// FIR_IDENTICAL interface Interface { fun interfaceFun() } abstract class AbstractClass: Interface { override fun interfaceFun() {} abstract fun abstractFun() } open class OpenClass: AbstractClass() { override fun abstractFun() {} open fun openFun1() {} open fun openFun2() {} fun finalFun() {} } class FinalClass: OpenClass() { override fun openFun1() {} final override fun openFun2() {} }