPER
|
|
val values2 = values()
|
|
val scissors = valueOf("SCISSORS")
|
|
}
|
|
}
|
|
|
|
fun box(): String {
|
|
if (Game.foo() != Game.ROCK) return "Fail 1"
|
|
if (Game.bar != Game.PAPER) return "Fail 2: ${Game.bar}"
|
|
if (Game.values().size != 3) return "Fail 3"
|
|
if (Game.valueOf("SCISSORS") != Game.SCISSORS) return "Fail 4"
|
|
if (Game.values2.size != 3) return "Fail 5"
|
|
if (Game.scissors != Game.SCISSORS) return "Fail 6"
|
|
return "OK"
|
|
}
|