== UnitIncDec ==
class UnitIncDec() {
fun inc() : Unit {}
fun dec() : Unit {}
}
---------------------
=====================
== inc ==
fun inc() : Unit {}
---------------------
=====================
== dec ==
fun dec() : Unit {}
---------------------
=====================
== testUnitIncDec ==
fun testUnitIncDec() {
var x = UnitIncDec()
x = x++
}
---------------------
: * NEW: magic[VALUE_CONSUMER](/warning>|) ->
: * NEW: magic[VALUE_CONSUMER](>++|!) ->
: * NEW: magic[VALUE_CONSUMER](/error>|) ->
UnitIncDec() : UnitIncDec NEW: call(UnitIncDec(), ) ->
: * NEW: magic[UNRESOLVED_CALL]() ->
x< : * NEW: call(x<, |) ->
>++ !: *
x++ : * NEW: call(x++, |) ->
/error> : * NEW: magic[UNRESOLVED_CALL](/error>) ->
x++ : * NEW: call(x++, |) ->
/warning> : * NEW: magic[UNRESOLVED_CALL](/warning>) ->
x++ : UnitIncDec NEW: call(x++, |) ->
x = x++ !: *
{ var x = UnitIncDec() x = x++ } !: * COPY
=====================