diff --git a/samples/tetris/build.gradle b/samples/tetris/build.gradle index ba08eeeb242..aae0a7a6c7c 100644 --- a/samples/tetris/build.gradle +++ b/samples/tetris/build.gradle @@ -14,7 +14,7 @@ buildscript { apply plugin: 'konan' konanInterop { - sdlOsx { + sdlOSX { defFile 'sdl.def' includeDirs '/Library/Frameworks/SDL2.framework/Headers', "${System.getProperty("user.home")}/Library/Frameworks/SDL2.framework/Headers" @@ -27,7 +27,7 @@ konanInterop { target 'linux' } - sdlIos { + sdlIOS { defFile 'sdl.def' includeDirs "${project.property("konan.home")}/dependencies/target-sysroot-2-darwin-ios/System/Library/Frameworks/SDL2.framework/Headers" target 'ios' @@ -41,9 +41,9 @@ konanInterop { } konanArtifacts { - TetrisOsx { + TetrisOSX { inputFiles project.file('Tetris.kt') - useInterop 'sdlOsx' + useInterop 'sdlOSX' linkerOpts "-F ${System.getProperty("user.home")}/Library/Frameworks -F /Library/Frameworks -framework SDL2" // Use this line instead of the previous one if you've got a 'No SDL-framework' error. //linkerOpts "-L/opt/local/lib -L/usr/local/lib -lSDL2" @@ -58,10 +58,10 @@ konanArtifacts { target 'linux' } - TetrisIos { + TetrisIOS { inputFiles project.file('Tetris.kt') - useInterop 'sdlIos' + useInterop 'sdlIOS' linkerOpts '-framework SDL2 -framework AVFoundation -framework CoreGraphics -framework CoreMotion ' + '-framework Foundation -framework GameController -framework AudioToolbox -framework OpenGLES ' +