Instead of relying on a class from the runtime (which thus cannot be deleted
from the runtime ever), rely on a class from the compiler instead. This has a
minor downside: that class is compiled by the bootstrap compiler, so if codegen
of 'for'-loops or something else used in that class changes, it won't
immediately have an effect on a local working copy (on the build server
everything will be fine because of a 2-step building process).
In the future it may make sense to just manually create all the bytecode
instructions and dump them into a MethodNode. Currently the amount of work
needed for that seems rather significant