Move everything under kotlin-native folder
I was forced to manually do update the following files, because otherwise they would be ignored according .gitignore settings. Probably they should be deleted from repo. Interop/.idea/compiler.xml Interop/.idea/gradle.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_runtime_1_0_3.xml Interop/.idea/libraries/Gradle__org_jetbrains_kotlin_kotlin_stdlib_1_0_3.xml Interop/.idea/modules.xml Interop/.idea/modules/Indexer/Indexer.iml Interop/.idea/modules/Runtime/Runtime.iml Interop/.idea/modules/StubGenerator/StubGenerator.iml backend.native/backend.native.iml backend.native/bc.frontend/bc.frontend.iml backend.native/cli.bc/cli.bc.iml backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2Native.kt backend.native/cli.bc/src/org/jetbrains/kotlin/cli/bc/K2NativeCompilerArguments.kt backend.native/tests/link/lib/foo.kt backend.native/tests/link/lib/foo2.kt backend.native/tests/teamcity-test.property
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/*
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* Copyright 2010-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license
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* that can be found in the LICENSE file.
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*/
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package codegen.enum.companionObject
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import kotlin.test.*
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enum class Game {
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ROCK,
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PAPER,
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SCISSORS;
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companion object {
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fun foo() = ROCK
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val bar = PAPER
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val values2 = values()
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val scissors = valueOf("SCISSORS")
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}
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}
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fun box(): String {
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if (Game.foo() != Game.ROCK) return "Fail 1"
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if (Game.bar != Game.PAPER) return "Fail 2: ${Game.bar}"
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if (Game.values().size != 3) return "Fail 3"
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if (Game.valueOf("SCISSORS") != Game.SCISSORS) return "Fail 4"
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if (Game.values2.size != 3) return "Fail 5"
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if (Game.scissors != Game.SCISSORS) return "Fail 6"
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return "OK"
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}
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@Test fun runTest() = println(box())
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