Spill stack for inline functions only if it's required

Stack should be spilled before inline function call and restored after
call only if one of the following conditions is met:
- inline function is a suspend function
- inline function has try-catch blocks
- inline function has loops (backward jumps)

Note that there're quite some "simple" inline functions in Kotlin stdlib
besides run/let/with/apply. For example, many string operations are
implemented as inline wrappers over Java method calls.
This commit is contained in:
Dmitry Petrov
2017-10-06 14:26:54 +03:00
parent 1845a87813
commit e71090ae4c
6 changed files with 92 additions and 20 deletions
@@ -1,17 +1,22 @@
inline fun <T> runAfterLoop(fn: () -> T): T {
for (i in 1..2);
return fn()
}
fun bar() : Boolean = true
fun foobar(x: Boolean, y: String, z: String) = x.toString() + y + z
inline fun foo() = "-"
inline fun foo() = runAfterLoop { "-" }
fun test() {
val result = foobar(if (1 == 1) true else bar(), foo(), "OK")
}
// 1 ISTORE
// 2 ILOAD
// 7 ISTORE
// 8 ILOAD
// 2 ASTORE
// 5 ALOAD
// 7 ALOAD
// 1 MAXLOCALS = 3
// 1 MAXLOCALS = 4
// 0 InlineMarker