separate compiler and plugin tests
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@@ -1,16 +0,0 @@
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fun test() : Unit {
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var x : Int? = 0
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var y : Int = 0
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x : Int?
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y : Int
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x as Int : Int
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y <warning>as</warning> Int : Int
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x <warning>as</warning> Int? : Int?
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y <warning>as</warning> Int? : Int?
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x as? Int : Int?
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y <warning>as?</warning> Int : Int?
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x <warning>as?</warning> Int? : Int?
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y <warning>as?</warning> Int? : Int?
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()
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}
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