// RUN_HIGHLIGHTING_BEFORE class C { fun foo(p: Int) { unresolvedInFoo1() if (p > 0) { unresolvedInFoo2() } } companion object { fun fun bar() { unresolvedInBar() } } fun zoo() { unresolvedInZoo() } } fun f() { unresolvedOutside() } // EXIST: unresolvedInFoo1 // EXIST: unresolvedInFoo2 // EXIST: unresolvedInBar // EXIST: unresolvedInZoo // ABSENT: unresolvedOutside