Make enum entry classes have private visibility and properties have public vibility
Tests for backend are broken
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@@ -10,8 +10,8 @@ internal final class test.A : jet.Any {
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public final override /*1*/ /*fake_override*/ fun ordinal(): jet.Int
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internal final class object test.A.<class-object-for-A>.E.<class-object-for-E> {
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private final /*constructor*/ fun <init>(): test.A.<class-object-for-A>.E.<class-object-for-E>
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internal final val ENTRY: test.A.<class-object-for-A>.E.<class-object-for-E>.ENTRY
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internal final enum entry test.A.<class-object-for-A>.E.<class-object-for-E>.ENTRY : test.A.<class-object-for-A>.E {
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public final val ENTRY: test.A.<class-object-for-A>.E.<class-object-for-E>.ENTRY
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private final enum entry test.A.<class-object-for-A>.E.<class-object-for-E>.ENTRY : test.A.<class-object-for-A>.E {
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private final /*constructor*/ fun <init>(): test.A.<class-object-for-A>.E.<class-object-for-E>.ENTRY
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public final override /*1*/ /*fake_override*/ fun name(): jet.String
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public final override /*1*/ /*fake_override*/ fun ordinal(): jet.Int
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