fun a( a : foo = throw Foo(), a : foo = return 10, a : foo = break, a : foo = break@la, a : foo = continue, a : foo = continue@la, a : foo = if (10) foo else bar, a : foo = if (10) foo ) { return 10 return 10 break la@ break@la continue la@ continue@la if (foo) if (foo) bar else foo else if (foo) bar else bar try { } catch (Foo : Bar) { } try { } catch (Foo : Bar) { } catch (Foo : Bar) { } catch (Foo : Bar) { } try { } catch (Foo : Bar) { } catch (Foo : Bar) { } finally { } try { } finally { } for (val x in foo) a for (x in foo) a for (val x : Int in foo) a for (x : Int in foo) {} while (true) {} do { } while (false) } fun foo() { for (a in b) b for (a in b) {} for (a in b) { b } for (a in b); b while (a in b) b while (a in b) { b } while (a in b); b while (a) {} if (a) b else c if (a) b else c if (a) b else c if (a) b; else c; if (a) b if (a) b if (a) b; if (a) else c if (a) else c if (a) ; else c if (a) else ; do while (r) do foo while (r) do {;;;foo;bar;;;; } while (r) }