1. the `primitive == object?.something` fusion should not apply to
`primitive.equals(object?.something)` because it can't;
2. coercions to Int are there for a reason - don't remove them;
3. better optimize `primitive == object?.something` -- the result
should be subject to if-null fusion, so it needs to have a specific
pattern that resembles safe calls.
#KT-47597 Fixed
1. if an argument of a `pop` cannot be removed, then all other potential
arguments of that `pop` can't be removed either, and the same applies
to other `pop`s that touch them;
2. the same is true for primitive conversions, but this is even trickier
to implement correctly, so I simply did the same thing as with
boxing operators: replace the conversion itself with a `pop` and keep
the argument as-is.
Somehow this actually removes *more* redundant primitive type conversions
than the old code in a couple bytecode text tests, so I've patched them
to kind of use the value, forcing the instructions to stay.
#KT-46921 Fixed
CoroutineTransformermethodVisitor attempts to extend the ranges
of local variables in various situations. Probably in an attempt
to give a better debugging experience. However, all of these
range extensions lead to invalid local variable tables where
something is in the local variable table where nothing is in the
corresponding slot.
The code that extends variables to the next suspension point
instead of ending them when they are no longer live has issues
with loops. When resuming and reentering the loop, the locals
table will mention a local that we did not spill and which
is therefore not restored when resuming.
The code that extends local variable table entries if there
are no suspension points between two entries doesn't work
for code such as:
```
var s: String
if (suspendHere() == "OK") {
s = "OK"
} else {
s = "FAIL"
}
```
If the local variable ranges are collapsed into one, one of
the branches will have the local defined in the local variable
table before the slot is initialized.
The coroutine transformation would leave locals in the local
variable table across the code that reloads local variables from
the continuation on reentry. However, when reentering the function
the local has no value until after the reloads from the
continuation.
This change splits the locals in the local variable table to
avoid such uninitialized locals. A local alive across a
suspension point has its range split in two. One that goes
from the original start to the state label for the restart
after the suspension. The other goes from after the local
has been reloaded from the continuation until the previous
end of the local.
1. consider reads of fields from the same file "stable" just like
functions, i.e. assume their nullability information is correct
2. apply if-null fusion repeatedly until the subject is no longer a
nested if-null expression
The difference is how we deal with intermediate fake overrides
E.g., in case
interface A { /* $1 */ fun foo() }
interface B : A {
/* $2 */ fake_override fun foo()
}
interface C : B {
/* $3 */ override fun foo()
}
We've got FIR declarations only for $1 and $3, but we've got
a fake override for $2 in IR.
Previously, override $3 had $1 as its overridden IR symbol, just because
FIR declaration of $3 doesn't know anything about $2.
Now, when generating IR for $2, we save the necessary information
and using it for $3, so it has $2 as overridden.
So, it's consistent with the overridden structure of FE 1.0 and this
structure is necessary prerequisite for proper building of bridges
for special built-ins.
FIR translates:
```
when (x) {
1, 2, 3 -> action
else -> other_action
}
```
to an IR structure with nested ors:
```
if ((x == 1 || x == 2) || (x == 3)) action
else other_action
```
This change allows that to turn into switch instructions in the
JVM backend.