// FIR_IDENTICAL class Fun : (Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int) -> Int, (Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int, Int) -> Int { override fun invoke( p00: Int, p01: Int, p02: Int, p03: Int, p04: Int, p05: Int, p06: Int, p07: Int, p08: Int, p09: Int, p10: Int, p11: Int, p12: Int, p13: Int, p14: Int, p15: Int, p16: Int, p17: Int, p18: Int, p19: Int, p20: Int, p21: Int, p22: Int, p23: Int, p24: Int, p25: Int, p26: Int, p27: Int, p28: Int, p29: Int ): Int = 330 override fun invoke( p00: Int, p01: Int, p02: Int, p03: Int, p04: Int, p05: Int, p06: Int, p07: Int, p08: Int, p09: Int, p10: Int, p11: Int, p12: Int, p13: Int, p14: Int, p15: Int, p16: Int, p17: Int, p18: Int, p19: Int, p20: Int, p21: Int, p22: Int, p23: Int, p24: Int, p25: Int, p26: Int, p27: Int, p28: Int, p29: Int, p30: Int, p31: Int, p32: Int ): Int = 333 }