Ensure that 'in/!in x until y' intrinsic works
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// WITH_RUNTIME
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fun box(): String {
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if (!(1 in 0 until 10)) return "Fail 1 in"
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if (1 !in 0 until 10) return "Fail 1 !in"
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if (10 in 0 until 10) return "Fail 2 in"
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if (!(10 !in 0 until 10)) return "Fail 2 !in"
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if (!(1.toByte() in 0.toByte() until 10.toByte())) return "Fail 1 in Byte"
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if (1.toByte() !in 0.toByte() until 10.toByte()) return "Fail 1 !in Byte"
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if (10.toByte() in 0.toByte() until 10.toByte()) return "Fail 2 in Byte"
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if (!(10.toByte() !in 0.toByte() until 10.toByte())) return "Fail 2 !in Byte"
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if (!(1.toShort() in 0.toShort() until 10.toShort())) return "Fail 1 in Short"
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if (1.toShort() !in 0.toShort() until 10.toShort()) return "Fail 1 !in Short"
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if (10.toShort() in 0.toShort() until 10.toShort()) return "Fail 2 in Short"
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if (!(10.toShort() !in 0.toShort() until 10.toShort())) return "Fail 2 !in Short"
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if (!(1.toLong() in 0.toLong() until 10.toLong())) return "Fail 1 in Long"
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if (1.toLong() !in 0.toLong() until 10.toLong()) return "Fail 1 !in Long"
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if (10.toLong() in 0.toLong() until 10.toLong()) return "Fail 2 in Long"
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if (!(10.toLong() !in 0.toLong() until 10.toLong())) return "Fail 2 !in Long"
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return "OK"
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}
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@@ -0,0 +1,12 @@
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// WITH_RUNTIME
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fun testByte(a: Byte, x: Byte, y: Byte) = a in x until y
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fun testShort(a: Short, x: Short, y: Short) = a in x until y
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fun testInt(a: Int, x: Int, y: Int) = a in x until y
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fun testLong(a: Long, x: Long, y: Long) = a in x until y
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// 0 INVOKESTATIC kotlin/ranges/RangesKt.until
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// 0 INVOKEVIRTUAL
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