separate compiler and plugin tests
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// Changed when traits were introduced. May not make sense any more
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open class Base() {
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public var v : Int = 0
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}
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open class Left() : Base() {}
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trait Right : Base {}
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class D() : Left(), Right
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fun vl(l : Left) : Int = l.v
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fun vr(r : Right) : Int = r.v
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fun box() : String {
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val d = D()
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d.v = 42
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if (d.v != 42) return "Fail #1"
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if (vl(d) != 42) return "Fail #2"
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if (vr(d) != 42) return "Fail #3"
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return "OK"
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}
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