import kotlin.platform.platformStatic object A { platformStatic var a: Int = 1 var b: Int = 1 [platformStatic] get var c: Int = 1 [platformStatic] set } var holder = "" fun getA(): A { holder += "getA()" return A } fun box(): String { var p = A.a++ if (p != 1 || A.a != 2) return "fail 1" p = A.b++ if (p != 1 || A.b != 2) return "fail 2" p = A.c++ if (p != 1 || A.c != 2) return "fail 3" p = getA().a++ if (p != 2 || A.a != 3 || holder != "getA()") return "fail 4: $holder" holder = "" p = getA().b++ if (p != 2 || A.b != 3 || holder != "getA()") return "fail 5: $holder" holder = "" p = getA().c++ if (p != 2 || A.c != 3 || holder != "getA()") return "fail 6: $holder" holder = "" return "OK" }