Spill stack for inline functions only if it's required
Stack should be spilled before inline function call and restored after call only if one of the following conditions is met: - inline function is a suspend function - inline function has try-catch blocks - inline function has loops (backward jumps) Note that there're quite some "simple" inline functions in Kotlin stdlib besides run/let/with/apply. For example, many string operations are implemented as inline wrappers over Java method calls.
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@@ -9,6 +9,6 @@ fun foo() : Int {
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return foobar(1, bar(2), 3)
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}
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// 3 ISTORE
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// 7 ILOAD
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// 1 ISTORE
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// 5 ILOAD
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// 0 InlineMarker
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