enum class E1 { F, S, T } enum class E2 { F, S, T } enum class E3 { F, S, T } class C1 {} class C2 { fun test() {} } object O1 {} object O2 { fun test() {} } interface T1 {} interface T2 { val some = 1 } enum class E1 { EE1 {}, EE2 { val some = 1 } } fun e = fun(a: Int, b: String) { } /** * */ fun commented1() {} /* */ fun commented2() {} // Comment fun commented3() {} // TRAILING_COMMA: false