Move everything under kotlin-native folder
I was forced to manually do update the following files, because otherwise they would be ignored according .gitignore settings. Probably they should be deleted from repo. Interop/.idea/compiler.xml Interop/.idea/gradle.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_runtime_1_0_3.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_stdlib_1_0_3.xml Interop/.idea/modules.xml Interop/.idea/modules/Indexer/Indexer.iml Interop/.idea/modules/Runtime/Runtime.iml Interop/.idea/modules/StubGenerator/StubGenerator.iml backend.native/backend.native.iml backend.native/bc.frontend/bc.frontend.iml backend.native/cli.bc/cli.bc.iml backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2Native.kt backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2NativeCompilerArguments.kt backend.native/tests/link/lib/foo.kt backend.native/tests/link/lib/foo2.kt backend.native/tests/teamcity-test.property
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/*
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* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
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* that can be found in the LICENSE file.
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*/
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package codegen.enum.switchLowering
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import kotlin.test.*
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enum class EnumA {
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A, B, C
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}
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enum class EnumB {
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A, B
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}
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enum class E {
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ONE, TWO, THREE
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}
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fun produceEntry() = EnumA.A
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// Check that we fail on comparison of different enum types.
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fun differentEnums() {
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println(when (produceEntry()) {
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EnumB.A -> "EnumB.A"
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EnumA.A -> "EnumA.A"
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EnumA.B -> "EnumA.B"
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else -> "nah"
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})
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}
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// Nullable subject shouldn't be lowered.
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fun nullable() {
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val x: EnumA? = null
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when(x) {
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EnumA.A -> println("fail")
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else -> println("ok")
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}
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}
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// Operator overloading won't trick us!
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fun operatorOverloading() {
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operator fun E.contains(other: E): Boolean = false
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val y = E.ONE
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when(y) {
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in E.ONE -> println("Should not reach here")
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else -> println("ok")
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}
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}
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fun smoke1() {
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when (produceEntry()) {
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EnumA.B -> println("error")
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EnumA.A -> println("ok")
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EnumA.C -> println("error")
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}
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}
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fun smoke2() {
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when (produceEntry()) {
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EnumA.B -> println("error")
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else -> println("ok")
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}
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}
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fun eA() = EnumA.A
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fun eB() = EnumA.B
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fun nestedWhen() {
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println(when (eA()) {
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EnumA.A, EnumA.C -> when (eB()) {
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EnumA.B -> "ok"
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else -> "nope"
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}
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else -> "nope"
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})
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}
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fun main() {
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differentEnums()
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nullable()
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operatorOverloading()
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smoke1()
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smoke2()
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nestedWhen()
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}
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