// MODE: usages <# block [ 5 Usages] #> interface SomeInterface {} interface SomeOtherInterface : SomeInterface {} // <== (1): interface extension class SomeClass : SomeInterface { // <== (2): interface implementation <# block [ 1 Usage] #> fun acceptsInterface(param: SomeInterface) {} // <== (3): parameter type fun returnsInterface(): SomeInterface {} // <== (4): return type fun main() = acceptsInterface(object : SomeInterface {}) // <== (5): anonymous class instance }