Locals introduced in the body of a do-while loop are not
necessarily live at the do-while condition. For example,
if there is a continue in the body before the declaration:
do {
if (shouldContinue(x))
continue
val y = 32 // not always defined in the condition
doSomething(y)
} while (x < 2)
For locals referenced in the condition such code is rejected
by the frontend because a local referenced in the condition
must be always defined when you get there.
However, locals that are not used in the condition were always
put in the local variable table. This leads to invalid locals
information which can trip of debuggers and other build tools
such as the D8 dexer.
This patch only puts in locals information for locals actually
referenced in the local variable table for the condition.
^Fixes KT-51754
In qualified expression like `foo().`, selector expression is null.
Because of that the whole expression was marked as an error FIR
expression, and `foo()` part was not resolved at all (including
arguments and everything else).
This commit fixes the problem by providing receiver's FIR expression
as an underlying expression for error FIR expression. That way
it will be seen by all resolve transformers and will be successfully
resolved.
^KTIJ-21484 Fixed
Just see if every suspend call is followed only by safe instructions or
returns, then insert a suspension point check if there isn't a direct
return.
The first part of this is equivalent to the old implementation, just
refactored. The second part generates strictly more checks; see, for
example, the fixed test, in which the previous implementation failed to
insert a check before a CHECKCAST.
^KT-51818 Fixed
1. Extension functions declared in data classes are generated earlier by `generateMembersDeclaredInClassBody`
2. Extension functions fake override from parent class are generated earlier by `generateFakeOverrideMemberDeclarations`
So it is safe to filter out extension functions inside `generateAdditionalMembersForDataClass`
#KT-49715
#KT-51798
Also make it an abstract class and turn ReturnTypeCalculatorForFullBodyResolve
into object (because it has no state and there is no need to create
different instances of it)