Move everything under kotlin-native folder

I was forced to manually do update the following files, because otherwise
they would be ignored according .gitignore settings. Probably they
should be deleted from repo.

Interop/.idea/compiler.xml
Interop/.idea/gradle.xml
Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_runtime_1_0_3.xml
Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_stdlib_1_0_3.xml
Interop/.idea/modules.xml
Interop/.idea/modules/Indexer/Indexer.iml
Interop/.idea/modules/Runtime/Runtime.iml
Interop/.idea/modules/StubGenerator/StubGenerator.iml
backend.native/backend.native.iml
backend.native/bc.frontend/bc.frontend.iml
backend.native/cli.bc/cli.bc.iml
backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2Native.kt
backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2NativeCompilerArguments.kt
backend.native/tests/link/lib/foo.kt
backend.native/tests/link/lib/foo2.kt
backend.native/tests/teamcity-test.property
This commit is contained in:
Stanislav Erokhin
2020-10-27 21:00:28 +03:00
parent 91e4162dad
commit f624800b84
2830 changed files with 0 additions and 0 deletions
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# Android Native Activity
This example shows how to build an Android Native Activity. Also, we provide an example
bridging mechanism for the Java APIs, callable from Native side.
The example will render a textured dodecahedron using OpenGL ES library. It can be rotated with fingers.
Please make sure that Android SDK version 28 is installed, using Android SDK manager in Android Studio.
See https://developer.android.com/studio/index.html for more details on Android Studio or
`$ANDROID_HOME/tools/bin/sdkmanager "platforms;android-28" "build-tools;28.0.3"` from command line.
We use JniBridge to call vibration service on the Java side for short tremble on startup.
To build use `ANDROID_HOME=<your path to android sdk> ../gradlew assemble`.
Run `$ANDROID_HOME/platform-tools/adb install -r build/outputs/apk/debug/androidNativeActivity-debug.apk`
to deploy the apk on the Android device or emulator.
Note that "Emulated Performance - Graphics" in AVD manager must be set to "Software - GLES 2.0".
Note: If you are importing project to IDEA for the first time, you might need to put `local.properties` file
with the following content:
sdk.dir=<your path to Android SDK>
@@ -0,0 +1,108 @@
import org.jetbrains.kotlin.gradle.plugin.mpp.KotlinNativeTarget
import org.jetbrains.kotlin.gradle.plugin.mpp.KotlinNativeTargetPreset
import org.jetbrains.kotlin.gradle.plugin.mpp.NativeBuildType
repositories {
google()
jcenter()
mavenCentral()
maven("https://dl.bintray.com/kotlin/kotlin-dev")
maven("https://dl.bintray.com/kotlin/kotlin-eap")
}
plugins {
kotlin("multiplatform")
id("com.android.application") version("3.6.0")
}
val appDir = buildDir.resolve("Polyhedron")
val libsDir = appDir.resolve("libs")
// Set to true to build only for the simulator.
val simulatorOnly = true
val androidPresets = mapOf(
"arm32" to ("androidNativeArm32" to "$libsDir/armeabi-v7a"),
"arm64" to ("androidNativeArm64" to "$libsDir/arm64-v8a"),
"x86" to ("androidNativeX86" to "$libsDir/x86"),
"x64" to ("androidNativeX64" to "$libsDir/x86_64")
)
android {
compileSdkVersion(28)
defaultConfig {
applicationId = "com.jetbrains.konan_activity2"
minSdkVersion(9)
targetSdkVersion(28)
ndk {
abiFilters("armeabi-v7a", "arm64-v8a", "x86", "x86_64")
}
}
sourceSets {
val main by getting {
setRoot("src/x86Main")
jniLibs.srcDir(libsDir)
}
}
}
kotlin {
androidPresets.forEach { (targetName, presetInfo) ->
val (presetName, _) = presetInfo
val preset = kotlin.presets[presetName] as KotlinNativeTargetPreset
targetFromPreset(preset, targetName) {
binaries {
executable {
entryPoint = "sample.androidnative.main"
}
}
compilations["main"].cinterops {
val bmpformat by creating
}
}
}
sourceSets {
val x86Main by getting
if (!simulatorOnly) {
val x64Main by getting
val arm32Main by getting
val arm64Main by getting
arm32Main.dependsOn(x86Main)
arm64Main.dependsOn(x86Main)
x64Main.dependsOn(x86Main)
}
}
}
// Disable generating Kotlin metadata.
tasks.compileKotlinMetadata {
enabled = false
}
afterEvaluate {
androidPresets.forEach { (targetName, presetInfo) ->
val target = kotlin.targets[targetName] as KotlinNativeTarget
val (_, libDir) = presetInfo
NativeBuildType.values().forEach {
val executable = target.binaries.getExecutable(it)
val linkTask = executable.linkTask
val binaryFile = executable.outputFile
linkTask.doLast {
copy {
from(binaryFile)
into(libDir)
rename { "libpoly.so" }
}
}
tasks.preBuild {
dependsOn(linkTask)
}
}
}
}
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#!/usr/bin/env bash
DIR=$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )
$DIR/../gradlew -p $DIR assemble
@@ -0,0 +1,15 @@
kotlin.code.style=official
# Run parallel builds in Gradle:
org.gradle.parallel=true
org.gradle.workers.max=4
# Pin Kotlin version:
# CHANGE_VERSION_WITH_RELEASE
kotlin_version=1.4.10
# Use custom Kotlin/Native home:
kotlin.native.home=../../dist
# Increase memory for in-process compiler execution.
org.gradle.jvmargs=-Xmx3g
@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.6.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
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#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"
+89
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@@ -0,0 +1,22 @@
pluginManagement {
val kotlin_version: String by settings
resolutionStrategy {
eachPlugin {
if (requested.id.id == "org.jetbrains.kotlin.multiplatform") {
useModule("org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version")
}
if (requested.id.id == "com.android.application") {
useModule("com.android.tools.build:gradle:${requested.version}")
}
}
}
repositories {
gradlePluginPortal()
google()
jcenter()
mavenCentral()
maven("https://dl.bintray.com/kotlin/kotlin-dev")
maven("https://dl.bintray.com/kotlin/kotlin-eap")
}
}
@@ -0,0 +1,16 @@
package = sample.androidnative.bmpformat
---
#include <stdint.h>
typedef struct __attribute__((packed)) {
uint16_t magic;
uint32_t size;
uint32_t zero;
uint8_t padding1[8];
int32_t width;
int32_t height;
uint8_t padding2[2];
uint16_t bits;
uint8_t padding3[24];
} BMPHeader;
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="polyhedron"
android:versionCode="1"
android:versionName="1.0">
<uses-permission android:name="android.permission.VIBRATE" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<!-- This .apk has no Java code itself, so set hasCode to false. -->
<application
android:allowBackup="false"
android:fullBackupContent="false"
android:icon="@mipmap/konan_activity"
android:label="@string/app_name"
android:hasCode="false">
<!-- Our activity is the built-in NativeActivity framework class.
This will take care of integrating with our NDK code. -->
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="poly" />
<meta-data android:name="android.app.func_name"
android:value="Konan_main" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
<!-- END_INCLUDE(manifest) -->
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@@ -0,0 +1,7 @@
package sample.androidnative
import kotlinx.cinterop.*
import sample.androidnative.bmpformat.BMPHeader
val BMPHeader.data
get() = (ptr.reinterpret<ByteVar>() + sizeOf<BMPHeader>()) as CArrayPointer<ByteVar>
@@ -0,0 +1,62 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
/**
* Disposable class manages and owns all its native resources. It allocates some resources
* during construction and may allocate some additional resources during operation.
* It must free all its resource once [dispose] is invoked. "Disposed" is a final state of the disposable
* class. It is not supposed to be used after being disposed.
*/
interface Disposable {
/**
* Disposes all native resources owned by this class. This function must be invoked
* exactly once as the last operation on the corresponding class.
*/
fun dispose()
}
/**
* Helper class to implement [Disposable] interface. It contains an [arena] for native
* memory allocations and a number of helper methods to simplify management of other
* kinds of native resources.
*
* It is important to wrap all potentially exception-throwing code in the class constructor
* into [tryConstruct] invocation, because, when object construction fails with exception,
* it ensures that all the resource that were allocated so far will get freed.
*/
abstract class DisposableContainer : Disposable {
val arena = Arena()
override fun dispose() {
arena.clear()
}
inline fun <T> tryConstruct(init: () -> T): T =
try { init() }
catch (e: Throwable) {
dispose()
throw e
}
inline fun <T> disposable(
message: String = "disposable",
create: () -> T?,
crossinline dispose: (T) -> Unit
): T =
tryConstruct {
create()?.also {
arena.defer { dispose(it) }
} ?: throw Error(message)
}
inline fun <T : Disposable> disposable(create: () -> T): T =
disposable(
create = create,
dispose = { it.dispose() })
}
@@ -0,0 +1,226 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
import platform.android.*
import platform.posix.*
import platform.gles3.*
import platform.linux.*
fun logError(message: String) {
__android_log_write(ANDROID_LOG_ERROR.convert(), "KonanActivity", message)
}
fun logInfo(message: String) {
__android_log_write(ANDROID_LOG_INFO.convert(), "KonanActivity", message)
}
private fun getUnixError() = strerror(posix_errno())!!.toKString()
const val LOOPER_ID_INPUT = 2
inline fun <reified T : CPointed> CPointer<*>?.dereferenceAs(): T = this!!.reinterpret<T>().pointed
class Engine(val state: NativeActivityState) : DisposableContainer() {
private val renderer = Renderer(this, state.activity!!.pointed, state.savedState)
private var queue: CPointer<AInputQueue>? = null
private var rendererState: COpaquePointer? = null
private var currentPoint = Vector2.Zero
private var startPoint = Vector2.Zero
private var startTime = 0.0f
private var animationEndTime = 0.0f
private var velocity = Vector2.Zero
private var acceleration = Vector2.Zero
private var needRedraw = true
private var animating = false
private val pointerSize = CPointerVar.size
private val now = arena.alloc<timespec>()
private val eventPointer = arena.alloc<COpaquePointerVar>()
private val inputEvent = arena.alloc<CPointerVar<AInputEvent>>()
fun mainLoop() {
callToManagedAPI()
val fd = arena.alloc<IntVar>()
while (true) {
// Process events.
eventLoop@ while (true) {
val id = ALooper_pollAll(if (needRedraw || animating) 0 else -1, fd.ptr, null, null)
if (id < 0) break@eventLoop
when (id) {
LOOPER_ID_SYS -> if (!processSysEvent(fd)) return // An error occured.
LOOPER_ID_INPUT -> processUserInput()
else -> logError("Unprocessed event: $id")
}
}
when {
animating -> {
val elapsed = getTime() - startTime
if (elapsed >= animationEndTime) {
animating = false
} else {
move(startPoint + velocity * elapsed + acceleration * (elapsed * elapsed * 0.5f))
renderer.draw()
}
}
needRedraw -> renderer.draw()
}
}
}
override fun dispose() {
renderer.destroy()
super.dispose()
}
private val jniBrigde = JniBridge(state.activity!!.pointed.vm!!)
private fun callToManagedAPI() = jniBrigde.withLocalFrame {
// Actually, this is a context pointer.
val context = JniObject(state.activity!!.pointed.clazz!!)
val contextClass = FindClass("android/content/Context")
val getSystemServiceMethod = GetMethodID(
contextClass, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;")!!
val vibrator = CallObjectMethod(context, getSystemServiceMethod, "vibrator")
if (vibrator != null) {
val vibratorClass = FindClass("android/os/Vibrator")
val vibrateMethod = GetMethodID(vibratorClass, "vibrate", "(J)V")!!
CallVoidMethod(vibrator, vibrateMethod, 500L)
}
}
private fun processSysEvent(fd: IntVar): Boolean {
val readBytes = read(fd.value, eventPointer.ptr, pointerSize.convert()).toLong()
if (readBytes != pointerSize.toLong()) {
logError("Failure reading event, $readBytes read: ${getUnixError()}")
return true
}
try {
val event = eventPointer.value.dereferenceAs<NativeActivityEvent>()
println("got ${event.eventKind}")
when (event.eventKind) {
NativeActivityEventKind.START -> {
logInfo("Activity started")
renderer.start()
}
NativeActivityEventKind.STOP -> {
renderer.stop()
}
NativeActivityEventKind.DESTROY -> {
rendererState?.let {
free(it)
rendererState = null
}
return false
}
NativeActivityEventKind.NATIVE_WINDOW_CREATED -> {
val windowEvent = eventPointer.value.dereferenceAs<NativeActivityWindowEvent>()
if (!renderer.initialize(windowEvent.window!!))
return false
logInfo("Renderer initialized")
renderer.draw()
}
NativeActivityEventKind.INPUT_QUEUE_CREATED -> {
val queueEvent = eventPointer.value.dereferenceAs<NativeActivityQueueEvent>()
if (queue != null)
AInputQueue_detachLooper(queue)
queue = queueEvent.queue
AInputQueue_attachLooper(queue, state.looper, LOOPER_ID_INPUT, null, null)
}
NativeActivityEventKind.INPUT_QUEUE_DESTROYED -> {
val queueEvent = eventPointer.value.dereferenceAs<NativeActivityQueueEvent>()
AInputQueue_detachLooper(queueEvent.queue)
}
NativeActivityEventKind.NATIVE_WINDOW_DESTROYED -> {
renderer.destroy()
}
NativeActivityEventKind.SAVE_INSTANCE_STATE -> {
val saveStateEvent = eventPointer.value.dereferenceAs<NativeActivitySaveStateEvent>()
val state = renderer.getState()
val dataSize = state.second
rendererState = realloc(rendererState, dataSize.convert())
memcpy(rendererState, state.first, dataSize.convert())
logInfo("Saving instance state to $rendererState: $dataSize bytes")
saveStateEvent.savedState = rendererState
saveStateEvent.savedStateSize = dataSize.convert()
}
}
} finally {
notifySysEventProcessed()
}
return true
}
private fun getTime(): Float {
clock_gettime(CLOCK_MONOTONIC, now.ptr)
return now.tv_sec + now.tv_nsec / 1_000_000_000.0f
}
private fun getEventPoint(event: CPointer<AInputEvent>?, i: Int) =
Vector2(AMotionEvent_getRawX(event, i.convert()), AMotionEvent_getRawY(event, i.convert()))
private fun getEventTime(event: CPointer<AInputEvent>?) =
AMotionEvent_getEventTime(event) / 1_000_000_000.0f
private fun processUserInput(): Unit {
if (AInputQueue_getEvent(queue, inputEvent.ptr) < 0) {
logError("Failure reading input event")
return
}
val event = inputEvent.value
val eventType = AInputEvent_getType(event)
if (eventType.toUInt() == AINPUT_EVENT_TYPE_MOTION) {
val action = AKeyEvent_getAction(event).toUInt() and AMOTION_EVENT_ACTION_MASK
when (action) {
AMOTION_EVENT_ACTION_DOWN -> {
animating = false
currentPoint = getEventPoint(event, 0)
startTime = getEventTime(event)
startPoint = currentPoint
}
AMOTION_EVENT_ACTION_UP -> {
val endPoint = getEventPoint(event, 0)
val endTime = getEventTime(event)
animating = true
velocity = (endPoint - startPoint) / (endTime - startTime + 1e-9f)
if (velocity.length > renderer.screen.length)
velocity = velocity * (renderer.screen.length / velocity.length)
acceleration = velocity.normalized() * (-renderer.screen.length * 0.5f)
animationEndTime = velocity.length / acceleration.length
startPoint = endPoint
startTime = endTime
move(endPoint)
}
AMOTION_EVENT_ACTION_MOVE -> {
val numberOfPointers = AMotionEvent_getPointerCount(event).toInt()
for (i in 0 until numberOfPointers)
move(getEventPoint(event, i))
}
}
}
AInputQueue_finishEvent(queue, event, 1)
}
private fun move(newPoint: Vector2) {
renderer.rotateBy(newPoint - currentPoint)
currentPoint = newPoint
}
}
@@ -0,0 +1,110 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
import platform.android.*
data class JniClass(val jclass: jclass)
data class JniObject(val jobject: jobject)
data class JniMethod(val jmethod: jmethodID)
fun asJniClass(jclass: jclass?) =
if (jclass != null) JniClass(jclass) else null
fun asJniObject(jobject: jobject?) =
if (jobject != null) JniObject(jobject) else null
fun asJniMethod(jmethodID: jmethodID?) =
if (jmethodID != null) JniMethod(jmethodID) else null
class JniBridge(val vm: CPointer<JavaVMVar>) {
private val vmFunctions: JNIInvokeInterface = vm.pointed.pointed!!
val jniEnv = memScoped {
val envStorage = alloc<CPointerVar<JNIEnvVar>>()
if (vmFunctions.AttachCurrentThreadAsDaemon!!(vm, envStorage.ptr, null) != 0)
throw Error("Cannot attach thread to the VM")
envStorage.value!!
}
private val envFunctions: JNINativeInterface = jniEnv.pointed.pointed!!
// JNI operations.
private val fNewStringUTF = envFunctions.NewStringUTF!!
private val fFindClass = envFunctions.FindClass!!
private val fGetMethodID = envFunctions.GetMethodID!!
private val fCallVoidMethodA = envFunctions.CallVoidMethodA!!
private val fCallObjectMethodA = envFunctions.CallObjectMethodA!!
private val fExceptionCheck = envFunctions.ExceptionCheck!!
private val fExceptionDescribe = envFunctions.ExceptionDescribe!!
private val fExceptionClear = envFunctions.ExceptionClear!!
val fPushLocalFrame = envFunctions.PushLocalFrame!!
val fPopLocalFrame = envFunctions.PopLocalFrame!!
private fun check() {
if (fExceptionCheck(jniEnv) != 0.toUByte()) {
fExceptionDescribe(jniEnv)
fExceptionClear(jniEnv)
throw Error("JVM exception thrown")
}
}
fun toJString(string: String) = memScoped {
val result = asJniObject(fNewStringUTF(jniEnv, string.cstr.ptr))
check()
result
}
fun toJValues(arguments: Array<out Any?>, scope: MemScope): CPointer<jvalue>? {
val result = scope.allocArray<jvalue>(arguments.size)
arguments.mapIndexed { index, it ->
when (it) {
null -> result[index].l = null
is JniObject -> result[index].l = it.jobject
is String -> result[index].l = toJString(it)?.jobject
is Int -> result[index].i = it
is Long -> result[index].j = it
else -> throw Error("Unsupported conversion for ${it::class.simpleName}")
}
}
return result
}
fun FindClass(name: String) = memScoped {
val result = asJniClass(fFindClass(jniEnv, name.cstr.ptr))
check()
result
}
fun GetMethodID(clazz: JniClass?, name: String, signature: String) = memScoped {
val result = asJniMethod(fGetMethodID(jniEnv, clazz?.jclass, name.cstr.ptr, signature.cstr.ptr))
check()
result
}
fun CallVoidMethod(receiver: JniObject?, method: JniMethod, vararg arguments: Any?) = memScoped {
fCallVoidMethodA(jniEnv, receiver?.jobject, method.jmethod,
toJValues(arguments, this@memScoped))
check()
}
fun CallObjectMethod(receiver: JniObject?, method: JniMethod, vararg arguments: Any?) = memScoped {
val result = asJniObject(fCallObjectMethodA(jniEnv, receiver?.jobject, method.jmethod,
toJValues(arguments, this@memScoped)))
check()
result
}
// Usually, use this
inline fun <T> withLocalFrame(block: JniBridge.() -> T): T {
if (fPushLocalFrame(jniEnv, 0) < 0)
throw Error("Cannot push new local frame")
try {
return block()
} finally {
fPopLocalFrame(jniEnv, null)
}
}
}
@@ -0,0 +1,49 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
const val Zero = 0.0f
const val DodeA = 0.93417235896f // (Sqrt(5) + 1) / (2 * Sqrt(3))
const val DodeB = 0.35682208977f // (Sqrt(5) - 1) / (2 * Sqrt(3))
const val DodeC = 0.57735026919f // 1 / Sqrt(3)
const val IcosA = 0.52573111212f // Sqrt(5 - Sqrt(5)) / Sqrt(10)
const val IcosB = 0.85065080835f // Sqrt(5 + Sqrt(5)) / Sqrt(10)
enum class RegularPolyhedra(val vertices: Array<Vector3>, val faces: Array<ByteArray>) {
Dodecahedron(
arrayOf(
Vector3(-DodeA, Zero, DodeB), Vector3(-DodeA, Zero, -DodeB), Vector3(DodeA, Zero, -DodeB),
Vector3(DodeA, Zero, DodeB), Vector3(DodeB, -DodeA, Zero), Vector3(-DodeB, -DodeA, Zero),
Vector3(-DodeB, DodeA, Zero), Vector3(DodeB, DodeA, Zero), Vector3(Zero, DodeB, -DodeA),
Vector3(Zero, -DodeB, -DodeA), Vector3(Zero, -DodeB, DodeA), Vector3(Zero, DodeB, DodeA),
Vector3(-DodeC, -DodeC, DodeC), Vector3(-DodeC, -DodeC, -DodeC), Vector3(DodeC, -DodeC, -DodeC),
Vector3(DodeC, -DodeC, DodeC), Vector3(-DodeC, DodeC, DodeC), Vector3(-DodeC, DodeC, -DodeC),
Vector3(DodeC, DodeC, -DodeC), Vector3(DodeC, DodeC, DodeC)
),
arrayOf(
byteArrayOf(0, 12, 10, 11, 16), byteArrayOf(1, 17, 8, 9, 13), byteArrayOf(2, 14, 9, 8, 18),
byteArrayOf(3, 19, 11, 10, 15), byteArrayOf(4, 14, 2, 3, 15), byteArrayOf(5, 12, 0, 1, 13),
byteArrayOf(6, 17, 1, 0, 16), byteArrayOf(7, 19, 3, 2, 18), byteArrayOf(8, 17, 6, 7, 18),
byteArrayOf(9, 14, 4, 5, 13), byteArrayOf(10, 12, 5, 4, 15), byteArrayOf(11, 19, 7, 6, 16)
)),
Icosahedron(
arrayOf(
Vector3(-IcosA, Zero, IcosB), Vector3(IcosA, Zero, IcosB), Vector3(-IcosA, Zero, -IcosB),
Vector3(IcosA, Zero, -IcosB), Vector3(Zero, IcosB, IcosA), Vector3(Zero, IcosB, -IcosA),
Vector3(Zero, -IcosB, IcosA), Vector3(Zero, -IcosB, -IcosA), Vector3(IcosB, IcosA, Zero),
Vector3(-IcosB, IcosA, Zero), Vector3(IcosB, -IcosA, Zero), Vector3(-IcosB, -IcosA, Zero)
),
arrayOf(
byteArrayOf(1, 4, 0), byteArrayOf(4, 9, 0), byteArrayOf(4, 5, 9), byteArrayOf(8, 5, 4),
byteArrayOf(1, 8, 4), byteArrayOf(1, 10, 8), byteArrayOf(10, 3, 8), byteArrayOf(8, 3, 5),
byteArrayOf(3, 2, 5), byteArrayOf(3, 7, 2), byteArrayOf(3, 10, 7), byteArrayOf(10, 6, 7),
byteArrayOf(6, 11, 7), byteArrayOf(6, 0, 11), byteArrayOf(6, 1, 0), byteArrayOf(10, 1, 6),
byteArrayOf(11, 0, 9), byteArrayOf(2, 11, 9), byteArrayOf(5, 2, 9), byteArrayOf(11, 2, 7)
)
);
val verticesPerFace get() = faces[0].size
}
@@ -0,0 +1,302 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
import platform.android.*
import platform.egl.*
import platform.posix.*
import platform.gles.*
import sample.androidnative.bmpformat.BMPHeader
class Renderer(val container: DisposableContainer,
val nativeActivity: ANativeActivity,
val savedMatrix: COpaquePointer?) {
private var display: EGLDisplay? = null
private var surface: EGLSurface? = null
private var context: EGLContext? = null
private var initialized = false
var screen = Vector2.Zero
private val matrix = container.arena.allocArray<FloatVar>(16)
init {
if (savedMatrix != null) {
memcpy(matrix, savedMatrix, 16 * 4)
} else {
for (i in 0..3)
for (j in 0..3)
matrix[i * 4 + j] = if (i == j) 1.0f else 0.0f
}
}
fun initialize(window: CPointer<ANativeWindow>): Boolean {
with(container.arena) {
logInfo("Initializing context..")
display = eglGetDisplay(null)
if (display == null) {
logError("eglGetDisplay() returned error ${eglGetError()}")
return false
}
if (eglInitialize(display, null, null) == 0u) {
logError("eglInitialize() returned error ${eglGetError()}")
return false
}
val attribs = cValuesOf(
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_NONE
)
val numConfigs = alloc<EGLintVar>()
if (eglChooseConfig(display, attribs, null, 0, numConfigs.ptr) == 0u) {
throw Error("eglChooseConfig()#1 returned error ${eglGetError()}")
}
val supportedConfigs = allocArray<EGLConfigVar>(numConfigs.value)
if (eglChooseConfig(display, attribs, supportedConfigs, numConfigs.value, numConfigs.ptr) == 0u) {
throw Error("eglChooseConfig()#2 returned error ${eglGetError()}")
}
var configIndex = 0
while (configIndex < numConfigs.value) {
val r = alloc<EGLintVar>()
val g = alloc<EGLintVar>()
val b = alloc<EGLintVar>()
val d = alloc<EGLintVar>()
if (eglGetConfigAttrib(display, supportedConfigs[configIndex], EGL_RED_SIZE, r.ptr) != 0u &&
eglGetConfigAttrib (display, supportedConfigs[configIndex], EGL_GREEN_SIZE, g.ptr) != 0u &&
eglGetConfigAttrib(display, supportedConfigs[configIndex], EGL_BLUE_SIZE, b.ptr) != 0u &&
eglGetConfigAttrib(display, supportedConfigs[configIndex], EGL_DEPTH_SIZE, d.ptr) != 0u &&
r.value == 8 && g.value == 8 && b.value == 8 && d.value == 0) break
++configIndex
}
if (configIndex >= numConfigs.value)
configIndex = 0
surface = eglCreateWindowSurface(display, supportedConfigs[configIndex], window, null)
if (surface == null) {
throw Error("eglCreateWindowSurface() returned error ${eglGetError()}")
}
context = eglCreateContext(display, supportedConfigs[configIndex], null, null)
if (context == null) {
throw Error("eglCreateContext() returned error ${eglGetError()}")
}
if (eglMakeCurrent(display, surface, surface, context) == 0u) {
throw Error("eglMakeCurrent() returned error ${eglGetError()}")
}
val width = alloc<EGLintVar>()
val height = alloc<EGLintVar>()
if (eglQuerySurface(display, surface, EGL_WIDTH, width.ptr) == 0u
|| eglQuerySurface (display, surface, EGL_HEIGHT, height.ptr) == 0u) {
throw Error("eglQuerySurface() returned error ${eglGetError()}")
}
this@Renderer.screen = Vector2(width.value.toFloat(), height.value.toFloat())
glDisable(GL_DITHER)
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST)
glClearColor(0.0f, 0.0f, 0.0f, 0.0f)
glEnable(GL_CULL_FACE)
glShadeModel(GL_SMOOTH)
glEnable(GL_DEPTH_TEST)
glViewport(0, 0, width.value, height.value)
val ratio = width.value.toFloat() / height.value
glMatrixMode(GL_PROJECTION)
checkErrors()
glLoadIdentity()
glFrustumf(-ratio, ratio, -1.0f, 1.0f, 1.0f, 10.0f)
glMatrixMode(GL_MODELVIEW)
checkErrors()
glTranslatef(0.0f, 0.0f, -2.0f)
glLightfv(GL_LIGHT0, GL_POSITION, cValuesOf(1.25f, 1.25f, -2.0f, 0.0f))
glEnable(GL_LIGHTING)
glEnable(GL_LIGHT0)
glEnable(GL_TEXTURE_2D)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, cValuesOf(0.0f, 1.0f, 1.0f, 1.0f))
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, cValuesOf(0.3f, 0.3f, 0.3f, 1.0f))
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 30.0f)
loadTexture("kotlin_logo.bmp")
initialized = true
return true
}
}
fun checkErrors() {
val error = glGetError()
if (error.toInt() != GL_NO_ERROR)
throw Error("OpenGL error 0x${error.toInt().toString(16)}")
}
fun getState() = matrix to 16 * 4
fun rotateBy(vector: Vector2) {
if (!initialized) return
val length = vector.length
if (length < 1e-9f) return
val angle = 180 * length / screen.length
val x = -vector.y / length
val y = -vector.x / length
glPushMatrix()
glMatrixMode(GL_MODELVIEW)
checkErrors()
glLoadIdentity()
glRotatef(angle, x, y, 0.0f)
glMultMatrixf(matrix)
glGetFloatv(GL_MODELVIEW_MATRIX, matrix)
glPopMatrix()
}
private fun loadTexture(assetName: String): Unit = memScoped {
val asset = AAssetManager_open(nativeActivity.assetManager, assetName, AASSET_MODE_BUFFER.convert())
?: throw Error("Error opening asset $assetName")
println("loading texture $assetName")
try {
val length = AAsset_getLength(asset)
val buffer = allocArray<ByteVar>(length)
if (AAsset_read(asset, buffer, length.convert()) != length.toInt()) {
throw Error("Error reading asset")
}
with(buffer.reinterpret<BMPHeader>().pointed) {
if (magic != 0x4d42.toUShort() || zero != 0u || size != length.toUInt() || bits != 24.toUShort()) {
throw Error("Error parsing texture file")
}
val numberOfBytes = width * height * 3
// Swap BGR in bitmap to RGB.
for (i in 0 until numberOfBytes step 3) {
val t = data[i]
data[i] = data[i + 2]
data[i + 2] = t
}
println("loaded texture ${width}x${height}")
glBindTexture(GL_TEXTURE_2D, 1)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_BLEND.toFloat())
glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, cValuesOf(1.0f, 1.0f, 1.0f, 1.0f))
glPixelStorei(GL_UNPACK_ALIGNMENT, 1)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data)
}
} finally {
AAsset_close(asset)
}
}
private val texturePoints = arrayOf(
Vector2(0.0f, 0.2f), Vector2(0.0f, 0.8f), Vector2(0.6f, 1.0f), Vector2(1.0f, 0.5f), Vector2(0.8f, 0.0f)
)
private val scale = 1.25f
fun draw(): Unit {
if (!initialized) return
glPushMatrix()
glMatrixMode(GL_MODELVIEW)
checkErrors()
glMultMatrixf(matrix)
glClear((GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT).toUInt())
glEnableClientState(GL_VERTEX_ARRAY)
glEnableClientState(GL_NORMAL_ARRAY)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
val polygon = RegularPolyhedra.Dodecahedron
val vertices = mutableListOf<Float>()
val texCoords = mutableListOf<Float>()
val triangles = mutableListOf<Byte>()
val normals = mutableListOf<Float>()
for (face in polygon.faces) {
val u = polygon.vertices[face[2].toInt()] - polygon.vertices[face[1].toInt()]
val v = polygon.vertices[face[0].toInt()] - polygon.vertices[face[1].toInt()]
val normal = u.crossProduct(v).normalized()
val copiedFace = ByteArray(face.size)
for (j in face.indices) {
copiedFace[j] = (vertices.size / 4).toByte()
polygon.vertices[face[j].toInt()].copyCoordinatesTo(vertices)
vertices.add(scale)
normal.copyCoordinatesTo(normals)
texturePoints[j].copyCoordinatesTo(texCoords)
}
for (j in 1..face.size - 2) {
triangles.add(copiedFace[0])
triangles.add(copiedFace[j])
triangles.add(copiedFace[j + 1])
}
}
memScoped {
glFrontFace(GL_CW)
glVertexPointer(4, GL_FLOAT, 0, vertices.toFloatArray().toCValues().ptr)
glTexCoordPointer(2, GL_FLOAT, 0, texCoords.toFloatArray().toCValues().ptr)
glNormalPointer(GL_FLOAT, 0, normals.toFloatArray().toCValues().ptr)
glDrawElements(GL_TRIANGLES, triangles.size, GL_UNSIGNED_BYTE, triangles.toByteArray().toCValues().ptr)
}
glPopMatrix()
if (eglSwapBuffers(display, surface) == 0u) {
val error = eglGetError()
if (error != EGL_BAD_SURFACE)
throw Error("eglSwapBuffers() returned error $error")
else {
if (eglMakeCurrent(display, surface, surface, context) == 0u) {
throw Error("Reinit eglMakeCurrent() returned error ${eglGetError()}")
}
if (eglSwapBuffers(display, surface) == 0u)
throw Error("Bad eglSwapBuffers() after surface reinit: ${eglGetError()}")
}
}
}
fun start() {
logInfo("Starting renderer.")
if (initialized) {
if (eglMakeCurrent(display, surface, surface, context) == 0u) {
throw Error("eglMakeCurrent() returned error ${eglGetError()}")
}
}
}
fun stop() {
logInfo("Stopping renderer..")
eglMakeCurrent(display, null, null, null)
}
fun destroy() {
if (!initialized) return
logInfo("Destroying renderer..")
eglMakeCurrent(display, null, null, null)
context?.let { eglDestroyContext(display, it) }
surface?.let { eglDestroySurface(display, it) }
display?.let { eglTerminate(display) }
display = null
surface = null
context = null
initialized = false
}
}
@@ -0,0 +1,55 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
import platform.android.*
import platform.posix.*
class Vector2(val x: Float, val y: Float) {
val length by lazy { sqrtf(x * x + y * y) }
fun normalized(): Vector2 {
val len = length
return Vector2(x / len, y / len)
}
fun copyCoordinatesTo(arr: MutableList<Float>) {
arr.add(x)
arr.add(y)
}
operator fun minus(other: Vector2) = Vector2(x - other.x, y - other.y)
operator fun plus(other: Vector2) = Vector2(x + other.x, y + other.y)
operator fun times(other: Float) = Vector2(x * other, y * other)
operator fun div(other: Float) = Vector2(x / other, y / other)
companion object {
val Zero = Vector2(0.0f, 0.0f)
}
}
class Vector3(val x: Float, val y: Float, val z: Float) {
val length by lazy { sqrtf(x * x + y * y + z * z) }
fun crossProduct(other: Vector3): Vector3 =
Vector3(y * other.z - z * other.y, z * other.x - x * other.z, x * other.y - y * other.x)
fun normalized(): Vector3 {
val len = length
return Vector3(x / len, y / len, z / len)
}
fun copyCoordinatesTo(arr: MutableList<Float>) {
arr.add(x)
arr.add(y)
arr.add(z)
}
operator fun minus(other: Vector3) = Vector3(x - other.x, y - other.y, z - other.z)
operator fun plus(other: Vector3) = Vector3(x + other.x, y + other.y, z + other.z)
}
@@ -0,0 +1,24 @@
/*
* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
* that can be found in the license/LICENSE.txt file.
*/
package sample.androidnative
import kotlinx.cinterop.*
import platform.android.*
fun main() {
logInfo("Entering main().")
memScoped {
val state = alloc<NativeActivityState>()
getNativeActivityState(state.ptr)
val engine = Engine(state)
try {
engine.mainLoop()
} finally {
engine.dispose()
}
}
kotlin.system.exitProcess(0)
}
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">KonanActivity</string>
</resources>